Pillars of Eternity Wiki
(Unified Helms and Hats, since both now pointed to headgear)
Tag: Visual edit
(Minor link corrections)
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'''Items''' encompass objects that may found in various locations throughout [[Eora]] and used, sold, or added to the [[Inventory]]. There, the appearance of some items can be tinted with the palettes above the character doll. Certain consumables, such as [[Food and drink|food and drink]], [[potions]], and [[scrolls]], can be [[Crafting|crafted]].
 
'''Items''' encompass objects that may found in various locations throughout [[Eora]] and used, sold, or added to the [[Inventory]]. There, the appearance of some items can be tinted with the palettes above the character doll. Certain consumables, such as [[Food and drink|food and drink]], [[potions]], and [[scrolls]], can be [[Crafting|crafted]].
==Equipment==
 
Bonuses from equipment and spells that influence the same stat ([[attribute]]s, [[skill]]s, [[Interrupt|Interrupt value]], etc.) do not stack with each other. E.g. if you have a +2 bonus to [[Might]] and a +3 bonus to might only the +3 bonus will be applied.<ref name="stackedbuffs">[http://forums.somethingawful.com/showthread.php?threadid=3593502&userid=17931&perpage=40&pagenumber=3#post425015556 Forum post by Josh Sawyer]</ref>
 
   
 
==Equipment==
 
;[[Weapon]]s
 
;[[Weapon]]s
   
* Melee Weapons:
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* Melee weapons:
** Fast one-handed Weapons: [[Daggers]], [[Hatchets]], [[Rapiers]], [[Stilettos]], [[Clubs]], [[Flails]] and [[Fist|Fists]].
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** Fast one-handed weapons: [[Daggers]], [[Hatchets]], [[Rapiers]], [[Stilettos]], [[Clubs]], [[Flails]] and [[Fist|Fists]].
** Large one-handed Weapons: [[Maces]], [[War hammers]], [[Spears]], [[Swords]], [[Battle axes]] and [[Sabres]].
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** Large one-handed weapons: [[Maces]], [[War hammers]], [[Spears]], [[Swords]], [[Battle axes]] and [[Sabres]].
** Two-handed Weapons: [[Estocs]], [[Pikes]], [[Great swords]], [[Pollaxes]], [[Quarterstaffs]] and [[Morning stars]].
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** Two-handed weapons: [[Estocs]], [[Pikes]], [[Great swords]], [[Pollaxes]], [[Quarterstaffs]] and [[Morning stars]].
* Ranged Weapons:
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* Ranged weapons:
 
** Bows: [[Hunting bows]], [[War bows]], [[Crossbows]] and [[Arbalests]].
 
** Bows: [[Hunting bows]], [[War bows]], [[Crossbows]] and [[Arbalests]].
 
** Firearms: [[Blunderbusses]], [[Pistols]] and [[Arquebuses]].
 
** Firearms: [[Blunderbusses]], [[Pistols]] and [[Arquebuses]].
   
* Magical Implements: [[Rods]], [[Wands]] and [[Scepters]].
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* Magical implements: [[Rods]], [[Wands]] and [[Scepters]].
   
 
;[[Armor]]
 
;[[Armor]]
   
* Armor: [[Robe]], [[padded armor|Padded Armor]], [[hide armor|Hide Armor]], [[leather armor|Leather Armor]], [[scale armor|Scale Armor]], [[Breastplate]], [[mail armor|Mail Armor]], [[Brigandines|Brigandine]] and [[plate armor|Plate Armor]].
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* Armor: [[Robes]], [[Cloth armor]], [[Padded armor]], [[Hide armor]], [[Leather armor]], [[Scale armor]], [[Breastplates]], [[Mail armor]], [[Brigandines]] and [[Plate armor]].
 
* Shields: [[Small shields]], [[Medium shields]] and [[Large shields]].
 
* Shields: [[Small shields]], [[Medium shields]] and [[Large shields]].
   
;Other Equipment
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;Other equipment
   
 
* Accessories: [[Ring]]s, [[Belt]]s and [[Amulet]]s.
 
* Accessories: [[Ring]]s, [[Belt]]s and [[Amulet]]s.
 
* Clothing: [[Boot]]s, [[Cloak]]s, [[Glove]]s, and [[Headgear]].
 
* [[Grimoires]] (only for [[Wizard]]s)
  +
* [[Trinkets]]
 
* [[Pets]]
   
 
;Special equipment
* Clothing: [[Boot]]s, [[Cloak]]s, [[Glove]]s, and [[Pillars of Eternity headgear|Headgear]]
 
* [[Grimoire|Grimoires]] (only for [[Wizard]]s)
 
* [[Pet]]s
 
 
;Special Equipment
 
 
;* [[Soulbound item|Soulbound Items]]
 
;* [[Soulbound item|Soulbound Items]]
  +
 
Bonuses from equipment and spells that influence the same stat ([[attribute]]s, [[skill]]s, [[Interrupt|Interrupt value]], etc.) do not [[stacking|stack]] with each other. E.g. if you have a +2 bonus to [[Might]] and a +3 bonus to might only the +3 bonus will be applied.<ref name="stackedbuffs">[http://forums.somethingawful.com/showthread.php?threadid=3593502&userid=17931&perpage=40&pagenumber=3#post425015556 Forum post by Josh Sawyer]</ref>
   
 
==Consumables==
 
==Consumables==
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* [[Potion]]s: give short effects that stack with other item and spell effects, but consuming a potion terminates ongoing effects from a potion currently in effect. Consuming a potion will trigger an animation, in combat it is an interrupt-able action, like any other.<ref name="stackedbuffs"/><ref>[http://forums.somethingawful.com/showthread.php?threadid=3593502&userid=17931&perpage=40&pagenumber=3#post425017117 Forum post by Josh Sawyer]</ref>
 
* [[Potion]]s: give short effects that stack with other item and spell effects, but consuming a potion terminates ongoing effects from a potion currently in effect. Consuming a potion will trigger an animation, in combat it is an interrupt-able action, like any other.<ref name="stackedbuffs"/><ref>[http://forums.somethingawful.com/showthread.php?threadid=3593502&userid=17931&perpage=40&pagenumber=3#post425017117 Forum post by Josh Sawyer]</ref>
   
==Other Items==
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==Other items==
 
* [[Quest items]]
 
* [[Quest items]]
* Ingredients for [[Crafting]]: [[gem]]s, [[part]]s and [[plant]]s
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* Ingredients for [[Crafting]]: [[gems]], [[monster parts]] and [[plants]].
 
* [[Camping Supplies]]: used for [[rest]]ing.
 
* [[Camping Supplies]]: used for [[rest]]ing.
 
 
* Items that can be used in [[scripted interaction]]s and dialogs: [[Flint and Tinder]], [[Hammer and Chisel]], [[Rope and Grappling Hook]], [[Prybar]], [[Torch]], Waterskin.
 
* Items that can be used in [[scripted interaction]]s and dialogs: [[Flint and Tinder]], [[Hammer and Chisel]], [[Rope and Grappling Hook]], [[Prybar]], [[Torch]], Waterskin.
* [[book|Lore Books and other notes]]
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* Lore [[books]], [[notes]], [[journals]], and other [[documents]]
   
 
{{References}}
 
{{References}}
  +
   
 
{{item navbar}}
 
{{item navbar}}

Revision as of 12:25, 14 June 2021

Items encompass objects that may found in various locations throughout Eora and used, sold, or added to the Inventory. There, the appearance of some items can be tinted with the palettes above the character doll. Certain consumables, such as food and drink, potions, and scrolls, can be crafted.

Equipment

Weapons
Armor
Other equipment
Special equipment

Bonuses from equipment and spells that influence the same stat (attributes, skills, Interrupt value, etc.) do not stack with each other. E.g. if you have a +2 bonus to Might and a +3 bonus to might only the +3 bonus will be applied.[1]

Consumables

  • Thrown "explosion" weapons: They don't use a special skill, but the character's normal Accuracy, sometimes with a modifier from the item itself.[2]
  • Drugs: give a strong bonus for a short duration, but after this duration they give a penalty.
  • Food and Drinks: can only be used outside of combat and give a long lasting minor bonus.
  • Scrolls: cast spells, but require Lore to use.
  • Figurines: summon creatures
  • Traps: can only be used outside of combat.
  • Potions: give short effects that stack with other item and spell effects, but consuming a potion terminates ongoing effects from a potion currently in effect. Consuming a potion will trigger an animation, in combat it is an interrupt-able action, like any other.[1][3]

Other items

References