Endless Paths of Od Nua Level 9

Endless Paths of Od Nua Level 9 is an area in Pillars of Eternity. It's the ninth floor of the Endless Paths of Od Nua.

Background
The ossuary is a terrifying fragment of the Endless Paths. Apparently desiring to test the limits of body and soul, the Engwithans embarked on a journey of torture and mutilation. The chambers are filled with a variety of torture gear, including iron maidens, racks, crosses, and a frightening collection of tools for causing pain and suffering. The pits are filled with the bones of Od Nua's subjects, tortured to death in an orgy of murder, all in the pursuit of Maros Nua's soul.

Points of interest

 * This is a large and somewhat arduous area. The large room to the northeast is filled with spikes that deal 10 damage every few steps (bypassing protection). The room contains minor loot (in the southeastern-most cage), a unique spear Danulya (on the impaled skeleton), and a small bronze key (in the cage closest to said skeleton), which can be used to open the locked cage in the northeastern corner, containing an old copper key. The key allows you to bypass the spike-filled area by unlocking the central chamber, a torture room with a banshee and several specters. Alternatively this door can also be opened with Mechanics 11 or above.
 * Through that room lies a corridor leading deeper into the house of horrors, with a vithrack signaling the beginning of your struggle against the spiders. The adjacent hidden door is activated by using a hidden switch (Mechanics 9 required) in the circular engraving on the opposite wall and contains the broken blade.
 * The corridor slowly leads to the exit, weaving through two large confrontations with vithrack, beetles, and a variety of natural casters. The room with the spike pit contains the spikes down, while around the bend is the nest of the natural pestilences on this floor.
 * The stairs to Level 10 can be found near the middle of the south edge.

Notable loot
Bone Pile:


 * Random Weapon
 * Random Currency

Bone Pile:


 * Random Potion or Scroll
 * Random Gem
 * Random Currency

Spike Room
Skeleton:


 * 1x Danulya

Cage:


 * 1x Small Bronze Key

Cage: (Difficulty 9, or with the aformentioned key)


 * 1x Old Copper Key

Cage:


 * Random Potion or Scroll
 * Random Gem
 * Random Currency

Torture room
Table:


 * 1x Scroll of Boiling Spray
 * Random Drug

Sarcophagus:


 * 1x Vessel Flesh
 * 1x Vessel Bone

Table:


 * 1x Scroll of Paralysis

Sarcophagus:


 * 1x Vessel Flesh
 * 1x Vessel Bone

Sarcophagus:


 * 1x Vessel Flesh
 * 1x Vessel Bone

Bone Pile:


 * Random Armor
 * Random Currency

Skeleton:


 * 4x Lockpick

Vase:


 * 1x Broken Blade (lower half)

Skeleton:


 * Random Potion or Scroll
 * Random Gem
 * Random Currency

Skeleton:


 * Random Weapon
 * Random Gem
 * Random Currency

Crystal:


 * 2x Topaz

Water:


 * 1x Exceptional Great Sword

Secrets
There's a hidden switch in the east passage on the Engwithan symbol (Mechanics 8 required). There is also a hidden treasure inside a fourth iron maiden in the torture room's north most corner (Mechanics 9 required).

Enemies
Beasts:


 * Beetles
 * Wood Beetle
 * Stone Beetle
 * Adra Beetle
 * Spiders
 * Crystal Eater Spiderling
 * Crystal Eater

Primordial:


 * Delemgans
 * Pŵgra
 * Oozes
 * Swamp Slime

Spirits:


 * Cean Gŵlas
 * Cean Gŵla
 * Shadows
 * Shade
 * Spectre

Wilder:


 * Vithracks
 * Vithrack

Behind the scenes

 * The player was originally supposed to find and destroy Engwithan machines to weaken a shade that would be located in the center and guard passage to the lower level. Apart from being a scripting nightmare, the area also lacked direction, making the encounters frustrating.