Pillars of Eternity traps

Traps are both hazards and usable items in Pillars of Eternity.

Hostile traps are invisible by default. The mechanics skill is used to spot and disarm hostile traps. Being in scouting mode lowers the difficulty check for spotting a trap.

Disabling a hostile trap will add it to the inventory. Traps may be placed in quick slots and laid by the party. Each party member may only have one trap laid at a time. Your party will not trigger a trap you place but will probably be injured by the effects of an area trap.

There is no mechanics check for recovering a trap you placed.

Most traps have a significant accuracy penalty, but each point of mechanics adds +3 to trap accuracy.