Pillars of Eternity Wiki

In response to patch v1.3.7.0.1377 to Pillars of Eternity (June 6, 2024), the random loot tables shown on the wiki have been updated. These changes may take time to propegate.

As a result, random loot data is no longer accurate to old versions of the game, including all console ports. We'll be working to provide a mechanism to switch between pre-patch and post-patch loot for console players.

READ MORE

Pillars of Eternity Wiki
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Chris Avellone
Developers
Chris Avellone
Details
Other names Chris Avellone, MCA
Date of birth 27 September 1972[1]
Occupation Game designer, writer
Website Chris Avellone's Blog on Obsidian Entertainment
Chris Avellone's Twitter

Christopher Frederic Avellone (born 27 September 1972[1]) is a video game designer who is one of the founders of Obsidian Entertainment. He worked on Pillars of Eternity as narrative designer, but revealed on June 9, 2015, that he left the company.[2] Currently he's working on Pathfinder: Kingmaker[3], another game with ties to Obsidian Entertainment.

He is known for his work on Fallout 2, Planescape: Torment, Van Buren (the cancelled Fallout 3), Star Wars: Knights of the Old Republic II and Fallout: New Vegas. He has also compiled the Fallout Bible.

Career[ | ]

Before Interplay[ | ]

Avellone is a descendant of Sicilian immigrants. After receiving his high school diploma at the renowned Thomas Jefferson High School for Science and Technology, he attended the College of William & Mary in Virginia (with Todd Howard) and completed with a Bachelors in English. During that time, he wrote short stories and scripts for role-playing games, some of which were published in the Dungeons & Dragons magazine Dragon.

Through Bruce Harlick, then editor with Hero Games, he received the chance to write a book for the role-playing game Dark Champions. After several publications with Hero Games, he decided that game design was a career option.

Black Isle Studios[ | ]

Steve Peterson, one of the founders of Hero Games, provided Avellone an interview with Interplay, a large game publisher at the time. His knowledge of role-playing games and his ideas impressed Interplay, and he was offered a position as a game designer. Around 1997 or 1998, Avellone moved to Orange County, where Interplay was located.

Avellone got involved with the Fallout series when production was started at Black Isle Studios on Fallout 2. At the same time, he was also the lead designer of Planescape: Torment. Later, he became the lead designer of a project codenamed Van Buren, which was cancelled in 2003 and revealed to have been Black Isle's attempt at developing Fallout 3.

Obsidian Entertainment[ | ]

After leaving Black Isle Studios, Avellone, together with Feargus Urquhart, founded Obsidian Entertainment. At Obsidian, Avellone has worked on such titles as Neverwinter Nights 2 and its expansion, Mask of the Betrayer, and was lead designer on Star Wars: Knights of the Old Republic II and Alpha Protocol. He also wrote All Roads, a prequel to Fallout: New Vegas, and has also written a few Star Wars comics such as Unseen, Unheard for the Star Wars Tales series of comics and a few issues of the Star Wars: Clone Wars Adventures series, such as Heroes on Both Sides and Impregnable, all of which have been published by Dark Horse Comics. He was a writer on Fallout: New Vegas and was the lead designer on New Vegas add-ons.

External links[ | ]

References

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