Intimidate is a passive skill in Pillars of Eternity II: Deadfire.
Description[ | ]
Through physical imposition, raw intensity, and overt threats, Intimidate allows a character to leave onlookers shaken and cowed. Though not everyone responds well to intimidation, it can be used as an effective tool of persuasion.
Usage[ | ]
As with other passive skills, Intimidate is only used during conversations and scripted interactions, and otherwise has no effect on gameplay or combat mechanics whatsoever.
Initial bonuses[ | ]
The following bonuses are applied as a result of a character's class and background.
Barbarian | +2 |
Fighter | +2 |
Paladin | +2 |
Aristocrat | +1 |
Dissident | +1 |
Mercenary | +1 |
Soldier* | +1 |
Buffs[ | ]
Passive effects[ | ]
unlimited – obtained during gameplay
Name | Modifier | Duration |
---|---|---|
Marofeto Liano's Training | +1 | Permanent |
Infamous Captain | +3 | Permanent |
Equipment[ | ]
unlimited – bonus while equipped
Type | Item | Enchantment | Modifier |
---|---|---|---|
Cloak | Frostfur Mantle [BW] | Ripped from the Source | +3 |
Gauntlets | Onepahua's Strength | Royal Blood | +2 |
Ring | Chameleon's Touch | Versatile | +1 (as Barbarian) |
Consumable items[ | ]
unlimited – for the user for a duration (sometimes only in combat)
Type | Item | Modifier | Duration |
---|---|---|---|
Unguent | Oil of Allure | +2 | 120 sec |
Resting bonuses[ | ]
one - until next rest
Location | Room | Cost | Modifier |
---|---|---|---|
Port Maje Harbor, The Kraken's Eye | Skipper's Stay | 50 | +2 |
Notable uses[ | ]
Items[ | ]
Type | Item | Enchantment | Stat | Formula |
---|---|---|---|---|
Breastplate | Casità Samelia's Legacy | Confrontation | Deflection | (Intimidate * 0.25) + 5
|
Club | Aretezzo's Cane [FS] | Haughty | Enemy Deflection on scoring Crit for 8.0 sec | (Intimidate * -0.25) + -5
|
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