Talk:Stacking

Do we really need to list whether we think it's arbitrary or not? I feel just saying if categories stack or not should be sufficient. Mechalibur (talk) 14:36, 9 September 2015 (UTC)


 * We need to distinguish the two unlimited-stacking categories, from the two single-bonus categories.
 * Sure, we could do that using a table column called "multiple bonuses/penalties within this category stack" and put [[File:point-icon.png]] or [[File:point1-icon.png]] in each cell of that column.
 * But I think the current way provides better flow of reading, not to mention that it helps readers to recognize the 'one' vs 'arbitrarily many' distinction when they come here from Might which also uses that wording.
 * (PS: And I intend to use that Might layout in many other places too; basically on all attribute/skill/stat pages.)
 * --Ineth2 (talk) 14:47, 9 September 2015 (UTC)


 * Oh, and in case you're misunderstanding the word 'arbitrarily' in this context (no idea whether you're a native speaker): "Arbitrarily many bonuses" just means "Unlimited number of bonuses" here, it's not an opinion statement. --Ineth2 (talk) 14:52, 9 September 2015 (UTC)


 * I see what you mean now. I thought you meant "It's arbitrary that they decided these stack." Makes sense; I think I'd prefer "Any number of bonuses" to "Arbitrarily many," but you're right, there's no opinion stated. Mechalibur (talk) 17:25, 9 September 2015 (UTC)


 * You're right, that does sound better. Updated the page. --Ineth2 (talk) 18:32, 9 September 2015 (UTC)