Pillars of Eternity Wiki

In response to patch v1.3.7.0.1377 to Pillars of Eternity (June 6, 2024), the random loot tables shown on the wiki have been updated. These changes may take time to propegate.

As a result, random loot data is no longer accurate to old versions of the game, including all console ports. We'll be working to provide a mechanism to switch between pre-patch and post-patch loot for console players.

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Pillars of Eternity Wiki
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Avowed showcase deep dive 17-55

A player character in Avowed

Character creation in Avowed is a process in which the player chooses from a number of options that define their character, the Envoy. These choices allow players to craft a unique character who reflects their desired playstyle and roleplaying vision.

Some options are purely cosmetic and exist for the player to make a character which fits their own aesthetic. Other options open up potential roleplaying and quest opportunities, unlocking unique branches in dialogue that only occur if the player chose that option. Furthermore, some options have a direct impact on game mechanics, where they might change your base attributes, or grant you special abilities.[1]

Background[ | ]

The player background is their origin story, where they hail from, how they rose to prominence within the court of Aedyr, and what their life was like before they were sent to the Living Lands.

The game uses background primarily for dialogue and roleplaying. Choosing a particular background is a hint as to the aptitudes and experiences a player character might have, which reinforces what they're saying in dialogue, and gives them a unique perspective on a topic.

The player's origin and role (of an Aedyran envoy) is fixed and unchanging.

Race[ | ]

The player character is a godlike, a member of one of the kith races whose soul has been blessed by one of the gods before birth.[2] This blessing manifests as a unique appearance based on their patron deity, typically facial appendages, horns, growths, different coloured and textured skin. The player is able to change what this manifestation looks like, and how dramatic or subtle it is.

As an in-game option, you can also choose to hide the manifestation entirely, although this has no effect on how other characters react to the player as a godlike.[3] The exact deity the player is associated with is unknown, which is a mystery explored during the course of the game.

The underlying race may also be selected, which is limited to either human or elf, as Aedyrans are primarily those two races.

References

  1. CohhCarnage, itmeJP, Ezekiel_III [Dropped Frames] (February 5, 2024). "Suicide Squad Impressions + Interview w/ Avowed Director - Carrie Patel | Dropped Frames Episode 377", at 2:33:02 - YouTube. "...there are some decisions you can make about your character at the very beginning that are going to have some mechanical impacts, as well as some roleplay impacts... some of them are going to be about creating the character [that] looks and feels the way you want them to, and then some of them will open certain doors for role playing."
  2. Joe Skrebels (June 10, 2024). "Avowed: Deep-Diving into Quests, Skills, Party Members and More on the Official Xbox Podcast" - Xbox Wire.
  3. Kyle Hilliard (June 20, 2024). "Avowed's Creators On Why Romance Was Considered, But Ultimately Not Included And Skyrim Comparisons" - Game Informer.
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