Talk:Crossbow

Is it OK if I add DPS to weapons in the WIKI?

I find it useful to calculated the DPSs for weapons to know which makes most damage over time. I calculate them by taking the average damage, and dividing it by the number here: https://pillarsofeternity.gamepedia.com/Attack_Speed

I don't want to step on any toes or mess up your formatting, though. So I could just keep it in my Google Sheets. But I thought if I'm already doing it, why not just put it in the wiki? -- Preceding unsigned comment was added by 176.230.153.38 (talk). Please sign your posts with -- .

I think it would be an excellent idea, and I don't see any reason why it shouldn't be included, but a few pointers:
 * It would need to be clarified as "base" damage per second, given that both parts of the equation are affected by other stats (attack speed by Dexterity, and damage by Might), as well as other straight modifiers to the weapon itself and the character wielding it. The field in the infobox could be called "dps", labelled "Damage per second", with the following tooltip: "Base damage per second without external damage, attack speed, or recovery/reload time modifiers"
 * This also needs to take into account recovery and reload time as part of the hit cycle.
 * Also keep in mind that the values listed in Attack Speed seem to be only for poe1, it needs to be updated to also list poe2 speeds.

Lastly, I wouldn't start manually filling each and every weapon, I think it would be much better if it was automatically calculated in the template instead, given most weapons already have damage and attack speed listed. I could do this, but also implement an override value so that is may be set for weapons with weird configurations.

I assume the calculation is just:

What are your thoughts on how to handle damage ranges - use the average value as you suggest, or provide an upper and lower DPS? Macklin (talk) 16:29, 29 November 2019 (UTC)