Lore

Lore is one of the five skills in.

Effects
Lore has the following effects.
 * Determines the level of a scroll a character may use. In order to use a scroll, a character's lore score has to be twice the number of the scroll's level (except for level 1).

As with other skills, Lore is checked in dialogues and scripted interactions, when there are questions regarding knowledge about the world, its inhabitants or mysteries.

Class bonuses

 * Chanters receive a +2 bonus.
 * Ciphers receive a +1 bonus.
 * Druids receive a +1 bonus.
 * Fighters receive a +1 bonus.
 * Paladins receive a +1 bonus.
 * Priests receive a +2 bonus.
 * Wizards receive a +2 bonus.

Culture bonuses

 * Aristocrats receive a + 2 bonus.
 * Artists receive a +2 bonus.
 * Clergymen receive a +2 bonus.
 * Dissidents receive a + 1 bonus.
 * Explorers receive a +1 bonus.
 * Mercenaries receive a +1 bonus.
 * Mystics receive a + 2 bonus.
 * Philosophers receive a + 2 bonus.
 * Scholars receive a + 2 bonus.
 * Scientists receive a +1 bonus.

Quest dialogs
In quest related dialogs the player's Lore score may unlock options of knowledge about things, that otherwise first would have to be asked for, or that allow alternative ways of solving the task.

Other dialogs
In dialogs, not related to certain quests, the player's Lore score may as well unlock additional conversation options.

Buffs
In addition to a character's base, there are various ways to gain further bonuses. Some of these buffs are permanent or can be activated for as long as desired, while others must be enabled and then expire after their duration runs out. Some can only applied to the character themselves, while others apply to allies. Some buffs stack, others are mutually exclusive.

A character's score for a certain attack can benefit from the given number of bonuses from each of the following tables at the same time.

Passive abilities and talents
Unlimited – Permanently active once learned

¹ The tooltip for Dungeon Delver does not mention the skill bonus, but it can be seen in the tooltip breakdown of the boosts to.

Weapons
One only – While equipped

Equipment
One only – While equipped

Rites
One only – Duration: see table

Resting
One only – Duration: see table

Boons
One only – For the protagonist only – Duration: see table