Template:Upgrade infobox/doc

This infobox is designed to be used on all Upgrade pages for the stronghold. It also handles categorization of upgrades automatically.

Parameters

 * name : Optional. Defaults to page name.
 * image : Optional. The name of the file. Should include the extension (i.e.  instead of  ).
 * benefit type : Optional. The benefit type of the upgrade. Should be lowercase (i.e., not  ).
 * Currently supported types are: resting bonus and produces ingredients.


 * requirements : Optional. The upgrade, that is required to build this upgrade(i.e.  instead of  ).
 * costs : Optional. The money, that is required to build this upgrade.
 * building time : Optional. The time that is required to build this upgrade.
 * prestige: Optional. A number - the amount by which the stronghold's prestige improves.
 * security: Optional. A number - the amount by which the stronghold's security improves.
 * type : Optional. type of the location. Options are,  and   etc.
 * exits: Optional. to which areas you can travel directly from this area(without buildings). Options are  and other locations.
 * buildings : Optional. The interrior of this area.
 * parent : Optional. If this is a building or a district the parent area of this area. e.g. for First fires it would be defiance bay.
 * inhabitants : Optional. The inhabitants(enemies, creatures wild life etc.) of this area.
 * factions : Optional. factions that exists in this area.
 * leader : Optional. Any leaders that are in this area or in any of the interriors of this area.
 * merchant : Optional. Any merchants that are in this area or in any of the interriors of this area.
 * innkeeper : Optional. Any innkeeper that are in this area or in any of the interriors of this area.
 * quests: Optional. Any quest that you can find in this area or in any of the interriors of this area.
 * tasks : Optional. Any tasks that you can find in this area or in any of the interriors of this area.
 * internalname: Optional. Internal name the game uses of this npc, it is needed for console commands.
 * guid: Optional. Id of this npc.