
Intimidate is a passive skill in Pillars of Eternity II: Deadfire.
Description[]
Through physical imposition, raw intensity, and overt threats, Intimidate allows a character to leave onlookers shaken and cowed. Though not everyone responds well to intimidation, it can be used as an effective tool of persuasion.
Usage[]
As with other passive skills, Intimidate is only used during conversations and scripted interactions, and otherwise has no effect on gameplay or combat mechanics whatsoever.
Initial bonuses[]
The following bonuses are applied as a result of a character's class and background.
| Barbarian | +2 |
| Fighter | +2 |
| Paladin | +2 |
| Aristocrat | +1 |
| Dissident | +1 |
| Mercenary | +1 |
| Soldier* | +1 |
Buffs[]
Passive effects[]
unlimited – obtained during gameplay
| Name | Modifier | Duration |
|---|---|---|
| Marofeto Liano's Training | +1 | Permanent |
| Infamous Captain | +3 | Permanent |
Equipment[]
unlimited – bonus while equipped
| Type | Item | Enchantment | Modifier |
|---|---|---|---|
| Cloak | Frostfur Mantle [BW] | Ripped from the Source | +3 |
| Gauntlets | Onepahua's Strength | Royal Blood | +2 |
| Ring | Chameleon's Touch | Versatile | +1 (as Barbarian) |
Consumable items[]
unlimited – for the user for a duration (sometimes only in combat)
| Type | Item | Modifier | Duration |
|---|---|---|---|
| Unguent | Oil of Allure | +2 | 120 sec |
Resting bonuses[]
one - until next rest
| Location | Room | Cost | Modifier |
|---|---|---|---|
| Port Maje Harbor, The Kraken's Eye | Skipper's Stay | 50 | +2 |
Notable uses[]
Items[]
| Type | Item | Enchantment | Stat | Formula |
|---|---|---|---|---|
| Breastplate | Casità Samelia's Legacy | Confrontation | Deflection | (Intimidate * 0.25) + 5
|
| Club | Aretezzo's Cane [FS] | Haughty | Enemy Deflection on scoring Crit for 8.0 sec | (Intimidate * -0.25) + -5
|
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