Pillars of Eternity Wiki
Pillars of Eternity Wiki
(→‎top: replace infobox, replaced: {{Ability infobox → {{Infobox ability, |name = Escape |race = |subrace = |class = rogue |activation= active |type = |defense = |damage type= |range = 8m |area =Self |speed =Fast |restoration...)
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{{Infobox ability
 
{{Infobox ability
 
| name = Escape
 
| name = Escape
| race =
+
| icon = Escape icon.png
  +
| description = Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.
| subrace =
 
| class = rogue
+
| added_in = poe1
| activation = active
+
| class = Rogue
| ability_type =
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| activation = Active
  +
| activation_req = Combat only
  +
| learn_type = Optional
  +
| learn_level = 3
 
| speed = Fast
 
| range = 8m
 
| area =
  +
| interrupt =
 
| duration = 10.0 seconds
  +
| accuracy_mod =
 
| defense =
 
| defense =
  +
| damage =
 
| damage_type =
 
| damage_type =
| range = 8m
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| effects = +25 {{deflection}}; +25 {{reflex}}
| area = Self
 
| speed = Fast
 
| restoration = per Encounter
 
 
| uses = 1
 
| uses = 1
| source =
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| restoration = Encounter
| source_cost =
+
| abilities =
| ability_level =
+
| talents =
| learn_type = optional at level 3
+
| items =
| learn_level =
+
| internalname = escape
| icon = escape icon.jpg
 
| duration = 10 seconds
 
| effects = [[Deflection]] +25; [[Reflex]] +25
 
 
}}
 
}}
  +
  +
'''Escape''' is a [[Rogue]] ability in {{poe1}}.
  +
 
{{quote|Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.}}
 
{{quote|Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.}}
   
==Notes==
+
== Effect ==
 
It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.
 
It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.

Revision as of 01:15, 24 November 2017

Escape is a Rogue ability in Pillars of Eternity.

Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.

Effect

It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.