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Disambig.png This article is about the item in Pillars of Eternity. For the item in Pillars of Eternity II: Deadfire, see Lockpick (Deadfire).

Lockpick is an tool in Pillars of Eternity, associated with the picking of locked doors, chests, and strongboxes.

Description[]

Items in italics are quoted directly from the game.

These slender steel tools can be used to assist in opening a variety of locks. If a lock is slightly outside the range of a picker's expertise, some lockpicks may be sacrificed in the process of opening it.

Acquisition[]

Random loot[]

Containers with loot containing Lockpick
LocationContainerFixedRandom loot (amount on each day of month)?
1234567891011121314151617181920
Blood SandsDebris4
CaveContainer2
SkeletonPoint-icon.pngPoint-icon.png
Cilant LîsUrn2
Clîaban Rilag Level 1CorpsePoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Command PostCrate5
CopperlaneCrate2
Copperlane CatacombsVase3
Vase2
CrägholdtTable4
Table5
Table5
Doemenel ManorChest3
Durgan's BatteryCrate3
Dyrford CrossingDead AdventurerPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Dyrford RuinsChest2
Chest3
Bookcase2
Crate1
Shelf1
ElmshoreDead Adventurer3
EncampmentCrate1
Corpse1
Endless Paths of Od Nua Level 1CorpsePoint-icon.pngPoint-icon.png
CorpsePoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Endless Paths of Od Nua Level 11Dead AdventurerPoint-icon.pngPoint-icon.pngPoint-icon.png
Endless Paths of Od Nua Level 2Table1
Endless Paths of Od Nua Level 3Vase2
Endless Paths of Od Nua Level 6MerecPoint-icon.pngPoint-icon.png
Endless Paths of Od Nua Level 9Skeleton4
Galvino's WorkshopWooden Box6
Wooden Box1
Chest3
Crate3
Goose and FoxChest3
HearthsongUrn3
Iron Flail FortChest4
Lle a RhemenCorpsePoint-icon.pngPoint-icon.png
CorpsePoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
CorpsePoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
CorpsePoint-icon.pngPoint-icon.png
CorpsePoint-icon.pngPoint-icon.png
Magran's ForkLoose Brick1
NoonfrostBarrel1
Urn2
Barrel3
OldsongUrn2
Pearlwood BluffDead AdventurerPoint-icon.png
Reymont ManorCloset3
Ruined HouseVase1
RussetwoodCorpse4
Corpse3
Crate7
SanitariumWooden Box3
Sea CaveDead AdventurerPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Dead AdventurerPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Stormwall GorgeDead AdventurerPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.pngPoint-icon.png
Temple of EothasTable2
The Abbey of the Fallen MoonHollow Log2
Barrel4
CorpsePoint-icon.png
Crate1
CorpsePoint-icon.pngPoint-icon.pngPoint-icon.png
The Black HoundTable3
The FoundryTable3
Chest2
Table3
Crate3
The Great HallChest2
The Halls of PresenceChest3
Wooden Box3
The Halls of SilenceCrate2
Bone Pile3
The MinesBone Pile3
Crate1
Chest3
ValewoodCorpsePoint-icon.pngPoint-icon.pngPoint-icon.png
Whitestone HollowCrate4Point-icon.pngPoint-icon.pngPoint-icon.png
Woodend PlainsDead AdventurerPoint-icon.pngPoint-icon.png
Dead PilgrimPoint-icon.pngPoint-icon.png
Item statistics 
Number of containers80 of 1339 (5.97%) - 59 fixed, 22 random
Item probability4.64% (1245 of 26780 possible outcomes)
Maximum available items183 (in 80 occurrences)
Minimum available items161 (in 59 occurrences)
Best day(s)1st, 3rd, 20th (6)
Worst day(s)11th, 18th (0)
Best container(s) by probabilityDead Adventurer (7 occurrences)
Best container(s) by quantityCrate (7)

Usage[]

Lockpicks are necessary when picking locks that are the same or one higher level than the Mechanics of the character picking the lock. They are consumed after the lock is picked, and can be used directly from the stash without carrying them in your Inventory.

  • If the difficulty is lower than Mechanics, no lockpicks are needed.
  • If the difficulty is equal to Mechanics, one lockpick will be needed.
  • If the difficulty is one level higher than Mechanics, 3 lockpicks are required.
  • If the difficulty is two or more levels higher than Mechanics, the lock cannot be picked.

Lockpicks are not used during scripted interactions.


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