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This page contains all loot lists used for the random loot system in Pillars of Eternity.

Currency

By type

Copper Awld

Currency_Awld_1_2
2-20x Copper Awld
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 1 d2 = 1 50%
↳ Currency_Awld_Rand_1_10 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_Awld_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 - Always 100%
BUX_Copper_Awld_2cp 25 - Always 100%
↳ Currency_Awld_Rand_10_50 1 1 d3 = 1 33.33%
↳ Currency_Awld_Rand_10_50 2 1 d3 = 2 33.33%
↳ Currency_Awld_Rand_10_50 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Awld_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 - Always 100%
BUX_Copper_Awld_2cp 40 - Always 100%
↳ Currency_Awld_Rand_10_50 1 1 d5 = 1 20%
↳ Currency_Awld_Rand_10_50 2 1 d5 = 2 20%
↳ Currency_Awld_Rand_10_50 3 1 d5 = 3 20%
↳ Currency_Awld_Rand_10_50 4 1 d5 = 4 20%
↳ Currency_Awld_Rand_10_50 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Awld_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 - Always 100%
BUX_Copper_Awld_2cp 90 - Always 100%
↳ Currency_Awld_Rand_50_100 1 1 d5 = 1 20%
↳ Currency_Awld_Rand_50_100 2 1 d5 = 2 20%
↳ Currency_Awld_Rand_50_100 3 1 d5 = 3 20%
↳ Currency_Awld_Rand_50_100 4 1 d5 = 4 20%
↳ Currency_Awld_Rand_50_100 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Awld_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 - Always 100%
BUX_Copper_Awld_2cp 140 - Always 100%
↳ Currency_Awld_Rand_50_100 1 1 d7 = 1 14.29%
↳ Currency_Awld_Rand_50_100 2 1 d7 = 2 14.29%
↳ Currency_Awld_Rand_50_100 3 1 d7 = 3 14.29%
↳ Currency_Awld_Rand_50_100 4 1 d7 = 4 14.29%
↳ Currency_Awld_Rand_50_100 5 1 d7 = 5 14.29%
↳ Currency_Awld_Rand_50_100 6 1 d7 = 6 14.29%
↳ Currency_Awld_Rand_50_100 7 1 d7 = 7 14.29%
TOTALS - 7 - -
Currency_Awld_11_12
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_Rand_1_10 1 - Always 100%
BUX_Copper_Awld_2cp 240 - Always 100%
↳ Currency_Awld_Rand_100_500 1 1 d2 = 1 50%
↳ Currency_Awld_Rand_100_500 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_Awld_Rand_1_10
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Awld_2cp 1 1 d10 = 1 10%
BUX_Copper_Awld_2cp 2 1 d10 = 2 10%
BUX_Copper_Awld_2cp 3 1 d10 = 3 10%
BUX_Copper_Awld_2cp 4 1 d10 = 4 10%
BUX_Copper_Awld_2cp 5 1 d10 = 5 10%
BUX_Copper_Awld_2cp 6 1 d10 = 6 10%
BUX_Copper_Awld_2cp 7 1 d10 = 7 10%
BUX_Copper_Awld_2cp 8 1 d10 = 8 10%
BUX_Copper_Awld_2cp 9 1 d10 = 9 10%
BUX_Copper_Awld_2cp 10 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Awld_Rand_10_50
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Awld_2cp 10 1 d5 = 1 20%
BUX_Copper_Awld_2cp 20 1 d5 = 2 20%
BUX_Copper_Awld_2cp 30 1 d5 = 3 20%
BUX_Copper_Awld_2cp 40 1 d5 = 4 20%
BUX_Copper_Awld_2cp 50 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Awld_Rand_50_100
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Awld_2cp 50 1 d6 = 1 16.67%
BUX_Copper_Awld_2cp 60 1 d6 = 2 16.67%
BUX_Copper_Awld_2cp 70 1 d6 = 3 16.67%
BUX_Copper_Awld_2cp 80 1 d6 = 4 16.67%
BUX_Copper_Awld_2cp 90 1 d6 = 5 16.67%
BUX_Copper_Awld_2cp 100 1 d6 = 6 16.67%
TOTALS - 6 - -
Currency_Awld_Rand_100_500
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Awld_2cp 100 1 d5 = 1 20%
BUX_Copper_Awld_2cp 200 1 d5 = 2 20%
BUX_Copper_Awld_2cp 300 1 d5 = 3 20%
BUX_Copper_Awld_2cp 400 1 d5 = 4 20%
BUX_Copper_Awld_2cp 500 1 d5 = 5 20%
TOTALS - 5 - -

Copper Pand

Currency_Pand_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 1 d3 = 1 33.33%
↳ Currency_Pand_Rand_1_10 2 1 d3 = 2 33.33%
↳ Currency_Pand_Rand_1_10 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Pand_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 - Always 100%
BUX_Copper_Pand_1cp 50 - Always 100%
↳ Currency_Pand_Rand_10_100 1 1 d3 = 1 33.33%
↳ Currency_Pand_Rand_10_100 2 1 d3 = 2 33.33%
↳ Currency_Pand_Rand_10_100 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Pand_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 - Always 100%
BUX_Copper_Pand_1cp 100 - Always 100%
↳ Currency_Pand_Rand_10_100 1 1 d5 = 1 20%
↳ Currency_Pand_Rand_10_100 2 1 d5 = 2 20%
↳ Currency_Pand_Rand_10_100 3 1 d5 = 3 20%
↳ Currency_Pand_Rand_10_100 4 1 d5 = 4 20%
↳ Currency_Pand_Rand_10_100 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Pand_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 - Always 100%
BUX_Copper_Pand_1cp 200 - Always 100%
↳ Currency_Pand_Rand_10_100 1 1 d10 = 1 10%
↳ Currency_Pand_Rand_10_100 2 1 d10 = 2 10%
↳ Currency_Pand_Rand_10_100 3 1 d10 = 3 10%
↳ Currency_Pand_Rand_10_100 4 1 d10 = 4 10%
↳ Currency_Pand_Rand_10_100 5 1 d10 = 5 10%
↳ Currency_Pand_Rand_10_100 6 1 d10 = 6 10%
↳ Currency_Pand_Rand_10_100 7 1 d10 = 7 10%
↳ Currency_Pand_Rand_10_100 8 1 d10 = 8 10%
↳ Currency_Pand_Rand_10_100 9 1 d10 = 9 10%
↳ Currency_Pand_Rand_10_100 10 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Pand_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 - Always 100%
BUX_Copper_Pand_1cp 300 - Always 100%
↳ Currency_Pand_Rand_100_500 1 1 d3 = 1 33.33%
↳ Currency_Pand_Rand_100_500 2 1 d3 = 2 33.33%
↳ Currency_Pand_Rand_100_500 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Pand_11_12
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_Rand_1_10 1 - Always 100%
BUX_Copper_Pand_1cp 500 - Always 100%
↳ Currency_Pand_Rand_100_500 1 1 d4 = 1 25%
↳ Currency_Pand_Rand_100_500 2 1 d4 = 2 25%
↳ Currency_Pand_Rand_100_500 3 1 d4 = 3 25%
↳ Currency_Pand_Rand_100_500 4 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Pand_Rand_1_10
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Pand_1cp 1 1 d10 = 1 10%
BUX_Copper_Pand_1cp 2 1 d10 = 2 10%
BUX_Copper_Pand_1cp 3 1 d10 = 3 10%
BUX_Copper_Pand_1cp 4 1 d10 = 4 10%
BUX_Copper_Pand_1cp 5 1 d10 = 5 10%
BUX_Copper_Pand_1cp 6 1 d10 = 6 10%
BUX_Copper_Pand_1cp 7 1 d10 = 7 10%
BUX_Copper_Pand_1cp 8 1 d10 = 8 10%
BUX_Copper_Pand_1cp 9 1 d10 = 9 10%
BUX_Copper_Pand_1cp 10 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Pand_Rand_10_100
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Pand_1cp 10 1 d10 = 1 10%
BUX_Copper_Pand_1cp 20 1 d10 = 2 10%
BUX_Copper_Pand_1cp 30 1 d10 = 3 10%
BUX_Copper_Pand_1cp 40 1 d10 = 4 10%
BUX_Copper_Pand_1cp 50 1 d10 = 5 10%
BUX_Copper_Pand_1cp 60 1 d10 = 6 10%
BUX_Copper_Pand_1cp 70 1 d10 = 7 10%
BUX_Copper_Pand_1cp 80 1 d10 = 8 10%
BUX_Copper_Pand_1cp 90 1 d10 = 9 10%
BUX_Copper_Pand_1cp 100 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Pand_Rand_100_500
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Pand_1cp 100 1 d5 = 1 20%
BUX_Copper_Pand_1cp 200 1 d5 = 2 20%
BUX_Copper_Pand_1cp 300 1 d5 = 3 20%
BUX_Copper_Pand_1cp 400 1 d5 = 4 20%
BUX_Copper_Pand_1cp 500 1 d5 = 5 20%
TOTALS - 5 - -

Copper Skeyt

Currency_Skeyt_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_Skeyt_Rand_1_10 1 1 d3 = 1 33.33%
↳ Currency_Skeyt_Rand_1_10 2 1 d3 = 2 33.33%
↳ Currency_Skeyt_Rand_1_10 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Skeyt_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Skeyt_1_2 1 - Always 100%
BUX_Copper_Skeyt_1cp 50 - Always 100%
↳ Currency_Skeyt_Rand_10_100 1 1 d3 = 1 33.33%
↳ Currency_Skeyt_Rand_10_100 2 1 d3 = 2 33.33%
↳ Currency_Skeyt_Rand_10_100 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Skeyt_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Skeyt_1_2 1 - Always 100%
BUX_Copper_Skeyt_1cp 100 - Always 100%
↳ Currency_Skeyt_Rand_10_100 1 1 d5 = 1 20%
↳ Currency_Skeyt_Rand_10_100 2 1 d5 = 2 20%
↳ Currency_Skeyt_Rand_10_100 3 1 d5 = 3 20%
↳ Currency_Skeyt_Rand_10_100 4 1 d5 = 4 20%
↳ Currency_Skeyt_Rand_10_100 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Skeyt_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Skeyt_1_2 1 - Always 100%
BUX_Copper_Skeyt_1cp 200 - Always 100%
↳ Currency_Skeyt_Rand_10_100 1 1 d10 = 1 10%
↳ Currency_Skeyt_Rand_10_100 2 1 d10 = 2 10%
↳ Currency_Skeyt_Rand_10_100 3 1 d10 = 3 10%
↳ Currency_Skeyt_Rand_10_100 4 1 d10 = 4 10%
↳ Currency_Skeyt_Rand_10_100 5 1 d10 = 5 10%
↳ Currency_Skeyt_Rand_10_100 6 1 d10 = 6 10%
↳ Currency_Skeyt_Rand_10_100 7 1 d10 = 7 10%
↳ Currency_Skeyt_Rand_10_100 8 1 d10 = 8 10%
↳ Currency_Skeyt_Rand_10_100 9 1 d10 = 9 10%
↳ Currency_Skeyt_Rand_10_100 10 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Skeyt_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Skeyt_1_2 1 - Always 100%
BUX_Copper_Skeyt_1cp 300 - Always 100%
↳ Currency_Skeyt_Rand_100_500 1 1 d3 = 1 33.33%
↳ Currency_Skeyt_Rand_100_500 2 1 d3 = 2 33.33%
↳ Currency_Skeyt_Rand_100_500 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Skeyt_Rand_1_10
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Skeyt_1cp 1 1 d10 = 1 10%
BUX_Copper_Skeyt_1cp 2 1 d10 = 2 10%
BUX_Copper_Skeyt_1cp 3 1 d10 = 3 10%
BUX_Copper_Skeyt_1cp 4 1 d10 = 4 10%
BUX_Copper_Skeyt_1cp 5 1 d10 = 5 10%
BUX_Copper_Skeyt_1cp 6 1 d10 = 6 10%
BUX_Copper_Skeyt_1cp 7 1 d10 = 7 10%
BUX_Copper_Skeyt_1cp 8 1 d10 = 8 10%
BUX_Copper_Skeyt_1cp 9 1 d10 = 9 10%
BUX_Copper_Skeyt_1cp 10 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Skeyt_Rand_10_100
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Skeyt_1cp 10 1 d10 = 1 10%
BUX_Copper_Skeyt_1cp 20 1 d10 = 2 10%
BUX_Copper_Skeyt_1cp 30 1 d10 = 3 10%
BUX_Copper_Skeyt_1cp 40 1 d10 = 4 10%
BUX_Copper_Skeyt_1cp 50 1 d10 = 5 10%
BUX_Copper_Skeyt_1cp 60 1 d10 = 6 10%
BUX_Copper_Skeyt_1cp 70 1 d10 = 7 10%
BUX_Copper_Skeyt_1cp 80 1 d10 = 8 10%
BUX_Copper_Skeyt_1cp 90 1 d10 = 9 10%
BUX_Copper_Skeyt_1cp 100 1 d10 = 10 10%
TOTALS - 10 - -
Currency_Skeyt_Rand_100_500
Item / LootList Qty Wgt Condition Chance
BUX_Copper_Skeyt_1cp 100 1 d5 = 1 20%
BUX_Copper_Skeyt_1cp 200 1 d5 = 2 20%
BUX_Copper_Skeyt_1cp 300 1 d5 = 3 20%
BUX_Copper_Skeyt_1cp 400 1 d5 = 4 20%
BUX_Copper_Skeyt_1cp 500 1 d5 = 5 20%
TOTALS - 5 - -

Durgan Cogwheel

PX1_Currency_Cogwheel_3_4
Item / LootList Qty Wgt Condition Chance
↳ PX1_Currency_Cogwheel_Rand_1_5 1 - Always 100%
↳ PX1_Currency_Cogwheel_Rand_1_5 1 - Always 100%
↳ PX1_Currency_Cogwheel_Rand_1_5 1 - Always 100%
↳ PX1_Currency_Cogwheel_Rand_5_25 1 1 d1 = 1 100%
TOTALS - 1 - -
PX1_Currency_Cogwheel_Rand_1_5
Item / LootList Qty Wgt Condition Chance
PX1_BUX_Durgan_Cogwheel_4cp 1 1 d5 = 1 20%
PX1_BUX_Durgan_Cogwheel_4cp 2 1 d5 = 2 20%
PX1_BUX_Durgan_Cogwheel_4cp 3 1 d5 = 3 20%
PX1_BUX_Durgan_Cogwheel_4cp 4 1 d5 = 4 20%
PX1_BUX_Durgan_Cogwheel_4cp 5 1 d5 = 5 20%
TOTALS - 5 - -
PX1_Currency_Cogwheel_Rand_5_25
Item / LootList Qty Wgt Condition Chance
PX1_BUX_Durgan_Cogwheel_4cp 5 100 d140 ∈ [1, 100] 71.43%
PX1_BUX_Durgan_Cogwheel_4cp 10 10 d140 ∈ [101, 110] 7.14%
PX1_BUX_Durgan_Cogwheel_4cp 15 10 d140 ∈ [111, 120] 7.14%
PX1_BUX_Durgan_Cogwheel_4cp 20 10 d140 ∈ [121, 130] 7.14%
PX1_BUX_Durgan_Cogwheel_4cp 25 10 d140 ∈ [131, 140] 7.14%
TOTALS - 140 - -

Golden Duc

Currency_Duc_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Duc_Rand_1_8 1 - Always 100%
↳ Currency_Duc_Rand_8_32 1 1 d1 = 1 100%
TOTALS - 1 - -
Currency_Duc_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Duc_Rand_1_8 1 - Always 100%
BUX_Golden_Duc_12cp 5 - Always 100%
↳ Currency_Duc_Rand_8_32 1 1 d1 = 1 100%
TOTALS - 1 - -
Currency_Duc_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Duc_Rand_1_8 1 - Always 100%
BUX_Golden_Duc_12cp 10 - Always 100%
↳ Currency_Duc_Rand_8_32 1 1 d3 = 1 33.33%
↳ Currency_Duc_Rand_8_32 2 1 d3 = 2 33.33%
↳ Currency_Duc_Rand_8_32 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Duc_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Duc_Rand_1_8 1 - Always 100%
BUX_Golden_Duc_12cp 16 - Always 100%
↳ Currency_Duc_Rand_32_64 1 1 d2 = 1 50%
↳ Currency_Duc_Rand_32_64 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_Duc_11_12
Item / LootList Qty Wgt Condition Chance
↳ Currency_Duc_Rand_1_8 1 - Always 100%
BUX_Golden_Duc_12cp 30 - Always 100%
↳ Currency_Duc_Rand_32_64 1 1 d3 = 1 33.33%
↳ Currency_Duc_Rand_32_64 2 1 d3 = 2 33.33%
↳ Currency_Duc_Rand_32_64 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Duc_Rand_1_8
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Duc_12cp 1 1 d8 = 1 12.5%
BUX_Golden_Duc_12cp 2 1 d8 = 2 12.5%
BUX_Golden_Duc_12cp 3 1 d8 = 3 12.5%
BUX_Golden_Duc_12cp 4 1 d8 = 4 12.5%
BUX_Golden_Duc_12cp 5 1 d8 = 5 12.5%
BUX_Golden_Duc_12cp 6 1 d8 = 6 12.5%
BUX_Golden_Duc_12cp 7 1 d8 = 7 12.5%
BUX_Golden_Duc_12cp 8 1 d8 = 8 12.5%
TOTALS - 8 - -
Currency_Duc_Rand_8_32
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Duc_12cp 8 1 d4 = 1 25%
BUX_Golden_Duc_12cp 16 1 d4 = 2 25%
BUX_Golden_Duc_12cp 24 1 d4 = 3 25%
BUX_Golden_Duc_12cp 32 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Duc_Rand_32_64
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Duc_12cp 32 1 d5 = 1 20%
BUX_Golden_Duc_12cp 40 1 d5 = 2 20%
BUX_Golden_Duc_12cp 48 1 d5 = 3 20%
BUX_Golden_Duc_12cp 56 1 d5 = 4 20%
BUX_Golden_Duc_12cp 64 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Duc_Rand_64_104
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Duc_12cp 64 1 d6 = 1 16.67%
BUX_Golden_Duc_12cp 72 1 d6 = 2 16.67%
BUX_Golden_Duc_12cp 80 1 d6 = 3 16.67%
BUX_Golden_Duc_12cp 88 1 d6 = 4 16.67%
BUX_Golden_Duc_12cp 96 1 d6 = 5 16.67%
BUX_Golden_Duc_12cp 104 1 d6 = 6 16.67%
TOTALS - 6 - -

Golden Oble

Currency_Oble_3_4
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Oble_18cp 3 - Always 100%
↳ Currency_Oble_Rand_1_5 1 1 d3 = 1 33.33%
↳ Currency_Oble_Rand_1_5 2 1 d3 = 2 33.33%
↳ Currency_Oble_Rand_1_5 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Oble_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Oble_Rand_1_5 1 - Always 100%
BUX_Golden_Oble_18cp 1 - Always 100%
↳ Currency_Oble_Rand_5_10 1 1 d3 = 1 33.33%
↳ Currency_Oble_Rand_5_10 2 1 d3 = 2 33.33%
↳ Currency_Oble_Rand_5_10 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Oble_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Oble_Rand_1_5 1 - Always 100%
BUX_Golden_Oble_18cp 6 - Always 100%
↳ Currency_Oble_Rand_5_10 1 1 d5 = 1 20%
↳ Currency_Oble_Rand_5_10 2 1 d5 = 2 20%
↳ Currency_Oble_Rand_5_10 3 1 d5 = 3 20%
↳ Currency_Oble_Rand_5_10 4 1 d5 = 4 20%
↳ Currency_Oble_Rand_5_10 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Oble_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Oble_Rand_1_5 1 - Always 100%
BUX_Golden_Oble_18cp 11 - Always 100%
↳ Currency_Oble_Rand_10_25 1 1 d3 = 1 33.33%
↳ Currency_Oble_Rand_10_25 2 1 d3 = 2 33.33%
↳ Currency_Oble_Rand_10_25 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Oble_Rand_1_5
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Oble_18cp 1 1 d5 = 1 20%
BUX_Golden_Oble_18cp 2 1 d5 = 2 20%
BUX_Golden_Oble_18cp 3 1 d5 = 3 20%
BUX_Golden_Oble_18cp 4 1 d5 = 4 20%
BUX_Golden_Oble_18cp 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Oble_Rand_5_10
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Oble_18cp 5 1 d6 = 1 16.67%
BUX_Golden_Oble_18cp 6 1 d6 = 2 16.67%
BUX_Golden_Oble_18cp 7 1 d6 = 3 16.67%
BUX_Golden_Oble_18cp 8 1 d6 = 4 16.67%
BUX_Golden_Oble_18cp 9 1 d6 = 5 16.67%
BUX_Golden_Oble_18cp 10 1 d6 = 6 16.67%
TOTALS - 6 - -
Currency_Oble_Rand_10_25
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Oble_18cp 10 1 d4 = 1 25%
BUX_Golden_Oble_18cp 15 1 d4 = 2 25%
BUX_Golden_Oble_18cp 20 1 d4 = 3 25%
BUX_Golden_Oble_18cp 25 1 d4 = 4 25%
TOTALS - 4 - -

Golden Scelling

Currency_GoldScelling_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_GoldScelling_Rand_1_8 1 - Always 100%
↳ Currency_GoldScelling_Rand_8_32 1 1 d1 = 1 100%
TOTALS - 1 - -
Currency_GoldScelling_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_GoldScelling_Rand_1_8 1 - Always 100%
BUX_Golden_Scelling_12cp 5 - Always 100%
↳ Currency_GoldScelling_Rand_8_32 1 1 d1 = 1 100%
TOTALS - 1 - -
Currency_GoldScelling_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_GoldScelling_Rand_1_8 1 - Always 100%
BUX_Golden_Scelling_12cp 10 - Always 100%
↳ Currency_GoldScelling_Rand_8_32 1 1 d3 = 1 33.33%
↳ Currency_GoldScelling_Rand_8_32 2 1 d3 = 2 33.33%
↳ Currency_GoldScelling_Rand_8_32 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_GoldScelling_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_GoldScelling_Rand_1_8 1 - Always 100%
BUX_Golden_Scelling_12cp 16 - Always 100%
↳ Currency_GoldScelling_Rand_32_64 1 1 d2 = 1 50%
↳ Currency_GoldScelling_Rand_32_64 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_GoldScelling_Rand_1_8
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Scelling_12cp 1 1 d8 = 1 12.5%
BUX_Golden_Scelling_12cp 2 1 d8 = 2 12.5%
BUX_Golden_Scelling_12cp 3 1 d8 = 3 12.5%
BUX_Golden_Scelling_12cp 4 1 d8 = 4 12.5%
BUX_Golden_Scelling_12cp 5 1 d8 = 5 12.5%
BUX_Golden_Scelling_12cp 6 1 d8 = 6 12.5%
BUX_Golden_Scelling_12cp 7 1 d8 = 7 12.5%
BUX_Golden_Scelling_12cp 8 1 d8 = 8 12.5%
TOTALS - 8 - -
Currency_GoldScelling_Rand_8_32
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Scelling_12cp 8 1 d4 = 1 25%
BUX_Golden_Scelling_12cp 16 1 d4 = 2 25%
BUX_Golden_Scelling_12cp 24 1 d4 = 3 25%
BUX_Golden_Scelling_12cp 32 1 d4 = 4 25%
TOTALS - 4 - -
Currency_GoldScelling_Rand_32_64
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Scelling_12cp 32 1 d5 = 1 20%
BUX_Golden_Scelling_12cp 40 1 d5 = 2 20%
BUX_Golden_Scelling_12cp 48 1 d5 = 3 20%
BUX_Golden_Scelling_12cp 56 1 d5 = 4 20%
BUX_Golden_Scelling_12cp 64 1 d5 = 5 20%
TOTALS - 5 - -
Currency_GoldScelling_Rand_64_104
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Scelling_12cp 64 1 d6 = 1 16.67%
BUX_Golden_Scelling_12cp 72 1 d6 = 2 16.67%
BUX_Golden_Scelling_12cp 80 1 d6 = 3 16.67%
BUX_Golden_Scelling_12cp 88 1 d6 = 4 16.67%
BUX_Golden_Scelling_12cp 96 1 d6 = 5 16.67%
BUX_Golden_Scelling_12cp 104 1 d6 = 6 16.67%
TOTALS - 6 - -

Golden Suole

Currency_Suole_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_Suole_Rand_1_4 1 - Always 100%
TOTALS - 0 - -
Currency_Suole_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Suole_Rand_1_4 1 - Always 100%
BUX_Golden_Suole_9cp 2 - Always 100%
↳ Currency_Suole_Rand_4_16 1 1 d2 = 1 50%
↳ Currency_Suole_Rand_4_16 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_Suole_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Suole_Rand_1_4 1 - Always 100%
BUX_Golden_Suole_9cp 7 - Always 100%
↳ Currency_Suole_Rand_4_16 1 1 d3 = 1 33.33%
↳ Currency_Suole_Rand_4_16 2 1 d3 = 2 33.33%
↳ Currency_Suole_Rand_4_16 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Suole_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Suole_Rand_1_4 1 - Always 100%
BUX_Golden_Suole_9cp 18 - Always 100%
↳ Currency_Suole_Rand_16_32 1 1 d4 = 1 25%
↳ Currency_Suole_Rand_16_32 2 1 d4 = 2 25%
↳ Currency_Suole_Rand_16_32 3 1 d4 = 3 25%
↳ Currency_Suole_Rand_4_16 5 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Suole_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Suole_Rand_1_4 1 - Always 100%
BUX_Golden_Suole_9cp 29 - Always 100%
↳ Currency_Suole_Rand_32_64 1 1 d3 = 1 33.33%
↳ Currency_Suole_Rand_32_64 2 1 d3 = 2 33.33%
↳ Currency_Suole_Rand_16_32 5 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Suole_Rand_1_4
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Suole_9cp 1 1 d4 = 1 25%
BUX_Golden_Suole_9cp 2 1 d4 = 2 25%
BUX_Golden_Suole_9cp 3 1 d4 = 3 25%
BUX_Golden_Suole_9cp 4 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Suole_Rand_4_16
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Suole_9cp 4 1 d4 = 1 25%
BUX_Golden_Suole_9cp 8 1 d4 = 2 25%
BUX_Golden_Suole_9cp 12 1 d4 = 3 25%
BUX_Golden_Suole_9cp 16 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Suole_Rand_16_32
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Suole_9cp 16 1 d5 = 1 20%
BUX_Golden_Suole_9cp 20 1 d5 = 2 20%
BUX_Golden_Suole_9cp 24 1 d5 = 3 20%
BUX_Golden_Suole_9cp 28 1 d5 = 4 20%
BUX_Golden_Suole_9cp 32 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Suole_Rand_32_64
Item / LootList Qty Wgt Condition Chance
BUX_Golden_Suole_9cp 32 1 d9 = 1 11.11%
BUX_Golden_Suole_9cp 36 1 d9 = 2 11.11%
BUX_Golden_Suole_9cp 40 1 d9 = 3 11.11%
BUX_Golden_Suole_9cp 44 1 d9 = 4 11.11%
BUX_Golden_Suole_9cp 48 1 d9 = 5 11.11%
BUX_Golden_Suole_9cp 52 1 d9 = 6 11.11%
BUX_Golden_Suole_9cp 56 1 d9 = 7 11.11%
BUX_Golden_Suole_9cp 60 1 d9 = 8 11.11%
BUX_Golden_Suole_9cp 64 1 d9 = 9 11.11%
TOTALS - 9 - -

Silver Fenning

Currency_SilFenning_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_SilFenning_Rand_1_6 1 - Always 100%
TOTALS - 0 - -
Currency_SilFenning_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_SilFenning_Rand_1_6 1 - Always 100%
BUX_Silver_Fenning_6cp 7 1 d2 = 1 50%
↳ Currency_SilFenning_Rand_6_36 1 1 d2 = 2 50%
TOTALS - 2 - -
Currency_SilFenning_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_SilFenning_Rand_1_6 1 - Always 100%
BUX_Silver_Fenning_6cp 11 - Always 100%
↳ Currency_SilFenning_Rand_6_36 1 1 d2 = 1 50%
↳ Currency_SilFenning_Rand_6_36 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_SilFenning_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_SilFenning_Rand_1_6 1 - Always 100%
BUX_Silver_Fenning_6cp 27 - Always 100%
↳ Currency_SilFenning_Rand_6_36 1 1 d5 = 1 20%
↳ Currency_SilFenning_Rand_6_36 2 1 d5 = 2 20%
↳ Currency_SilFenning_Rand_6_36 3 1 d5 = 3 20%
↳ Currency_SilFenning_Rand_6_36 4 1 d5 = 4 20%
↳ Currency_SilFenning_Rand_6_36 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_SilFenning_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_SilFenning_Rand_1_6 1 - Always 100%
BUX_Silver_Fenning_6cp 44 - Always 100%
↳ Currency_SilFenning_Rand_36_66 1 1 d4 = 1 25%
↳ Currency_SilFenning_Rand_36_66 2 1 d4 = 2 25%
↳ Currency_SilFenning_Rand_36_66 3 1 d4 = 3 25%
↳ Currency_SilFenning_Rand_36_66 4 1 d4 = 4 25%
TOTALS - 4 - -
Currency_SilFenning_Rand_1_6
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Fenning_6cp 1 1 d6 = 1 16.67%
BUX_Silver_Fenning_6cp 2 1 d6 = 2 16.67%
BUX_Silver_Fenning_6cp 3 1 d6 = 3 16.67%
BUX_Silver_Fenning_6cp 4 1 d6 = 4 16.67%
BUX_Silver_Fenning_6cp 5 1 d6 = 5 16.67%
BUX_Silver_Fenning_6cp 6 1 d6 = 6 16.67%
TOTALS - 6 - -
Currency_SilFenning_Rand_6_36
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Fenning_6cp 6 1 d6 = 1 16.67%
BUX_Silver_Fenning_6cp 12 1 d6 = 2 16.67%
BUX_Silver_Fenning_6cp 18 1 d6 = 3 16.67%
BUX_Silver_Fenning_6cp 24 1 d6 = 4 16.67%
BUX_Silver_Fenning_6cp 30 1 d6 = 5 16.67%
BUX_Silver_Fenning_6cp 36 1 d6 = 6 16.67%
TOTALS - 6 - -
Currency_SilFenning_Rand_36_66
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Fenning_6cp 36 1 d6 = 1 16.67%
BUX_Silver_Fenning_6cp 42 1 d6 = 2 16.67%
BUX_Silver_Fenning_6cp 48 1 d6 = 3 16.67%
BUX_Silver_Fenning_6cp 54 1 d6 = 4 16.67%
BUX_Silver_Fenning_6cp 60 1 d6 = 5 16.67%
BUX_Silver_Fenning_6cp 66 1 d6 = 6 16.67%
TOTALS - 6 - -

Silver Lusce

Currency_Lusce_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_Lusce_Rand_1_5 1 1 d2 = 1 50%
↳ Currency_Lusce_Rand_1_5 2 1 d2 = 2 50%
TOTALS - 2 - -
Currency_Lusce_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Lusce_Rand_1_5 1 - Always 100%
BUX_Silver_Lusce_3cp 10 - Always 100%
↳ Currency_Lusce_Rand_5_25 1 1 d4 = 1 25%
↳ Currency_Lusce_Rand_5_25 2 1 d4 = 2 25%
↳ Currency_Lusce_Rand_5_25 3 1 d4 = 3 25%
↳ Currency_Lusce_Rand_5_25 4 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Lusce_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Lusce_Rand_1_5 1 - Always 100%
BUX_Silver_Lusce_3cp 28 - Always 100%
↳ Currency_Lusce_Rand_25_50 1 1 d3 = 1 33.33%
↳ Currency_Lusce_Rand_25_50 2 1 d3 = 2 33.33%
↳ Currency_Lusce_Rand_25_50 3 1 d3 = 3 33.33%
TOTALS - 3 - -
Currency_Lusce_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Lusce_Rand_1_5 1 - Always 100%
BUX_Silver_Lusce_3cp 60 - Always 100%
↳ Currency_Lusce_Rand_25_50 1 1 d7 = 1 14.29%
↳ Currency_Lusce_Rand_25_50 2 1 d7 = 2 14.29%
↳ Currency_Lusce_Rand_25_50 3 1 d7 = 3 14.29%
↳ Currency_Lusce_Rand_25_50 4 1 d7 = 4 14.29%
↳ Currency_Lusce_Rand_25_50 5 1 d7 = 5 14.29%
↳ Currency_Lusce_Rand_25_50 6 1 d7 = 6 14.29%
↳ Currency_Lusce_Rand_25_50 7 1 d7 = 7 14.29%
TOTALS - 7 - -
Currency_Lusce_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Lusce_Rand_1_5 1 - Always 100%
BUX_Silver_Lusce_3cp 95 - Always 100%
↳ Currency_Lusce_Rand_50_100 1 1 d4 = 1 25%
↳ Currency_Lusce_Rand_50_100 2 1 d4 = 2 25%
↳ Currency_Lusce_Rand_50_100 3 1 d4 = 3 25%
↳ Currency_Lusce_Rand_50_100 4 1 d4 = 4 25%
TOTALS - 4 - -
Currency_Lusce_Rand_1_5
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Lusce_3cp 1 1 d5 = 1 20%
BUX_Silver_Lusce_3cp 2 1 d5 = 2 20%
BUX_Silver_Lusce_3cp 3 1 d5 = 3 20%
BUX_Silver_Lusce_3cp 4 1 d5 = 4 20%
BUX_Silver_Lusce_3cp 5 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Lusce_Rand_5_25
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Lusce_3cp 5 1 d5 = 1 20%
BUX_Silver_Lusce_3cp 10 1 d5 = 2 20%
BUX_Silver_Lusce_3cp 15 1 d5 = 3 20%
BUX_Silver_Lusce_3cp 20 1 d5 = 4 20%
BUX_Silver_Lusce_3cp 25 1 d5 = 5 20%
TOTALS - 5 - -
Currency_Lusce_Rand_25_50
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Lusce_3cp 25 1 d6 = 1 16.67%
BUX_Silver_Lusce_3cp 30 1 d6 = 2 16.67%
BUX_Silver_Lusce_3cp 35 1 d6 = 3 16.67%
BUX_Silver_Lusce_3cp 40 1 d6 = 4 16.67%
BUX_Silver_Lusce_3cp 45 1 d6 = 5 16.67%
BUX_Silver_Lusce_3cp 50 1 d6 = 6 16.67%
TOTALS - 6 - -
Currency_Lusce_Rand_50_100
Item / LootList Qty Wgt Condition Chance
BUX_Silver_Lusce_3cp 50 1 d11 = 1 9.09%
BUX_Silver_Lusce_3cp 55 1 d11 = 2 9.09%
BUX_Silver_Lusce_3cp 60 1 d11 = 3 9.09%
BUX_Silver_Lusce_3cp 65 1 d11 = 4 9.09%
BUX_Silver_Lusce_3cp 70 1 d11 = 5 9.09%
BUX_Silver_Lusce_3cp 75 1 d11 = 6 9.09%
BUX_Silver_Lusce_3cp 80 1 d11 = 7 9.09%
BUX_Silver_Lusce_3cp 85 1 d11 = 8 9.09%
BUX_Silver_Lusce_3cp 90 1 d11 = 9 9.09%
BUX_Silver_Lusce_3cp 95 1 d11 = 10 9.09%
BUX_Silver_Lusce_3cp 100 1 d11 = 11 9.09%
TOTALS - 11 - -

Stalwart Boney

PX1_Currency_Boney_3_4
Item / LootList Qty Wgt Condition Chance
↳ PX1_Currency_Boney_Rand_1_5 1 - Always 100%
PX1_BUX_Stalwart_Boney_3cp 5 - Always 100%
↳ PX1_Currency_Boney_Rand_5_25 1 1 d2 = 1 50%
↳ PX1_Currency_Boney_Rand_5_25 2 1 d2 = 2 50%
TOTALS - 2 - -
PX1_Currency_Boney_Rand_1_5
Item / LootList Qty Wgt Condition Chance
PX1_BUX_Stalwart_Boney_3cp 1 1 d5 = 1 20%
PX1_BUX_Stalwart_Boney_3cp 2 1 d5 = 2 20%
PX1_BUX_Stalwart_Boney_3cp 3 1 d5 = 3 20%
PX1_BUX_Stalwart_Boney_3cp 4 1 d5 = 4 20%
PX1_BUX_Stalwart_Boney_3cp 5 1 d5 = 5 20%
TOTALS - 5 - -
PX1_Currency_Boney_Rand_5_25
Item / LootList Qty Wgt Condition Chance
PX1_BUX_Stalwart_Boney_3cp 5 1 d5 = 1 20%
PX1_BUX_Stalwart_Boney_3cp 10 1 d5 = 2 20%
PX1_BUX_Stalwart_Boney_3cp 15 1 d5 = 3 20%
PX1_BUX_Stalwart_Boney_3cp 20 1 d5 = 4 20%
PX1_BUX_Stalwart_Boney_3cp 25 1 d5 = 5 20%
TOTALS - 5 - -
PX1_Currency_Boney_Rand_25_50
Item / LootList Qty Wgt Condition Chance
PX1_BUX_Stalwart_Boney_3cp 25 1 d6 = 1 16.67%
PX1_BUX_Stalwart_Boney_3cp 30 1 d6 = 2 16.67%
PX1_BUX_Stalwart_Boney_3cp 35 1 d6 = 3 16.67%
PX1_BUX_Stalwart_Boney_3cp 40 1 d6 = 4 16.67%
PX1_BUX_Stalwart_Boney_3cp 45 1 d6 = 5 16.67%
PX1_BUX_Stalwart_Boney_3cp 50 1 d6 = 6 16.67%
TOTALS - 6 - -

Readceran Fenning

PX2_Currency_Readceran_Fenning_3_4
Item / LootList Qty Wgt Condition Chance
PX2_BUX_Readceran_Fenning_5cp 1 1 d4 = 1 25%
PX2_BUX_Readceran_Fenning_5cp 5 1 d4 = 2 25%
PX2_BUX_Readceran_Fenning_5cp 1 1 d4 = 3 25%
PX2_BUX_Readceran_Fenning_5cp 2 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Currency_Readceran_Fenning_Rand_1_5
Item / LootList Qty Wgt Condition Chance
PX2_BUX_Readceran_Fenning_5cp 1 1 d5 = 1 20%
PX2_BUX_Readceran_Fenning_5cp 2 1 d5 = 2 20%
PX2_BUX_Readceran_Fenning_5cp 3 1 d5 = 3 20%
PX2_BUX_Readceran_Fenning_5cp 4 1 d5 = 4 20%
PX2_BUX_Readceran_Fenning_5cp 5 1 d5 = 5 20%
TOTALS - 5 - -
PX2_Currency_Readceran_Fenning_Rand_5_25
Item / LootList Qty Wgt Condition Chance
PX2_BUX_Readceran_Fenning_5cp 5 1 d5 = 1 20%
PX2_BUX_Readceran_Fenning_5cp 10 1 d5 = 2 20%
PX2_BUX_Readceran_Fenning_5cp 15 1 d5 = 3 20%
PX2_BUX_Readceran_Fenning_5cp 20 1 d5 = 4 20%
PX2_BUX_Readceran_Fenning_5cp 25 1 d5 = 5 20%
TOTALS - 5 - -

Readceran Skeyt

PX2_Currency_Readceran_Skeyt_Rand_5_25
Item / LootList Qty Wgt Condition Chance
PX2_BUX_Readceran_Skeyt_1cp 5 1 d5 = 1 20%
PX2_BUX_Readceran_Skeyt_1cp 10 1 d5 = 2 20%
PX2_BUX_Readceran_Skeyt_1cp 15 1 d5 = 3 20%
PX2_BUX_Readceran_Skeyt_1cp 20 1 d5 = 4 20%
PX2_BUX_Readceran_Skeyt_1cp 25 1 d5 = 5 20%
TOTALS - 5 - -
PX2_Currency_Readceran_Skeyt_Rand_25_50
Item / LootList Qty Wgt Condition Chance
PX2_BUX_Readceran_Skeyt_1cp 25 1 d6 = 1 16.67%
PX2_BUX_Readceran_Skeyt_1cp 30 1 d6 = 2 16.67%
PX2_BUX_Readceran_Skeyt_1cp 35 1 d6 = 3 16.67%
PX2_BUX_Readceran_Skeyt_1cp 40 1 d6 = 4 16.67%
PX2_BUX_Readceran_Skeyt_1cp 45 1 d6 = 5 16.67%
PX2_BUX_Readceran_Skeyt_1cp 50 1 d6 = 6 16.67%
TOTALS - 6 - -

By region

Dyrwoodan

Dyr_Currency_1_2
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_1_2 1 5 d12 ∈ [1, 5] 41.67%
↳ Currency_Skeyt_1_2 1 2 d12 ∈ [6, 7] 16.67%
↳ Currency_SilFenning_1_2 1 2 d12 ∈ [8, 9] 16.67%
↳ Currency_Lusce_1_2 1 2 d12 ∈ [10, 11] 16.67%
↳ Currency_Suole_1_2 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Dyr_Currency_3_4
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_3_4 1 5 d17 ∈ [1, 5] 29.41%
↳ Currency_Duc_3_4 1 3 d17 ∈ [6, 8] 17.65%
↳ Currency_Skeyt_3_4 1 2 d17 ∈ [9, 10] 11.76%
↳ Currency_SilFenning_3_4 1 2 d17 ∈ [11, 12] 11.76%
↳ Currency_GoldScelling_3_4 1 1 d17 = 13 5.88%
↳ Currency_Lusce_3_4 1 2 d17 ∈ [14, 15] 11.76%
↳ Currency_Suole_3_4 1 1 d17 = 16 5.88%
↳ Currency_Oble_3_4 1 1 d17 = 17 5.88%
TOTALS - 17 - -
Dyr_Currency_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_5_6 1 5 d17 ∈ [1, 5] 29.41%
↳ Currency_Duc_5_6 1 3 d17 ∈ [6, 8] 17.65%
↳ Currency_Skeyt_5_6 1 2 d17 ∈ [9, 10] 11.76%
↳ Currency_SilFenning_5_6 1 2 d17 ∈ [11, 12] 11.76%
↳ Currency_GoldScelling_5_6 1 1 d17 = 13 5.88%
↳ Currency_Lusce_5_6 1 2 d17 ∈ [14, 15] 11.76%
↳ Currency_Suole_5_6 1 1 d17 = 16 5.88%
↳ Currency_Oble_5_6 1 1 d17 = 17 5.88%
TOTALS - 17 - -
Dyr_Currency_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_7_8 1 5 d17 ∈ [1, 5] 29.41%
↳ Currency_Duc_7_8 1 3 d17 ∈ [6, 8] 17.65%
↳ Currency_Skeyt_7_8 1 2 d17 ∈ [9, 10] 11.76%
↳ Currency_SilFenning_7_8 1 2 d17 ∈ [11, 12] 11.76%
↳ Currency_GoldScelling_7_8 1 1 d17 = 13 5.88%
↳ Currency_Lusce_7_8 1 2 d17 ∈ [14, 15] 11.76%
↳ Currency_Suole_7_8 1 1 d17 = 16 5.88%
↳ Currency_Oble_7_8 1 1 d17 = 17 5.88%
TOTALS - 17 - -
Dyr_Currency_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_9_10 1 5 d17 ∈ [1, 5] 29.41%
↳ Currency_Duc_9_10 1 3 d17 ∈ [6, 8] 17.65%
↳ Currency_Skeyt_9_10 1 2 d17 ∈ [9, 10] 11.76%
↳ Currency_SilFenning_9_10 1 2 d17 ∈ [11, 12] 11.76%
↳ Currency_GoldScelling_9_10 1 1 d17 = 13 5.88%
↳ Currency_Lusce_9_10 1 2 d17 ∈ [14, 15] 11.76%
↳ Currency_Suole_9_10 1 1 d17 = 16 5.88%
↳ Currency_Oble_9_10 1 1 d17 = 17 5.88%
TOTALS - 17 - -

Twin Elms

TE_Currency_5_6
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_5_6 1 5 d9 ∈ [1, 5] 55.56%
↳ Currency_Pand_5_6 1 3 d9 ∈ [6, 8] 33.33%
↳ Currency_Duc_5_6 1 1 d9 = 9 11.11%
TOTALS - 9 - -
TE_Currency_7_8
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_7_8 1 5 d9 ∈ [1, 5] 55.56%
↳ Currency_Pand_7_8 1 3 d9 ∈ [6, 8] 33.33%
↳ Currency_Duc_7_8 1 1 d9 = 9 11.11%
TOTALS - 9 - -
TE_Currency_9_10
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_9_10 1 5 d9 ∈ [1, 5] 55.56%
↳ Currency_Pand_9_10 1 3 d9 ∈ [6, 8] 33.33%
↳ Currency_Duc_9_10 1 1 d9 = 9 11.11%
TOTALS - 9 - -
TE_Currency_11_12
Item / LootList Qty Wgt Condition Chance
↳ Currency_Awld_11_12 1 5 d9 ∈ [1, 5] 55.56%
↳ Currency_Pand_11_12 1 3 d9 ∈ [6, 8] 33.33%
↳ Currency_Duc_11_12 1 1 d9 = 9 11.11%
TOTALS - 9 - -

NPC currency

Currency_NPC_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_3_4 1 1 d8 = 1 12.5%
↳ Currency_Duc_3_4 1 1 d8 = 2 12.5%
↳ Currency_Skeyt_3_4 1 1 d8 = 3 12.5%
↳ Currency_SilFenning_3_4 1 1 d8 = 4 12.5%
↳ Currency_GoldScelling_3_4 1 1 d8 = 5 12.5%
↳ Currency_Lusce_3_4 1 1 d8 = 6 12.5%
↳ Currency_Suole_3_4 1 1 d8 = 7 12.5%
↳ Currency_Oble_3_4 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Currency_NPC_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_1_2 1 1 d5 = 1 20%
↳ Currency_Skeyt_1_2 1 1 d5 = 2 20%
↳ Currency_SilFenning_1_2 1 1 d5 = 3 20%
↳ Currency_Lusce_1_2 1 1 d5 = 4 20%
↳ Currency_Suole_1_2 1 1 d5 = 5 20%
TOTALS - 5 - -
Currency_NPC_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_5_6 1 1 d9 = 1 11.11%
↳ Currency_Duc_5_6 1 1 d9 = 2 11.11%
↳ Currency_Skeyt_5_6 1 1 d9 = 3 11.11%
↳ Currency_SilFenning_5_6 1 1 d9 = 4 11.11%
↳ Currency_GoldScelling_5_6 1 1 d9 = 5 11.11%
↳ Currency_Lusce_5_6 1 1 d9 = 6 11.11%
↳ Currency_Suole_5_6 1 1 d9 = 7 11.11%
↳ Currency_Oble_5_6 1 1 d9 = 8 11.11%
↳ Currency_Awld_5_6 1 1 d9 = 9 11.11%
TOTALS - 9 - -
Currency_NPC_TE_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_3_4 1 1 d2 = 1 50%
↳ Currency_Awld_3_4 1 1 d2 = 2 50%
TOTALS - 2 - -
Currency_NPC_TE_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_1_2 1 1 d2 = 1 50%
↳ Currency_Awld_1_2 1 1 d2 = 2 50%
TOTALS - 2 - -
Currency_NPC_TE_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_Pand_5_6 1 1 d2 = 1 50%
↳ Currency_Awld_5_6 1 1 d2 = 2 50%
TOTALS - 2 - -

Armor

By quality

Armor
Item / LootList Qty Wgt Condition Chance
Breastplate_Armor 1 1 d12 = 1 8.33%
Brigandine_Armor 1 1 d12 = 2 8.33%
Robe_Armor 1 1 d12 = 3 8.33%
Hide_Armor 1 1 d12 = 4 8.33%
Leather_Armor 1 1 d12 = 5 8.33%
Leather_Armor02 1 1 d12 = 6 8.33%
Leather_Armor03 1 1 d12 = 7 8.33%
Mail_Armor 1 1 d12 = 8 8.33%
Scale_Armor 1 1 d12 = 9 8.33%
Padded_Armor 1 1 d12 = 10 8.33%
Padded_Armor_02 1 1 d12 = 11 8.33%
Scale_Armor 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Armor_Fine
Item / LootList Qty Wgt Condition Chance
Breastplate_Armor_Fine 1 1 d9 = 1 11.11%
Brigandine_Armor_Fine 1 1 d9 = 2 11.11%
Robe_Armor_Fine 1 1 d9 = 3 11.11%
Hide_Armor_Fine 1 1 d9 = 4 11.11%
Leather_Armor_Fine 1 1 d9 = 5 11.11%
Mail_Armor_Fine 1 1 d9 = 6 11.11%
Padded_Armor_Fine 1 1 d9 = 7 11.11%
Plate_Armor 1 1 d9 = 8 11.11%
Scale_Armor_Fine 1 1 d9 = 9 11.11%
TOTALS - 9 - -
Armor_Exceptional
Item / LootList Qty Wgt Condition Chance
Breastplate_Armor_Exceptional 1 1 d9 = 1 11.11%
Brigandine_Armor_Exceptional 1 1 d9 = 2 11.11%
Robe_Armor_Exceptional 1 1 d9 = 3 11.11%
Hide_Armor_Exceptional 1 1 d9 = 4 11.11%
Leather_Armor_Exceptional 1 1 d9 = 5 11.11%
Mail_Armor_Exceptional 1 1 d9 = 6 11.11%
Padded_Armor_Exceptional 1 1 d9 = 7 11.11%
Plate_Armor_Fine 1 1 d9 = 8 11.11%
Scale_Armor_Exceptional 1 1 d9 = 9 11.11%
TOTALS - 9 - -

By region

Dyrwoodan

Dyr_Armor_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Armor_1_2_50 1 - Always 100%
↳ Gem_1_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Armor_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Armor_3_4_50 1 - Always 100%
↳ Gem_3_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Armor_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Armor_5_6_50 1 - Always 100%
↳ Gem_5_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Armor_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Rand_Armor_7_8_50 1 - Always 100%
↳ Gem_7_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Armor_9_10
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_9_10 1 - Always 100%
↳ Rand_Armor_9_10_50 1 - Always 100%
↳ Gem_9_50 1 - Always 100%
TOTALS - 0 - -

Engwithan

Engw_Armor_11_12
Item / LootList Qty Wgt Condition Chance
↳ Gem_12_100 1 - Always 100%
↳ Rand_Armor_11_12_50 1 - Always 100%
TOTALS - 0 - -
Engw_Armor_3_4
Item / LootList Qty Wgt Condition Chance
↳ Gem_3_100 1 - Always 100%
↳ Rand_Armor_3_4_50 1 - Always 100%
TOTALS - 0 - -
Engw_Armor_5_6
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 - Always 100%
↳ Rand_Armor_5_6_50 1 - Always 100%
TOTALS - 0 - -
Engw_Armor_7_8
Item / LootList Qty Wgt Condition Chance
↳ Gem_7_100 1 - Always 100%
↳ Rand_Armor_7_8_50 1 - Always 100%
TOTALS - 0 - -
Engw_Armor_9_10
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 - Always 100%
↳ Rand_Armor_9_10_50 1 - Always 100%
TOTALS - 0 - -

Twin Elms

TE_Armor_5_6
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_5_6 1 - Always 100%
↳ Rand_Armor_5_6_50 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
TE_Armor_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Rand_Armor_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
TE_Armor_9_10
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_9_10 1 - Always 100%
↳ Rand_Armor_9_10_50 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -

Random

Rand_Armor_1_2_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 1 d1 = 1 100%
TOTALS - 1 - -
Rand_Armor_1_2_50
Item / LootList Qty Wgt Condition Chance
- 1 1 d2 = 1 50%
↳ Armor 1 1 d2 = 2 50%
TOTALS - 2 - -
Rand_Armor_3_4_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 5 d6 ∈ [1, 5] 83.33%
↳ Armor_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Rand_Armor_3_4_50
Item / LootList Qty Wgt Condition Chance
- 1 6 d12 ∈ [1, 6] 50%
↳ Armor 1 5 d12 ∈ [7, 11] 41.67%
↳ Armor_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Armor_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 5 d6 ∈ [1, 5] 83.33%
↳ Armor_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Rand_Armor_5_6_50
Item / LootList Qty Wgt Condition Chance
- 1 6 d12 ∈ [1, 6] 50%
↳ Armor 1 5 d12 ∈ [7, 11] 41.67%
↳ Armor_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Armor_7_8_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 10 d16 ∈ [1, 10] 62.5%
↳ Armor_Fine 1 5 d16 ∈ [11, 15] 31.25%
↳ Armor_Exceptional 1 1 d16 = 16 6.25%
TOTALS - 16 - -
Rand_Armor_7_8_50
Item / LootList Qty Wgt Condition Chance
- 1 16 d32 ∈ [1, 16] 50%
↳ Armor 1 10 d32 ∈ [17, 26] 31.25%
↳ Armor_Fine 1 5 d32 ∈ [27, 31] 15.63%
↳ Armor_Exceptional 1 1 d32 = 32 3.13%
TOTALS - 32 - -
Rand_Armor_9_10_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 10 d16 ∈ [1, 10] 62.5%
↳ Armor_Fine 1 5 d16 ∈ [11, 15] 31.25%
↳ Armor_Exceptional 1 1 d16 = 16 6.25%
TOTALS - 16 - -
Rand_Armor_9_10_50
Item / LootList Qty Wgt Condition Chance
- 1 16 d32 ∈ [1, 16] 50%
↳ Armor 1 10 d32 ∈ [17, 26] 31.25%
↳ Armor_Fine 1 5 d32 ∈ [27, 31] 15.63%
↳ Armor_Exceptional 1 1 d32 = 32 3.13%
TOTALS - 32 - -
Rand_Armor_11_12_50
Item / LootList Qty Wgt Condition Chance
- 1 11 d22 ∈ [1, 11] 50%
↳ Armor 1 6 d22 ∈ [12, 17] 27.27%
↳ Armor_Fine 1 3 d22 ∈ [18, 20] 13.64%
↳ Armor_Exceptional 1 1 d22 = 21 4.55%
Plate_Armor_Exceptional 1 1 d22 = 22 4.55%
TOTALS - 22 - -
Rand_Armor_11_12_100
Item / LootList Qty Wgt Condition Chance
↳ Armor 1 6 d11 ∈ [1, 6] 54.55%
↳ Armor_Fine 1 3 d11 ∈ [7, 9] 27.27%
↳ Armor_Exceptional 1 1 d11 = 10 9.09%
Plate_Armor_Exceptional 1 1 d11 = 11 9.09%
TOTALS - 11 - -

Armor racks

Rack_Armor_1_2
Item / LootList Qty Wgt Condition Chance
↳ Rand_Armor_1_2_100 1 - Always 100%
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -
Rack_Armor_11_12
Item / LootList Qty Wgt Condition Chance
↳ Rand_Armor_11_12_100 1 - Always 100%
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -
Rack_Armor_3_4
Item / LootList Qty Wgt Condition Chance
↳ Rand_Armor_3_4_100 1 - Always 100%
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -
Rack_Armor_5_6
Item / LootList Qty Wgt Condition Chance
↳ Rand_Armor_5_6_100 1 - Always 100%
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -
Rack_Armor_7_8
Item / LootList Qty Wgt Condition Chance
↳ Rand_Armor_7_8_100 1 - Always 100%
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -

Weapons

Weapon_All
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Lg 1 1 d6 = 1 16.67%
↳ Weapon_Melee_Med 1 1 d6 = 2 16.67%
↳ Weapon_Melee_Sm 1 1 d6 = 3 16.67%
↳ Weapon_Ranged_Lg 1 1 d6 = 4 16.67%
↳ Weapon_Ranged_Med 1 1 d6 = 5 16.67%
↳ Weapon_Ranged_Sm 1 1 d6 = 6 16.67%
TOTALS - 6 - -

By quality

Normal

Weapon_Melee_Lg
Item / LootList Qty Wgt Condition Chance
Great_Sword 1 1 d6 = 1 16.67%
Pollaxe01 1 1 d6 = 2 16.67%
Spear 1 1 d6 = 3 16.67%
Pike 1 1 d6 = 4 16.67%
Morning_Star01 1 1 d6 = 5 16.67%
Quarterstaff 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Weapon_Melee_Med
Item / LootList Qty Wgt Condition Chance
Sabre 1 1 d8 = 1 12.5%
Battle_Axe 1 1 d8 = 2 12.5%
Sword 1 1 d8 = 3 12.5%
Estoc 1 1 d8 = 4 12.5%
Rapier 1 1 d8 = 5 12.5%
Mace 1 1 d8 = 6 12.5%
Flail 1 1 d8 = 7 12.5%
War_Hammer 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Weapon_Melee_Sm
Item / LootList Qty Wgt Condition Chance
Dagger 1 1 d4 = 1 25%
Hatchet 1 1 d4 = 2 25%
Stiletto 1 1 d4 = 3 25%
Club 1 1 d4 = 4 25%
TOTALS - 4 - -
Weapon_Ranged_Lg
Item / LootList Qty Wgt Condition Chance
War_Bow 1 1 d2 = 1 50%
Arbalest 1 1 d2 = 2 50%
TOTALS - 2 - -
Weapon_Ranged_Med
Item / LootList Qty Wgt Condition Chance
Hunting_Bow 1 1 d2 = 1 50%
Crossbow 1 1 d2 = 2 50%
TOTALS - 2 - -
Weapon_Ranged_Sm
Item / LootList Qty Wgt Condition Chance
Wand 1 1 d3 = 1 33.33%
Rod 1 1 d3 = 2 33.33%
Sceptre 1 1 d3 = 3 33.33%
TOTALS - 3 - -

Fine

Weapon_All_Fine
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Lg_Fine 1 1 d6 = 1 16.67%
↳ Weapon_Melee_Med_Fine 1 1 d6 = 2 16.67%
↳ Weapon_Melee_Sm_Fine 1 1 d6 = 3 16.67%
↳ Weapon_Ranged_Lg_Fine 1 1 d6 = 4 16.67%
↳ Weapon_Ranged_Med_Fine 1 1 d6 = 5 16.67%
↳ Weapon_Ranged_Sm_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Weapon_Fine_1h_Crush
Item / LootList Qty Wgt Condition Chance
Club_Fine 1 1 d4 = 1 25%
Flail_Fine 1 1 d4 = 2 25%
Mace_Fine 1 1 d4 = 3 25%
War_Hammer_Fine 1 1 d4 = 4 25%
TOTALS - 4 - -
Weapon_Fine_2h_Crush
Item / LootList Qty Wgt Condition Chance
Morning_Star_Fine 1 1 d3 = 1 33.33%
Pollaxe_Fine 1 1 d3 = 2 33.33%
Quarterstaff_Fine 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Fine_2h_Pierce
Item / LootList Qty Wgt Condition Chance
Estoc_Fine 1 1 d3 = 1 33.33%
Great_Sword_Fine 1 1 d3 = 2 33.33%
Pike_Fine 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Fine_2h_Slash
Item / LootList Qty Wgt Condition Chance
Great_Sword_Fine 1 1 d2 = 1 50%
Pollaxe_Fine 1 1 d2 = 2 50%
TOTALS - 2 - -
Weapon_Fine_Bow
Item / LootList Qty Wgt Condition Chance
Hunting_Bow_Fine 1 1 d2 = 1 50%
War_Bow_Fine 1 1 d2 = 2 50%
TOTALS - 2 - -
Weapon_Fine_Crossbow
Item / LootList Qty Wgt Condition Chance
Crossbow_Fine 1 1 d2 = 1 50%
Arbalest_Fine 1 1 d2 = 2 50%
TOTALS - 2 - -
Weapon_Melee_Lg_Fine
Item / LootList Qty Wgt Condition Chance
Great_Sword_Fine 1 1 d6 = 1 16.67%
Pollaxe_Fine 1 1 d6 = 2 16.67%
Spear_Fine 1 1 d6 = 3 16.67%
Pike_Fine 1 1 d6 = 4 16.67%
Morning_Star_Fine 1 1 d6 = 5 16.67%
Quarterstaff_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Weapon_Melee_Med_Fine
Item / LootList Qty Wgt Condition Chance
Sabre_Fine 1 1 d8 = 1 12.5%
Battle_Axe_Fine 1 1 d8 = 2 12.5%
Sword_Fine 1 1 d8 = 3 12.5%
Estoc_Fine 1 1 d8 = 4 12.5%
Rapier_Fine 1 1 d8 = 5 12.5%
Mace_Fine 1 1 d8 = 6 12.5%
Flail_Fine 1 1 d8 = 7 12.5%
War_Hammer_Fine 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Weapon_Melee_Sm_Fine
Item / LootList Qty Wgt Condition Chance
Dagger_Fine 1 1 d4 = 1 25%
Hatchet_Fine 1 1 d4 = 2 25%
Stiletto_Fine 1 1 d4 = 3 25%
Club_Fine 1 1 d4 = 4 25%
TOTALS - 4 - -
Weapon_Ranged_Lg_Fine
Item / LootList Qty Wgt Condition Chance
War_Bow_Fine 1 1 d3 = 1 33.33%
Arbalest_Fine 1 1 d3 = 2 33.33%
Arquebus 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Ranged_Med_Fine
Item / LootList Qty Wgt Condition Chance
Hunting_Bow_Fine 1 1 d3 = 1 33.33%
Crossbow_Fine 1 1 d3 = 2 33.33%
Blunderbuss 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Ranged_Sm_Fine
Item / LootList Qty Wgt Condition Chance
Wand_Fine 1 1 d4 = 1 25%
Rod_Fine 1 1 d4 = 2 25%
Sceptre_Fine 1 1 d4 = 3 25%
Pistol 1 1 d4 = 4 25%
TOTALS - 4 - -

Exceptional

Weapon_All_Exceptional
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Lg_Exceptional 1 1 d6 = 1 16.67%
↳ Weapon_Melee_Med_Exceptional 1 1 d6 = 2 16.67%
↳ Weapon_Melee_Sm_Exceptional 1 1 d6 = 3 16.67%
↳ Weapon_Ranged_Lg_Exceptional 1 1 d6 = 4 16.67%
↳ Weapon_Ranged_Med_Exceptional 1 1 d6 = 5 16.67%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Weapon_Melee_Lg_Exceptional
Item / LootList Qty Wgt Condition Chance
Great_Sword_Exceptional 1 1 d6 = 1 16.67%
Pollaxe_Exceptional 1 1 d6 = 2 16.67%
Spear_Exceptional 1 1 d6 = 3 16.67%
Pike_Exceptional 1 1 d6 = 4 16.67%
Morning_Star_Exceptional 1 1 d6 = 5 16.67%
Quarterstaff_Exceptional 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Weapon_Melee_Med_Exceptional
Item / LootList Qty Wgt Condition Chance
Sabre_Exceptional 1 1 d8 = 1 12.5%
Battle_Axe_Exceptional 1 1 d8 = 2 12.5%
Sword_Exceptional 1 1 d8 = 3 12.5%
Estoc_Exceptional 1 1 d8 = 4 12.5%
Rapier_Exceptional 1 1 d8 = 5 12.5%
Mace_Exceptional 1 1 d8 = 6 12.5%
Flail_Exceptional 1 1 d8 = 7 12.5%
War_Hammer_Exceptional 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Weapon_Melee_Sm_Exceptional
Item / LootList Qty Wgt Condition Chance
Dagger_Exceptional 1 1 d4 = 1 25%
Hatchet_Exceptional 1 1 d4 = 2 25%
Stiletto_Exceptional 1 1 d4 = 3 25%
Club_Exceptional 1 1 d4 = 4 25%
TOTALS - 4 - -
Weapon_Ranged_Lg_Exceptional
Item / LootList Qty Wgt Condition Chance
War_Bow_Exceptional 1 1 d3 = 1 33.33%
Arbalest_Exceptional 1 1 d3 = 2 33.33%
Arquebus_Fine 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Ranged_Med_Exceptional
Item / LootList Qty Wgt Condition Chance
Hunting_Bow_Exceptional 1 1 d3 = 1 33.33%
Crossbow_Exceptional 1 1 d3 = 2 33.33%
Blunderbuss_Fine 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Weapon_Ranged_Sm_Exceptional
Item / LootList Qty Wgt Condition Chance
Wand_Exceptional 1 1 d4 = 1 25%
Rod_Exceptional 1 1 d4 = 2 25%
Sceptre_Exceptional 1 1 d4 = 3 25%
Pistol_Fine 1 1 d4 = 4 25%
TOTALS - 4 - -

By region

Dyrwoodan

Dyr_Lg_Weapons_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Weapon_Lg_1_2_50 1 - Always 100%
↳ Gem_2_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Lg_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Weapon_Lg_3_4_50 1 - Always 100%
↳ Gem_3_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Lg_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Lg_5_6_50 1 - Always 100%
↳ Gem_5_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Lg_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Lg_7_8_50 1 - Always 100%
↳ Gem_7_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Med_Weapons_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Weapon_Med_1_2_50 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Med_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Weapon_Med_3_4_50 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Med_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Med_5_6_50 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Med_Weapons_5_6_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Med_5_6_100 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Med_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Med_7_8_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Sm_Weapons_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Weapon_Sm_1_2_50 1 - Always 100%
↳ Gem_1_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Sm_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Weapon_Sm_3_4_50 1 - Always 100%
↳ Gem_3_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Sm_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Sm_5_6_50 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Sm_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Sm_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -

Engwithan

Engw_Lg_Weapons_11_12
Item / LootList Qty Wgt Condition Chance
↳ Gem_12_100 1 - Always 100%
↳ Rand_Weapon_Lg_11_12_50 1 - Always 100%
TOTALS - 0 - -
Engw_Lg_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Gem_3_100 1 - Always 100%
↳ Rand_Weapon_Lg_3_4_50 1 - Always 100%
TOTALS - 0 - -
Engw_Lg_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 - Always 100%
↳ Rand_Weapon_Lg_5_6_50 1 - Always 100%
TOTALS - 0 - -
Engw_Lg_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 - Always 100%
↳ Rand_Weapon_Lg_9_10_50 1 - Always 100%
TOTALS - 0 - -
Engw_Med_Weapons_11_12
Item / LootList Qty Wgt Condition Chance
↳ Gem_12_100 1 - Always 100%
↳ Rand_Weapon_Med_11_12_50 1 - Always 100%
TOTALS - 0 - -
Engw_Med_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Gem_3_100 1 - Always 100%
↳ Rand_Weapon_Med_3_4_50 1 - Always 100%
TOTALS - 0 - -
Engw_Med_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 - Always 100%
↳ Rand_Weapon_Med_5_6_50 1 - Always 100%
TOTALS - 0 - -
Engw_Med_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 - Always 100%
↳ Rand_Weapon_Med_9_10_50 1 - Always 100%
TOTALS - 0 - -
Engw_Sm_Weapons_11_12
Item / LootList Qty Wgt Condition Chance
↳ Gem_12_100 1 - Always 100%
↳ Rand_Weapon_Sm_11_12_50 1 - Always 100%
TOTALS - 0 - -
Engw_Sm_Weapons_3_4
Item / LootList Qty Wgt Condition Chance
↳ Gem_3_100 1 - Always 100%
↳ Rand_Weapon_Sm_3_4_50 1 - Always 100%
TOTALS - 0 - -
Engw_Sm_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 - Always 100%
↳ Rand_Weapon_Sm_5_6_50 1 - Always 100%
TOTALS - 0 - -
Engw_Sm_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 - Always 100%
↳ Rand_Weapon_Sm_9_10_50 1 - Always 100%
TOTALS - 0 - -

Twin Elms

TE_Lg_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Lg_5_6_50 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
TE_Lg_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Lg_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
TE_Lg_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_9_10 1 - Always 100%
↳ Rand_Weapon_Lg_9_10_50 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -
TE_Med_Weapons_5_6
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_5_6 1 - Always 100%
↳ Rand_Weapon_Med_5_6_50 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
TE_Med_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Med_7_8_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -
TE_Med_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_9_10 1 - Always 100%
↳ Rand_Weapon_Med_9_10_50 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_10 1 - Always 100%
TOTALS - 0 - -
TE_Sm_Weapons_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Rand_Weapon_Sm_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
TE_Sm_Weapons_9_10
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_9_10 1 - Always 100%
↳ Rand_Weapon_Sm_9_10_50 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -

Random

Rand_Weapon_Lg_1_2_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Weapon_Melee_Lg 1 1 d4 = 3 25%
↳ Weapon_Ranged_Lg 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Weapon_Lg_3_4_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Lg 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Lg 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Lg_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Lg_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Lg_3_4_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Lg 1 5 d12 ∈ [1, 5] 41.67%
↳ Weapon_Ranged_Lg 1 5 d12 ∈ [6, 10] 41.67%
↳ Weapon_Melee_Lg_Fine 1 1 d12 = 11 8.33%
↳ Weapon_Ranged_Lg_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Weapon_Lg_5_6_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Lg 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Lg 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Lg_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Lg_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Lg_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Lg 1 5 d12 ∈ [1, 5] 41.67%
↳ Weapon_Ranged_Lg 1 5 d12 ∈ [6, 10] 41.67%
↳ Weapon_Melee_Lg_Fine 1 1 d12 = 11 8.33%
↳ Weapon_Ranged_Lg_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Weapon_Lg_7_8_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d64 ∈ [1, 32] 50%
↳ Weapon_Melee_Lg 1 10 d64 ∈ [33, 42] 15.63%
↳ Weapon_Ranged_Lg 1 10 d64 ∈ [43, 52] 15.63%
↳ Weapon_Melee_Lg_Fine 1 5 d64 ∈ [53, 57] 7.81%
↳ Weapon_Ranged_Lg_Fine 1 5 d64 ∈ [58, 62] 7.81%
↳ Weapon_Melee_Lg_Exceptional 1 1 d64 = 63 1.56%
↳ Weapon_Ranged_Lg_Exceptional 1 1 d64 = 64 1.56%
TOTALS - 64 - -
Rand_Weapon_Lg_9_10_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d64 ∈ [1, 32] 50%
↳ Weapon_Melee_Lg 1 10 d64 ∈ [33, 42] 15.63%
↳ Weapon_Ranged_Lg 1 10 d64 ∈ [43, 52] 15.63%
↳ Weapon_Melee_Lg_Fine 1 5 d64 ∈ [53, 57] 7.81%
↳ Weapon_Ranged_Lg_Fine 1 5 d64 ∈ [58, 62] 7.81%
↳ Weapon_Melee_Lg_Exceptional 1 1 d64 = 63 1.56%
↳ Weapon_Ranged_Lg_Exceptional 1 1 d64 = 64 1.56%
TOTALS - 64 - -
Rand_Weapon_Lg_11_12_50
Item / LootList Qty Wgt Condition Chance
- 1 21 d42 ∈ [1, 21] 50%
↳ Weapon_Melee_Lg 1 6 d42 ∈ [22, 27] 14.29%
↳ Weapon_Ranged_Lg 1 6 d42 ∈ [28, 33] 14.29%
↳ Weapon_Melee_Lg_Fine 1 3 d42 ∈ [34, 36] 7.14%
↳ Weapon_Ranged_Lg_Fine 1 3 d42 ∈ [37, 39] 7.14%
↳ Weapon_Melee_Lg_Exceptional 1 1 d42 = 40 2.38%
↳ Weapon_Ranged_Lg_Exceptional 1 1 d42 = 41 2.38%
Arquebus_Exceptional 1 1 d42 = 42 2.38%
TOTALS - 42 - -
Rand_Weapon_Med_1_2_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Weapon_Melee_Med 1 1 d4 = 3 25%
↳ Weapon_Ranged_Med 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Weapon_Med_1_2_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Med 1 1 d2 = 1 50%
↳ Weapon_Ranged_Med 1 1 d2 = 2 50%
TOTALS - 2 - -
Rand_Weapon_Med_3_4_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Med 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Med 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Med_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Med_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Med_5_6_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Med 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Med 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Med_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Med_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Med_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Med 1 5 d12 ∈ [1, 5] 41.67%
↳ Weapon_Ranged_Med 1 5 d12 ∈ [6, 10] 41.67%
↳ Weapon_Melee_Med_Fine 1 1 d12 = 11 8.33%
↳ Weapon_Ranged_Med_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Weapon_Med_7_8_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d64 ∈ [1, 32] 50%
↳ Weapon_Melee_Med 1 10 d64 ∈ [33, 42] 15.63%
↳ Weapon_Ranged_Med 1 10 d64 ∈ [43, 52] 15.63%
↳ Weapon_Melee_Med_Fine 1 5 d64 ∈ [53, 57] 7.81%
↳ Weapon_Ranged_Med_Fine 1 5 d64 ∈ [58, 62] 7.81%
↳ Weapon_Melee_Med_Exceptional 1 1 d64 = 63 1.56%
↳ Weapon_Ranged_Med_Exceptional 1 1 d64 = 64 1.56%
TOTALS - 64 - -
Rand_Weapon_Med_9_10_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d64 ∈ [1, 32] 50%
↳ Weapon_Melee_Med 1 10 d64 ∈ [33, 42] 15.63%
↳ Weapon_Ranged_Med 1 10 d64 ∈ [43, 52] 15.63%
↳ Weapon_Melee_Med_Fine 1 5 d64 ∈ [53, 57] 7.81%
↳ Weapon_Ranged_Med_Fine 1 5 d64 ∈ [58, 62] 7.81%
↳ Weapon_Melee_Med_Exceptional 1 1 d64 = 63 1.56%
↳ Weapon_Ranged_Med_Exceptional 1 1 d64 = 64 1.56%
TOTALS - 64 - -
Rand_Weapon_Med_9_10_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Med 1 10 d32 ∈ [1, 10] 31.25%
↳ Weapon_Ranged_Med 1 10 d32 ∈ [11, 20] 31.25%
↳ Weapon_Melee_Med_Fine 1 5 d32 ∈ [21, 25] 15.63%
↳ Weapon_Ranged_Med_Fine 1 5 d32 ∈ [26, 30] 15.63%
↳ Weapon_Melee_Med_Exceptional 1 1 d32 = 31 3.13%
↳ Weapon_Ranged_Med_Exceptional 1 1 d32 = 32 3.13%
TOTALS - 32 - -
Rand_Weapon_Med_11_12_50
Item / LootList Qty Wgt Condition Chance
- 1 21 d42 ∈ [1, 21] 50%
↳ Weapon_Melee_Med 1 6 d42 ∈ [22, 27] 14.29%
↳ Weapon_Ranged_Med 1 6 d42 ∈ [28, 33] 14.29%
↳ Weapon_Melee_Med_Fine 1 3 d42 ∈ [34, 36] 7.14%
↳ Weapon_Ranged_Med_Fine 1 3 d42 ∈ [37, 39] 7.14%
↳ Weapon_Melee_Med_Exceptional 1 1 d42 = 40 2.38%
↳ Weapon_Ranged_Med_Exceptional 1 1 d42 = 41 2.38%
Blunderbuss_Exceptional 1 1 d42 = 42 2.38%
TOTALS - 42 - -
Rand_Weapon_Sm_1_2_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Weapon_Melee_Sm 1 1 d4 = 3 25%
↳ Weapon_Ranged_Sm 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Weapon_Sm_3_4_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Sm 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Sm 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Sm_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Sm_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Sm_3_4_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Sm 1 5 d12 ∈ [1, 5] 41.67%
↳ Weapon_Ranged_Sm 1 5 d12 ∈ [6, 10] 41.67%
↳ Weapon_Melee_Sm_Fine 1 1 d12 = 11 8.33%
↳ Weapon_Ranged_Sm_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Weapon_Sm_5_6_50
Item / LootList Qty Wgt Condition Chance
- 1 12 d24 ∈ [1, 12] 50%
↳ Weapon_Melee_Sm 1 5 d24 ∈ [13, 17] 20.83%
↳ Weapon_Ranged_Sm 1 5 d24 ∈ [18, 22] 20.83%
↳ Weapon_Melee_Sm_Fine 1 1 d24 = 23 4.17%
↳ Weapon_Ranged_Sm_Fine 1 1 d24 = 24 4.17%
TOTALS - 24 - -
Rand_Weapon_Sm_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Sm 1 5 d12 ∈ [1, 5] 41.67%
↳ Weapon_Ranged_Sm 1 5 d12 ∈ [6, 10] 41.67%
↳ Weapon_Melee_Sm_Fine 1 1 d12 = 11 8.33%
↳ Weapon_Ranged_Sm_Fine 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Weapon_Sm_7_8_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d38 ∈ [1, 32] 84.21%
↳ Weapon_Melee_Sm 1 1 d38 = 33 2.63%
↳ Weapon_Ranged_Sm 1 1 d38 = 34 2.63%
↳ Weapon_Melee_Sm_Fine 1 1 d38 = 35 2.63%
↳ Weapon_Ranged_Sm_Fine 1 1 d38 = 36 2.63%
↳ Weapon_Melee_Sm_Exceptional 1 1 d38 = 37 2.63%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d38 = 38 2.63%
TOTALS - 38 - -
Rand_Weapon_Sm_7_8_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Sm 1 10 d32 ∈ [1, 10] 31.25%
↳ Weapon_Ranged_Sm 1 10 d32 ∈ [11, 20] 31.25%
↳ Weapon_Melee_Sm_Fine 1 5 d32 ∈ [21, 25] 15.63%
↳ Weapon_Ranged_Sm_Fine 1 5 d32 ∈ [26, 30] 15.63%
↳ Weapon_Melee_Sm_Exceptional 1 1 d32 = 31 3.13%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d32 = 32 3.13%
TOTALS - 32 - -
Rand_Weapon_Sm_9_10_50
Item / LootList Qty Wgt Condition Chance
- 1 32 d38 ∈ [1, 32] 84.21%
↳ Weapon_Melee_Sm 1 1 d38 = 33 2.63%
↳ Weapon_Ranged_Sm 1 1 d38 = 34 2.63%
↳ Weapon_Melee_Sm_Fine 1 1 d38 = 35 2.63%
↳ Weapon_Ranged_Sm_Fine 1 1 d38 = 36 2.63%
↳ Weapon_Melee_Sm_Exceptional 1 1 d38 = 37 2.63%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d38 = 38 2.63%
TOTALS - 38 - -
Rand_Weapon_Sm_9_10_100
Item / LootList Qty Wgt Condition Chance
↳ Weapon_Melee_Sm 1 10 d32 ∈ [1, 10] 31.25%
↳ Weapon_Ranged_Sm 1 10 d32 ∈ [11, 20] 31.25%
↳ Weapon_Melee_Sm_Fine 1 5 d32 ∈ [21, 25] 15.63%
↳ Weapon_Ranged_Sm_Fine 1 5 d32 ∈ [26, 30] 15.63%
↳ Weapon_Melee_Sm_Exceptional 1 1 d32 = 31 3.13%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d32 = 32 3.13%
TOTALS - 32 - -
Rand_Weapon_Sm_11_12_50
Item / LootList Qty Wgt Condition Chance
- 1 21 d42 ∈ [1, 21] 50%
↳ Weapon_Melee_Sm 1 6 d42 ∈ [22, 27] 14.29%
↳ Weapon_Ranged_Sm 1 6 d42 ∈ [28, 33] 14.29%
↳ Weapon_Melee_Sm_Fine 1 3 d42 ∈ [34, 36] 7.14%
↳ Weapon_Ranged_Sm_Fine 1 3 d42 ∈ [37, 39] 7.14%
↳ Weapon_Melee_Sm_Exceptional 1 1 d42 = 40 2.38%
↳ Weapon_Ranged_Sm_Exceptional 1 1 d42 = 41 2.38%
Pistol_Exceptional 1 1 d42 = 42 2.38%
TOTALS - 42 - -

Weapon racks

Rack_Weapon_1_2
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 1 d1 = 1 100%
TOTALS - 1 - -
Rack_Weapon_3_4
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 5 d6 ∈ [1, 5] 83.33%
↳ Weapon_All_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Rack_Weapon_5_6
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 5 d6 ∈ [1, 5] 83.33%
↳ Weapon_All_Fine 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Rack_Weapon_7_8
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 10 d16 ∈ [1, 10] 62.5%
↳ Weapon_All_Fine 1 5 d16 ∈ [11, 15] 31.25%
↳ Weapon_All_Exceptional 1 1 d16 = 16 6.25%
TOTALS - 16 - -
Rack_Weapon_9_10
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 10 d16 ∈ [1, 10] 62.5%
↳ Weapon_All_Fine 1 5 d16 ∈ [11, 15] 31.25%
↳ Weapon_All_Exceptional 1 1 d16 = 16 6.25%
TOTALS - 16 - -
Rack_Weapon_11_12
Item / LootList Qty Wgt Condition Chance
↳ Weapon_All 1 6 d13 ∈ [1, 6] 46.15%
↳ Weapon_All_Fine 1 3 d13 ∈ [7, 9] 23.08%
↳ Weapon_All_Exceptional 1 1 d13 = 10 7.69%
Arquebus_Exceptional 1 1 d13 = 11 7.69%
Blunderbuss_Exceptional 1 1 d13 = 12 7.69%
Pistol_Exceptional 1 1 d13 = 13 7.69%
TOTALS - 13 - -

Accessories

By type

Amulets

Neck_3
Item / LootList Qty Wgt Condition Chance
Rotward_Amulet 1 1 d5 = 1 20%
Amulet_of_Health 1 1 d5 = 2 20%
Spellward_Amulet 1 1 d5 = 3 20%
Stalkers_Torc 1 1 d5 = 4 20%
Torc_of_the_Falcons_Eyes 1 1 d5 = 5 20%
TOTALS - 5 - -
Neck_5
Item / LootList Qty Wgt Condition Chance
Amulet_of_Health 1 1 d4 = 1 25%
Spellward_Amulet 1 1 d4 = 2 25%
Stalkers_Torc 1 1 d4 = 3 25%
Torc_of_the_Falcons_Eyes 1 1 d4 = 4 25%
TOTALS - 4 - -
Neck_6
Item / LootList Qty Wgt Condition Chance
Talisman_of_the_Unconquerable 1 2 d11 ∈ [1, 2] 18.18%
Amulet_of_Health 1 2 d11 ∈ [3, 4] 18.18%
Spellward_Amulet 1 2 d11 ∈ [5, 6] 18.18%
Stalkers_Torc 1 2 d11 ∈ [7, 8] 18.18%
Torc_of_the_Falcons_Eyes 1 2 d11 ∈ [9, 10] 18.18%
Necklace_of_Fireballs 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Neck_8
Item / LootList Qty Wgt Condition Chance
Necklace_of_Fireballs 1 4 d7 ∈ [1, 4] 57.14%
Glanfathan_Adraswen 1 2 d7 ∈ [5, 6] 28.57%
Talisman_of_the_Unconquerable 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Neck_9
Item / LootList Qty Wgt Condition Chance
Glanfathan_Adraswen 1 2 d3 ∈ [1, 2] 66.67%
Necklace_of_Fireballs 1 1 d3 = 3 33.33%
TOTALS - 3 - -

Belts

Waist_3
Item / LootList Qty Wgt Condition Chance
Belt_of_Bountiful_Healing 1 1 d2 = 1 50%
Blunting_Belt 1 1 d2 = 2 50%
TOTALS - 2 - -
Waist_5
Item / LootList Qty Wgt Condition Chance
Girdle_of_Mortal_Protection 1 2 d3 ∈ [1, 2] 66.67%
Belt_Natures_Embrace 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Waist_6
Item / LootList Qty Wgt Condition Chance
Belt_Natures_Embrace 1 1 d3 = 1 33.33%
Girdle_of_Mortal_Protection 1 1 d3 = 2 33.33%
Dyrwooden_Charm_Belt 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Waist_7
Item / LootList Qty Wgt Condition Chance
Dyrwooden_Charm_Belt 1 1 d4 = 1 25%
Belt_Natures_Embrace 1 1 d4 = 2 25%
Girdle_of_the_Driving_Wave 1 1 d4 = 3 25%
Girdle_of_Eotun_Constitution 1 1 d4 = 4 25%
TOTALS - 4 - -
Waist_8
Item / LootList Qty Wgt Condition Chance
Girdle_of_the_Driving_Wave 1 2 d5 ∈ [1, 2] 40%
Girdle_of_Eotun_Constitution 1 2 d5 ∈ [3, 4] 40%
Dyrwooden_Charm_Belt 1 1 d5 = 5 20%
TOTALS - 5 - -
Waist_9
Item / LootList Qty Wgt Condition Chance
Broad_Belt_of_Power 1 1 d4 = 1 25%
Trollhide_Belt 1 1 d4 = 2 25%
Girdle_of_the_Driving_Wave 1 1 d4 = 3 25%
Girdle_of_Eotun_Constitution 1 1 d4 = 4 25%
TOTALS - 4 - -

Cloaks & capes

Neck_Cloak_3
Item / LootList Qty Wgt Condition Chance
Cape_of_Withdrawal 1 2 d6 ∈ [1, 2] 33.33%
Cloak_of_Protection_Minor 1 2 d6 ∈ [3, 4] 33.33%
Cape_of_Deflection 1 1 d6 = 5 16.67%
Rymrgands_Mantle 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Neck_Cloak_4
Item / LootList Qty Wgt Condition Chance
Cape_of_Deflection 1 2 d6 ∈ [1, 2] 33.33%
Rymrgands_Mantle 1 2 d6 ∈ [3, 4] 33.33%
Cape_of_Withdrawal 1 1 d6 = 5 16.67%
Cloak_of_Protection_Minor 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Neck_Cloak_6
Item / LootList Qty Wgt Condition Chance
Cloak_of_Prevalent_Shadows 1 2 d7 ∈ [1, 2] 28.57%
Cloak_of_Protection 1 2 d7 ∈ [3, 4] 28.57%
Cloak_of_Arcane_Assault 1 1 d7 = 5 14.29%
Mantle_of_the_Dying_Boar 1 1 d7 = 6 14.29%
Shimmering_Cloak 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Neck_Cloak_7
Item / LootList Qty Wgt Condition Chance
Cloak_of_Arcane_Assault 1 4 d15 ∈ [1, 4] 26.67%
Mantle_of_the_Dying_Boar 1 4 d15 ∈ [5, 8] 26.67%
Shimmering_Cloak 1 4 d15 ∈ [9, 12] 26.67%
Cloak_of_Prevalent_Shadows 1 1 d15 = 13 6.67%
Cloak_of_Protection 1 1 d15 = 14 6.67%
Mantle_of_Wreathing_Flame 1 1 d15 = 15 6.67%
TOTALS - 15 - -
Neck_Cloak_8
Item / LootList Qty Wgt Condition Chance
Mantle_of_Wreathing_Flame 1 2 d5 ∈ [1, 2] 40%
Cloak_of_Arcane_Assault 1 1 d5 = 3 20%
Mantle_of_the_Dying_Boar 1 1 d5 = 4 20%
Shimmering_Cloak 1 1 d5 = 5 20%
TOTALS - 5 - -

Footwear

Feet_3
Item / LootList Qty Wgt Condition Chance
Boots_of_Stability 1 2 d5 ∈ [1, 2] 40%
Boots_of_Stealth 1 2 d5 ∈ [3, 4] 40%
Boots_of_Evasion 1 1 d5 = 5 20%
TOTALS - 5 - -
Feet_4
Item / LootList Qty Wgt Condition Chance
Boots_of_Stability 1 1 d4 = 1 25%
Boots_of_Stealth 1 1 d4 = 2 25%
Boots_of_Evasion 1 2 d4 ∈ [3, 4] 50%
TOTALS - 4 - -
Feet_5
Item / LootList Qty Wgt Condition Chance
Boots_Fenwalkers 1 2 d5 ∈ [1, 2] 40%
Boots_Naasitaqi_Boots 1 2 d5 ∈ [3, 4] 40%
Boots_of_Evasion 1 1 d5 = 5 20%
TOTALS - 5 - -
Feet_8
Item / LootList Qty Wgt Condition Chance
Boots_Glanfathan_Stalking_Boots 1 3 d4 ∈ [1, 3] 75%
Boots_of_Speed 1 1 d4 = 4 25%
TOTALS - 4 - -
Feet_10
Item / LootList Qty Wgt Condition Chance
Boots_Glanfathan_Stalking_Boots 1 1 d4 = 1 25%
Boots_of_Speed 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -

Handwear

Hands_10
Item / LootList Qty Wgt Condition Chance
Gauntlets_of_Swift_Action 1 1 d2 = 1 50%
Bracers_of_Deflection 1 1 d2 = 2 50%
TOTALS - 2 - -
Hands_3
Item / LootList Qty Wgt Condition Chance
Gloves_Healing_Hands 1 2 d5 ∈ [1, 2] 40%
Minor_Gauntlets_of_Accuracy 1 2 d5 ∈ [3, 4] 40%
Minor_Bracers_of_Deflection 1 1 d5 = 5 20%
TOTALS - 5 - -
Hands_4
Item / LootList Qty Wgt Condition Chance
Minor_Bracers_of_Deflection 1 1 d3 = 1 33.33%
Gauntlets_of_Accuracy 1 1 d3 = 2 33.33%
Gloves_of_Manipulation 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Hands_5
Item / LootList Qty Wgt Condition Chance
Gauntlets_of_Accuracy 1 1 d5 = 1 20%
Gloves_of_Manipulation 1 1 d5 = 2 20%
Archers_Gloves 1 1 d5 = 3 20%
Bracers_of_Enduring 1 1 d5 = 4 20%
Gauntlets_of_Puissant_Melee 1 1 d5 = 5 20%
TOTALS - 5 - -
Hands_6
Item / LootList Qty Wgt Condition Chance
Archers_Gloves 1 2 d8 ∈ [1, 2] 25%
Bracers_of_Enduring 1 2 d8 ∈ [3, 4] 25%
Gauntlets_of_Puissant_Melee 1 2 d8 ∈ [5, 6] 25%
Gauntlets_of_Ogre_Might 1 1 d8 = 7 12.5%
Bracers_of_Spiritual_Power 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Hands_7
Item / LootList Qty Wgt Condition Chance
Bracers_of_Spiritual_Power 1 2 d5 ∈ [1, 2] 40%
Gauntlets_of_Ogre_Might 1 2 d5 ∈ [3, 4] 40%
Bracers_of_Deflection 1 1 d5 = 5 20%
TOTALS - 5 - -
Hands_8
Item / LootList Qty Wgt Condition Chance
Bracers_of_Deflection 1 1 d3 = 1 33.33%
Gauntlets_of_Ogre_Might 1 1 d3 = 2 33.33%
Bracers_of_Spiritual_Power 1 1 d3 = 3 33.33%
TOTALS - 3 - -

Headgear

Head_0
Item / LootList Qty Wgt Condition Chance
HAT_Crested 1 1 d20 = 1 5%
HAT_Duelist 1 1 d20 = 2 5%
HAT_Floppy 1 1 d20 = 3 5%
HAT_Hood 1 1 d20 = 4 5%
HAT_Hooded_Turban 1 1 d20 = 5 5%
HAT_Padded_Cap 1 1 d20 = 6 5%
HAT_Soft 1 1 d20 = 7 5%
HAT_Tricorne 1 1 d20 = 8 5%
HAT_Turban 1 1 d20 = 9 5%
HELM_Acorn 1 1 d20 = 10 5%
HELM_Great 1 1 d20 = 11 5%
HELM_Mail_Coif 1 1 d20 = 12 5%
HELM_Nasal 1 1 d20 = 13 5%
HELM_Open 1 1 d20 = 14 5%
HELM_Plumed 1 1 d20 = 15 5%
HELM_Ram_Horn 1 1 d20 = 16 5%
HELM_Small_Horn 1 1 d20 = 17 5%
HELM_Winged 1 1 d20 = 18 5%
Helm_Full 1 1 d20 = 19 5%
HELM_Frog 1 1 d20 = 20 5%
TOTALS - 20 - -
Head_5
Item / LootList Qty Wgt Condition Chance
HELM_Stag 1 1 d4 = 1 25%
HELM_Footpads_Hood 1 1 d4 = 2 25%
HAT_Liripipe_of_Thinking 1 1 d4 = 3 25%
HAT_Rugged_Wilderness 1 1 d4 = 4 25%
TOTALS - 4 - -

Rings

Ring_2
Item / LootList Qty Wgt Condition Chance
Minor_Ring_of_Deflection 1 2 d5 ∈ [1, 2] 40%
Minor_Ring_of_Protection 1 2 d5 ∈ [3, 4] 40%
Ring_of_Overseeing 1 1 d5 = 5 20%
TOTALS - 5 - -
Ring_3
Item / LootList Qty Wgt Condition Chance
Ring_of_Overseeing 1 3 d6 ∈ [1, 3] 50%
Minor_Ring_of_Deflection 1 1 d6 = 4 16.67%
Minor_Ring_of_Protection 1 1 d6 = 5 16.67%
Ring_of_Searing_Flames 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Ring_4
Item / LootList Qty Wgt Condition Chance
Ring_of_Searing_Flames 1 1 d3 = 1 33.33%
Ring_of_Unshackling 1 1 d3 = 2 33.33%
Ring_of_Overseeing 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Ring_5
Item / LootList Qty Wgt Condition Chance
Ring_of_Unshackling 1 1 d4 = 1 25%
Ring_of_Searing_Flames 1 1 d4 = 2 25%
Ring_of_Protection 1 1 d4 = 3 25%
Ring_of_Deflection 1 1 d4 = 4 25%
TOTALS - 4 - -
Ring_6
Item / LootList Qty Wgt Condition Chance
Ring_of_Deflection 1 2 d5 ∈ [1, 2] 40%
Ring_of_Protection 1 2 d5 ∈ [3, 4] 40%
Ring_of_Unshackling 1 1 d5 = 5 20%
TOTALS - 5 - -

By region

Dyrwoodan

Dyr_Accessory_1_2
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_1_2_100_Dyr 1 - Always 100%
↳ Gem_2_50 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Accessory_3_4
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_3_4_100 1 - Always 100%
↳ Gem_3_50 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Accessory_5_6
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_5_6_100 1 - Always 100%
↳ Gem_5_50 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Accessory_7_8
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_7_8_100 1 - Always 100%
↳ Gem_7_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Accessory_9_10
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_9_10_100 1 - Always 100%
↳ Gem_9_50 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_10 1 - Always 100%
TOTALS - 0 - -

Engwithan

Engw_Accessory_11_12
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_9_10_100 1 - Always 100%
↳ Gem_12_10 1 - Always 100%
TOTALS - 0 - -
Engw_Accessory_5_6
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_5_6_100 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
Engw_Accessory_7_8
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_7_8_100 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
Engw_Accessory_9_10
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_9_10_100 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -

Twin Elms

TE_Accessory_5_6
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_5_6_100 1 - Always 100%
↳ Gem_5_50 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
TE_Accessory_7_8
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_7_8_100 1 - Always 100%
↳ Gem_7_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -
TE_Accessory_9_10
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_9_10_100 1 - Always 100%
↳ Gem_9_50 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_10 1 - Always 100%
TOTALS - 0 - -
TE_Accessory_11_12
Item / LootList Qty Wgt Condition Chance
↳ Rand_Accessory_9_10_100 1 - Always 100%
↳ Gem_12_50 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_10 1 - Always 100%
TOTALS - 0 - -

Random

Rand_Accessory_1_2_100_Dyr
Item / LootList Qty Wgt Condition Chance
↳ Ring_2 1 3 d5 ∈ [1, 3] 60%
↳ Neck_3 1 1 d5 = 4 20%
↳ Neck_Cloak_3 1 1 d5 = 5 20%
TOTALS - 5 - -
Rand_Accessory_3_4_100
Item / LootList Qty Wgt Condition Chance
↳ Feet_3 1 1 d10 = 1 10%
↳ Feet_4 1 1 d10 = 2 10%
↳ Hands_3 1 1 d10 = 3 10%
↳ Hands_4 1 1 d10 = 4 10%
↳ Neck_3 1 1 d10 = 5 10%
↳ Neck_Cloak_3 1 1 d10 = 6 10%
↳ Neck_Cloak_4 1 1 d10 = 7 10%
↳ Ring_3 1 1 d10 = 8 10%
↳ Ring_4 1 1 d10 = 9 10%
↳ Waist_3 1 1 d10 = 10 10%
TOTALS - 10 - -
Rand_Accessory_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Feet_5 1 1 d11 = 1 9.09%
↳ Hands_5 1 1 d11 = 2 9.09%
↳ Hands_6 1 1 d11 = 3 9.09%
↳ Neck_5 1 1 d11 = 4 9.09%
↳ Neck_6 1 1 d11 = 5 9.09%
↳ Neck_Cloak_6 1 1 d11 = 6 9.09%
↳ Ring_5 1 1 d11 = 7 9.09%
↳ Ring_6 1 1 d11 = 8 9.09%
↳ Waist_5 1 1 d11 = 9 9.09%
↳ Waist_6 1 1 d11 = 10 9.09%
↳ Head_5 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Rand_Accessory_7_8_100
Item / LootList Qty Wgt Condition Chance
↳ Feet_8 1 1 d8 = 1 12.5%
↳ Hands_7 1 1 d8 = 2 12.5%
↳ Hands_8 1 1 d8 = 3 12.5%
↳ Neck_8 1 1 d8 = 4 12.5%
↳ Neck_Cloak_7 1 1 d8 = 5 12.5%
↳ Neck_Cloak_8 1 1 d8 = 6 12.5%
↳ Waist_7 1 1 d8 = 7 12.5%
↳ Waist_8 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Rand_Accessory_9_10_100
Item / LootList Qty Wgt Condition Chance
↳ Feet_10 1 1 d4 = 1 25%
↳ Hands_10 1 1 d4 = 2 25%
↳ Neck_9 1 1 d4 = 3 25%
↳ Waist_9 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Accessory_Hat_100
Item / LootList Qty Wgt Condition Chance
↳ Head_0 1 1 d1 = 1 100%
TOTALS - 1 - -

Ingredients

Gems

By type

Gem_Adra
Item / LootList Qty Wgt Condition Chance
GEM_Adra_3cp 1 1 d2 = 1 50%
GEM_Adra_3cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Adra_Ban
Item / LootList Qty Wgt Condition Chance
GEM_Adra_Ban_35cp 1 1 d2 = 1 50%
GEM_Adra_Ban_35cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Agate
Item / LootList Qty Wgt Condition Chance
GEM_Agate_5cp 1 1 d2 = 1 50%
GEM_Agate_5cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Amethyst
Item / LootList Qty Wgt Condition Chance
GEM_Amethyst_10cp 1 1 d2 = 1 50%
GEM_Amethyst_10cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Bloodstone
Item / LootList Qty Wgt Condition Chance
GEM_Bloodstone_25cp 1 1 d2 = 1 50%
GEM_Bloodstone_25cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Diamond
Item / LootList Qty Wgt Condition Chance
GEM_Diamond_350cp 1 1 d2 = 1 50%
GEM_Diamond_350cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Emerald
Item / LootList Qty Wgt Condition Chance
GEM_Emerald_750cp 1 1 d2 = 1 50%
GEM_Emerald_750cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Garnet
Item / LootList Qty Wgt Condition Chance
GEM_Garnet_85cp 1 1 d2 = 1 50%
GEM_Garnet_85cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Jasper
Item / LootList Qty Wgt Condition Chance
GEM_Jasper_15cp 1 1 d2 = 1 50%
GEM_Jasper_15cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Moonstone
Item / LootList Qty Wgt Condition Chance
GEM_Moonstone_25cp 1 1 d2 = 1 50%
GEM_Moonstone_25cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Opal
Item / LootList Qty Wgt Condition Chance
GEM_Opal_150cp 1 1 d2 = 1 50%
GEM_Opal_150cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Pearl
Item / LootList Qty Wgt Condition Chance
GEM_Pearl_100cp 1 1 d2 = 1 50%
GEM_Pearl_100cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Peridot
Item / LootList Qty Wgt Condition Chance
GEM_Peridot_50cp 1 1 d2 = 1 50%
GEM_Peridot_50cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Ruby
Item / LootList Qty Wgt Condition Chance
GEM_Ruby_850cp 1 1 d2 = 1 50%
GEM_Ruby_850cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Sapphire
Item / LootList Qty Wgt Condition Chance
GEM_Sapphire_950cp 1 1 d2 = 1 50%
GEM_Sapphire_950cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Ta_Ondra_Tara
Item / LootList Qty Wgt Condition Chance
GEM_Ta_Ondra_Tara_250cp 1 1 d2 = 1 50%
GEM_Ta_Ondra_Tara_250cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Topaz
Item / LootList Qty Wgt Condition Chance
GEM_Topaz_500cp 1 1 d2 = 1 50%
GEM_Topaz_500cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Turquoise
Item / LootList Qty Wgt Condition Chance
GEM_Turquoise_12cp 1 1 d2 = 1 50%
GEM_Turquoise_12cp 2 1 d2 = 2 50%
TOTALS - 2 - -
Gem_Velune
Item / LootList Qty Wgt Condition Chance
GEM_Velune_65cp 1 1 d2 = 1 50%
GEM_Velune_65cp 2 1 d2 = 2 50%
TOTALS - 2 - -

By value

Gem_1_10
Item / LootList Qty Wgt Condition Chance
- 1 5 d7 ∈ [1, 5] 71.43%
↳ Gem_Agate 1 1 d7 = 6 14.29%
↳ Gem_Amethyst 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Gem_1_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Gem_Agate 1 1 d4 = 3 25%
↳ Gem_Amethyst 1 1 d4 = 4 25%
TOTALS - 4 - -
Gem_1_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Agate 1 1 d2 = 1 50%
↳ Gem_Amethyst 1 1 d2 = 2 50%
TOTALS - 2 - -
Gem_12_10
Item / LootList Qty Wgt Condition Chance
- 1 12 d16 ∈ [1, 12] 75%
↳ Gem_Ruby 1 1 d16 = 13 6.25%
↳ Gem_Sapphire 1 1 d16 = 14 6.25%
↳ Gem_Emerald 1 1 d16 = 15 6.25%
↳ Gem_Adra_Ban 1 1 d16 = 16 6.25%
TOTALS - 16 - -
Gem_12_50
Item / LootList Qty Wgt Condition Chance
- 1 4 d8 ∈ [1, 4] 50%
↳ Gem_Ruby 1 1 d8 = 5 12.5%
↳ Gem_Sapphire 1 1 d8 = 6 12.5%
↳ Gem_Emerald 1 1 d8 = 7 12.5%
↳ Gem_Adra_Ban 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Gem_12_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Ruby 1 1 d4 = 1 25%
↳ Gem_Sapphire 1 1 d4 = 2 25%
↳ Gem_Emerald 1 1 d4 = 3 25%
↳ Gem_Adra_Ban 1 1 d4 = 4 25%
TOTALS - 4 - -
Gem_2_10
Item / LootList Qty Wgt Condition Chance
- 1 5 d7 ∈ [1, 5] 71.43%
↳ Gem_Turquoise 1 1 d7 = 6 14.29%
↳ Gem_Jasper 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Gem_2_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Gem_Turquoise 1 1 d4 = 3 25%
↳ Gem_Jasper 1 1 d4 = 4 25%
TOTALS - 4 - -
Gem_2_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Turquoise 1 1 d2 = 1 50%
↳ Gem_Jasper 1 1 d2 = 2 50%
TOTALS - 2 - -
Gem_3_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d11 ∈ [1, 8] 72.73%
↳ Gem_Bloodstone 1 1 d11 = 9 9.09%
↳ Gem_Moonstone 1 1 d11 = 10 9.09%
↳ Gem_Adra 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Gem_3_50
Item / LootList Qty Wgt Condition Chance
- 1 3 d6 ∈ [1, 3] 50%
↳ Gem_Bloodstone 1 1 d6 = 4 16.67%
↳ Gem_Moonstone 1 1 d6 = 5 16.67%
↳ Gem_Adra 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Gem_3_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Bloodstone 1 1 d3 = 1 33.33%
↳ Gem_Moonstone 1 1 d3 = 2 33.33%
↳ Gem_Adra 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Gem_5_10
Item / LootList Qty Wgt Condition Chance
- 1 5 d7 ∈ [1, 5] 71.43%
↳ Gem_Peridot 1 1 d7 = 6 14.29%
↳ Gem_Velune 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Gem_5_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Gem_Peridot 1 1 d4 = 3 25%
↳ Gem_Velune 1 1 d4 = 4 25%
TOTALS - 4 - -
Gem_5_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Peridot 1 1 d2 = 1 50%
↳ Gem_Velune 1 1 d2 = 2 50%
TOTALS - 2 - -
Gem_7_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d11 ∈ [1, 8] 72.73%
↳ Gem_Garnet 1 1 d11 = 9 9.09%
↳ Gem_Pearl 1 1 d11 = 10 9.09%
↳ Gem_Opal 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Gem_7_50
Item / LootList Qty Wgt Condition Chance
- 1 3 d6 ∈ [1, 3] 50%
↳ Gem_Garnet 1 1 d6 = 4 16.67%
↳ Gem_Pearl 1 1 d6 = 5 16.67%
↳ Gem_Opal 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Gem_7_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Garnet 1 1 d3 = 1 33.33%
↳ Gem_Pearl 1 1 d3 = 2 33.33%
↳ Gem_Opal 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Gem_9_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d11 ∈ [1, 8] 72.73%
↳ Gem_Ta_Ondra_Tara 1 1 d11 = 9 9.09%
↳ Gem_Diamond 1 1 d11 = 10 9.09%
↳ Gem_Topaz 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Gem_9_50
Item / LootList Qty Wgt Condition Chance
- 1 3 d6 ∈ [1, 3] 50%
↳ Gem_Ta_Ondra_Tara 1 1 d6 = 4 16.67%
↳ Gem_Diamond 1 1 d6 = 5 16.67%
↳ Gem_Topaz 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Gem_9_100
Item / LootList Qty Wgt Condition Chance
↳ Gem_Ta_Ondra_Tara 1 1 d3 = 1 33.33%
↳ Gem_Diamond 1 1 d3 = 2 33.33%
↳ Gem_Topaz 1 1 d3 = 3 33.33%
TOTALS - 3 - -

NPC gems

Gem_NPC_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Gem_Amethyst 1 1 d7 = 1 14.29%
↳ Gem_Agate 1 1 d7 = 2 14.29%
↳ Gem_Jasper 1 1 d7 = 3 14.29%
↳ Gem_Turquoise 1 1 d7 = 4 14.29%
↳ Gem_Bloodstone 1 1 d7 = 5 14.29%
↳ Gem_Moonstone 1 1 d7 = 6 14.29%
↳ Gem_Adra 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Gem_NPC_Rich
Item / LootList Qty Wgt Condition Chance
↳ Gem_Peridot 1 1 d5 = 1 20%
↳ Gem_Velune 1 1 d5 = 2 20%
↳ Gem_Garnet 1 1 d5 = 3 20%
↳ Gem_Pearl 1 1 d5 = 4 20%
↳ Gem_Opal 1 1 d5 = 5 20%
TOTALS - 5 - -

Consumables

By type

Food & drink

Loot_Dragon_Egg_1_5
Item / LootList Qty Wgt Condition Chance
Food_Dragon_Egg 1 1 d5 = 1 20%
Food_Dragon_Egg 2 1 d5 = 2 20%
Food_Dragon_Egg 3 1 d5 = 3 20%
Food_Dragon_Egg 4 1 d5 = 4 20%
Food_Dragon_Egg 5 1 d5 = 5 20%
TOTALS - 5 - -
Loot_Dragon_Food
Item / LootList Qty Wgt Condition Chance
↳ Loot_Dragon_Meat_1_10 1 2 d3 ∈ [1, 2] 66.67%
↳ Loot_Dragon_Egg_1_5 1 1 d3 = 3 33.33%
TOTALS - 3 - -
Loot_Dragon_Meat_1_10
Item / LootList Qty Wgt Condition Chance
Food_Dragon_Meat 1 1 d10 = 1 10%
Food_Dragon_Meat 2 1 d10 = 2 10%
Food_Dragon_Meat 3 1 d10 = 3 10%
Food_Dragon_Meat 4 1 d10 = 4 10%
Food_Dragon_Meat 5 1 d10 = 5 10%
Food_Dragon_Meat 6 1 d10 = 6 10%
Food_Dragon_Meat 7 1 d10 = 7 10%
Food_Dragon_Meat 8 1 d10 = 8 10%
Food_Dragon_Meat 9 1 d10 = 9 10%
Food_Dragon_Meat 10 1 d10 = 10 10%
TOTALS - 10 - -
Loot_Food
Item / LootList Qty Wgt Condition Chance
Food_Beer 1 1 d17 = 1 5.88%
Food_Cheese 1 1 d17 = 2 5.88%
Food_Cocoa 1 1 d17 = 3 5.88%
Food_Spirits 1 1 d17 = 4 5.88%
Food_Mead 1 1 d17 = 5 5.88%
Food_Egg 1 1 d17 = 6 5.88%
Food_Fish 1 1 d17 = 7 5.88%
Food_Fruit 1 1 d17 = 8 5.88%
Food_Grain 1 1 d17 = 9 5.88%
Food_Meat 1 1 d17 = 10 5.88%
Food_Milk 1 1 d17 = 11 5.88%
Food_Oil 1 1 d17 = 12 5.88%
Food_Poultry 1 1 d17 = 13 5.88%
Food_Rice 1 1 d17 = 14 5.88%
Food_Sugar 1 1 d17 = 15 5.88%
Food_Vegetable 1 1 d17 = 16 5.88%
Food_Ale 1 1 d17 = 17 5.88%
TOTALS - 17 - -
Loot_Food_Beer
Item / LootList Qty Wgt Condition Chance
Food_Beer 1 3 d6 ∈ [1, 3] 50%
Food_Beer 2 2 d6 ∈ [4, 5] 33.33%
Food_Beer 3 1 d6 = 6 16.67%
TOTALS - 6 - -
Loot_Food_Fruit
Item / LootList Qty Wgt Condition Chance
Food_Fruit 1 3 d6 ∈ [1, 3] 50%
Food_Fruit 2 2 d6 ∈ [4, 5] 33.33%
Food_Fruit 3 1 d6 = 6 16.67%
TOTALS - 6 - -
Loot_Food_Grain
Item / LootList Qty Wgt Condition Chance
Food_Grain 1 3 d6 ∈ [1, 3] 50%
Food_Grain 2 2 d6 ∈ [4, 5] 33.33%
Food_Grain 3 1 d6 = 6 16.67%
TOTALS - 6 - -
Loot_Food_Rice
Item / LootList Qty Wgt Condition Chance
Food_Rice 1 3 d6 ∈ [1, 3] 50%
Food_Rice 2 2 d6 ∈ [4, 5] 33.33%
Food_Rice 3 1 d6 = 6 16.67%
TOTALS - 6 - -
Loot_Food_Spirits
Item / LootList Qty Wgt Condition Chance
Food_Spirits 1 3 d6 ∈ [1, 3] 50%
Food_Spirits 2 2 d6 ∈ [4, 5] 33.33%
Food_Spirits 3 1 d6 = 6 16.67%
TOTALS - 6 - -
Loot_Food_Vegetable
Item / LootList Qty Wgt Condition Chance
Food_Vegetable 1 3 d6 ∈ [1, 3] 50%
Food_Vegetable 2 2 d6 ∈ [4, 5] 33.33%
Food_Vegetable 3 1 d6 = 6 16.67%
TOTALS - 6 - -

Drugs

Loot_Drugs
Item / LootList Qty Wgt Condition Chance
Drug_Blacsonn 1 1 d7 = 1 14.29%
Drug_Carow_Golan 1 1 d7 = 2 14.29%
Drug_Goldrot_Chew 1 1 d7 = 3 14.29%
Drug_Ripple_Sponge 1 1 d7 = 4 14.29%
Drug_Snowcap 1 1 d7 = 5 14.29%
Drug_Svef 1 1 d7 = 6 14.29%
Drug_Whiteleaf 1 1 d7 = 7 14.29%
TOTALS - 7 - -

Potions

Potion_1
Item / LootList Qty Wgt Condition Chance
Potion_of_Minor_Regen_L1 1 2 d6 ∈ [1, 2] 33.33%
Potion_of_Eldritch_Aim_L1 1 1 d6 = 3 16.67%
Potion_of_Fleet_Feet_L1 1 1 d6 = 4 16.67%
Potion_of_Spirit_Shield_L1 1 1 d6 = 5 16.67%
Potion_of_Wizards_Double_L1 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Potion_2
Item / LootList Qty Wgt Condition Chance
Potion_of_Bulwark_Against_the_Elements_L2 1 1 d9 = 1 11.11%
Potion_of_Infuse_with_Vital_Essence_L2 1 1 d9 = 2 11.11%
Potion_of_Iron_Skin_L2 1 1 d9 = 3 11.11%
Potion_of_Merciless_Gaze_L2 1 1 d9 = 4 11.11%
Potion_of_Minor_Endurance_L2 1 2 d9 ∈ [5, 6] 22.22%
Potion_of_Minor_Recovery_L2 1 1 d9 = 7 11.11%
Potion_of_Mirrored_Images_L2 1 1 d9 = 8 11.11%
Potion_of_Power_L2 1 1 d9 = 9 11.11%
TOTALS - 9 - -
Potion_3
Item / LootList Qty Wgt Condition Chance
Potion_of_Deleterious_Alacrity_of_Motion_L3 1 1 d4 = 1 25%
Potion_of_Llengraths_Displaced_Image_L3 1 1 d4 = 2 25%
Potion_of_Major_Regen_L3 1 2 d4 ∈ [3, 4] 50%
TOTALS - 4 - -
Potion_4
Item / LootList Qty Wgt Condition Chance
Potion_of_Major_Endurance_L4 1 2 d3 ∈ [1, 2] 66.67%
Potion_of_Major_Recovery_L4 1 1 d3 = 3 33.33%
TOTALS - 3 - -

Scrolls

Scroll_1
Item / LootList Qty Wgt Condition Chance
Scroll_of_Fan_of_Flames_L1 1 1 d7 = 1 14.29%
Scroll_of_Jolting_Touch_L1 1 1 d7 = 2 14.29%
Scroll_of_Minolettas_Minor_Missiles_L1 1 1 d7 = 3 14.29%
Scroll_of_Prayer_Against_Fear_L1 1 1 d7 = 4 14.29%
Scroll_of_Restore_Minor_Endurance_L1 1 1 d7 = 5 14.29%
Scroll_of_Natures_Mark_L1 1 1 d7 = 6 14.29%
Scroll_of_Tanglefoot_L1 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Scroll_2
Item / LootList Qty Wgt Condition Chance
Scroll_of_Binding_Web_L2 1 1 d14 = 1 7.14%
Scroll_of_Burst_of_Summer_Flame_L2 1 1 d14 = 2 7.14%
Scroll_of_Defense_L2 1 1 d14 = 3 7.14%
Scroll_of_Insect_Swarm_L2 1 1 d14 = 4 7.14%
Scroll_of_Prayer_Against_Infirmity_L2 1 1 d14 = 5 7.14%
Scroll_of_Protection_L2 1 1 d14 = 6 7.14%
Scroll_of_Ray_of_Fire_L2 1 1 d14 = 7 7.14%
Scroll_of_Restore_Light_Endurance_L2 1 1 d14 = 8 7.14%
Scroll_of_Rolling_Flame_L2 1 1 d14 = 9 7.14%
Rite_of_Ancient_Legends_L2 1 1 d14 = 10 7.14%
Rite_of_Hidden_Wonders_L2 1 1 d14 = 11 7.14%
Rite_of_the_Untamed_Wild_L2 1 1 d14 = 12 7.14%
Rite_of_Walking_Shadows_L2 1 1 d14 = 13 7.14%
Rite_of_Youthful_Spirits_L2 1 1 d14 = 14 7.14%
TOTALS - 14 - -
Scroll_3
Item / LootList Qty Wgt Condition Chance
Scroll_of_Crackling_Bolt_L3 1 1 d14 = 1 7.14%
Scroll_of_Fireball_L3 1 1 d14 = 2 7.14%
Scroll_of_Minolettas_Bounding_Missiles_L3 1 1 d14 = 3 7.14%
Scroll_of_Paralysis_L3 1 1 d14 = 4 7.14%
Scroll_of_Prayer_Against_Restraint_L3 1 1 d14 = 5 7.14%
Scroll_of_Restore_Moderate_Endurance_L3 1 1 d14 = 6 7.14%
Scroll_of_Revival_L3 1 1 d14 = 7 7.14%
Scroll_of_Stags_Horn_L3 1 1 d14 = 8 7.14%
Scroll_of_Twin_Stones_L3 1 1 d14 = 9 7.14%
Rite_of_Ancient_Legends_L2 1 1 d14 = 10 7.14%
Rite_of_Hidden_Wonders_L2 1 1 d14 = 11 7.14%
Rite_of_the_Untamed_Wild_L2 1 1 d14 = 12 7.14%
Rite_of_Walking_Shadows_L2 1 1 d14 = 13 7.14%
Rite_of_Youthful_Spirits_L2 1 1 d14 = 14 7.14%
TOTALS - 14 - -
Scroll_4
Item / LootList Qty Wgt Condition Chance
Scroll_of_Boiling_Spray_L4 1 1 d13 = 1 7.69%
Scroll_of_Confusion_L4 1 1 d13 = 2 7.69%
Scroll_of_Missile_Barrage_L4 1 1 d13 = 3 7.69%
Scroll_of_Moonwell_L4 1 1 d13 = 4 7.69%
Scroll_of_Prayer_Against_Bewilderment_L4 1 1 d13 = 5 7.69%
Scroll_of_Restore_Major_Endurance_L4 1 1 d13 = 6 7.69%
Scroll_of_Valor_L4 1 1 d13 = 7 7.69%
Scroll_of_Wall_of_Flame_L4 1 1 d13 = 8 7.69%
Rite_of_Ancient_Legends_L2 1 1 d13 = 9 7.69%
Rite_of_Hidden_Wonders_L2 1 1 d13 = 10 7.69%
Rite_of_the_Untamed_Wild_L2 1 1 d13 = 11 7.69%
Rite_of_Walking_Shadows_L2 1 1 d13 = 12 7.69%
Rite_of_Youthful_Spirits_L2 1 1 d13 = 13 7.69%
TOTALS - 13 - -
Scroll_5
Item / LootList Qty Wgt Condition Chance
Scroll_of_Maelstrom_L5 1 15 d20 ∈ [1, 15] 75%
Rite_of_Ancient_Legends_L2 1 1 d20 = 16 5%
Rite_of_Hidden_Wonders_L2 1 1 d20 = 17 5%
Rite_of_the_Untamed_Wild_L2 1 1 d20 = 18 5%
Rite_of_Walking_Shadows_L2 1 1 d20 = 19 5%
Rite_of_Youthful_Spirits_L2 1 1 d20 = 20 5%
TOTALS - 20 - -

By region

Dyrwoodan

Dyr_Consumable_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_50 1 - Always 100%
↳ Gem_1_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_1_2_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_100 1 - Always 100%
↳ Gem_1_50 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_50 1 - Always 100%
↳ Gem_3_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_3_4_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_100 1 - Always 100%
↳ Gem_3_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_50 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_5_6_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_100 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Consumable_9_10
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_9_10 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_50 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -

Engwithan

Engw_Consumable_3_4
Item / LootList Qty Wgt Condition Chance
↳ Gem_3_100 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_50 1 - Always 100%
TOTALS - 0 - -
Engw_Consumable_5_6
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_50 1 - Always 100%
TOTALS - 0 - -
Engw_Consumable_7_8
Item / LootList Qty Wgt Condition Chance
↳ Gem_7_100 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_50 1 - Always 100%
TOTALS - 0 - -
Engw_Consumable_9_10
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_50 1 - Always 100%
TOTALS - 0 - -
Engw_Consumable_11_12
Item / LootList Qty Wgt Condition Chance
↳ Gem_12_100 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_50 1 - Always 100%
TOTALS - 0 - -

Twin Elms

TE_Consumable_5_6
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_5_6 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_50 1 - Always 100%
↳ Gem_5_10 1 - Always 100%
TOTALS - 0 - -
TE_Consumable_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_50 1 - Always 100%
↳ Gem_7_10 1 - Always 100%
TOTALS - 0 - -
TE_Consumable_9_10
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_9_10 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_50 1 - Always 100%
↳ Gem_9_10 1 - Always 100%
TOTALS - 0 - -
TE_Consumable_11_12
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_11_12 1 - Always 100%
↳ Rand_Potion_Scroll_9_10_50 1 - Always 100%
↳ Gem_12_10 1 - Always 100%
TOTALS - 0 - -

Random

Rand_Potion_Scroll_1_2_10
Item / LootList Qty Wgt Condition Chance
- 1 4 d6 ∈ [1, 4] 66.67%
↳ Potion_1 1 1 d6 = 5 16.67%
↳ Scroll_1 1 1 d6 = 6 16.67%
TOTALS - 6 - -
Rand_Potion_Scroll_1_2_50
Item / LootList Qty Wgt Condition Chance
- 1 2 d4 ∈ [1, 2] 50%
↳ Potion_1 1 1 d4 = 3 25%
↳ Scroll_1 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Potion_Scroll_1_2_100
Item / LootList Qty Wgt Condition Chance
↳ Potion_1 1 1 d2 = 1 50%
↳ Scroll_1 1 1 d2 = 2 50%
TOTALS - 2 - -
Rand_Potion_Scroll_3_4_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d12 ∈ [1, 8] 66.67%
↳ Potion_1 1 1 d12 = 9 8.33%
↳ Potion_2 1 1 d12 = 10 8.33%
↳ Scroll_1 1 1 d12 = 11 8.33%
↳ Scroll_2 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Potion_Scroll_3_4_50
Item / LootList Qty Wgt Condition Chance
- 1 4 d8 ∈ [1, 4] 50%
↳ Potion_1 1 1 d8 = 5 12.5%
↳ Potion_2 1 1 d8 = 6 12.5%
↳ Scroll_1 1 1 d8 = 7 12.5%
↳ Scroll_2 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Rand_Potion_Scroll_3_4_100
Item / LootList Qty Wgt Condition Chance
↳ Potion_1 1 1 d4 = 1 25%
↳ Potion_2 1 1 d4 = 2 25%
↳ Scroll_1 1 1 d4 = 3 25%
↳ Scroll_2 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Potion_Scroll_5_6_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d12 ∈ [1, 8] 66.67%
↳ Potion_2 1 1 d12 = 9 8.33%
↳ Potion_3 1 1 d12 = 10 8.33%
↳ Scroll_2 1 1 d12 = 11 8.33%
↳ Scroll_3 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Potion_Scroll_5_6_50
Item / LootList Qty Wgt Condition Chance
- 1 4 d8 ∈ [1, 4] 50%
↳ Potion_2 1 1 d8 = 5 12.5%
↳ Potion_3 1 1 d8 = 6 12.5%
↳ Scroll_2 1 1 d8 = 7 12.5%
↳ Scroll_3 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Rand_Potion_Scroll_5_6_100
Item / LootList Qty Wgt Condition Chance
↳ Potion_2 1 1 d4 = 1 25%
↳ Potion_3 1 1 d4 = 2 25%
↳ Scroll_2 1 1 d4 = 3 25%
↳ Scroll_3 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Potion_Scroll_7_8_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d12 ∈ [1, 8] 66.67%
↳ Potion_3 1 1 d12 = 9 8.33%
↳ Potion_4 1 1 d12 = 10 8.33%
↳ Scroll_3 1 1 d12 = 11 8.33%
↳ Scroll_4 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Potion_Scroll_7_8_50
Item / LootList Qty Wgt Condition Chance
- 1 4 d8 ∈ [1, 4] 50%
↳ Potion_3 1 1 d8 = 5 12.5%
↳ Potion_4 1 1 d8 = 6 12.5%
↳ Scroll_3 1 1 d8 = 7 12.5%
↳ Scroll_4 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Rand_Potion_Scroll_7_8_100
Item / LootList Qty Wgt Condition Chance
↳ Potion_3 1 1 d4 = 1 25%
↳ Potion_4 1 1 d4 = 2 25%
↳ Scroll_3 1 1 d4 = 3 25%
↳ Scroll_4 1 1 d4 = 4 25%
TOTALS - 4 - -
Rand_Potion_Scroll_9_10_10
Item / LootList Qty Wgt Condition Chance
- 1 8 d12 ∈ [1, 8] 66.67%
↳ Potion_3 1 1 d12 = 9 8.33%
↳ Potion_4 1 1 d12 = 10 8.33%
↳ Scroll_4 1 1 d12 = 11 8.33%
↳ Scroll_5 1 1 d12 = 12 8.33%
TOTALS - 12 - -
Rand_Potion_Scroll_9_10_50
Item / LootList Qty Wgt Condition Chance
- 1 4 d8 ∈ [1, 4] 50%
↳ Potion_3 1 1 d8 = 5 12.5%
↳ Potion_4 1 1 d8 = 6 12.5%
↳ Scroll_4 1 1 d8 = 7 12.5%
↳ Scroll_5 1 1 d8 = 8 12.5%
TOTALS - 8 - -
Rand_Potion_Scroll_9_10_100
Item / LootList Qty Wgt Condition Chance
↳ Potion_3 1 1 d4 = 1 25%
↳ Potion_4 1 1 d4 = 2 25%
↳ Scroll_4 1 1 d4 = 3 25%
↳ Scroll_5 1 1 d4 = 4 25%
TOTALS - 4 - -

Lore

Loot_Lore_Book_50
Item / LootList Qty Wgt Condition Chance
Lore_Book_Admeth_Hadret_1 1 1 d99 = 1 1.01%
Lore_Book_Admeth_Hadret_2 1 1 d99 = 2 1.01%
Lore_Book_Aedyran_Customs 1 1 d99 = 3 1.01%
Lore_Book_Berathian_Holy_Text 1 1 d99 = 4 1.01%
Lore_Book_Discoveries_of_Padgram 1 1 d99 = 5 1.01%
Lore_Book_Dunryd_Row 1 1 d99 = 6 1.01%
Lore_Book_Dyrwoodan_Farce_1 1 1 d99 = 7 1.01%
Lore_Book_Dyrwoodan_Farce_2 1 1 d99 = 8 1.01%
Lore_Book_Edrang_Hadret 1 1 d99 = 9 1.01%
Lore_Book_Eir_Glanfath_1 1 1 d99 = 10 1.01%
Lore_Book_Eir_Glanfath_2 1 1 d99 = 11 1.01%
Lore_Book_Eothasian_Holy_Text 1 1 d99 = 12 1.01%
Lore_Book_Ethik_Nol 1 1 d99 = 13 1.01%
Lore_Book_Galven_Regd 1 1 d99 = 14 1.01%
Lore_Book_Glanfathan_Customs 1 1 d99 = 15 1.01%
Lore_Book_Glanfathan_Poetry 1 1 d99 = 16 1.01%
Lore_Book_House_Doemenel 1 1 d99 = 17 1.01%
Lore_Book_Knights_of_the_Crucible_1 1 1 d99 = 18 1.01%
Lore_Book_Knights_of_the_Crucible_2 1 1 d99 = 19 1.01%
Lore_Book_Magranic_Holy_Text 1 1 d99 = 20 1.01%
Lore_Book_Monsters_Deadfire_Archipelago 1 1 d99 = 21 1.01%
Lore_Book_Naasitaq_Poetry 1 1 d99 = 22 1.01%
Lore_Book_Readceran_Morality_Play_1 1 1 d99 = 23 1.01%
Lore_Book_Readceran_Morality_Play_2 1 1 d99 = 24 1.01%
Lore_Book_Skaenite_Holy_Text 1 1 d99 = 25 1.01%
Lore_Book_St_Waidwen 1 1 d99 = 26 1.01%
Lore_Book_The_Aedyr_Empire_1 1 1 d99 = 27 1.01%
Lore_Book_The_Aedyr_Empire_2 1 1 d99 = 28 1.01%
Lore_Book_The_Blacksmith_Knights 1 1 d99 = 29 1.01%
Lore_Book_The_Calendar 1 1 d99 = 30 1.01%
Lore_Book_The_Dozens 1 1 d99 = 31 1.01%
Lore_Book_The_Dyrwood_1 1 1 d99 = 32 1.01%
Lore_Book_The_Dyrwood_2 1 1 d99 = 33 1.01%
Lore_Book_The_Dyrwood_3 1 1 d99 = 34 1.01%
Lore_Book_The_Dyrwood_4 1 1 d99 = 35 1.01%
Lore_Book_The_Dyrwood_5 1 1 d99 = 36 1.01%
Lore_Book_The_Dyrwood_6 1 1 d99 = 37 1.01%
Lore_Book_The_Fangs 1 1 d99 = 38 1.01%
Lore_Book_The_Great_Western_Stag 1 1 d99 = 39 1.01%
Lore_Book_The_Moons_of_Eora 1 1 d99 = 40 1.01%
Lore_Book_The_Saints_War_1 1 1 d99 = 41 1.01%
Lore_Book_The_Saints_War_2 1 1 d99 = 42 1.01%
Lore_Book_The_White_that_Wends 1 1 d99 = 43 1.01%
Lore_Book_True_Stories 1 1 d99 = 44 1.01%
Lore_Book_Vailian_Tragedy 1 1 d99 = 45 1.01%
Lore_Book_Woedican_Holy_Text 1 1 d99 = 46 1.01%
Lore_Book_Animancy 1 1 d99 = 47 1.01%
Lore_Book_Language_Aedyran 1 1 d99 = 48 1.01%
Lore_Book_Language_Glanfathan 1 1 d99 = 49 1.01%
- 1 50 d99 ∈ [50, 99] 50.51%
TOTALS - 99 - -
Loot_Lore_Book_100
Item / LootList Qty Wgt Condition Chance
Lore_Book_Admeth_Hadret_1 1 1 d49 = 1 2.04%
Lore_Book_Admeth_Hadret_2 1 1 d49 = 2 2.04%
Lore_Book_Aedyran_Customs 1 1 d49 = 3 2.04%
Lore_Book_Berathian_Holy_Text 1 1 d49 = 4 2.04%
Lore_Book_Discoveries_of_Padgram 1 1 d49 = 5 2.04%
Lore_Book_Dunryd_Row 1 1 d49 = 6 2.04%
Lore_Book_Dyrwoodan_Farce_1 1 1 d49 = 7 2.04%
Lore_Book_Dyrwoodan_Farce_2 1 1 d49 = 8 2.04%
Lore_Book_Edrang_Hadret 1 1 d49 = 9 2.04%
Lore_Book_Eir_Glanfath_1 1 1 d49 = 10 2.04%
Lore_Book_Eir_Glanfath_2 1 1 d49 = 11 2.04%
Lore_Book_Eothasian_Holy_Text 1 1 d49 = 12 2.04%
Lore_Book_Ethik_Nol 1 1 d49 = 13 2.04%
Lore_Book_Galven_Regd 1 1 d49 = 14 2.04%
Lore_Book_Glanfathan_Customs 1 1 d49 = 15 2.04%
Lore_Book_Glanfathan_Poetry 1 1 d49 = 16 2.04%
Lore_Book_House_Doemenel 1 1 d49 = 17 2.04%
Lore_Book_Knights_of_the_Crucible_1 1 1 d49 = 18 2.04%
Lore_Book_Knights_of_the_Crucible_2 1 1 d49 = 19 2.04%
Lore_Book_Magranic_Holy_Text 1 1 d49 = 20 2.04%
Lore_Book_Monsters_Deadfire_Archipelago 1 1 d49 = 21 2.04%
Lore_Book_Naasitaq_Poetry 1 1 d49 = 22 2.04%
Lore_Book_Readceran_Morality_Play_1 1 1 d49 = 23 2.04%
Lore_Book_Readceran_Morality_Play_2 1 1 d49 = 24 2.04%
Lore_Book_Skaenite_Holy_Text 1 1 d49 = 25 2.04%
Lore_Book_St_Waidwen 1 1 d49 = 26 2.04%
Lore_Book_The_Aedyr_Empire_1 1 1 d49 = 27 2.04%
Lore_Book_The_Aedyr_Empire_2 1 1 d49 = 28 2.04%
Lore_Book_The_Blacksmith_Knights 1 1 d49 = 29 2.04%
Lore_Book_The_Calendar 1 1 d49 = 30 2.04%
Lore_Book_The_Dozens 1 1 d49 = 31 2.04%
Lore_Book_The_Dyrwood_1 1 1 d49 = 32 2.04%
Lore_Book_The_Dyrwood_2 1 1 d49 = 33 2.04%
Lore_Book_The_Dyrwood_3 1 1 d49 = 34 2.04%
Lore_Book_The_Dyrwood_4 1 1 d49 = 35 2.04%
Lore_Book_The_Dyrwood_5 1 1 d49 = 36 2.04%
Lore_Book_The_Dyrwood_6 1 1 d49 = 37 2.04%
Lore_Book_The_Fangs 1 1 d49 = 38 2.04%
Lore_Book_The_Great_Western_Stag 1 1 d49 = 39 2.04%
Lore_Book_The_Moons_of_Eora 1 1 d49 = 40 2.04%
Lore_Book_The_Saints_War_1 1 1 d49 = 41 2.04%
Lore_Book_The_Saints_War_2 1 1 d49 = 42 2.04%
Lore_Book_The_White_that_Wends 1 1 d49 = 43 2.04%
Lore_Book_True_Stories 1 1 d49 = 44 2.04%
Lore_Book_Vailian_Tragedy 1 1 d49 = 45 2.04%
Lore_Book_Woedican_Holy_Text 1 1 d49 = 46 2.04%
Lore_Book_Animancy 1 1 d49 = 47 2.04%
Lore_Book_Language_Aedyran 1 1 d49 = 48 2.04%
Lore_Book_Language_Glanfathan 1 1 d49 = 49 2.04%
TOTALS - 49 - -

Creature loot

Beasts

Beetles

CreL_Beetle_Adra
Item / LootList Qty Wgt Condition Chance
PART_Beetle_Shell 1 - Always 100%
TOTALS - 0 - -
CreL_Beetle_Stone
Item / LootList Qty Wgt Condition Chance
PART_Beetle_Shell 1 - Always 100%
TOTALS - 0 - -
CreL_Beetle_Wood
Item / LootList Qty Wgt Condition Chance
PART_Beetle_Shell 1 1 d2 = 1 50%
- 1 1 d2 = 2 50%
TOTALS - 2 - -

Dragons

CreL_Adra_Dragon
Item / LootList Qty Wgt Condition Chance
PART_Adra_Dragon_Scale 2 - Always 100%
↳ Loot_Dragon_Food 1 - Always 100%
TOTALS - 0 - -
CreL_Drake
Item / LootList Qty Wgt Condition Chance
PART_Drake_Talon 1 - Always 100%
TOTALS - 0 - -
CreL_Sky_Dragon
Item / LootList Qty Wgt Condition Chance
PART_Sky_Dragon_Eye 2 - Always 100%
↳ Loot_Dragon_Meat_1_10 2 - Always 100%
TOTALS - 0 - -
CreL_Wurm
Item / LootList Qty Wgt Condition Chance
PART_Wurm_Wing 1 - Always 100%
TOTALS - 0 - -
PX1_CreL_Alpine_Dragon
Item / LootList Qty Wgt Condition Chance
↳ Loot_Dragon_Meat_1_10 2 - Always 100%
TOTALS - 0 - -

Spiders

CreL_Spider_Crystal-Eater
Item / LootList Qty Wgt Condition Chance
PART_Spider_Venom_Sac 1 - Always 100%
TOTALS - 0 - -
CreL_Spider_Ivory_Spinner
Item / LootList Qty Wgt Condition Chance
PART_Spider_Venom_Sac 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
CreL_Spider_Queen
Item / LootList Qty Wgt Condition Chance
PART_Spider_Venom_Sac 1 - Always 100%
TOTALS - 0 - -
CreL_Spider_Spear
Item / LootList Qty Wgt Condition Chance
PART_Spear_Spider_Leg 1 - Always 100%
TOTALS - 0 - -
CreL_Spider_Widowmaker
Item / LootList Qty Wgt Condition Chance
PART_Spider_Venom_Sac 1 - Always 100%
TOTALS - 0 - -

Stelgaers

CreL_Stelgaer
Item / LootList Qty Wgt Condition Chance
PART_Stelgaer_Tooth 1 1 d4 = 1 25%
MISC_PART_Hide_Stelgaer 1 1 d4 = 2 25%
- 1 2 d4 ∈ [3, 4] 50%
TOTALS - 4 - -
CreL_Stelgaer_Elder
Item / LootList Qty Wgt Condition Chance
PART_Stelgaer_Tooth 1 1 d2 = 1 50%
MISC_PART_Elder_Stelgaer_Fang 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Stelgaer_Spotted
Item / LootList Qty Wgt Condition Chance
PART_Stelgaer_Tooth 1 1 d3 = 1 33.33%
MISC_PART_Hide_Stelgaer 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -
CreL_Stelgaer_Spotted_Elder
Item / LootList Qty Wgt Condition Chance
PART_Stelgaer_Tooth 1 1 d2 = 1 50%
MISC_PART_Elder_Stelgaer_Fang 1 1 d2 = 2 50%
TOTALS - 2 - -

Primordials

Lurkers

CreL_Forest_Lurker
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Wood 1 - Always 100%
TOTALS - 0 - -
CreL_Swamp_Lurker
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Root 1 - Always 100%
TOTALS - 0 - -

Nature spirits

CreL_Adragon
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Adra 1 - Always 100%
TOTALS - 0 - -
CreL_Delemgan
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Wood 1 - Always 100%
TOTALS - 0 - -
CreL_Menpwgra
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Adra 1 - Always 100%
TOTALS - 0 - -
CreL_Pwgra
Item / LootList Qty Wgt Condition Chance
PART_Awakened_Wood 1 - Always 100%
TOTALS - 0 - -

Ooze

CreL_Ooze_Black
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_10 1 1 d4 = 1 25%
PART_Ooze_Plasma 1 1 d4 = 2 25%
↳ Loot_NPC_Adventurer_Poor 1 1 d4 = 3 25%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
CreL_Ooze_Black_Greater
Item / LootList Qty Wgt Condition Chance
↳ Gem_7_10 1 1 d3 = 1 33.33%
PART_Ooze_Plasma 1 - Always 100%
↳ Loot_NPC_Adventurer_Moderate 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -
CreL_Ooze_Black_Lesser
Item / LootList Qty Wgt Condition Chance
↳ Gem_2_10 1 1 d4 = 1 25%
PART_Ooze_Plasma 1 - Always 100%
- 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -
CreL_Ooze_Black_Ranged
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_10 1 1 d4 = 1 25%
PART_Ooze_Plasma 1 1 d4 = 2 25%
↳ Loot_NPC_Adventurer_Poor 1 1 d4 = 3 25%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
CreL_Ooze_Disease_Pudding
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_10 1 1 d3 = 1 33.33%
PART_Ooze_Plasma 1 - Always 100%
↳ Loot_NPC_Adventurer_Rich 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -
CreL_Ooze_Swamp_Slime
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_10 1 1 d3 = 1 33.33%
PART_Ooze_Plasma 1 - Always 100%
↳ Loot_NPC_Adventurer_Moderate 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -

Plants

CreL_Spore_Dank
Item / LootList Qty Wgt Condition Chance
PART_Dank_Spores 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
CreL_Spore_Dank_Giant
Item / LootList Qty Wgt Condition Chance
PART_Dank_Spores 1 - Always 100%
TOTALS - 0 - -
CreL_Spore_Swamp
Item / LootList Qty Wgt Condition Chance
PART_Dank_Spores 1 - Always 100%
TOTALS - 0 - -
CreL_Sporeling
Item / LootList Qty Wgt Condition Chance
PART_Dank_Spores 1 - Always 100%
- 1 2 d2 ∈ [1, 2] 100%
TOTALS - 2 - -

Spirits

CreL_Cean_Gwla
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 - Always 100%
TOTALS - 0 - -
CreL_Phantom
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 1 d4 = 1 25%
- 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -
CreL_Shade
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 - Always 100%
TOTALS - 0 - -
CreL_Shadow
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 1 d6 = 1 16.67%
- 1 5 d6 ∈ [2, 6] 83.33%
TOTALS - 6 - -
CreL_Spectre
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 - Always 100%
TOTALS - 0 - -
CreL_Will_o_Wisp
Item / LootList Qty Wgt Condition Chance
PART_Spirit_Residue 1 1 d4 = 1 25%
- 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -

Blights

CreL_Blight_Earth
Item / LootList Qty Wgt Condition Chance
PART_Primal_Rock 1 - Always 100%
PART_Primal_Rock 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Earth_Greater
Item / LootList Qty Wgt Condition Chance
PART_Primal_Rock 1 - Always 100%
PART_Primal_Rock 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Earth_Small
Item / LootList Qty Wgt Condition Chance
PART_Primal_Rock 1 1 d1 = 1 100%
TOTALS - 1 - -
CreL_Blight_Flame
Item / LootList Qty Wgt Condition Chance
PART_Primal_Flame 1 - Always 100%
PART_Primal_Flame 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Flame_Greater
Item / LootList Qty Wgt Condition Chance
PART_Primal_Flame 1 - Always 100%
PART_Primal_Flame 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Flame_Small
Item / LootList Qty Wgt Condition Chance
PART_Primal_Flame 1 1 d1 = 1 100%
TOTALS - 1 - -
CreL_Blight_Rain
Item / LootList Qty Wgt Condition Chance
PART_Primal_Water 1 - Always 100%
PART_Primal_Water 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Rain_Greater
Item / LootList Qty Wgt Condition Chance
PART_Primal_Water 1 - Always 100%
PART_Primal_Water 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Rain_Small
Item / LootList Qty Wgt Condition Chance
PART_Primal_Water 1 1 d1 = 1 100%
TOTALS - 1 - -
CreL_Blight_Wind
Item / LootList Qty Wgt Condition Chance
PART_Primal_Wind 1 - Always 100%
PART_Primal_Wind 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Wind_Greater
Item / LootList Qty Wgt Condition Chance
PART_Primal_Wind 1 - Always 100%
PART_Primal_Wind 2 - Always 100%
TOTALS - 0 - -
CreL_Blight_Wind_Small
Item / LootList Qty Wgt Condition Chance
PART_Primal_Wind 1 1 d1 = 1 100%
TOTALS - 1 - -
PX1_CreL_Blight_Ice
Item / LootList Qty Wgt Condition Chance
PART_Primal_Water 1 - Always 100%
PART_Primal_Water 1 1 d3 = 1 33.33%
PART_Primal_Wind 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -
PX1_CreL_Blight_Ice_Greater
Item / LootList Qty Wgt Condition Chance
PART_Primal_Water 2 - Always 100%
PART_Primal_Water 2 1 d4 = 1 25%
PART_Primal_Wind 2 2 d4 ∈ [2, 3] 50%
- 0 1 d4 = 4 25%
TOTALS - 4 - -

Vessels

CreL_Revenant
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Bone 1 1 d4 = 1 25%
- 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -
PX1_CreL_Battery_DWA
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Bone 1 - Always 100%
↳ PX1_Currency_Cogwheel_3_4 1 10 d13 ∈ [1, 10] 76.92%
PX1_ART_Durgan_Copper_Bracelet_65cp 1 2 d13 ∈ [11, 12] 15.38%
PX1_ART_Bronze_Abydon_Statuette_175cp 1 1 d13 = 13 7.69%
TOTALS - 13 - -
PX1_CreL_Steelspine
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Bone 1 - Always 100%
GEM_Bloodstone_25cp 1 1 d2 = 1 50%
GEM_Pearl_100cp 1 1 d2 = 2 50%
TOTALS - 2 - -

Animats

CreL_Animat
Item / LootList Qty Wgt Condition Chance
Dagger_Animat 1 - Always 100%
Shield_Medium_Animat 1 - Always 100%
PART_Binding_Copper 1 - Always 100%
MISC_Shattered_Animat_Armor 1 - Always 100%
TOTALS - 0 - -
CreL_Animat_Adra
Item / LootList Qty Wgt Condition Chance
Dagger_Animat 1 - Always 100%
Shield_Medium_Adra 1 - Always 100%
PART_Awakened_Adra 1 - Always 100%
MISC_Shattered_Animat_Armor 1 - Always 100%
TOTALS - 0 - -
CreL_GlimmerGuard
Item / LootList Qty Wgt Condition Chance
Sword 1 - Always 100%
PART_Binding_Copper 1 1 d2 = 1 50%
GEM_Adra_3cp 1 1 d2 = 2 50%
TOTALS - 2 - -


Constructs

CreL_Construct_Flesh
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 1 d2 = 1 50%
- 1 1 d2 = 2 50%
TOTALS - 2 - -

Death Guards

CreL_Death_Guard
Item / LootList Qty Wgt Condition Chance
Sword 1 - Always 100%
Shield_Large 1 - Always 100%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 0 - -
PX1_CreL_Death_Guard_Ancient
Item / LootList Qty Wgt Condition Chance
Sword_Fine 1 1 d4 = 1 25%
↳ Currency_Duc_5_6 1 1 d4 = 2 25%
- 1 1 d4 = 3 25%
↳ Gem_12_50 1 1 d4 = 4 25%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 4 - -

Fampyrs

CreL_Fampyr_F
Item / LootList Qty Wgt Condition Chance
Cloth_Outfit_Dyrwoodan 1 - Always 100%
↳ Dyr_Currency_5_6 1 1 d2 = 1 50%
PART_Vessel_Flesh 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Fampyr_M
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 1 d2 = 1 50%
PART_Vessel_Flesh 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -

Gul

CreL_Dargul
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 - Always 100%
TOTALS - 0 - -
CreL_DargulF01
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 - Always 100%
TOTALS - 0 - -
CreL_Gul
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 - Always 100%
- 1 1 d1 = 1 100%
TOTALS - 1 - -

Skeletons

CreL_Skeletal_Fighter
Item / LootList Qty Wgt Condition Chance
Pollaxe01 1 - Always 100%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 0 - -
CreL_Skeletal_Ranger
Item / LootList Qty Wgt Condition Chance
War_Bow 1 - Always 100%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 0 - -
CreL_Skeletal_Rogue
Item / LootList Qty Wgt Condition Chance
Stiletto 1 - Always 100%
Sabre 1 - Always 100%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 0 - -
CreL_Skeletal_Wizard
Item / LootList Qty Wgt Condition Chance
Rod 1 - Always 100%
PART_Vessel_Bone 1 - Always 100%
TOTALS - 0 - -
CreL_Skeleton_AUM
Item / LootList Qty Wgt Condition Chance
Pike 1 - Always 100%
PART_Vessel_Bone 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
CreL_Skeleton_DWA
Item / LootList Qty Wgt Condition Chance
Pollaxe01 1 - Always 100%
PART_Vessel_Bone 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
CreL_Skeleton_HUM
Item / LootList Qty Wgt Condition Chance
Sword 1 - Always 100%
Shield_Medium_Heater 1 - Always 100%
PART_Vessel_Bone 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
CreL_Skeleton_ORL
Item / LootList Qty Wgt Condition Chance
Hunting_Bow 1 - Always 100%
PART_Vessel_Bone 1 1 d3 = 1 33.33%
- 1 2 d3 ∈ [2, 3] 66.67%
TOTALS - 3 - -
PX1_CreL_Void_Seer
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Bone 1 - Always 100%
GEM_Peridot_50cp 1 1 d2 = 1 50%
GEM_Peridot_50cp 1 1 d2 = 2 50%
TOTALS - 2 - -

Witchts

CreL_WichtF01
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 1 d5 = 1 20%
- 1 4 d5 ∈ [2, 5] 80%
TOTALS - 5 - -
CreL_WichtM01
Item / LootList Qty Wgt Condition Chance
PART_Vessel_Flesh 1 1 d5 = 1 20%
- 1 4 d5 ∈ [2, 5] 80%
TOTALS - 5 - -

Wilder

Lagufaeth

PX1_CreL_Lagufaeth
Item / LootList Qty Wgt Condition Chance
PX1_Spear_Lagufaeth 1 1 d3 = 1 33.33%
PX1_Stiletto_Lagufaeth 1 1 d3 = 2 33.33%
↳ Gem_1_100 1 1 d3 = 3 33.33%
PX1_PART_Lagufaeth_Liver 1 - Always 100%
TOTALS - 3 - -
PX1_CreL_Lagufaeth_Broodmother
Item / LootList Qty Wgt Condition Chance
↳ Gem_1_100 1 1 d1 = 1 100%
PX1_PART_Lagufaeth_Liver 1 - Always 100%
TOTALS - 1 - -
PX1_CreL_Lagufaeth_Sidewinder
Item / LootList Qty Wgt Condition Chance
↳ Gem_1_100 1 1 d1 = 1 100%
PX1_PART_Lagufaeth_Liver 1 - Always 100%
TOTALS - 1 - -

Ogres

CreL_Ogre
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 1 d2 = 1 50%
PART_Ogre_Blood 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Ogre_Archer
Item / LootList Qty Wgt Condition Chance
↳ Gem_5_100 1 1 d2 = 1 50%
PART_Ogre_Blood 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Ogre_Druid
Item / LootList Qty Wgt Condition Chance
↳ Gem_7_100 1 1 d2 = 1 50%
PART_Ogre_Blood 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Ogre_Matron
Item / LootList Qty Wgt Condition Chance
↳ Gem_9_100 1 1 d2 = 1 50%
PART_Ogre_Blood 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
PX1_CreL_Ogre_Crag
Item / LootList Qty Wgt Condition Chance
- 1 1 d6 = 1 16.67%
↳ Gem_3_100 1 1 d6 = 2 16.67%
PART_Ogre_Blood 1 1 d6 = 3 16.67%
↳ Gem_7_100 1 1 d6 = 4 16.67%
↳ Currency_Pand_1_2 1 1 d6 = 5 16.67%
↳ Potion_1 1 1 d6 = 6 16.67%
TOTALS - 6 - -

Skuldr

CreL_Skuldr
Item / LootList Qty Wgt Condition Chance
PART_Skuldr_Ear 1 - Always 100%
TOTALS - 0 - -
CreL_Skuldr_King
Item / LootList Qty Wgt Condition Chance
PART_Skuldr_Ear 1 - Always 100%
TOTALS - 0 - -
CreL_Skuldr_Whelp
Item / LootList Qty Wgt Condition Chance
PART_Skuldr_Ear 1 1 d4 = 1 25%
- 1 3 d4 ∈ [2, 4] 75%
TOTALS - 4 - -

Trolls

CreL_Troll
Item / LootList Qty Wgt Condition Chance
PART_Troll_Skin 1 - Always 100%
TOTALS - 0 - -
CreL_Forest_Troll
Item / LootList Qty Wgt Condition Chance
PART_Troll_Skin 1 - Always 100%
TOTALS - 0 - -

Vithrack

CreL_Vithrack
Item / LootList Qty Wgt Condition Chance
PART_Vithrack_Brain 1 1 d2 = 1 50%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Vithrack_Exarch
Item / LootList Qty Wgt Condition Chance
PART_Vithrack_Brain 1 - Always 100%
TOTALS - 0 - -

Xaurip

CreL_Xaurip
Item / LootList Qty Wgt Condition Chance
Spear_Xaurip 1 - Always 100%
Shield_Xaurip 1 - Always 100%
↳ Gem_1_100 1 1 d5 = 1 20%
PART_Xaurip_Tongue 1 1 d5 = 2 20%
- 1 3 d5 ∈ [3, 5] 60%
TOTALS - 5 - -
CreL_Xaurip_Champion
Item / LootList Qty Wgt Condition Chance
Spear_Xaurip_Champion 1 - Always 100%
Shield_Xaurip 1 - Always 100%
↳ Gem_5_100 1 1 d2 = 1 50%
PART_Xaurip_Tongue 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Xaurip_High_Priest
Item / LootList Qty Wgt Condition Chance
Quarterstaff_Xaurip 1 - Always 100%
↳ Gem_7_100 1 1 d2 = 1 50%
PART_Xaurip_Tongue 1 - Always 100%
- 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Xaurip_Priest
Item / LootList Qty Wgt Condition Chance
Quarterstaff_Xaurip 1 - Always 100%
↳ Gem_3_100 1 1 d2 = 1 50%
PART_Xaurip_Tongue 1 1 d2 = 2 50%
TOTALS - 2 - -
CreL_Xaurip_Skirmisher
Item / LootList Qty Wgt Condition Chance
Spear_Xaurip 1 - Always 100%
Shield_Xaurip 1 - Always 100%
↳ Gem_3_100 1 1 d2 = 1 50%
PART_Xaurip_Tongue 1 1 d2 = 2 50%
Hunting_Bow 1 - Always 100%
TOTALS - 2 - -

NPC loot

Defiance Bay

Loot_NPC_DB_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Poor 1 - Always 100%
TOTALS - 0 - -
Loot_NPC_DB_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Moderate 1 - Always 100%
↳ Misc_Loot_NPC_DB_Moderate 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_DB_Moderate
Item / LootList Qty Wgt Condition Chance
- 1 10 d14 ∈ [1, 10] 71.43%
↳ Loot_Food 1 1 d14 = 11 7.14%
↳ Loot_Drugs 1 1 d14 = 12 7.14%
Lockpick 1 1 d14 = 13 7.14%
↳ Gem_NPC_Moderate 1 1 d14 = 14 7.14%
TOTALS - 14 - -
Loot_NPC_DB_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Rich 1 - Always 100%
↳ Misc_Loot_NPC_DB_Rich 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_DB_Rich
Item / LootList Qty Wgt Condition Chance
- 1 10 d14 ∈ [1, 10] 71.43%
↳ Loot_Food 1 1 d14 = 11 7.14%
↳ Loot_Drugs 1 1 d14 = 12 7.14%
Lockpick 1 1 d14 = 13 7.14%
↳ Gem_NPC_Rich 2 1 d14 = 14 7.14%
TOTALS - 14 - -

Dyrwood

Loot_NPC_Dyr_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Poor 1 - Always 100%
TOTALS - 0 - -
Loot_NPC_Dyr_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Moderate 1 - Always 100%
↳ Misc_Loot_NPC_Dyr_Moderate 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_Dyr_Moderate
Item / LootList Qty Wgt Condition Chance
- 1 4 d5 ∈ [1, 4] 80%
↳ Loot_Food 1 1 d5 = 5 20%
TOTALS - 5 - -
Loot_NPC_Dyr_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Rich 1 - Always 100%
↳ Misc_Loot_NPC_Dyr_Rich 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_Dyr_Rich
Item / LootList Qty Wgt Condition Chance
- 1 6 d8 ∈ [1, 6] 75%
↳ Loot_Food 1 1 d8 = 7 12.5%
↳ Gem_NPC_Moderate 1 1 d8 = 8 12.5%
TOTALS - 8 - -

Iron Flail Fort

PX2_Loot_Flail_Archer
Item / LootList Qty Wgt Condition Chance
↳ PX2_Currency_Readceran_Skeyt_Rand_25_50 1 - Always 100%
↳ PX2_Loot_Flail_Archer_Gear 1 - Always 100%
PX2_MISC_Readceran_Prayer_Bracelet 1 1 d2 = 1 50%
- 0 1 d2 = 2 50%
TOTALS - 2 - -
PX2_Loot_Flail_Archer_Gear
Item / LootList Qty Wgt Condition Chance
Mail_Armor_Exceptional 1 1 d4 = 1 25%
War_Bow_Exceptional 1 1 d4 = 2 25%
PX2_Iron_Flail_Archer_Coif 1 1 d4 = 3 25%
- 0 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Loot_Flail_Champion
Item / LootList Qty Wgt Condition Chance
↳ PX2_Currency_Readceran_Skeyt_Rand_5_25 1 - Always 100%
↳ PX2_Loot_Flail_Champion_Gear 1 - Always 100%
PX2_MISC_Readceran_Prayer_Bracelet 1 1 d3 = 1 33.33%
↳ PX2_Currency_Readceran_Fenning_Rand_5_25 1 1 d3 = 2 33.33%
- 1 1 d3 = 3 33.33%
TOTALS - 3 - -
PX2_Loot_Flail_Champion_Gear
Item / LootList Qty Wgt Condition Chance
PX2_Iron_Flail_champion_Helm 1 1 d4 = 1 25%
PX2_Armor_Flail_Champion 1 1 d4 = 2 25%
Flail_Exceptional 1 1 d4 = 3 25%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Loot_Flail_Gunner
Item / LootList Qty Wgt Condition Chance
HAT_Hooded_Turban 1 1 d5 = 1 20%
Scale_Armor_Fine 1 1 d5 = 2 20%
Pistol_Exceptional 1 1 d5 = 3 20%
PX2_MISC_Readceran_Prayer_Bracelet 1 1 d5 = 4 20%
↳ PX2_Currency_Readceran_Fenning_Rand_5_25 1 - Always 100%
- 1 1 d5 = 5 20%
TOTALS - 5 - -
PX2_Loot_Flail_Pale_Elves_Paladins
Item / LootList Qty Wgt Condition Chance
HELM_Nasal 1 1 d4 = 1 25%
Brigandine_Armor_Fine 1 1 d4 = 2 25%
Pollaxe_Exceptional 1 1 d4 = 3 25%
↳ PX2_Currency_Readceran_Skeyt_Rand_25_50 1 - Always 100%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Loot_Flail_Pale_Elves_Riflemen
Item / LootList Qty Wgt Condition Chance
HELM_Nasal 1 1 d4 = 1 25%
Hide_Armor_Exceptional 1 1 d4 = 2 25%
Arquebus_Exceptional 1 1 d4 = 3 25%
↳ PX2_Currency_Readceran_Skeyt_Rand_25_50 1 - Always 100%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Loot_Flail_Priest
Item / LootList Qty Wgt Condition Chance
HELM_Nasal 1 1 d4 = 1 25%
Padded_Armor_Exceptional 1 1 d4 = 2 25%
War_Hammer_Exceptional 1 1 d4 = 3 25%
PX2_MISC_Readceran_Prayer_Bracelet 1 - Always 100%
↳ PX2_Currency_Readceran_Fenning_Rand_5_25 1 - Always 100%
- 1 1 d4 = 4 25%
TOTALS - 4 - -
PX2_Loot_Flail_Warlock
Item / LootList Qty Wgt Condition Chance
PX2_Iron_Flail_Warlock_Helmet 1 1 d5 = 1 20%
Breastplate_Armor_Exceptional 1 1 d5 = 2 20%
Sceptre_Exceptional 1 1 d5 = 3 20%
PX2_Grimoire_Iron_Flail_Warlock 1 - Always 100%
PX2_MISC_Readceran_Prayer_Bracelet 1 1 d5 = 4 20%
↳ PX2_Currency_Readceran_Skeyt_Rand_5_25 1 - Always 100%
- 1 1 d5 = 5 20%
TOTALS - 5 - -

Stalwart Village

PX1_Loot_NPC_Stalwart
Item / LootList Qty Wgt Condition Chance
↳ PX1_Currency_Boney_Rand_1_5 1 - Always 100%
↳ PX1_Currency_Boney_Rand_5_25 1 1 d1 = 1 100%
TOTALS - 1 - -

Twin Elms

Loot_NPC_TE_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_TE_Poor 1 - Always 100%
TOTALS - 0 - -
Loot_NPC_TE_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_TE_Moderate 1 - Always 100%
↳ Misc_Loot_NPC_TE_Moderate 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_TE_Moderate
Item / LootList Qty Wgt Condition Chance
- 1 8 d11 ∈ [1, 8] 72.73%
↳ Loot_Food 1 1 d11 = 9 9.09%
↳ Loot_Drugs 1 1 d11 = 10 9.09%
↳ Gem_NPC_Moderate 1 1 d11 = 11 9.09%
TOTALS - 11 - -
Loot_NPC_TE_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Rich 1 - Always 100%
↳ Currency_NPC_TE_Rich 1 - Always 100%
TOTALS - 0 - -

Wilderness

Loot_NPC_Adventurer_Poor
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Poor 1 - Always 100%
↳ Misc_Loot_NPC_Adventurer_Poor 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_Adventurer_Poor
Item / LootList Qty Wgt Condition Chance
- 1 4 d7 ∈ [1, 4] 57.14%
↳ Loot_Drugs 1 1 d7 = 5 14.29%
↳ Loot_Food 1 1 d7 = 6 14.29%
Lockpick 1 1 d7 = 7 14.29%
TOTALS - 7 - -
Loot_NPC_Adventurer_Moderate
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Moderate 1 - Always 100%
↳ Misc_Loot_NPC_Adventurer_Moderate 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_Adventurer_Moderate
Item / LootList Qty Wgt Condition Chance
- 1 5 d14 ∈ [1, 5] 35.71%
↳ Loot_Food 1 1 d14 = 6 7.14%
↳ Loot_Drugs 1 1 d14 = 7 7.14%
Potion_of_Eldritch_Aim_L1 1 1 d14 = 8 7.14%
Potion_of_Fleet_Feet_L1 1 1 d14 = 9 7.14%
Potion_of_Minor_Regen_L1 1 1 d14 = 10 7.14%
Potion_of_Spirit_Shield_L1 1 1 d14 = 11 7.14%
Potion_of_Wizards_Double_L1 1 1 d14 = 12 7.14%
Lockpick 1 1 d14 = 13 7.14%
↳ Gem_NPC_Moderate 1 1 d14 = 14 7.14%
TOTALS - 14 - -
Loot_NPC_Adventurer_Rich
Item / LootList Qty Wgt Condition Chance
↳ Currency_NPC_Rich 1 - Always 100%
↳ Misc_Loot_NPC_Adventurer_Rich 1 - Always 100%
TOTALS - 0 - -
Misc_Loot_NPC_Adventurer_Rich
Item / LootList Qty Wgt Condition Chance
- 1 5 d22 ∈ [1, 5] 22.73%
↳ Loot_Food 1 1 d22 = 6 4.55%
↳ Loot_Drugs 1 1 d22 = 7 4.55%
Potion_of_Eldritch_Aim_L1 1 1 d22 = 8 4.55%
Potion_of_Fleet_Feet_L1 1 1 d22 = 9 4.55%
Potion_of_Minor_Regen_L1 1 1 d22 = 10 4.55%
Potion_of_Spirit_Shield_L1 1 1 d22 = 11 4.55%
Potion_of_Wizards_Double_L1 1 1 d22 = 12 4.55%
Potion_of_Bulwark_Against_the_Elements_L2 1 1 d22 = 13 4.55%
Potion_of_Infuse_with_Vital_Essence_L2 1 1 d22 = 14 4.55%
Potion_of_Iron_Skin_L2 2 1 d22 = 15 4.55%
Potion_of_Merciless_Gaze_L2 2 1 d22 = 16 4.55%
Potion_of_Minor_Endurance_L2 2 1 d22 = 17 4.55%
Potion_of_Minor_Recovery_L2 2 1 d22 = 18 4.55%
Potion_of_Mirrored_Images_L2 2 1 d22 = 19 4.55%
Potion_of_Power_L2 2 1 d22 = 20 4.55%
Lockpick 2 1 d22 = 21 4.55%
↳ Gem_NPC_Rich 2 1 d22 = 22 4.55%
TOTALS - 22 - -

Shelves

Dyrwoodan

Dyr_Shelf_1_2
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Shelf_1_2_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_1_2 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_1_2_100 1 - Always 100%
TOTALS - 0 - -
Dyr_Shelf_3_4
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Shelf_3_5_Good
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_3_4 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_3_4_100 1 - Always 100%
TOTALS - 0 - -
Dyr_Shelf_5_6
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_5_6 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_5_6_10 1 - Always 100%
TOTALS - 0 - -
Dyr_Shelf_7_8
Item / LootList Qty Wgt Condition Chance
↳ Dyr_Currency_7_8 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -

Twin Elms

TE_Shelf_7_8
Item / LootList Qty Wgt Condition Chance
↳ TE_Currency_7_8 1 - Always 100%
↳ Loot_Lore_Book_50 1 - Always 100%
↳ Rand_Potion_Scroll_7_8_10 1 - Always 100%
TOTALS - 0 - -
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