Your soldiers are not fully armed, or even decently dressed, without some basic knowledge of the Glanfathan language. If your scouts cannot eavesdrop, if our captured soldiers cannot recognize the words of their captors, or if our officers cannot answer a call to parlay - we fail. Knowing just a few simple facepainter words could mean the difference between tactical success and defeat in detail.
Glanfathan writing is, like Aedyran, adapted from the Old Vailian alphabet brought overseas by the Aedyrans long ago. The Glanfathans put their own spin on this alphabet, so there are some noticeable differences that can confuse the uninformed.
A and â is the difference between "paw" and "pat."
Note that last part - in Eir Glanfath, the letter w acts as our letter u - speaking with a consonant "www" sound is the perfect way to alert a Glanfathan to the fact that you're a Dyrwoodan struggling to learn the language. See "estramor" in the glossary below.
And keep in mind these tricky differences:
Dh is used for a hard thorn sound, such as with "this" or "that." Conversely, Th is a softer sound in Glanfathan - barely vocalized, like when one says "thief" or "thought." Si sounds like a soft sh sound - like "ship." Put an accent on it and Sî sounds like "she" - you add an "h" sound in either case.
There's no replacement for actually learning Glanfathan by immersion, but to get you started, here are some important words that you and your soldiers should know:
Anam - soul
- Found on a shelf in the Celestial Sapling inn.