Pillars of Eternity Wiki
Pillars of Eternity Wiki
Infrus (talk | contribs)
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Carnage]]
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|style="text-align:center;"|[[Carnage]]
 
|Gives the barbarian automatic, lower-damage attacks against enemies near their primary target.<ref name=formspring>[http://4ms.me/1dhTGMG Josh Sawyer on Formspring]</ref>
 
|Gives the barbarian automatic, lower-damage attacks against enemies near their primary target.<ref name=formspring>[http://4ms.me/1dhTGMG Josh Sawyer on Formspring]</ref>
 
|style="text-align:center;"|1
 
|style="text-align:center;"|1
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![[File:Frenzy-icon.jpg]]
 
![[File:Frenzy-icon.jpg]]
|[[Frenzy]]
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|style="text-align:center;"|[[Frenzy]]
 
|Sends the barbarian into a frenzied state, granting a [[Might]], [[Constitution]], and [[Attack Speed]] bonus but causing a [[Deflection]] penalty against incoming attacks. While the barbarian’s Frenzy is active, his or her [[Vitality|Endurance and Health]] are concealed.
 
|Sends the barbarian into a frenzied state, granting a [[Might]], [[Constitution]], and [[Attack Speed]] bonus but causing a [[Deflection]] penalty against incoming attacks. While the barbarian’s Frenzy is active, his or her [[Vitality|Endurance and Health]] are concealed.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
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![[File:Barbaric_yell_icon.jpg]]
 
![[File:Barbaric_yell_icon.jpg]]
|[[Barbaric Yell]]
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|style="text-align:center;"|[[Barbaric Yell]]
 
|Lets out a terrifying yell, Frightening enemies in the area of effect.
 
|Lets out a terrifying yell, Frightening enemies in the area of effect.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Savage_defiance_icon.jpg]]
 
![[File:Savage_defiance_icon.jpg]]
|[[Savage Defiance]]
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|style="text-align:center;"|[[Savage Defiance]]
 
|The barbarian channels his or her own irrepressible determination, regenerating a large amount of [[Endurance]].
 
|The barbarian channels his or her own irrepressible determination, regenerating a large amount of [[Endurance]].
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Blooded]]
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|style="text-align:center;"|[[Blooded]]
 
|When a barbarian falls below 50% Endurance, he gains a bonus to damage for as long as his Endurance is below 50%.
 
|When a barbarian falls below 50% Endurance, he gains a bonus to damage for as long as his Endurance is below 50%.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:WildSprint-icon.jpg]]
 
![[File:WildSprint-icon.jpg]]
|[[Wild Sprint]]
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|style="text-align:center;"|[[Wild Sprint]]
 
|The barbarian becomes able to charge with reckless abandon, allowing the Barbarian to ignore the movement stop of [[Melee Engagement|Engagement]] and gain [[Concentration]] at the cost of reduced Deflection.
 
|The barbarian becomes able to charge with reckless abandon, allowing the Barbarian to ignore the movement stop of [[Melee Engagement|Engagement]] and gain [[Concentration]] at the cost of reduced Deflection.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Bloodlust]]
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|style="text-align:center;"|[[Bloodlust]]
 
|Imparts an unquenchable bloodlust to the barbarian, increasing his or her speed temporarily in battle once he or she has personally downed at least two enemies.
 
|Imparts an unquenchable bloodlust to the barbarian, increasing his or her speed temporarily in battle once he or she has personally downed at least two enemies.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Brute_force_icon.jpg]]
 
![[File:Brute_force_icon.jpg]]
|[[Brute Force]]
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|style="text-align:center;"|[[Brute Force]]
 
|On any attack that normally targets [[Deflection]], the barbarian will automatically target the enemy's [[Fortitude]] if it is the lower defense.
 
|On any attack that normally targets [[Deflection]], the barbarian will automatically target the enemy's [[Fortitude]] if it is the lower defense.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[One Stands Alone]]
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|style="text-align:center;"|[[One Stands Alone]]
 
|When barbarians are Engaged by two or more enemies, they gains a bonus to melee damage. They cannot be [[status Effects|Flanked]] unless they are Engaged by more than three enemies.
 
|When barbarians are Engaged by two or more enemies, they gains a bonus to melee damage. They cannot be [[status Effects|Flanked]] unless they are Engaged by more than three enemies.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Thick-Skinned]]
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|style="text-align:center;"|[[Thick-Skinned]]
 
|Toughens the barbarian’s naturally thick skin, raising his or her [[Damage Reduction]].
 
|Toughens the barbarian’s naturally thick skin, raising his or her [[Damage Reduction]].
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Threatening Presence]]
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|style="text-align:center;"|[[Threatening Presence]]
 
|The barbarian’s mere presence becomes so intimidating as to fill all approaching enemies with nauseating dread. As long as the barbarian is stationary, nearby enemies may be [[Status Effects|Sickened]].
 
|The barbarian’s mere presence becomes so intimidating as to fill all approaching enemies with nauseating dread. As long as the barbarian is stationary, nearby enemies may be [[Status Effects|Sickened]].
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
 
![[File:Barbarian_passive_icon.png]]
|[[Vengeful Defeat]]
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|style="text-align:center;"|[[Vengeful Defeat]]
 
|Exacts a final revenge when the barbarian reduced to 0 Endurance, causing him or her to perform instant Carnage [[Combat#Damage|Full Attacks]] at everyone in range.
 
|Exacts a final revenge when the barbarian reduced to 0 Endurance, causing him or her to perform instant Carnage [[Combat#Damage|Full Attacks]] at everyone in range.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
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![[File:Barbaric_shout_icon.jpg]]
 
![[File:Barbaric_shout_icon.jpg]]
|[[Barbaric Shout]]
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|style="text-align:center;"|[[Barbaric Shout]]
 
|Lets out a dreadful shout, Terrifying enemies in the area of effect.
 
|Lets out a dreadful shout, Terrifying enemies in the area of effect.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Heart_of_fury_icon.jpg]]
 
![[File:Heart_of_fury_icon.jpg]]
|[[Heart of Fury]]
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|style="text-align:center;"|[[Heart of Fury]]
 
|The barbarian swings viciously in a lightning-quick flurry, taking on all comers. Each equipped weapon attacks every nearby enemy, doing extra damage and inflicting Carnage if applicable.
 
|The barbarian swings viciously in a lightning-quick flurry, taking on all comers. Each equipped weapon attacks every nearby enemy, doing extra damage and inflicting Carnage if applicable.
 
|style="text-align:center;"|[[File:point1-icon.png]]
 
|style="text-align:center;"|[[File:point1-icon.png]]

Revision as of 16:17, 13 April 2015

Barbarian
Ocean-human-hide-armor.jpg
An ocean human barbarian.
General
Role Frontline
Abilities Barbarian Abilities emphasize fighting groups of enemies in melee by increasing damage ouput, weakening the group, or granting the barbarian bonuses when the situation looks grim.
Starting Stats
Skill bonus Athletics +2
Survival +1
Endurance 48 + 16/level (Very High)
Health Endurance x6 (Very High)
Deflection 15 (Low)
Accuracy 25 (Average)
Icon
Barbarian-icon.png
Brutes. Madmen. Berserkers. Though city-dwelling people often use the term "barbarian" with a dose of disrespect, these rural warriors are respected by their communities for their ferocity and fearsome presence on the battlefield. Barbarians have a special, almost religious role in some cultures, but in many places, the undisciplined, fearless style of the barbarian is simply how warriors conduct themselves.

Barbarian is one of the playable classes in Pillars of Eternity.

Barbarians are the wild, unconventional counterparts to fighters. Distinguished by their recklessness, ferocity, and their predilection to substitute raw aggression for discipline. Lacking the accuracy and strong Deflection of the fighter, the barbarian makes up for his lack of discipline through sheer speed, savagery, and abilities tailored for fighting groups of enemies. Barbarians are a challenge to deal with on a battlefield, though they are vulnerable to exhaustion if they don't pace themselves.[1][2]

Barbarians come from many of the more remote cultures found across the world. In the Eastern Reach, barbarians most often come from Eir Glanfath, though some can be found in rural Dyrwoodan communities or drifting in from abroad through port cities like Defiance Bay and New Heomar. Barbarians are often used as shock troops for dealing with mobs or simply to intimidate the easily-cowed with their ferocity. As the Dyrwood has settled down over time, the regular employment of foreign barbarians has slowed significantly, but they still make up the majority of Glanfathan front-line forces. Barbarians all have a strong skill focus in Athletics and lesser focus in Survival.[1]

Attributes

Highly Recommended:

Recommended:

Abilities

Earn one ability on each odd level.

Image Name Description Automatically learned on Level Learnable on Level
1 3 5 7 9 11
Barbarian passive icon.png Carnage Gives the barbarian automatic, lower-damage attacks against enemies near their primary target.[3] 1 Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png
File:Frenzy-icon.jpg Frenzy Sends the barbarian into a frenzied state, granting a Might, Constitution, and Attack Speed bonus but causing a Deflection penalty against incoming attacks. While the barbarian’s Frenzy is active, his or her Endurance and Health are concealed. Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
File:Barbaric yell icon.jpg Barbaric Yell Lets out a terrifying yell, Frightening enemies in the area of effect. Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
File:Savage defiance icon.jpg Savage Defiance The barbarian channels his or her own irrepressible determination, regenerating a large amount of Endurance. Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png Blooded When a barbarian falls below 50% Endurance, he gains a bonus to damage for as long as his Endurance is below 50%. Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
File:WildSprint-icon.jpg Wild Sprint The barbarian becomes able to charge with reckless abandon, allowing the Barbarian to ignore the movement stop of Engagement and gain Concentration at the cost of reduced Deflection. Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png Bloodlust Imparts an unquenchable bloodlust to the barbarian, increasing his or her speed temporarily in battle once he or she has personally downed at least two enemies. Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
File:Brute force icon.jpg Brute Force On any attack that normally targets Deflection, the barbarian will automatically target the enemy's Fortitude if it is the lower defense. Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png One Stands Alone When barbarians are Engaged by two or more enemies, they gains a bonus to melee damage. They cannot be Flanked unless they are Engaged by more than three enemies. Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png Thick-Skinned Toughens the barbarian’s naturally thick skin, raising his or her Damage Reduction. Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png Threatening Presence The barbarian’s mere presence becomes so intimidating as to fill all approaching enemies with nauseating dread. As long as the barbarian is stationary, nearby enemies may be Sickened. Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png Point-icon.png
Barbarian passive icon.png Vengeful Defeat Exacts a final revenge when the barbarian reduced to 0 Endurance, causing him or her to perform instant Carnage Full Attacks at everyone in range. Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png
File:Barbaric shout icon.jpg Barbaric Shout Lets out a dreadful shout, Terrifying enemies in the area of effect. Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png Point-icon.png
File:Heart of fury icon.jpg Heart of Fury The barbarian swings viciously in a lightning-quick flurry, taking on all comers. Each equipped weapon attacks every nearby enemy, doing extra damage and inflicting Carnage if applicable. Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point1-icon.png Point-icon.png

Talents

  • Accurate Carnage – The barbarian learns to line up his or her most savage blows, improving the Accuracy of secondary attacks from Carnage.
  • Greater Frenzy – Cultivates the barbarian’s inner rage, granting additional bonuses while under the effects of Frenzy.
  • Powerful Sprint – The barbarian's charges become even more ferocious. Speed of Wild Sprint is increased.
  • Stalwart Defiance – Strengthens Savage Defiance, causing it to provide a bonus to all defenses.
  • Barbaric Blow – The barbarian deals a massive blow, causing additional critical hits and extra critical hit damage for both the blow and any resulting hits from Carnage. Carnage also hits a bigger area.

1 Minute Guide

Related Items

Gallery

References

References