Ability | Level | Activation | Cost | Cooldown | Duration | Requirements | Effects |
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Level 1 Fighter Abilities |
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 | Charge | 1 | Active | 20 | 10 | - | - Player Level 1
- Available Point
| Dash forward and smash into anything in your way, interrupting enemies and dealing Explosive Damage to break enemy Blocks, destroy walls, and shatter frozen enemies for bonus damage.
- Rank 1 (Requires: Player Level 1)
- Unlock Charge
- Rank 2 (Requires: Player Level 5)
- Increases the distance traveled during Charge by 100%.
- Rank 3 (Requires: Player Level 8)
- Increases the Stun dealt by Charge by 50%.
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 | Armored Grace | 1 | Passive | - | - | - | - Player Level 1
- Available Point
| Decreases the Stamina penalty for Medium and Heavy armor by 15/25/30.
- Rank 1 (Requires: Player Level 1)
- Unlock Armored Grace
- Rank 2 (Requires: Player Level 5)
- Decreases the Stamina penalty for Medium and Heavy armor by 25.
- Rank 3 (Requires: Player Level 8)
- Decreases the Stamina penalty for Medium and Heavy armor by 30.
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 | Shield Bash | 1 | Passive | 15 | 3 | - | - Player Level 1
- Available Point
| Attacking while holding Block slams your shield forward to Stun, push back, and interrupt enemies.
- Rank 1 (Requires: Player Level 1)
- Unlock Shield Bash
- Rank 2 (Requires: Player Level 5)
- Increases Stun dealt by Shield Bash.
- Rank 3 (Requires: Player Level 8)
- Increases the distance enemies are pushed back by Shield Bash.
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 | Constant Recovery | 1 | Passive | - | - | 12 | - Player Level 1
- Available Point
| After taking damage, slowly regenerate 50/75/100% of the last amount of Health lost.
- Rank 1 (Requires: Player Level 1)
- Unlock Constant Recovery
- Rank 2 (Requires: Player Level 5)
- After taking damage, slowly regenerate 75% of the last amount of Health lost.
- Rank 3 (Requires: Player Level 8)
- After taking damage, slowly regenerate 100% of the last amount of Health lost.
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 | Toughness | 1 | Passive | - | - | - | - Player Level 1
- Available Point
| Increases your Maximum Health by 20/35/45%.
- Rank 1 (Requires: Player Level 1)
- Unlock Toughness
- Rank 2 (Requires: Player Level 5)
- Increases your Maximum Health by 35%.
- Rank 3 (Requires: Player Level 8)
- Increases your Maximum Health by 45%.
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Level 5 Fighter Abilities |
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 | Barbaric Shout | 5 | Active | 40 | 15 | 15/15/10 | - Player Level 5
- Available Point
| Let out a fearsome roar that interrupts enemies and empowers you against larger foes. Your weapon attacks become Uninterruptable and deal higher Stun.
- Rank 1 (Requires: Player Level 5)
- Unlock Barbaric Shout
- Rank 2 (Requires: Player Level 8)
- Barbaric Shout grants Temporary Health and Taunts all nearby enemies.
- Rank 3 (Requires: Player Level 10)
- Increases the duration by 10 seconds.
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 | Bleeding Cuts | 5 | Passive | - | - | - | - Player Level 5
- Available Point
| Power Attacks with axes and great swords deal Bleed Accumulation.
- Rank 1 (Requires: Player Level 5)
- Unlock Bleeding Cuts
- Rank 2 (Requires: Player Level 8)
- Increases the Bleed Accumulation dealt by Bleeding Cuts.
- Rank 3 (Requires: Player Level 10)
- Greatly increases the Bleed Accumulation dealt by Bleeding Cuts.
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 | Iron Fists | 5 | Passive | - | - | - | - Player Level 5
- Available Point
| Unarmed attacks are Fine/Exceptional/Superb/Legendary quality and can break wooden barriers and explosive barrels.
- Rank 1 (Requires: Player Level 5)
- Unlock Iron Fists
- Rank 2 (Requires: Player Level 15)
- Unarmed attacks are Exceptional quality
- Rank 3 (Requires: Player Level 20)
- Unarmed attacks are Superb quality
- Rank 4 (Requires: Player Level 25)
- Unarmed attacks are Legendary quality
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 | Devastating Criticals | 5 | Passive | - | - | - | - Player Level 5
- Available Point
| Critical Hits with melee weapons deal 30/50/60% more damage.
- Rank 1 (Requires: Player Level 5)
- Unlock Devastating Criticals
- Rank 2 (Requires: Player Level 8)
- Critical Hits with melee weapons deal 50% more damage.
- Rank 3 (Requires: Player Level 10)
- Critical Hits with melee weapons deal 60% more damage.
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 | Brawn | 5 | Passive | - | - | - | - Player Level 5
- Available Point
| Increases damage with two-handed melee weapons by 25/40/50%.
- Rank 1 (Requires: Player Level 5)
- Unlock Brawn
- Rank 2 (Requires: Player Level 8)
- Increases damage with two-handed melee weapons by 40%.
- Rank 3 (Requires: Player Level 10)
- Increases damage with two-handed melee weapons by 50%.
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Level 10 Fighter Abilities |
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 | Power Jump | 10 | Passive | 30/30/0 | 20 | - | - Player Level 10
- Available Point
| Press crouch while in the air to slam to the ground, interrupting nearby enemies. The area of effect and amount of Stun dealt increases based on your fall height.
- Rank 1 (Requires: Player Level 10)
- Unlock Power Jump
- Rank 2 (Requires: Player Level 13)
- You are immune to non-lethal fall damage while Power Jumping. The damage dealt to enemies scales with the height of your fall.
- Rank 3 (Requires: Player Level 15)
- Power Jump costs 0 Essence.
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 | Unbreakable | 10 | Passive | - | - | - | - Player Level 10
- Available Point
| Decreases the Stamina cost when Blocking by 30/50/60%.
- Rank 1 (Requires: Player Level 10)
- Unlock Unbreakable
- Rank 2 (Requires: Player Level 13)
- Decreases the Stamina cost when Blocking by 50%.
- Rank 3 (Requires: Player Level 15)
- Decreases the Stamina cost when Blocking by 60%.
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 | Stunning Blows | 10 | Passive | - | - | - | - Player Level 10
- Available Point
| Power Attacks with maces and two-handed hammers deal +40/70/90% Stun.
- Rank 1 (Requires: Player Level 10)
- Unlock Stunning Blows
- Rank 2 (Requires: Player Level 13)
- Power Attacks with maces and two-handed hammers deal +70% Stun.
- Rank 3 (Requires: Player Level 15)
- Power Attacks with maces and two-handed hammers deal +90% Stun.
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 | Built to Destroy | 10 | Passive | - | - | - | - Player Level 10
- Available Point
| Destroying things restores a small amount of Health and Essence. Melee Power Attacks can break destructible walls.
- Rank 1 (Requires: Player Level 10)
- Unlock Built to Destroy
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Level 15 Fighter Abilities |
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 | Into the Fray | 15 | Active | 20 | 20 | - | - Player Level 15
- Available Point
| Reach forward, Taunting an enemy and pulling them towards you.
- Rank 1 (Requires: Player Level 15)
- Unlock Into the Fray
- Rank 2 (Requires: Player Level 18)
- Increases the range of Into the Fray by 66%.
- Rank 3 (Requires: Player Level 20)
- Into the Fray affects 3 enemies.
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 | Reflect | 15 | Passive | - | - | - | - Player Level 15
- Available Point
| A perfectly-timed Block with a shield or wand reflects arrows and similar projectiles back at the attacker.
- Rank 1 (Requires: Player Level 15)
- Unlock Reflect
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 | Retribution | 15 | Passive | - | - | 5 | - Player Level 15
- Available Point
| After taking damage from an enemy, your next attack within 5/8/10 seconds deals +70/100/120% of the original damage you received.
- Rank 1 (Requires: Player Level 15)
- Unlock Retribution
- Rank 2 (Requires: Player Level 18)
- After taking damage from an enemy, your next attack within 8 seconds deals +30% of the original damage you received.
- Rank 3 (Requires: Player Level 20)
- After taking damage from an enemy, your next attack within 10 seconds deals +40% of the original damage you received.
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Level 20 Fighter Abilities |
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 | Clear Out | 20 | Active | 60 | 30 | - | - Player Level 20
- Available Point
| Spin in a dangerous whirlwind, becoming Uninterruptable and hitting all nearby enemies with your currently equipped melee weapons.
- Rank 1 (Requires: Player Level 20)
- Unlock Clear Out
- Rank 2 (Requires: Player Level 21)
- Clear Out lasts for 2 full rotations.
- Rank 3 (Requires: Player Level 22)
- Clear Out lasts for 3 full rotations.
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 | Inspiring Triumph | 20 | Passive | - | - | - | - Player Level 20
- Available Point
| Killing enemies restores 10/20% of your Companion's Maximum Health.
- Rank 1 (Requires: Player Level 20)
- Unlock Inspiring Triumph
- Rank 2 (Requires: Player Level 21)
- Inspiring Triumph revives Incapacitated Companions and restores 20% of their Maximum Health.
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