@DeletedUser40277106 (talk | contribs) (Created page with "{{Ability infobox |name = Eyestrike |race = |subrace = |class = cipher |activation= active |type = power |spell level=1 |defense = Fortitude |damage type= |r...") Â |
No edit summary |
||
(11 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Infobox ability |
||
− | {{Ability infobox |
||
− | |name = Eyestrike |
+ | | name = Eyestrike |
− | |race = |
+ | | race = |
− | |subrace = |
+ | | subrace = |
+ | | icon = Eyestrike icon.png |
||
⚫ | |||
⚫ | |||
⚫ | |||
− | | |
+ | | added_in = poe1 |
⚫ | |||
− | |spell level=1 |
||
⚫ | |||
⚫ | |||
+ | | ability_type = Power |
||
⚫ | |||
− | | |
+ | | ability_level = 1 |
− | | |
+ | | learn_type = Optional |
− | | |
+ | | learn_level = 1 |
⚫ | |||
⚫ | |||
− | | |
+ | | damage_type = |
+ | | range = 10m |
||
− | |accuracy=+ 10 |
||
+ | | area = Target + 1.5m Radius |
||
− | |damage= |
||
+ | | speed = Average |
||
− | |effect=Dazed<br/>Blinded |
||
⚫ | |||
+ | | uses = |
||
+ | | source = Focus |
||
+ | | source_cost = 10 |
||
+ | | accuracy_mod = |
||
⚫ | |||
+ | | effects = Target: [[Blinded]] and [[Dazed]] (+10 {{accuracy}} vs {{fortitude}}); Foe AoE: [[Blinded]] (+5 {{accuracy}} vs {{fortitude}}) |
||
+ | | duration = 10.0 seconds |
||
+ | | interrupt = 0.5 sec (Average) |
||
+ | | internalname = eyestrike |
||
+ | | guid = a45e73bc-04ab-4cdc-8796-231cfc119ede |
||
}} |
}} |
||
+ | {{DisambigMsg|the ability in {{game|poe1}}|the ability in {{game|poe2}}|Eyestrike (Deadfire)}} |
||
⚫ | |||
+ | '''Eyestrike''' is a [[cipher]] ability in {{poe1}}. |
||
+ | |||
+ | ==Description== |
||
+ | {{Description|{{#var:description}}}} |
||
+ | |||
+ | ==Effects== |
||
+ | {{#var:effects_formatted}} |
Revision as of 12:55, 29 May 2021
This article is about the ability in Pillars of Eternity. For the ability in Pillars of Eternity II: Deadfire, see Eyestrike (Deadfire).
Eyestrike is a cipher ability in Pillars of Eternity.
Description
Shocks an enemy's visual receptors, Dazing and Blinding them as well as Blinding nearby targets.