Developers

The following people were involved with Pillars of Eternity, developed by Obsidian Entertainment.

Leads

 * Project Director - Josh Sawyer
 * Executive Producer - Adam Brennecke
 * Art Lead - Robert Nesler
 * Audio Lead - Justin Bell
 * Design Lead - Josh Sawyer
 * Character Art Lead - Dimitri Berman
 * Environment Art Lead - Hector Espinoza
 * Level Design Lead - Bobby Null
 * Production Lead - Brandon Adler
 * Programming Lead - Adam Brennecke
 * QA Lead - Matthew Sheets
 * Writing Lead - Eric Fenstermaker

Animation

 * Lead Animator - Mark Bremerkamp
 * Lead Animator - Shon Stewart
 * Character Technical Director - Antonio Govela
 * Animator - Seth McCaughey
 * Animator - Cathy Nichols
 * Animator - Krystina Haggerty
 * Animator - Stephanie Dowling
 * Additional Animation - Kien Tran

Character Art

 * Lead Character Artist - Dimitri Berman
 * Character Artist - James Chea
 * Character Artist - J.D. Cerince

Environment Art

 * Lead Environment Artist - Hector Espinoza
 * Environment Artist - Sean Dunny
 * Environment Artist - Holly Prado
 * Environment Artist - April Giron
 * Environment Artist - Kelvin Nakamura
 * Environment Artist - Jena Mae Ruhl
 * Environment Artist - Demi Warren
 * Additional Environment Art - Paul Fish
 * Additional Environment Art - Rose Gomez
 * Additional Environment Art - Bobby Hernandez

VFX

 * VFX Artist - John Lewis
 * VFX Artist - James Melilli

Concept Art

 * Concept Artist - Kazunori Aruga
 * Concept Artist - Polina Hristova
 * Art Intern - Lindsey Laney
 * Additional Art - Krystina Haggerty

Audio

 * Composer & Lead Audio Designer - Justin Bell
 * Audio Designer - Mikey Dowling
 * Audio Designer - Zachary Simon

System Design

 * System Design - Josh Sawyer
 * System Design - Tim Cain

Narrative Design

 * Lead Narrative Designer - Eric Fenstermaker
 * Narrative Design - George Ziets
 * Narrative Design - Chris Avellone
 * Narrative Design - Carrie Patel
 * Narrative Design - Josh Sawyer
 * Narrative Design - Matt McLean
 * Narrative Design - Robert Land

Level Design

 * Lead Level Designer - Bobby Null
 * Level Design - Jorge Salgado
 * Level Design - Jeff Husges
 * Level Design - Olivia Veras
 * Level Design - Matt Perez
 * Level Design - Ryan Torres
 * Level Design - Denise McMurray
 * Level Design - Liz Fiacco
 * Additional Level Design - Constant Gaw
 * Design Fellow - Liam Esler
 * World Almanac - Paul Kirsch

Production

 * Lead Producer - Brandon Adler
 * Associate Producer - Rose Gomez
 * Additional Production - Justin Britch
 * Additional Production - Carter Thomas

Programming

 * Lead Programmer - Adam Brennecke
 * Gameplay Programmer - Tim Cain
 * Gameplay Programmer - Steve Weatherly
 * Gameplay Programmer - Brian Macintosh
 * Gameplay Programmer - Roby Atadero
 * Tools Programmer - David Szymczyk
 * Graphics Programmer - Michael Edwards
 * Graphics Programmer - Jay Fong
 * Additional Programming - Dan Spitzley
 * Additional Programming - George Wang
 * Additional Programming - Jon Burke
 * Additional Programming - Preston Hulcy
 * Additional Programming - Chris Jones
 * Additional Programming - Nate McDorman
 * Additional Programming - Bryson Thill

Quality Assurance

 * QA Lead - Matthew Sheets
 * QA Tester - Nick Carver
 * QA Tester - Connor Richards
 * QA Tester - Derek McInvale
 * QA Tester - Steven King
 * QA Tester - Markus J. Burks
 * QA Tester - Blake Cramer
 * QA Tester - Charles Teng
 * QA Tester - Ken Tran

Kickstarter Team

 * Adam Brennecke
 * Feargus Urquhart
 * Darren Monahan
 * Chris Avellone
 * Chris Jones
 * Tim Cain
 * Josh Sawyer
 * Robert Nesler
 * Dimitri Berman
 * Hector Espinoza
 * Polina Hristova
 * Justin Bell
 * James Chea
 * Sean Dunny
 * Bobby Null
 * Brian Menze
 * Scott Everts

Special Thanks from the Kickstarter Team

 * Joe Bullock
 * Nathan Davis
 * Kazunori Aruga
 * Kieran Yanner
 * Matt Festa
 * Richard Taylor
 * Everyone at Obsidian

Other

 * President and Chief Executive Officer - Feargus Urquhart.