Barbarian | |
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An ocean human barbarian. | |
General | |
Role | Frontline |
Abilities | Barbarian Abilities emphasize fighting groups of enemies in melee by increasing damage ouput, weakening the group, or granting the barbarian bonuses when the situation looks grim. |
Starting Stats | |
Skill bonus |
Athletics +2 Survival +1 |
Endurance | 48 + 16/level (Very High) |
Health | Endurance x6 (Very High) |
Deflection | 15 (Low) |
Accuracy | 25 (Average) |
Icon | |
Barbarian is one of the playable classes in Pillars of Eternity.
Barbarians are the wild, unconventional counterparts to fighters. Distinguished by their recklessness, ferocity, and their predilection to substitute raw aggression for discipline. Lacking the accuracy and strong Deflection of the fighter, the barbarian makes up for his lack of discipline through sheer speed, savagery, and abilities tailored for fighting groups of enemies. Barbarians are a challenge to deal with on a battlefield, though they are vulnerable to exhaustion if they don't pace themselves.[1][2]
Barbarians come from many of the more remote cultures found across the world. In the Eastern Reach, barbarians most often come from Eir Glanfath, though some can be found in rural Dyrwoodan communities or drifting in from abroad through port cities like Defiance Bay and New Heomar. Barbarians are often used as shock troops for dealing with mobs or simply to intimidate the easily-cowed with their ferocity. As the Dyrwood has settled down over time, the regular employment of foreign barbarians has slowed significantly, but they still make up the majority of Glanfathan front-line forces. Barbarians all have a strong skill focus in Athletics and lesser focus in Survival.[1]
Attributes
Highly Recommended:
Recommended:
Abilities
Earn one ability on each odd level.
Image | Name | Description | Automatically learned on Level | Learnable on Level | |||||
---|---|---|---|---|---|---|---|---|---|
1 | 3 | 5 | 7 | 9 | 11 | ||||
Carnage | Gives the barbarian automatic, lower-damage attacks against enemies near their primary target.[3] | 1 | |||||||
File:Frenzy-icon.jpg | Frenzy | Sends the barbarian into a frenzied state, granting a Might, Constitution, and Attack Speed bonus but causing a Deflection penalty against incoming attacks. While the barbarian’s Frenzy is active, his or her Endurance and Health are concealed. | |||||||
File:Barbaric yell icon.jpg | Barbaric Yell | Lets out a terrifying yell, Frightening enemies in the area of effect. | |||||||
File:Savage defiance icon.jpg | Savage Defiance | The barbarian channels his or her own irrepressible determination, regenerating a large amount of Endurance. | |||||||
Blooded | When a barbarian falls below 50% Endurance, he gains a bonus to damage for as long as his Endurance is below 50%. | ||||||||
File:WildSprint-icon.jpg | Wild Sprint | The barbarian becomes able to charge with reckless abandon, allowing the Barbarian to ignore the movement stop of Engagement and gain Concentration at the cost of reduced Deflection. | |||||||
Bloodlust | Imparts an unquenchable bloodlust to the barbarian, increasing his or her speed temporarily in battle once he or she has personally downed at least two enemies. | ||||||||
File:Brute force icon.jpg | Brute Force | On any attack that normally targets Deflection, the barbarian will automatically target the enemy's Fortitude if it is the lower defense. | |||||||
One Stands Alone | When barbarians are Engaged by two or more enemies, they gains a bonus to melee damage. They cannot be Flanked unless they are Engaged by more than three enemies. | ||||||||
Thick-Skinned | Toughens the barbarian’s naturally thick skin, raising his or her Damage Reduction. | ||||||||
Threatening Presence | The barbarian’s mere presence becomes so intimidating as to fill all approaching enemies with nauseating dread. As long as the barbarian is stationary, nearby enemies may be Sickened. | ||||||||
Vengeful Defeat | Exacts a final revenge when the barbarian reduced to 0 Endurance, causing him or her to perform instant Carnage Full Attacks at everyone in range. | ||||||||
File:Barbaric shout icon.jpg | Barbaric Shout | Lets out a dreadful shout, Terrifying enemies in the area of effect. | |||||||
File:Heart of fury icon.jpg | Heart of Fury | The barbarian swings viciously in a lightning-quick flurry, taking on all comers. Each equipped weapon attacks every nearby enemy, doing extra damage and inflicting Carnage if applicable. |
Talents
- Accurate Carnage – The barbarian learns to line up his or her most savage blows, improving the Accuracy of secondary attacks from Carnage.
- Greater Frenzy – Cultivates the barbarian’s inner rage, granting additional bonuses while under the effects of Frenzy.
- Powerful Sprint – The barbarian's charges become even more ferocious. Speed of Wild Sprint is increased.
- Stalwart Defiance – Strengthens Savage Defiance, causing it to provide a bonus to all defenses.
- Barbaric Blow – The barbarian deals a massive blow, causing additional critical hits and extra critical hit damage for both the blow and any resulting hits from Carnage. Carnage also hits a bigger area.
1 Minute Guide
Related Items
Gallery
An Aumaua barbarian.
References
References
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