Armor encompasses items a character equips to their body slot, that provide the wearer defensive bonuses during combat, particularly increasing its Damage Reduction (DR), at the cost of reduced maximum Stamina and Essence.
There are several types of armor available. Each type of armor is grouped into different classes based on their weight: Light, Medium, and Heavy. Heavier armor provides more Damage Reduction, but has a greater impact on maximum Stamina and Essence, while lighter armor is not as protective but does not significantly impede your physical and magical endurance.
Upgrades[ | ]
Like most other equipment, armor is available in different quality levels: Common, Fine, Exceptional, and Legendary. Each quality level has three upgrades which may be crafted, which improve the stats of the armor.
Types[ | ]
Class | Type | Damage Reduction |
Additional Reduction |
Maximum Stamina | Maximum Endurance | Description |
---|---|---|---|---|---|---|
Light | ||||||
Medium | - | 2 | 12% | -35 | -35 | |
Heavy |
See also[ | ]
- List of unique armor (Avowed)