User:CompleCCity/Sandbox/Dragon (as example for a creatures' overhaul – WIP)

= Changes =
 * See also the integrated "Notes"
 * Removed for most columns the fixed width
 * Introduced extra column for level (the used formatting ensures, that values are somehow centered, but right-aligned, so that only two digit values look really centered)
 * Moved attack from "Abilities" to extra column "Damage", as given in bestiary
 * Left the bestiary's extra "DR" at "Defenses"
 * Adjusted naming to bestiary
 * I don't like the term "Drops", but no better one comes to my mind – ideas?
 * Changed bulleted lists to simple line breaks
 * Linking first appearances of stats etc. (table's not sortable, so the first ones suffice)
 * Attributes abbreviated, to spare table width
 * Introduced LH-damage by using weapon style talents
 * The order (damage after attributes) isn't exactly like in the bestiary, but suits better this way I think – and, hey!, a little freedom is a must ;o)
 * Introduced "Efficiency", as shown in the Character menu as "+/-XX% Armor Efficiency" for the particular defenses
 * I excluded the unique dragons for now, but they should get the same layout, though in a second table; then their names haven't to be bold
 * Changed bulleted list, respectively line breaks for locations to comma separated list
 * As the intended icons for Damage Type aren't uploaded, yet, the whole width thing isn't correct by now and possibly needs further adjustments (giving back some columns a fixed width)
 * My main intention was to remove the bulleted lists, as I think they don't really look good in these tables and cost a lot of space, and I simply don't want to know how that all looks on a mobile device – perhaps my approach makes things a bit better…

= Dragon =

Dragons are beasts in Pillars of Eternity.

Description (not reviewed, yet)
Young dragons begin as wurms, though most never develop beyond that stage. Wurms are clever and sly, if not especially intelligent. To develop into a drake (and eventually a dragon), a wurm must have ample space and resources (food). They will not develop if they live near drakes and dragons. They must seek out a habitat that has not already been claimed by a larger counterpart.

Since the chances of further development are low, most wurms will band together in covens for survival. They are bold and highly aggressive – both competition for food among other coven members, and claiming territory for further development, demand this.

Drake is the second development stage of a dragon. If wurms survive several decades, they become drakes. their intelligence is somewhere in the range of primates. They are also much larger and more dangerous than wurms. Very few survive past the drake phase.

Dragon is both the name for the creature and the short title for the mature stage of its lifecycle. During their enormously long life cycle of hundreds, if not thousands of years, dragons go through three stages of growth before reaching their final adult form (Egg, Wurm, Drake, Dragon).

Dragons become larger, stronger and more intelligent as they grow older. Adult dragons are powerful and impressive creatures, often dozens of feet long with commensurate wingspans. Their intelligence frequently surpasses that of most other sentient beings, including humans.

Despite dragons' solitary nature, they are revered as deities by Xaurips, who often build their communities around a dragon's lair, aiding in the much larger creature's defense and sustenance.

Like drakes, mature dragons adapt to fit in their environment, but even more extensively. Their coloration, ornamentation, and (to a limited degree) body structure will reflect their chosen territory, as will some of their attacks and defenses. Because they have already claimed territory and rarely face a threat from other dragons or drakes, they are more conservative in nature and will not seek unnecessary conflict. Only dragons can mate. This is generally the only occasion that will cause a dragon to leave its lands or seek out others of its kind. Upon reaching the dragon stage, these creatures will assume a sex. However, if surrounding populations are too heavily skewed one way or the other, individual dragons can change their sex. As creatures that reach this stage are so rare, this ability is critical to the survival of the species.

Unique Dragons

 * Cail The Silent
 * Lvl: 10
 * Endurance: ??/??/??/504
 * Accuracy: ??/??/??/99
 * Might: 19
 * Constitution: 18
 * Dexterity: 14
 * Perception: 12
 * Intellect: 10
 * Resolve: 12
 * Deflection: ??/??/??/89
 * Reflex: ??/??/??/74
 * Fortitude: ??/??/??/96
 * Will: ??/??/??/66
 * DR: 24
 * Pierce: 12
 * Burn: 48
 * Freeze: 20
 * melee attack that deals 32-48 Burn/Pierce damage
 * Knock Down
 * Breath
 * Fear Aura
 * Immunities: Ground, Stuck, Frightened, Terrified
 * Searing Falls Cave
 * Drake Talon
 * Drake-Unique.jpg
 * Unique Drake
 * Lvl: ?
 * Endurance: ?
 * Accuracy: ?
 * Might: ?
 * Constitution: ?
 * Dexterity: ?
 * Perception: ?
 * Intellect: ?
 * Resolve: ?
 * Deflection: ?
 * Reflex: ?
 * Fortitude: ?
 * Will: ?
 * DR: ?
 * Pierce: ?
 * Burn: ?
 * melee attack that deals ?-? Slash/Pierce damage.
 * 5th level of the Endless Paths of Od Nua
 * Drake Talon
 * sky_dragon.jpg
 * Sky Dragon
 * Normal/PotD/PotD(upscaled)
 * Lvl: 10/10/?
 * Endurance: 490?/576/?
 * Accuracy: 101/116/133
 * Might: 25
 * Constitution: 22
 * Dexterity: 18
 * Perception: 24
 * Intellect: 20
 * Resolve: 20
 * PotD (bestiary)/PotD (real)/PotD (upscaled)
 * Deflection: 107/113/124
 * Reflex: 106/118/135
 * Fortitude: 116/130/147
 * Will: 102/108/125
 * DR: 21
 * Crush: 16
 * Burn: 16
 * Shock: Imm.
 * Corrode: Imm.
 * Melee attack that deals 29-41/29-41 Crush/Pierce damage.
 * Prone
 * Immunity: Blind
 * Immunity: Dazed
 * Immunity: Dragon Breath
 * Immunity: Frightened
 * Immunity: Stuck
 * Immunity: Terrified
 * Immunity: Unconscious
 * Resistance: Prone (+20)
 * Temple of Hylea
 * x2 Sky Dragon Eye
 * x12 Dragon Meat
 * adra_dragon.jpg
 * Adra Dragon
 * Lvl: 12
 * Endurance: 597
 * Accuracy: 108
 * Might: 30
 * Constitution: 24
 * Dexterity: 20
 * Perception: 22
 * Intellect: 26
 * Resolve: 18
 * PotD
 * Deflection: 121
 * Reflex: 112
 * Fortitude: 136
 * Will: 116
 * DR: 28
 * Slash: 21
 * Burn: Imm.
 * Freeze: 21
 * Shock: Imm.
 * Melee attack that deals 58-88/58-88 Slash/Pierce damage.
 * AoE Fear Aura (+12 Accuracy vs Will) that terrifies for 5.4 seconds.
 * AoE Breath Attack (12 Accuracy vs Reflex) for ~180 Corrode Damage.
 * AoE Wing Slam (+12 Accuracy vs Fortitude) for ~180 Crush Damage, 0.1m Pushback and the chance to set Prone vs Reflex for 12.6 seconds.
 * Immunity: Unconscious
 * Immunity: Stuck
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Petrified
 * Resistance: Prone (+20)
 * Last level of the Endless Paths of Od Nua
 * x2 Adra Dragon Scale
 * alpine_dragon.jpg
 * Alpine Dragon
 * Normal/PotD
 * Lvl: 14/14
 * Endurance: 653/816
 * Accuracy: 120/135
 * Might: 26
 * Constitution: 24
 * Dexterity: 24
 * Perception: 26
 * Intellect: 28
 * Resolve: 24
 * Normal/PotD
 * Deflection: 108/123
 * Reflex: 119/134
 * Fortitude: 119/134
 * Will: 103/118
 * DR: 32
 * Crush: Imm.
 * Pierce: 24
 * Burn: 16
 * Freeze: Imm.
 * Shock: 40
 * Melee attack that deals 74-101/74-101 Crush/Pierce damage
 * AoE Breath
 * Tail Lash
 * AoE Fear Aura
 * Finishin Blow
 * Sneak Attack
 * Deathblows
 * Immunity: Unconscious
 * Immunity: Stuck
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Paralyzed
 * Immunity: Stunned
 * Resistance: Prone (+20)
 * Cave in the Longwatch Falls
 * x16 Dragon Meat
 * turisulfus.jpg
 * Turisulfus
 * PotD
 * Lvl: 16
 * Endurance: 972
 * Accuracy: 134
 * Might: 28
 * Constitution: 26
 * Dexterity: 18
 * Perception: 26
 * Intellect: 16
 * Resolve: 25
 * PotD
 * Deflection: 140
 * Reflex: 124
 * Fortitude: 148
 * Will: 122
 * DR: 34
 * Crush: 26
 * Pierce: 51
 * Burn: 43.
 * Freeze: 17
 * Corrode: Imm.
 * Melee attack: mh/lh 62-74/62-74 crush/pierce
 * Wind Slam
 * Tail Lash
 * Horn Slash
 * AoE Acid Breath (~100 burning dmg to target + ~100 corrode damage in a cone + Blinded/Weakened)
 * Fear Aura
 * Immunity: Confused
 * Immunity: Dominated
 * Immunity: Dragon Breath
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Stuck
 * Immunity: Petrified
 * Resistance: Prone (+20)
 * Mowrghek Îen
 * x2 Bog Dragon Scale
 * gafonercos.jpg
 * Gafonercos
 * PotD
 * Lvl: 16
 * Endurance: 810
 * Accuracy: 139
 * Might: 25
 * Constitution: 20
 * Dexterity: 28
 * Perception: 22
 * Intellect: 24
 * Resolve: 26
 * PotD
 * Deflection: 121
 * Reflex: 140
 * Fortitude: 130
 * Will: 140
 * DR: 21
 * Slash: 32
 * Pierce: 16
 * Burn: Imm.
 * Freeze: 16
 * Shock: 11
 * Corrode: Imm.
 * Melee attack: mh/none 35-40 corrode
 * Tail Lash
 * AoE Breath
 * Fear Aura
 * Immunity: Confused
 * Immunity: Charmed
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Stuck
 * Immunity: Ground
 * Resistance: Prone (+20)
 * Mowrghek Îen
 * x2 Bog Dragon Scale
 * }
 * Horn Slash
 * AoE Acid Breath (~100 burning dmg to target + ~100 corrode damage in a cone + Blinded/Weakened)
 * Fear Aura
 * Immunity: Confused
 * Immunity: Dominated
 * Immunity: Dragon Breath
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Stuck
 * Immunity: Petrified
 * Resistance: Prone (+20)
 * Mowrghek Îen
 * x2 Bog Dragon Scale
 * gafonercos.jpg
 * Gafonercos
 * PotD
 * Lvl: 16
 * Endurance: 810
 * Accuracy: 139
 * Might: 25
 * Constitution: 20
 * Dexterity: 28
 * Perception: 22
 * Intellect: 24
 * Resolve: 26
 * PotD
 * Deflection: 121
 * Reflex: 140
 * Fortitude: 130
 * Will: 140
 * DR: 21
 * Slash: 32
 * Pierce: 16
 * Burn: Imm.
 * Freeze: 16
 * Shock: 11
 * Corrode: Imm.
 * Melee attack: mh/none 35-40 corrode
 * Tail Lash
 * AoE Breath
 * Fear Aura
 * Immunity: Confused
 * Immunity: Charmed
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Stuck
 * Immunity: Ground
 * Resistance: Prone (+20)
 * Mowrghek Îen
 * x2 Bog Dragon Scale
 * }
 * Immunity: Frightened
 * Immunity: Terrified
 * Immunity: Stuck
 * Immunity: Ground
 * Resistance: Prone (+20)
 * Mowrghek Îen
 * x2 Bog Dragon Scale
 * }
 * }
 * }