Talk:Scripted interaction

Probably not relevant to Scripted interaction, but I don't see where else to add it so, I'll leave it here.


 * Though uncommon overall, all classes will have class specific dialogue options e.g. Ciphers can occasionally in conversation sense things about a person's soul and fighter example:
 * (Fighter): "You braggart, that blade's never seen battle. Even repaired and polished no blade keeps an edge that keen after fighting with it."

http://forums.somethingawful.com/showthread.php?threadid=3593502&userid=0&perpage=40&pagenumber=21#post423275111 -- Preceding unsigned comment was added by AnotherArk (talk|contribs). Please sign your posts with -- .

Burning House scripted event in Stalwart Village needs to be added. -- Preceding unsigned comment was added by Kronocracy (talk|contribs). Please sign your posts with -- .
 * Where does this need to be added? This interaction is covered on the page Durgan's Battery (quest), with links to it in Stalwart Village. Long form stuff like scripted interactions are generally put on quest pages and not location pages, since most of the time they are associated with a particular quest - in this case the initial quest of . Macklin (talk) 12:49, 5 April 2021 (UTC)
 * Oh, so scripted interactions which are described in quest stages are not mentioned here. Will it be appropriate to create a separate "Quests" subheading and list such interactions here as well? -- Preceding unsigned comment was added by Kronocracy (talk|contribs) . Please sign your posts with -- .
 * I wouldn't even consider the short list here exhaustive at all, seems to just be a list of areas that contain scripted interactions (some of which are also quest-specific). If anything, a new page needs to be added cataloguing all scripted interactions and their outcomes - like the link above the poe2 section - linking to the associated pages and sections where a user could go to find an actual walkthrough of the interaction. That's quite a lot of work though... Macklin (talk) 14:48, 5 April 2021 (UTC)