Pillars of Eternity Wiki
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{{quote|Fighters form the front line of disciplined armies across the Eastern Reach. Though they are most commonly found in cultures with an organized martial structure, fighters can also be encountered as wandering mercenaries, bodyguards, and other types of sell-swords. The common element that unifies fighters is their heavy focus on endurance and melee defense.}}
 
'''Fighter''' is one of the playable [[class]]es in ''[[Pillars of Eternity]]''. Fighters are men and women trained to use a wide variety of traditional weapons in brutal combat. They are often put in—or put themselves in—harm's way and are built to take an extraordinary amount of punishment. They are known for their discipline, skill, and durability. In the [[Eastern Reach]], they are often employed as caravan guards, soldiers, and personal bodyguards. Accustomed as they are to long marches, strange places, and life on the road, all fighters gain a minor [[skill]] bonus to Athletics, Lore, and Survival.<ref name="upd81"/><ref name="upd15"/>
 
'''Fighter''' is one of the playable [[class]]es in ''[[Pillars of Eternity]]''. Fighters are men and women trained to use a wide variety of traditional weapons in brutal combat. They are often put in—or put themselves in—harm's way and are built to take an extraordinary amount of punishment. They are known for their discipline, skill, and durability. In the [[Eastern Reach]], they are often employed as caravan guards, soldiers, and personal bodyguards. Accustomed as they are to long marches, strange places, and life on the road, all fighters gain a minor [[skill]] bonus to Athletics, Lore, and Survival.<ref name="upd81"/><ref name="upd15"/>
   

Revision as of 21:45, 14 August 2014

Fighter
Death-godlike-male
A male death godlike fighter
General
Role Frontline
Abilities Hold a line against charging enemies, knock down enemies, passively regenerate Stamina in combat, and have reliable attacks.
Starting Stats
Skill bonus minor bonus to Athletics, Lore, and Survival.
Health Endurance 42 +14/level(high)
Deflection 25(very High)
Accuracy Unknown
Character
Companion unknown Fighter
Notable npcs Calisca
Fighters form the front line of disciplined armies across the Eastern Reach. Though they are most commonly found in cultures with an organized martial structure, fighters can also be encountered as wandering mercenaries, bodyguards, and other types of sell-swords. The common element that unifies fighters is their heavy focus on endurance and melee defense.

Fighter is one of the playable classes in Pillars of Eternity. Fighters are men and women trained to use a wide variety of traditional weapons in brutal combat. They are often put in—or put themselves in—harm's way and are built to take an extraordinary amount of punishment. They are known for their discipline, skill, and durability. In the Eastern Reach, they are often employed as caravan guards, soldiers, and personal bodyguards. Accustomed as they are to long marches, strange places, and life on the road, all fighters gain a minor skill bonus to Athletics, Lore, and Survival.[1][2]

In combat, fighters are steadfast and stalwart. Even novice fighters enjoy the highest base Deflection defense of any class and the ability to passively recover a small amount of Stamina every second. Though not traditionally as mobile as the monk nor as likely to dish out individually withering attacks as a rogue, fighters are dependable and flexible, able to shift between a variety of attack modes that alternate between high damage, maintaining a strong defense, weakening opponents, and dealing harsh retribution to those who attack his or her allies. Some fighters build up arsenals of feints, knockdowns, and special attacks rather than rely on the “slow and steady” approach.[1][2]

And while fighters are often thought of as being primarily melee-based, they can specialize in a variety of weapons, including bows, crossbows, and even firearms. They're unlikely to outclass rangers at their own game, but fighters can be almost as dangerous at a distance as they are up close. Though it may not look like it to see them in battle next to wizards and priests, fighters are just as able to tap into the power of their souls to devastating effect: accelerating their attacks to a superhuman speed, striking foes with such power that nearby opponents are knocked off their feet, and maintaining a phenomenal endurance that allows them to rapidly bounce back from even terrible wounds, to protect nearby allies from incoming attacks, to knock down groups of enemies, and even to yank enemy passersby into the fray.[1][2]

Abilities

  • Defender (modal) – sacrifices melee accuracy for melee defense.
  • Melee Accuracy (passive) – small accuracy bonus for all melee weapons.
  • Surge (active) – regenerates stamina rapidly for a short amount of time
  • Armored Grace (passive) – increases the Damage Threshold benefit from armor[3]
  • Knock Down (active) – knock down a single enemy.[4]
  • Critical Defense (passive) – makes it more difficult for enemies to score critical hits against them.[5]
  • Confident Aim (passive) – convert a percentage of the fighter's Grazes to Hits and increases minimum damage.[6]
  • Guardian (modal) – lowers the fighter's Accuracy but increases Deflection for allies within a short range.[7]
  • Vigorous Defense (active) – dramatically increases all defenses for the fighter for a short period of time.[1]
  • Constant Recovery (passive) – auto regenerates Stamina.[4][8]
  • Unbending (active) – For a moderate time, the fighter will recover 50% of lost Stamina from an attack over the 5 seconds following it.[1]
  • Crippling Guard (passive) – When a fighter Hits or Crits with a Disengagement Attack, the target is automatically Hobbled for a brief duration.[1]
  • Unbroken (active) – can only be activated when the fighter is at 0 Stamina. When used,the fighter will stand back up with 50% of her Stamina. For a short while, her defenses and Damage Threshold are both increased.[1]
  • Into the Fray – yank an enemy into melee from a short distance away.[9]
  • Weapon Specialization (passive) – gains a percentage damage bonus with specific weapon types.[6] The weapon types are grouped together by themed category.[10] Most of the weapons in each category are exclusive to that category, but some (like the war bow and crossbow) appear in multiple lists.[11]
  • unnamed ability (active) – knock down groups of enemies.[6]

Weapon Specializations

Fighters gain access to weapon specialization, modestly increasing their overall damage for all weapons in a specific category. There are six categories, these cover a variety of Damage Types, to include one- and two-handed options, and to always feature at least one ranged weapon.[1]

Notable Fighter

  • Calisca – a female Fighter, that accomponies you at the beginning of Pillars of Eternity.[12][13]

Gallery

References

References