Brave Derrin

 is a task in.

Synopsis
Derrin, the son of Odda and Weyd, is missing. The beleaguered wife asks you to find him, as her husband is of no help, drinking himself to death in The Salty Mast.

Walkthrough
If you enter Odda's House in Ondra's Gift, Odda tells you that her son is missing and asks you to look for him, because she has to care for a hollowborn at home and can't go looking herself.

You can ask around about Derrin at the docks - some of the sailors and fishermen have seen him, or have rumors to share about him and his family.

When the tide is low, you might however find his body before. The body is only accessible during the day, and is highlighted by the familiar purple hue. Walk down into the water of the bay and go east until you find him submerged near the east edge of the map. His soul is still about, and as the Watcher you can talk to him to find out that he was murdered.

At the end of the conversation you can choose to pick up the murder weapon – a dagger with the letter "B" engraved, as a clue to help identify the perpetrator.

After speaking to Derrin's soul, go to Odda and either tell her the truth, or lie and say he has run away. Whatever you say, she'll give you a Minor Ring of Protection and a Fine Dagger. This finishes the quest as far as the journal and XP reward is concerned. You may additionally talk to Weyd at the Salty Mast and let him know what happened to Derrin, but it is not required.

If you speak with Weyd and convince him to be a better person before going to Odda's house, he will be there when you come back.

The only thing left to do, is to find and confront the murderer. This nets no extra XP, but it seems like the right thing to do. Remember, we're looking for a shady character whose name begins with a "B". And it just so happens that Bragan, standing together with a group of fellow thugs on the platform in the far-West of Ondra's Gift, matches this description. (You can't have a talk with him if you haven't read Derrin's soul yet.) Show him the dagger, and he will admit it. Either kill him or accept a topaz as bribe to keep quiet, or do both. This has no impact on Odda.

Role-playing tips

 * If you ask Imatl about the boy, he tells you that Derrin's a good kid, but his father is a loafer who often spends his scant coin in the The Salty Mast. He also tells you that the boy likes to play around the ships at the docks.
 * Marceno provides further information about the missing boy. He tells you that he refused the kid to play on the ship and saw him later heading towards The Salty Mast.
 * Niah states that she has never heard of this child.
 * Weyd can actually be convinced to return to his family (Resolve 16). He swears that he'll try to become a better father for the remaining. Later, if you visit the family's house, he'll thank you for this.
 * If you convince Weyd to return to his family before you talk to Odda, he'll deliver the bad news for you.