Background
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Calisca dialogue
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Specific background (n_Specific_Background)
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Reason for leaving (n_Reason_For_Leaving)
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Aristocrat
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"You're the one who's supposed to be from some bigshot noble family, that true?"
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(1) "That's right. Royal blood runs through my veins."
- You hail from [Player Culture], where you were born to a royal family.
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- (1) "Someone tried to poison me."
- But your royal blood made you the object of jealousy and intrigue, and an attempt on your life would ultimately force you to leave your home behind.
- (2) "Certain jealous family members whispered into my father's ear, and I was disinherited."
- You fell out of favor, however, and were disinherited by your own kin. With nothing left for you there, you gathered a few belongings and left.
- (3) "My family was ousted from power. Some are still held captive."
- But even royalty can be fleeting without sufficient power to maintain hold on the throne. Your family was overthrown, its claim denied.
- (4) "I don't want to rule."
- But being royal was something you never asked for, and you fled the responsibilities you had inherited by blood.
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(2) "Only to some. Our titles were purchased, not inherited."
- You hail from [Player Culture], where your family used its wealth to buy its nobility.
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- (5) "We hid the truth of our lineage, but it was eventually uncovered."
- But your family’s secret would not remain so forever, and when the source of your family’s title came to light, you were disgraced, never again to be considered an equal among the other nobles.
- (6) "No matter how much status my family gains, it will never be accepted among the nobility."
- But it is one thing to have a title and another for people to recognize it. Your family was never able to convince others of its legitimacy in noble society, leaving little promise in continuing to pretend.
- (7) "My family was disgraced by the lies of a rival. Our reputation is ruined."
- But your family was not without enemies, and ultimately your rivals would besmirch your family name with vicious lies.
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(3) "My family has some clout among the elite, it's true."
- You hail from [Player Culture], where your family is well established among the elite.
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- (8) "Our family fortune is secretly squandered. I must rebuild it where I would not be recognized."
- But it is established in name only, for its fortune is squandered, and its decline now seems assured.
- (9) "My family considers me an embarrassment and wants nothing to do with me."
- But you are not in your family’s good graces, and they would deny your existence if they could.
- (10) "I am ashamed of my family and would rather be anywhere else."
- But while society may look highly upon them, you share no such affections, and would prefer not to associate with them at all.
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Artist
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"Word is, you're some kind of artist. That so?"
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(4) "More of a performer, really."
- You are a performer hailing from [Player Culture].
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- (11) "My troupe disbanded. It got ugly. Things were said that can never be taken back."
- But the troupe you performed with disbanded, and you were forced to strike out on your own.
- (12) "I was terrible. I'll never be able to perform for my home crowd again."
- But performing is only profitable when the performance is good, and unfortunately for you, your passion was not matched by your talent.
- (13) "There was an accident. A tragedy. I'm no longer welcome."
- But performing is not without its dangers, and a terrible accident left you to reevaluate your course in life.
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(5) "I made my living as an artisan."
- You hail from [Player Culture], an artisan by trade.
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- (14) "The lord there lined his own pockets with outrageous taxes. I could no longer make a living."
- There you did your best to scrape together a living, but the greed of local lords made for tax rates that rendered subsistence impossible for you.
- (15) "My master was petty. I lost my apprenticeship, and I was blackballed from pursuing the trade elsewhere."
- But what began as a promising career was cut short early when you lost the apprenticeship in which you had invested years of your life.
- (16) "I was sabotaged by a rival and my business was ruined."
- But your gifts drew resentment, and a cruel act of sabotage brought your burgeoning career to an abrupt end.
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(6) "Yes, in the traditional sense. I try to capture life as I see it, create something new."
- You hail from [Player Culture], where you were an artist, seeking to portray the world as you saw it.
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- (17) "No one understood my work."
- But it turned out that the way you saw the world was frightening and confusing to everyone else, and your hopes of making a living with your art were short-lived.
- (18) "I lived in a slum and my work was stolen by thieves. I used the last of my money to escape that place."
- Everything changed one day when you returned to your workshop to find years’ worth of your work stolen out from under you, leaving you without a copper to your name.
- (19) "I no longer feel inspired. I don't know why, but somehow I've lost it."'
- But art is only successful when it is moving, and it only moves when it is inspired. Your sources of inspiration would dry up in time, and finding nothing to replace them with, your career foundered.
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Colonist
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"Odema said you were some kind of colonist before coming here. If that's the case, you'll fit right in - whole country's a bunch of colonists. You like frontier life, or what?"
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(7) "There was a fortune to be made where I was."'
- While you came originally from [Player Culture], you eventually uprooted in search of fortune.
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- (20) "There was no fortune to be found there. Just a lot of work for nothing."
- But no amount of searching would lead you to the fortune you sought, and ultimately there was little point in remaining.
- (21) "The well of riches had dried up. I knew only hardship there."'
- You followed stories of other people’s good fortunes to find that you had arrived too late, and the land was stripped bare, all its resources exhausted.
- (22) "I thought it was what I wanted. Turns out, I was wrong."
- But the lifestyle wasn’t satisfying to you, and the time came when you realized it was time to move on.
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(8) "It wasn't by choice. I was fleeing persecution."'
- While you came originally from [Player Culture], you chose to settle elsewhere to flee persecution.
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- (23) "The people I was running from finally caught up. I got out, but not everyone was so lucky."
- The flight was not enough, for your persecutors would catch up with you, forcing you to uproot once more.
- (24) "The place I ended up was just as bad as the place I left. Another dead end."'
- But the place you arrived at proved no better than the place you left, and it was soon apparent that you were not welcome there.
- (25) "I was always looking over my shoulder there. I needed someplace new, farther away."
- But the place you chose was not far enough away from those who would do you harm, and fears of waking one day to find them at your door proved too much to bear.
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(9) "I was there to pacify the land. And the people who were native to it."
- While you came originally from [Player Culture], you eventually departed when the promise of subduing new lands called to you.
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- (26) "Some of the natives didn't take so kindly to our efforts. They burnt down our settlement."
- But the land would not be subdued. Your village was torched by indigenous peoples who knew a threat when they saw one, leaving you with nothing.
- (27) "I did some things there, things I'm having trouble living with."
- The appeal would dwindle, however, as cruel deeds you had done in the name of conquering the land came to weigh heavily on your conscience. In the end, you felt you had to leave it behind.
- (28) "Turned out, the land pacified us. Some awful disease. Wiped out most of us. I was lucky to get out."
- But the land would put up a greater fight than you had anticipated, as your colony had no defense against the new diseases it encountered there. The population was decimated, and you were lucky to escape with your life.
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Dissident
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"I got it on good authority you're some kind of troublemaker. Or at least you were in your old life."
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(10) "For some I was. I fought for a rebellion."
- Coming from [Player Culture], you joined the ranks of a rebel cause there.
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- (29) "We lost. I am exiled from my own homeland."
- But few rebellions are fated to succeed, and your cause was crushed under the heel of your oppressor’s boot, leaving you with little to fight for.
- (30) "We won the war, but the new government, the one we bled for, ended up being much worse."
- The cause seemed noble at first, but once it had seized power, it became all too clear that this regime was no better than the one it had overthrown.
- (31) "I've had my fill of war and bloodshed."
- The realities of war soon made themselves known to you, however, and you lost your appetite for battle.
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(11) "You might say that. I was a spy for a time."
- You hail from [Player Culture], where you found yourself operating as a spy.
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- (32) "I was caught, but I managed to escape and some old friends got me passage out."
- But the perils of your job caught up to you, and you were discovered while on a mission. You escaped capture, but with your identity exposed, your home was no longer safe for you.
- (33) "I double-crossed my employer, and my employer is as powerful as they come."
- A tempting offer convinced you to double-cross your employer, a move that made it too dangerous to remain in your homeland.
- (34) "They gave me a job I couldn't bring myself to carry out. That's not something they were agreeable to."
- But the demands of your job required one too many moral compromises, and your inability to bring yourself to complete your last mission earned you a contract on your life.
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(12) "That's why they put me in jail."
- You hail from [Player Culture], where you were accused of crimes and held prisoner.
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- (35) "I served my time. I didn't want to be reminded of that place another minute."
- In time, you completed your sentence, and were released back into the world in search of your place in it.
- (36) "I got loose. Far as I know they're still looking for me."
- There, you decided that your sentence was far too long, and took it upon yourself to shorten it substantially by escaping your prison, preferring a life on the run to one in chains.
- (37) "I was released. Was supposed to report back every few days or they'd haul me in again. That's just another kind of jail."
- You were eventually released on parole, but the temptations of freedom were too strong for you to abide the rules of your release, and you opted instead to become a fugitive from justice.
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Drifter
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"You're kind of a mystery to the rest of the caravan. Just some kind of wanderer, the way I hear it."
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(13) "That sort of thing tends to happen with orphans."
- You hail from [Player Culture], where you were orphaned at a young age.
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- (38) "I burned down the orphanage and got out of there while I could."
- But the orphanage was no place for you, and you chose one day to burn it to the ground, fleeing before anyone might discover your actions.
- (39) "I've never had a place to call home. Still looking."
- Without parents to care for you, you never truly found a home or reason to settle down, and so day by day you continue to distance yourself from your place of birth to fill some craving you do not fully understand.
- (40) "I'm a self-made orphan. My parents got what they deserved, and now I'm leaving all that behind."
- While the world is filled with orphans, you are that rare orphan who is parentless by choice, with both of them meeting their deaths by your hand.
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(14) "Sure. I wander into the lives of fools, talk them out of their money, and wander back out."
- Though originally from [Player Culture], the lifestyle of a swindler has prevented you from being able to stay in one place.
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- (41) "Eventually they caught wise and chased me out of town."
- Indeed, you left your last town in a great hurry, pursued by those who had fallen victim to your deceit.
- (42) "I think I just got tired of cheating people."
- But the act of cheating people eventually lost its appeal for you, and the desire for a fresh start has pushed you in a new direction.
- (43) "One of the fools turned out to be very dangerous and influential."
- But there are people in the world who will pursue a cheater to their dying day, and you so happened to victimize such a person. Flight to a faraway land seemed the wisest course of action.
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(15) "You have to be when people are looking for you."
- You hail from [Player Culture], where you have moved from place to place in an effort to evade the people looking for you.
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- (44) "They think I have something that belongs to them. Something they're pretty intent on getting back."
- They would seem to be under the impression that you have something of value to them, and they are determined to take it from you. Your only option is to keep moving.
- (45) "I crossed dangerous people. I couldn't stick around."
- You made enemies of the kind that will do everything in their power to harm you, and they continue to try to do so. Your only option is to keep moving.
- (46) "I don't know why they're looking for me, and I don't care to find out."
- But as to why they’re looking for you, you have no idea. All you know is that you have to keep moving.
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Explorer
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"Odema says you've had some interesting travels."
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(16) "In the watery parts of the world. I was a mariner."
- Though you come from [Player Culture], you have spent more recent times at sea.
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- (47) "We were attacked by pirates at sea. Our ship was destroyed."
- Your seafaring days were ended quickly, however, when your ship was set upon by pirates and destroyed.
- (48) "I didn't find what I was looking for."
- Whatever it was you hoped to find there, however, you never did, and now you find yourself in search of a new direction.
- (49) "The sea is a lonely place to live your life."
- But the seas are a lonely place, and you found that you needed to be in the company of civilization to be at peace with the world.
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(17) "I lived out on a frontier for a time."
- Hailing from [Player Culture], you chose to live along the frontier.
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- (50) "It was a harsh place to live. I was surrounded by death out there."
- But the conditions there were brutal, killing many where you lived and forcing you to reevaluate your surroundings.
- (51) "It was too quiet a life. I was looking for something more."
- But frontier life is lived in solitude, and the quiet emptiness proved overwhelming for you.
- (52) "Raiders destroyed my home, took everything from me."
- Living so far from civilization, however, made you and others in the vicinity vulnerable to attack, and a day of violent pillaging by raiders left you mangled and without a home.
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(18) "Interesting might not be the word. I sailed with cold-blooded conquerors."
- Though you come from [Player Culture], you've spent your days at sea among those who would subjugate others.
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- (53) "All we did was pillage and destroy. It accomplished nothing."
- For a time you joined them in their pillaging and destruction, but in the end you found it accomplished nothing and it was time for you to move on.
- (54) "You conquer enough places, it isn't long before it's your homeland they go after."
- For a time you joined them in their pillaging and destruction, but it was only a matter of time before your home became the object of their desires. Finding this intolerable, you left them without a second thought.
- (55) "No amount of plundering has been able to quench my bloodlust. I wonder if anything will."
- For a time you joined them in their pillaging and destruction, but you came to realize that none of it was enough to satisfy you, and you hungered for greater things.
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Hunter
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"I hear you're a pretty good hunter. Don't tell Sparfel, or he'll run his mouth clear to Gilded Vale, trying to convince you how much better he is."
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(19) "I spent a lot of time living on my own in the wilderness."
- You hail from [Player Culture], where you had lived a solitary life in the wilderness.
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- (56) "Civilization came and spoiled the land."
- In time, civilization settled on the lands you called home, and spoiled them, and you were uprooted.
- (57) "A great fire destroyed everything."
- But it all came to an abrupt end when fire swept through and destroyed everything.
- (58) "I wore out my welcome, and they ran me off my land."
- But you wore out the patience of the locals, and eventually they chased you from your own lands.
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(20) "I used to hunt monsters for a living."
- You come from [Player Culture], and there you found your calling as a hunter of monsters.
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- (59) "We attempted a dangerous hunt. I was too ambitious, and we weren't ready. Most of the others are dead now."
- Eager to prove yourself, you set your sights on a beast like no other, only to find yourself overwhelmed. Most of your hunting party was killed, leaving you to set out alone.
- (60) "I risked my life and kept a lot of people safe in their beds, and no one ever so much as thanked me."
- But despite the great risks you faced, you received little gratitude from those whose lives you saved. Over time, this began to wear at you, and you no longer felt that your efforts were worthwhile.
- (61) "We tracked a monster for ages. Killing it would have made us famous. We found it long-dead of natural causes. After that there was no reason to stay."
- You set your sights on a famed beast, eager to prove yourself, only to find that death had already claimed your prize. Robbed of your ambitions, you decided to leave your homeland behind.
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(21) "I was responsible for hunting and gathering for my village."
- You come from [Player Culture], where you hunted and gathered to sustain your home.
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- (62) "We had a bad season, many of us starved. I don't want to face that again."
- But you were faced with a lean season, forced to venture ever further afield for game. Many around you starved, and the memory of it lingers in your thoughts. You struck out in hopes of never facing such hardships again.
- (63) "We had an accident, and I was blamed for another hunter's death."
- During one hunting expedition, an accident claimed the life of a fellow hunter. You were blamed for the incident, and soon found yourself unwelcome in your community.
- (64) "I hoped to accomplish more with my life. My village was ashamed of my choice to abandon them."
- But you held ambitions beyond the life of a hunter. Your village condemned you for your choice, and your departure was the subject of great shame.
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(22) "I was a fisherman, actually."
- Hailing from [Player Culture], you made your living catching fish.
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- (65) "Larger vessels took all the fish there were to catch. It was leave or starve."
- But your fishing boat was outpaced by far larger vessels, and over time the fish stocks grew scarce. Faced with starvation, you were forced to pick up and leave.
- (66) "My ship went down in a great storm. It was all I had. I have to start all over."
- But a massive storm rolled in without warning, and your ship was lost beneath the waves. Having lost all you worked for, you were forced to make a fresh start.
- (67) "I had a family at home. All depending on me, and all I wanted was to be free of them. So one day I just left."
- But the pressures of feeding a family began to weigh heavily on you. You decided to leave, leaving your responsibilities behind.
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Laborer
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"Odema says you're a working man/woman."
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(23) "Hard work, at that. I was a blacksmith."
- You hail from [Player Culture], where you were trained as a blacksmith.
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- (68) "My master was a jealous person. He saw to it that as soon as I finished my apprenticeship I would never be able to compete against him."
- But despite his tutelage, your Master had no intention of allowing you to become a competitor. Without the means of establishing a trade, you were forced to look abroad for opportunities.
- (69) "My master died in the middle of my training. There was nothing left for me there."
- But your training was interrupted when your Master died unexpectedly. Without hope of finishing your apprenticeship, you were forced to move on.
- (70) "My skills were wasted on that place."
- Your talent was unmatched, but went unacknowledged by those around you. Frustrated, you set out to find a place where your skills might be better appreciated.
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(24) "That's right. Made my living as a builder."
- You hail from [Player Culture], where you worked as a builder for a time.
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- (71) "I made an error in my planning. One of my buildings collapsed. That was the end of my short career."
- But a small error in planning resulted in one of your buildings collapsing, leading to several deaths. It brought a swift and sudden end to your career, and you left, seeking out new lands where your name wouldn't be recognized.
- (72) "I learned my trade when times were good. Now that they're hard, no one has need of me."
- For a time you enjoyed great demand, and made good money raising buildings. But the market soon dried up, and you were forced to leave your home in search of other opportunities.
- (73) "My business partner ran off with my money and went into business for himself. All the people I thought were loyal had different ideas."
- You took up with a business partner, certain that, together, you could make a good living. But he turned on you, taking your money and going into business for himself. Abandoned by those you believed to be your friends, you were forced to strike out on your own.
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(25) "Of a sort. I was a cook."
- You hail from [Player Culture], where you were paid to prepare meals for others as a cook.
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- (74) "I worked for an insufferable shit."
- You found your employer intolerable, and decided you could no longer stand another moment in that household.
- (75) "I spat in a noble's food and he responded by ruining my life."
- One day you decided to show up a nobleman by spitting in his food. It proved a costly decision. He responded by making your life unbearable, and you found yourself fleeing your home before matters escalated further.
- (76) "I had an affair with a rich man's wife and he put a bounty on my head."
- Access to noble households placed you within arms' reach of numerous treasures, a gallant husband among them. Once his wife discovered the affair, she placed a bounty on your head, and you were forced to flee for your life.
- (77) "I had an affair with a rich woman's husband and she put a bounty on my head."
- Access to noble households placed you within arms' reach of numerous treasures, an elegant wife among them. Once her husband discovered the affair, he placed a bounty on your head, and you were forced to flee for your life.
- (78) "My skills languished in that kitchen for far too long."
- But your culinary masterpieces went unappreciated by your employers, and in time you grew to resent their unrefined tastes. You decided that your efforts were better spent elsewhere.
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Mercenary
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"You look like you've seen your share of action. What'd you do before you came out here?"
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(26) "I'm a war veteran."
- Hailing from [Player Culture], you eventually joined an army and took part in a war.
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- (79) "I fought for the wrong side. Didn't need the reminder."
- As the fighting wore on, you grew increasingly certain that you made a mistake in your choice of allegiances. Once the war was over, you left, leaving your regrets behind you.
- (80) "I fought beside people far better than me, but somehow I'm the one who made it out. I can't reconcile that."
- The war claimed many good soldiers, and the deaths you witnessed lingered in your thoughts well after the fighting was done. You ventured out from your homeland, hoping to leave the memories in your wake.
- (81) "All I know is war. Maybe this is my way out, maybe this is just the way to the next one."
- You have always been a soldier, and your skills are those suited for the battlefield. Faced with the uncertainty of peace, you set out from your homeland, unsure where your path might lead next.
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(27) "I was a blade for hire."
- You hail from [Player Culture], where you were a sword for hire.
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- (82) "I've never been much good at anything else, but I need to go where there's work that pays."
- You make your living by the sword, and with work growing scarce in your homeland, you were forced to venture abroad in search of a living wage.
- (83) "I've got a lot of debt to someone you don't want to be in debt to. I have to pay it off somehow."
- The life of a sellsword can be a surprisingly pricey one, and you soon found yourself in debt to a dangerous individual. You set off in search of work, hoping to pay off what you owe before someone puts a bounty on your head.
- (84) "Let's just say I don't have the most sparkling of reputations at home. Here I'm anonymous."
- Your work as a mercenary earned you a dark reputation, as various foul deeds were laid at your feet regardless of the truth behind them. You decided to make a fresh start somewhere else, where your name and face would go unrecognized.
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(28) "I used to go on adventures and expeditions, whatever paid."
- You come from [Player Culture], where you sought adventures of all kinds, subsisting on the spoils.
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- (85) "Got into a barfight with someone with the spare time and resources to punish me for the rest of my life."
- But an evening's celebratory drink ended in a bar fight with a wealthy individual who didn't take kindly to getting trounced. You left town, trying to get out of range of your foe's influence.
- (86) "Had a job go bad on me. Some deaths that didn't need to happen."
- But your last adventure ended in disaster, and several people were killed. You left, trying to put the incident behind you.
- (87) "I took a job from the wrong person. Only after I finished it did I realize it would cause everyone to hate me."
- You accepted a well-paying job, but soon found that your choice of employers had cost you. Your connections renounced you, and you found your allies rapidly decreasing in number. There was little left for you at home.
- (88) "I've just had my fill of it. Time to lead a quieter life."'
- In time, the rough and uncertain life of an adventurer began to lose its appeal. You decided to set out in search of something different.
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(29) "I was a constable."
- You come from [Player Culture], where you worked as a constable and keeper of the peace.
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- (89) "A group of brigands overwhelmed us and took the town. It's under their 'law' now."
- But you and your allies found yourselves overwhelmed by a large gang of brigands. They took the town, establishing their rule, and you were forced to flee before they strung you up.
- (90) "There wasn't much copper in it."
- Despite the importance of your work, it paid little, and you found yourself scrounging to make ends meet. You decided to make your way elsewhere, in hopes of finding something more profitable.
- (91) "No matter what I did, people still got hurt."'
- All your efforts couldn't prevent people getting hurt, and over time your mission began to seem futile. There wasn't much purpose in staying behind to try and stop the inevitable.
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Merchant
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"Odema said something about you being in business for yourself."
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(30) "I used to transport things people wanted kept secret. Goods, people."
- You hail from [Player Culture], where you smuggled goods from port to port.
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- (92) "A competitor sold me out to the authorities, but I managed to escape capture."
- It was a profitable business, but a hazardous one. One competitor decided to sell you out to the authorities, and you narrowly evaded capture.
- (93) "I was tricked into transporting something I never would've agreed to. I'm never going to be in that position again."
- You held to certain scruples regarding what kind of items you carried. But one client tricked you into transporting something you never would have agreed to, and you vowed that you'd never be placed in that position again.
- (94) "I got double-crossed while doing a deal. They made off with everything."
- It was a profitable business, but it had its risks. You were double-crossed during a profitable deal, and lost everything.
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(31) "I piloted cargo ships."
- You hail from [Player Culture], where you piloted ships.
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- (95) "We were attacked by privateers. Our ship was taken, we were left to die at sea. I made it out, but I've lost my taste for that life."
- One day you were set upon by privateers, and left to die at sea. You survived, but the experience has soured you on the work. You have set out in search of new opportunities.
- (96) "I was cast out in a mutiny."'
- But the crew rose against you in a mutiny. You survived, but the ship was lost, forcing you to make a new start elsewhere.
- (97) "Had a big fight with my superiors about the way the ship was being run. They got rid of me."
- But you came to resent the conditions aboard the ship. When you complained about the manner in which the ship was run, your superiors cast you aside, forcing you to find work elsewhere.
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(32) "I ran a shop."
- In your homeland, [Player Culture], you tended your own shop, trading goods with locals.
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- (98) "My shop was attacked by bandits, and they took everything I've worked for. Wasn't much point in staying."
- But one day your shop was raided by bandits, who made off with the entirety of the stock. Robbed of your livelihood, you decided that there was nothing left for you in that place.
- (99) "I was bad at business. I ran it into the ground, and the men who funded it have seen to it that I won't get another chance."
- But you didn't have much experience or skill at running a shop, and your business inevitably floundered. Angry at having lost their money, your investors vowed to ensure you'd never have another chance. You were forced to leave your hometown in search of a means to make a living.
- (100) "The competition hired men to destroy my shop."
- But your success drew jealous ire from your competitors, and one in particular hired thugs to destroy your shop. Robbed of your livelihood, you decided that there was nothing left for you in that place.
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Mystic
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"I heard you're kind of a spiritual sort."
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(33) "I spend my days studying theology."
- As a theologian living in [Player Culture], you devoted your time to studying religious doctrine.
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- (101) "I've come to believe that theology must be lived rather than studied."'
- In time, you came to feel that you had learned all that you could from mere texts. The real meaning behind those texts would be found out in the world, and you would have to seek them out.
- (102) "I've become disillusioned with all the things we still don't know about the gods and the way the world works."
- Over the course of your studies, you came to realize that there were large gaps in the collected knowledge of your predecessors. Where some held that these mysteries were unknowable, you grew disillusioned with how much remained unexplained.
- (103) "I found some provocative things, and they set my peers on edge. They discredited me."
- Within your texts, you found several interesting and provocative passages, and eagerly shared them with your peers. They were not nearly as receptive as you had hoped, and discredited you in hopes of obscuring the matter. With your reputation in tatters, there was little left for you in your homeland.
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(34) "I get visions from time to time that guide my way."
- You hail from [Player Culture], where your life was changed when you began experiencing spiritual visions.
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- (104) "I had a vision that sent me here."
- One vision showed you a land you'd never seen before. With time and research, you came to understand that this place was the Dyrwood, and your vision compelled you to travel there.
- (105) "People tried to use me to their own ends. I need anonymity."
- Your visions drew great attention from all those around you, and in particular from factions convinced that you might make a useful ally. You were unwilling to be used like a prop, and slipped away one night, seeking anonymity.
- (106) "I was accused of heresy."
- Your studies drew attention, and you found yourself accused of heresy. Harried by your accusers, you were forced to leave your home in search of safety.
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(35) "Spirituality was my life. I was an ascetic."
- In your homeland, [Player Culture], you chose the ascetic lifestyle of a monk.
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- (107) "I chose the wrong life. Gave up everything for the wrong pursuit."
- It was a hard life, and one that you quickly came to realize was nothing like what you wanted. You regretted your choice, and in time you left that world behind, determined to make a new start elsewhere.
- (108) "I fell in love. It made me rethink everything. And then it didn't work out."
- Your training urged you to ignore worldly concerns, but you could not. You fell in love, and began to question the value of your training. Though the relationship did not last, your experience drove you to strike out on a new path.
- (109) "I learned everything I could there. It was time to experience the world."
- Your training was rigorous, but you knew that it was only one step in your journey. Once you had completed your training, you decided to set out on your own, to learn what you could from the outside world.
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Philosopher
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"People on the caravan say you've been getting into all kinds of deep conversations with them. What's your angle?"
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(36) "I used to spend a lot of time reasoning about good and evil, right and wrong."
- In your homeland, [Player Culture], your love of ethics and morality became the focus of your intellectual endeavors, as you sought to find the right path in life through reason alone.
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- (110) "I came to put my theories into practice."
- After years of study, you decided it was time to venture into the world and put your theories into practice.
- (111) "I realized it was all just a tremendous waste of time."
- But the years you'd spent behind a desk began to feel meaningless, and you abandoned your studies.
- (112) "I was frustrated that there seemed to be no way to be able to prove any of it."
- But as you found yourself drawn ever deeper into philosophical debates and academic conjectures, you realized that nothing you studied could actually be proved.
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(37) "It's part of my nature. I was a teacher before I came here."
- In your homeland, [Player Culture], you found your calling in teaching others.
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- (113) "I had an affair with a student. Then was jilted by both the student and my husband."
- (114) "I had an affair with a student. Then was jilted by both the student and my wife."
- But you were caught up in an affair with one of your students. The relationship didn't last, and neither did your marriage once word got out.
- (115) "I lived in a town of imbeciles that didn't care for the material I taught."
- But your teachings met with scorn and derision among your neighbors and would-be pupils.
- (116) "I always thought I could be more."
- But you were nagged by the suspicion that you had more to offer and accomplish, and so you left your post.
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(39) "I don't believe in anything, and I've spent a lot of time challenging other people's beliefs."
- You come from [Player Culture], where over time you became skeptical of reality itself, coming to question whether anything is to be believed at all.
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- (117) "I was persecuted by the religious."
- But when religious elements learned of your convictions, you found yourself threatened and persecuted.
- (118) "Not believing in anything turned out to be excessively boring."
- But you bored of your own nihilism, and you set out to get some distance and perspective.
- (119) "Why do anything?"
- You saw little purpose behind any of your actions but set out from your homeland all the same.
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Clergy or Clergyman
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"So you're a holy man/woman."
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(39) "I was. I left all that behind."
- A one-time member of the clergy in your homeland, [Player Culture], you ultimately chose to leave it behind.
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- (120) "My god wasn't there for me when I was in need."'
- Your god was absent in your hour of need, and you became disillusioned with your faith.
- (121) "I committed a terrible blasphemy for which there can be no forgiveness."'
- Your own act of blasphemy distanced you from your faith, leaving you with no hope of forgiveness.
- (122) "There were certain oaths I couldn't live with."
- You learned that certain oaths were too much for even you to keep.
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(40) "I led a congregation at one time."
- You hail from [Player Culture], where you led a congregation of faithful worshipers.
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- (123) "No one at home seemed to listen to what I preached."
- But the people of your hometown paid no heed to your teachings, and so you decided to take your message elsewhere.
- (124) "There were... trysts with adoring members of my flock. Then they started talking to each other."
- But the temptation of so many adoring disciples proved too great. You were shunned when your trusting followers discovered the extent of your dalliances.
- (125) "The town I practiced my faith in was sacked."
- But the town in which you practiced and preached was sacked.
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(41) "I was a missionary."
- Coming from [Player Culture], your deep sense of faith inspired you to spread it to others, and you became a missionary.
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- (126) "I came to realize that faith wasn't the answer to the prayers of the people I was supposed to be helping."
- But you found that your faith had no answers and no solutions for the people you served.
- (127) "I was let down by those who supposedly share my beliefs."
- But you grew disillusioned when you saw the hypocrisy and deception of those who claimed to share your faith.
- (128) "I'm hoping to spread my faith abroad."
- So you traveled, hoping to spread your faith in the Dyrwood.
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(42) "Not really. That's just a lie I tell people so I can manipulate them."
- In your homeland, [Player Culture], you used faith as an instrument of manipulation, gaining the trust of others in order to exploit them.
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- (129) "They found out I had made everything up. I had no choice."
- When your deceptions finally came to light, you were forced to leave.
- (130) "Too many people know my act. I need to be somewhere where no one knows me."
- You were so successful there that you had to leave for someplace new, where none knew your name or your act.
- (131) "I'm not proud of what I've done. This is a fresh start."
- Eventually, you grew disgusted with your own deceit. You left, hoping to start afresh.
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Raider
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"No offense, but I've known my share of dangerous people, and you remind me of them."
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(43) "I've been known to liberate certain underappreciated valuables from their owners' homes."
- In your homeland, [Player Culture], you made ends meet by acquiring the property of others - and not in trade.
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- (132) "I'm a wanted man/woman. If I'd been caught stealing again, they'd have hanged me."
- You were caught one too many times, and you had to leave or face the hangman's noose.
- (133) "My partner double-crossed me on a job. She got the money, I got the blame."
- But your own partner double-crossed you, and when certain authorities took an interest in your whereabouts, you fled.
- (134) "I stole from the kind of people who don't forgive or forget."
- But you eventually stole from the wrong people. Suddenly, fines and imprisonment began to look like a mercy, and you fled.
- (135) "I fell in love with someone who could never be mine."
- But you fell hopelessly in love with someone you could never have.
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(44) "You wouldn't have wanted to run into me at sea. We boarded and plundered ships."
- You come originally from [Player Culture], where the promise of plunder on the high seas drew you into a life of piracy.
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- (136) "I crossed some of my shipmates. They forced me off the boat. I barely survived."
- It was a good life until trouble with your shipmates found you walking the plank. You were lucky to survive.
- (137) "Eventually governments started sending their ships after us, and we went down."
- Your crew's success became your downfall, and you found yourselves hunted by the navies of several governments. Your ship went down, and the surviving crew scattered.
- (138) "Let's just say I'm no longer in my captain's good graces."
- But you had a falling out with your captain, and you were lucky to leave the ship in one piece.
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(45) "I was a highwayman in my old life."
- Coming from [Player Culture], you terrorized travelers and small, vulnerable villages as a bandit.
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- (139) "That kind of work, there's a lot of killing, and most times, they don't deserve it."
- Eventually, the murder of innocents began to weigh heavily on your soul, and you left.
- (140) "The people I banded with were small thinkers. I have larger goals in mind, need better people."
- But while your compatriots were satisfied with small successes, you were not. You left, dreaming of more.
- (141) "We drew the attention of the army, and they came down on us hard. We disbanded."
- Eventually, your crimes drew the attention of the army, and you had to disband.
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Slave
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"So what's a slave doing in the Free Palatinate of Dyrwood? Guessing those marks on your back didn't come from loving caresses."
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(46) "I was on a galley at sea."
- In your homeland, [Player Culture], you were sold into slavery aboard a galley ship.
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- (142) "Our ship was wrecked. Most of us were pulled to the bottom by our chains. I was lucky."
- But when foul weather and poor navigation wrecked your ship, you escaped your chains before the vessel sank. Most of your fellows were not so fortunate.
- (143) "We conspired against our masters. When we found an opening, we took over the ship and sent them overboard."
- But you conspired with your fellow slaves. Together, you seized control of the ship and sent every last one of your masters overboard.
- (144) "Someone bought me out of slavery. It's something I can never pay back."
- You likely would have spent the rest of your life in slavery but for an act of kindness - you were bought and freed.
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(47) "I used to work on a large farming estate."
- You hail from [Player Culture], where you toiled in the fields, a slave for life.
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- (145) "I ran away."
- But you ran away, successfully evading your master's attendants as well as local law enforcement.
- (146) "Change in local law. We were freed."
- But laws eventually changed, and you and your fellows were freed by local decree.
- (147) "I killed my master."
- But one day, you fought back and killed your master. You fled before the authorities could punish you.
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(48) "I was an indentured servant."
- You come from [Player Culture], where insurmountable debt pushed you into indentured servitude.
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- (148) "It took a long time, but my debt is paid."
- After years of toil, you finally paid your debt.
- (149) "We were liberated by an invading army."
- But when an invading army passed through, you and your fellows were liberated.
- (150) "I fled. Had to leave my family behind."
- But the terms of your servitude became too onerous. You fled, leaving your family behind.
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Scholar
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"Word around camp is you've got a lot of knowledge tucked away. What kinds of things did you study before you came here?"
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(49) "I was a historian."
- As a scholar in your homeland, [Player Culture], you immersed yourself in the history of your culture and that of the world at large.
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- (151) "I wanted to see with my own eyes what I'd only seen described in text."
- But after years of seeing the world only in the pages of books, you wanted to experience it firsthand.
- (152) "I decided it was better to be a part of history than to read about it."
- After years of study, you tired of reading about the exploits of others and decided to leave your own mark on the world.
- (153) "I came to realize that all history is written with an angle. It's impossible to know what really happened."
- But the deeper you delved into the events of the past, the more you saw history tangled with the biases and perspectives of the people recounting it.
- (154) "I made a poor choice and I was expelled for it."
- But your career was cut short when a poor decision on your part led to your expulsion.
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(50) "I took an interest in all matters arcane."
- You come from [Player Culture], a dedicated student of all things arcane.
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- (155) "They wouldn't give me the freedom to study what I wanted."
- But with your studies came limits, and you found yourself held back by your own instructors.
- (156) "It was a waste of time. My teachers were hedge witches, their lessons were parlor tricks."
- But your instructors were merely hedge witches, and you soon realized that they had little of use to teach you.
- (157) "I broke a few rules, and they expelled me for it."
- But your ambition made you reckless, and your disregard for the rules got you expelled.
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(51) "I studied war and combat."
- Hailing from [Player Culture], you schooled yourself in the art of combat, studying warfare as one would study language or mathematics.
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- (158) "I studied it enough to learn I didn't want anything to do with it."
- But as you learned about the tactics used to starve, slaughter, and enslave thousands, you realized that you wanted nothing to do with that world.
- (159) "I killed another student."
- But an academic exercise got out of hand, and you left your studies with the blood of a fellow student on your hands.
- (160) "I eclipsed my teachers. There was nothing more I could learn in a school."
- When it became clear that your aptitude surpassed that of your instructors, you left.
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Scientist
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"You're some kind of scientist, the way I hear it."
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(52) "I learned to harness it to solve crimes."
- In your homeland, [Player Culture], you used your scientific knowledge to solve crimes and track down their perpetrators.
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- (161) "I made mistakes. Some of the people who got in trouble weren't the right people."
- However, you made mistakes along the way, and some of your errors saw innocent people punished for crimes they didn't commit.
- (162) "I came across something I couldn't solve, and that troubled me more than I thought it would."
- However, when you finally found a case you couldn't solve, your uncertainty ate away at you.
- (163) "I found out more than I wanted to about someone I cared for."
- However, your own investigations led you to some disturbing knowledge about someone you cared about.
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(53) "There's a lot of demand for substances that alter the mind. A little science goes a long way in meeting that demand."
- In your homeland, [Player Culture], your knowledge of nature allowed you to extract powerful substances from plants that could be used to alter the states of people’s minds and bodies, and you would supply these substances to others in exchange for favors and profit.
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- (164) "Over time I came to see the horrible things they did to people's lives."
- However, you began to see the damage these substances did to others, and guilt prevented you from continuing your work.
- (165) "I was less than subtle with my transactions, and the authorities caught on."
- But your reckless business practices drew the attention of the authorities. You left before they could catch you.
- (166) "I was forced out of the business by my competition."
- Competition was ruthless, however, and though you were squeezed out of the business, you survived.
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(54) "I spent a long time pursuing the knowledge promised by alchemy."
- In your homeland, [Player Culture], you developed an interest in nature’s most basic elements, and how one could be transformed into another, and it led you to become an alchemist.
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- (167) "Alchemy is dangerous. I was nearly killed in an accident."
- However, you came to see the dangers of your field when an accident nearly claimed your life. The memory lodged itself in your mind as a warning.
- (168) "My teacher was a fraud who cheated people out of their hard-earned money."
- But you learned that your teacher, whose skills and ethics you trusted, was a fraud and a cheat.
- (169) "I found it to be limited. Its secrets weren't the secrets I wanted answers to."
- But as you studied and reached the limits of your discipline, you realized that you still had not attained the answers you wanted.
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