History is a passive skill in Pillars of Eternity II: Deadfire.
Description[ | ]
A broad skill, history covers the commonly-accepted narratives of Eora's civilizations and how they came to be. As this skill draws from many sources, a measure of folklore has been woven into many stories.
Usage[ | ]
As with other passive skills, History is only used during conversations and scripted interactions, and otherwise has no effect on gameplay or combat mechanics whatsoever.
Initial bonuses[ | ]
The following bonuses are applied as a result of a character's class and background.
Barbarian | +2 |
Chanter | +2 |
Priest | +2 |
Wizard | +2 |
Artist | +1 |
Dissident | +1 |
Explorer | +1 |
Scholar | +1 |
Buffs[ | ]
Passive effects[ | ]
unlimited – obtained during gameplay
Name | Modifier | Duration |
---|---|---|
Geirvard's Training | +1 | Permanent |
Equipment[ | ]
unlimited – bonus while equipped
Type | Item | Enchantment | Modifier |
---|---|---|---|
Amulet | Wise Teeth Necklace | Old Wisdom | +1 |
Ring | Chameleon's Touch | Versatile | +1 (as Chanter) |
Pets[ | ]
unlimited – bonus while equipped to either self or party
Pet | Target | Modifier |
---|---|---|
Boras [FS] | Self | +1 |
Consumable items[ | ]
unlimited – to the user for a duration
Type | Item | Modifier | Duration |
---|---|---|---|
Unguent | Blessed Incense | +2 | 120 sec |
Notable uses[ | ]
Items[ | ]
Type | Item | Enchantment | Stat | Formula |
---|---|---|---|---|
Cloak | The Giftbearer's Cloth | Steward of Memories | Defenses (minus Deflection) | (History * 0.5) + 5
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