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{{Infobox ability
[[Defender]] is a modal ability available to level 1 fighters.<ref>[http://www.kickstarter.com/projects/obsidian/project-eternity/posts/371907 Update #36 with Josh Sawyer]</ref>
 
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| name = Defender
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| icon = Defender icon.png
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| description = The fighter adopts a more conservative combat strategy, concentrating on locking down enemies that stray too close. The fighter increases his or her number of Engagement targets to three, but at the expense of Deflection.
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| added_in = poe1
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| class = Fighter
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| race =
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| subrace =
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| activation = Modal
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| activation_req =
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| learn_type = Optional
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| learn_level = 3
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| speed = Instant
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| range =
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| area =
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| interrupt =
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| duration =
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| accuracy_mod =
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| defense =
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| damage =
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| damage_type =
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| effects = User: +2 enemies [[Engaged]], -5 [[Deflection]]
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| uses =
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| restoration =
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| abilities =
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| talents =
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| items =
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| internalname = defender
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| guid = df076cd5-3ed3-4117-8f8f-9661f2a6d0e6
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}}
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'''Defender''' is a [[fighter]] ability in {{poe1}}.
   
 
==Description==
 
==Description==
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{{Description|{{#var:description}}}}
While in Defender mode, a fighter's melee attack rates decrease while the fighter's melee defenses increase.
 
   
==Notes==
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==Effects==
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{{#var:effects_formatted}}
*This is a particularly useful mode to enter when a fighter is blocking a route of attack to protect other party members.
 
 
 
==References==
 
<references/>
 
 
[[Category:Fighter abilities]]
 

Revision as of 14:03, 28 May 2021

Defender is a fighter ability in Pillars of Eternity.

Description

Items in italics are quoted directly from the game.

The fighter adopts a more conservative combat strategy, concentrating on locking down enemies that stray too close. The fighter increases his or her number of Engagement targets to three, but at the expense of Deflection.

Effects