Talk:Dungeons

Ransoms
maybe we can try to collect data on what you can expect to get for each prisoner? I was just offered 700 cp for Nyrid by a visiting relative, same sum after reloading the game, so I guess that is not a randomized, but hardcoded sum of money. Would be helpful for people to decide whether it pays off to build the dungeons. Maybe also state what the prisoners drop if you don't take them prisoner but just kill them, that loot value would have to be deducted from the ransom to decide if it pays off. --79.194.228.159 09:37, 14 March 2016 (UTC)


 * Good idea. I added two extra columns to the table - feel free to fill in the data! --Ineth2 (talk) 19:26, 14 March 2016 (UTC)

bug or feature?
I captured Kestorik and put him in jail, but when I later returned to the level (after learning Enwithian^^), I was actually able to loot him, i.e. I found a loot bag at the very place I fought him, and it contained the expected 3 emeralds and his meanwhile slightly smelly brain *eww*. I suspect this is a bug, as it doesn't really make sense from a logical perspective. I'm not complaining though; otherwise, capturing him would be a bad idea from a financial point of view. Or who knows, maybe the devs put this in purposely so the Dungeons do pay off.--79.194.244.94 00:48, 4 April 2016 (UTC)