→Abilities
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Carnage]]
|Gives the barbarian automatic, lower-damage attacks against enemies near their primary target.<ref name=formspring>[http://4ms.me/1dhTGMG Josh Sawyer on Formspring]</ref>
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![[File:Frenzy-icon.jpg]]
|style="text-align:center;"|[[Frenzy]]
|Sends the barbarian into a frenzied state, granting a [[Might]], [[Constitution]], and [[Attack Speed]] bonus but causing a [[Deflection]] penalty against incoming attacks. While the barbarian’s Frenzy is active, his or her [[Vitality|Endurance and Health]] are concealed.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbaric_yell_icon.jpg]]
|style="text-align:center;"|[[Barbaric Yell]]
|Lets out a terrifying yell, Frightening enemies in the area of effect.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Savage_defiance_icon.jpg]]
|style="text-align:center;"|[[Savage Defiance]]
|The barbarian channels his or her own irrepressible determination, regenerating a large amount of [[Endurance]].
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Blooded]]
|When a barbarian falls below 50% Endurance, he gains a bonus to damage for as long as his Endurance is below 50%.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:WildSprint-icon.jpg]]
|style="text-align:center;"|[[Wild Sprint]]
|The barbarian becomes able to charge with reckless abandon, allowing the Barbarian to ignore the movement stop of [[Melee Engagement|Engagement]] and gain [[Concentration]] at the cost of reduced Deflection.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Bloodlust]]
|Imparts an unquenchable bloodlust to the barbarian, increasing his or her speed temporarily in battle once he or she has personally downed at least two enemies.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Brute_force_icon.jpg]]
|style="text-align:center;"|[[Brute Force]]
|On any attack that normally targets [[Deflection]], the barbarian will automatically target the enemy's [[Fortitude]] if it is the lower defense.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[One Stands Alone]]
|When barbarians are Engaged by two or more enemies, they gains a bonus to melee damage. They cannot be [[status Effects|Flanked]] unless they are Engaged by more than three enemies.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Thick-Skinned]]
|Toughens the barbarian’s naturally thick skin, raising his or her [[Damage Reduction]].
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Threatening Presence]]
|The barbarian’s mere presence becomes so intimidating as to fill all approaching enemies with nauseating dread. As long as the barbarian is stationary, nearby enemies may be [[Status Effects|Sickened]].
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbarian_passive_icon.png]]
|style="text-align:center;"|[[Vengeful Defeat]]
|Exacts a final revenge when the barbarian reduced to 0 Endurance, causing him or her to perform instant Carnage [[Combat#Damage|Full Attacks]] at everyone in range.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Barbaric_shout_icon.jpg]]
|style="text-align:center;"|[[Barbaric Shout]]
|Lets out a dreadful shout, Terrifying enemies in the area of effect.
|style="text-align:center;"|[[File:point1-icon.png]]
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![[File:Heart_of_fury_icon.jpg]]
|style="text-align:center;"|[[Heart of Fury]]
|The barbarian swings viciously in a lightning-quick flurry, taking on all comers. Each equipped weapon attacks every nearby enemy, doing extra damage and inflicting Carnage if applicable.
|style="text-align:center;"|[[File:point1-icon.png]]
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