Defensive Strike is an ability in Pillars of Eternity II: Deadfire.
Description[]
Weave the quarterstaff to deflect incoming blows, gaining increased Deflection against melee weapons at the cost of Recovery Time.
Turn-based mode:
Weave the quarterstaff to deflect incoming blows, gaining increased Deflection against melee weapons at the cost of Initiative.
Effects[]
- Self: +20 Deflection against Melee weapons, +50% Recovery Time with Quarterstaff weapons
Notes[]
- BENEFIT: +20 Deflection against melee weapons. This combines excellently with a high amount of Stride to reach an opposing caster quickly in the back lines. Interrupting a caster repeatedly will relegate them to mainly melee, and a Quarterstaff caters to that if you have abilities focused into Interruption, Dexterity, and Attack Speed. Monk does well in that scenario.
- PENALTY: +50% Recovery time after attacking with your Quarterstaff.