Spells

Spells are magical abilities that may be tied to a character's class or certain items. There are variety of spell types:


 * Druid spells, spells used by a druid.
 * Priest spells, spells used by a priest.
 * Wizard spells, spells used by a wizard.


 * Druid spells, also called nature spells, are spells used by a druid.
 * Priest spells, also called faith spells, are spells used by a priest.
 * Wizard spells, also called arcane spells, are spells used by a wizard.

Other

 * Powers – spells used by a cipher.
 * Invocations – spell-like abilities used by a chanter.
 * Scroll – Scrolls can contain spells, but are destroyed in the casting process.
 * Spellbind – A specific spell can be bound to an item – such as weapons, armor, clothing and accessories –, allowing the wearer of the equipped item to cast the spell a certain number of times per rest. The casting uses can be recharged by resting.
 * Spell Holding – Items also can "hold" a spell, that automatically goes off when the wearer of the equipped item is hit with a Critical Hit.
 * Spell Striking – A variant of the former holding is "striking" for weapons, where the spell goes off automatically when the wielder of the weapon lands a Crit on a target himself (1/encounter).