Pillars of Eternity Wiki
m (Updated ingame description and range (v3.05.1186).)
(Update content)
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
  +
{{Infobox ability
{{Ability infobox
 
|name = Escape
+
| name = Escape
|race =
+
| icon = Escape icon.png
 
| description = Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.
|subrace =
 
|class = rogue
+
| added_in = poe1
  +
| class = Rogue
|activation= active
 
|type =
+
| activation = Active
  +
| activation_req = Combat only
|defense =
 
  +
| learn_type = Optional
|damage type=
 
|range = 8m
+
| learn_level = 3
|area =Self
+
| speed = Fast
|speed =Fast
+
| range = 8m
  +
| area =
|restoration= per Encounter
 
|uses = 1
+
| interrupt =
  +
| duration = 10.0 seconds
|spell level=
 
  +
| accuracy_mod =
|learned=optional at level 3
 
 
| defense =
|icon=escape icon.jpg
 
 
| damage =
|duration=10 seconds|effect=[[Deflection]] +25<br/>[[Reflex]] +25
 
  +
| damage_type =
  +
| effects = +25 {{deflection}}; +25 {{reflex}}
  +
| uses = 1
 
| restoration = Encounter
  +
| abilities =
  +
| talents =
  +
| items =
  +
| internalname = escape
 
}}
 
}}
{{ingame description|Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.}}
 
   
  +
'''Escape''' is a [[Rogue]] ability in {{poe1}}.
==Notes==
 
  +
  +
{{quote|Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.}}
  +
  +
== Effect ==
 
It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.
 
It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.

Revision as of 01:15, 24 November 2017

Escape is a Rogue ability in Pillars of Eternity.

Allows the rogue to break Engagement and expertly avoid the next attack, diving out of range to a specific location and granting a temporary defense bonus.

Effect

It's not a teleport. If the path to its destination point is blocked by objects, allies or enemies, Escape will not fail outright but may be cut short.