Pillars of Eternity Wiki

In response to patch v1. to Pillars of Eternity (June 6, 2024), the random loot tables shown on the wiki have been updated. These changes may take time to propegate.

As a result, random loot data is no longer accurate to old versions of the game, including all console ports. We'll be working to provide a mechanism to switch between pre-patch and post-patch loot for console players.


Pillars of Eternity Wiki
This article may need cleanup to meet quality standards.

Please help improve this if you can. The Discussion page may contain suggestions.

Many are the creatures both fantastical and mundane that roam across the world of Eora. What is catalogued here is not meant to be an all-inclusive list of the diversity of the world.

Pillars of Eternity will feature many different Creatures. There will be classic monsters like the Ogre[1] and monsters that are inspired from Dungeons & Dragons monsters like the Vithrack‎.[2] There will also be monsters that are unique to the world like the Skuldr. Those monsters will often feel bizarre, but not all off them.[1]

Each Creature is from one of the five types: Wilder, Primordial, Beast, Spirit or Vessel. There are talents, abilities and items that increase damage and accuracy against one type of creature.

Known Creatures By Type[ | ]

The content is not described in full detail on this page. For details, please see the respective articles in the list below.

Stats and Defence vary according to the Level of Difficulty, it may appear in the form EE/NN/HH/PP for Easy/Normal/Hard/PotD respectively.
If only a single number is recorded, it is most likely for the highest difficulty level (PotD).
Other columns and Damage Reduction do not vary by difficulty level.

Beast Vessel Spirit Primordial Wilder

Details[ | ]

  • Eoten – Eotens feature in the most grotesque of folk tales. Once merely the most aggressive and unstable of ogres, Eotens have since developed into massive monstrosities that are both larger and far less intelligent than their cousins. Eotens have two heads, one notable smaller than the other, and when the larger of these is incapacitated, the smaller retains just enough brute cunning to keep an Eoten fighting.

Monster Strengths and Weaknesses[ | ]

All creature types and families have their own strengths and weaknesses, which therefore require the player to choose different strategies against them. Killing creatures (with the notable exception of Kiths) will cause the Bestiary to progressively reveal attributes and different abilities of particular creatures that the player fights, and will help determining what attacks and spells to use and against which of creature defenses.

The complete overview of all creature statistics important for combat might be found in Monster Strengths and Weaknesses table.