The priest hurls a ball of holy fire at the enemy that purges its protections and speeds its doom. Does continuous Burn damage for five seconds and accelerates the timer for all beneficial effects on the target (except heals), as well as those of any continuous damage effects. Leaps to up to two additional nearby enemies.
Effects[]
Foe Target: 80 damage over time
Foe Target: -5 seconds duration of active beneficial effects
Foe Target: +100% Damage Over Time tick rate
Foe Jump Targets (x2): Applies same effects as Foe Target