Pillars of Eternity: The White March is the first addon for Pillars of Eternity. It features new quests, new abilities, new talents, new areas, two new companions, new creatures, new items and the level cap is increased to 14. The addon will be integrated in the main story and not an extra campaign. It will be divided in two parts, to release the addon earlier.
Story
After you have gotten Caed Nua, you will be contacted by the mayor of Stalwart in the White March. She asks for your help to reawaken the white forges of Durgan's Battery. Because after the village tried to get into the ruins, the village was attacked by an ogre tribe.
New Content
- New Areas
- Stalwart – a village in the White March attacked by ogre.[1]
- Durgan's Battery[2]
- New Creatures
- Snow Ogre
- Winter Wolf
- Unnamed Winter Beetle
- Unnamed Winter Troll
- aquatic creature with four arms. [1]
- New abilities
- Dichotomous Soul – summons a fire and ice spirit of the monk that will attack the enemies.(Monk)[3]
- unknown name – tosses a smoke bomb and confuses enemies(Rogue)
- Dragon's Leap – jumps to the enemy and attacks him(Barbarian)
- New Talents
- Multi class talents, that gives you a weaker version of another classes ability. There is one for each class.
- Rogue's Ambush – weaker Sneak Attack (Rogue)
- Enigma's Charm – weaker Whisper of Treason (Cipher)
- unknown name – weaker Zealous Focus(Paladin)
- Veteran's Recovery – weaker Constant Recovery(Fighter)[1]
- unknown name – weaker Frenzy(Barbarian)[4]
- unknown name – weaker If their Bones Sleep Still Under that Hill, None Can Say(Chanter)[4]
- New Companions
- Soulbound Weapons
Soulbound Weapons are weapons that can be bound to a character. They get new powers, if you complete different achievements and you will also get more information about the weapon if you advance it. Each weapon can only be bound to specific classes and the different classes will get unique powers from the weapon. If the weapon is bound to character, only this character can use it, but you can sever the binding and loose all advancement you made with this weapon. They have a larger information window with a pen and ink style illustration of the weapon. They can't be enchanted and they will get a bonus from every weapon talent even if it wouldn't qualify for the talent.
- St. Ydwen's Redeemer – great sword can bound by paladins, fighters and barbarian.[6]