- This article or section is based on pre-release information about upcoming content. The covered facts may change, when the content is released.
- Additionally it may contain significant plot details about earlier games.
Pillars of Eternity II: Deadfire is the upcoming sequel to the original Pillars of Eternity.
News
- January 25, 2018: Pillars of Eternity II: Deadfire's launch date is announced: April 3rd, 2018. Pre-orders are available on Obsidian, GOG and Steam. Three editions are available: the base game, a Deluxe Edition with digital goodies, and the Obsidian Edition with the season pass added. Pre-orders will contain the Captain's Footlocker, an item bundle that will be made available for backers of the crowd-funding campaign as well.[1]
- November 15, 2017: The Backer Beta is Live![2]
- September 21, 2017: Obsidian Entertainment and Versus Evil announce Pillars of Eternity II: Deadfire Publishing Partnership[3].
- February 25, 2017: Crowdfunding campaign successful with $4,407,598 and 33614 backers[4] – PayPal available via the backer portal – Adam Brennecke says: "Thank You!"
Development
On November 14, 2017 the Backer Beta was released.[5][2]
Current development stage: Production – During the "Production Stage", initial development of the software is underway and designs and characters are being brought to life[6].
- February 19, 2017: Companion relationships are in the game, due to reaching the milestone of $3,000,000![7]
- February 18, 2017: By reaching 25,000 backers, Fulvano's Voyage has been expanded again.[4]
- February 17, 2017: $2.8M reached – 5,000 followers on Twitter: Fulvano's Voyage expanded – $3.25M stretch goal announced: sidekicks[8]
- February 14, 2017: The next stretch goal is announced[9], together with the presentation of two new companions; for details see below.
- February 13, 2017: $2.6M are reached, Berath's Blessing[10].
- February 10, 2017: Information about visuals in the game and announcement (with video) of the next stretch goal[11]; for details see below.
- February 9, 2017: The $2.4M mark is reached. In addition to the Korean localization and doubled voice-over the Pillars of Eternity Pen-and-Paper RPG is announced[12].
- February 7, 2017: Similar to the Stronghold from Pillars of Eternity a "backer-unlockable" is announced, the island chain Fulvano's Voyage, which will be expanded step-by-step with each additional 1,500 backers from today. Furthermore: some insights into game lore and the next stretch goal[13]; for details see below.
- February 7, 2017: The next stretch goal is hit, the developers say "Grazie!"[14] For details see below.
- February 2, 2017: The story continues; stretch goal #4 with $2,000,000 reached, and #6 announced[15]; for details see below.
- January 31, 2017: Stretch goal #3 reached, #5 and further updates announced[16]; for details see below.
- January 30, 2017: Stretch goal #2 is reached, one more revealed[17]; for details see below.
- January 29, 2017: The next two stretch goals are announced[18]; for details see below.
- January 28, 2017: The first stretch goal is reached, sub-classes are confirmed[4][18].
- January 27, 2017: The crowdfunding campaign reached it's goal of $1,1M in less than 24 hours[19]. Stretch goals have been announced which will introduce further features to the game, with the first one – at reaching $1,4M – being Sub-classes[20].
- January 26, 2017: The backer campaign starts on Fig: Video Game Crowdfunding.
- Link to campaign
- Goal: $1,100,000 on February 25th, 2017
- Several different editions, partly limited, are made available with varying possibilities of backers' involvement in the game, starting from being credited, up to the creation of a Soulbound item.
- Estimated release: First quarter of 2018
- January 26, 2017: Obsidian Entertainment announces the sequel in the official forum[21].
- May 16, 2016: Development on the game had begun by May, 2016. Feargus Urquhart has speculated that it will once again use Kickstarter to obtain funding[22].
Crowdfunding campaign
Goal | Reached on | Additional game features |
---|---|---|
$1,100,000 | January 27, 2017[23] | Localization for English, French, German; Multi-classing |
$1,400,000 | January 28, 2017[18] | Sub-classes |
$1,600,000 | January 30, 2017[17] | Localization for Russian; Level cap increase from 16 to 18 |
$1,800,000 | January 31, 2017[16] | Localization for Polish; 7th companion: Xoti, priest/monk |
$2,000,000 | February 2, 2017[15] | Localization for Spanish; AI customization for the player and their companions[17] |
$2,200,000 | February 7, 2017[14] | Localization for Italian; UI customization; watercolored NPC portraits |
$2,400,000 | February 9, 2017[12] | Localization for Korean; double the amount of voice-over[15] |
$2,600,000 | February 13, 2017[10] | Berath's Blessing: various bonuses when starting a new game[13] |
$2,800,000 | February 17, 2017[8] | Full orchestra soundtrack; Level cap increase to 20; more Sub-classes[11] |
$3,000,000 | February 19, 2017[7] | Expanded relationship features between companions[9] |
$3,250,000 | February 22, 2017 | Up to four sidekicks, voyaging with the player[8] |
$3,500,000 | February 23, 2017 | Localization for Portuguese; New ship upgrades |
$3,750,000 | February 25, 2017 | Localization for simplified Chinese; New islands to explore |
$4,000,000 | February 26, 2017 | New ship types to own and customize |
$4,250,000 | February 27, 2017 | Intelligent talking soulbound weapon |
$4,500,000 | March 1, 2017 | Ship crew - hire and manage a crew for your ship |
$4,750,000 | Cancelled | Sea monsters and fishing |
$5,000,000 | Cancelled | 8th companion - adds Ydwin as a full companion |
Content, created by the backers
Partly limited, or made available again, backers can invest certain amounts and benefit from one of several goodies[4].
- Name a pet
- Create an item
- Portrait in-game
- Be an NPC
- Create a super-pet
- Create a spell
- Build a pirate party
- Create an inn
- Own an island
- Top backer (meet the team, amongst others)
Editions
These are listed and can be ordered through the crowdfunding campaign, with increasing pledges[4].
- Digital download
- Premium digital
- Physical box
- Ultimate Digital Edition
- Complete Pillars bundle (including Pillars of Eternity and its expansions)
- Early access
- Collector's Edition
- Elite collector's and statue
- Signed elite collector's
Plot
Spoiler warning: Significant plot details about Pillars of Eternity, part I follow. | |
Eothas has returned. The god of light and rebirth was thought dead, but he now inhabits the stone titan that sat buried under your keep, Caed Nua, for millennia. Ripping his way out of the ground, he destroyed your stronghold and left you at the brink of death. To save your soul, you must track down the wayward god and demand answers - answers which could throw mortals and the gods themselves into chaos.
Your hunt takes you to the Deadfire Archipelago. Located even farther east than the colonies of the Eastern Reach, Deadfire comprises hundreds of islands spanning thousands of miles - ranging from lush tropics to barren deserts. Many of these lands have never been charted, while others are inhabited by rich native cultures and a new wave of colonial settlers. | |
Significant plot details about Pillars of Eternity, part I end here. |
Features
- Character/Savegame import from Pillars of Eternity, part I[24][25]
- Multi-classing[23][26]
- Subclasses[27]: each class can select from two sub-classes.
- Level cap: 20[17]
- AI scripting customization[17]
- Similar to Od Nua, an area growing with the number of backers: Fulvano's Voyage[13]
- A new inventory slot for class-specific "trinkets"[28]
- Weapons and shields may be assigned to multiple weapon sets[29]
- Expansion of the skill system: many passive skills for dialogs and scripted interactions will be added – such as Religion, Metaphysics and Streetwise; points will be gained separately for active and passive skills; the player character will benefit from companions' skills[30]
- Returning companions: Aloth; Edér; Pallegina
- New companions: Maia Rua, the sister of Kana Rua, with her ranger animal companion Ishiza; Serafen, an orlan cipher/barbarian, and a pirate; Xoti, a mixed human priest/monk; Tekēhu, an Aumaua godlike chanter/druid
Gallery
Promotional images from the crowdfunding campaign on Fig
Official wallpapers
Videos
Official trailers
Spoiler warning: Significant plot details about Pillars of Eternity, part I follow. | |
Significant plot details about Pillars of Eternity, part I end here. |
Official Q&A sessions
Developer's corner
External links
- Official site
- Backer portal
- Crowdfunding campaign
- The World of Eternity on Twitter
- Obsidian Entertainment's Twitter
- Official forum
- The World of Eternity on Facebook
- Obsidian Entertainment on Twitch
- Obsidian Entertainment on YouTube
- Pillars of Eternity 2: story, setting, companions and more - everything we know – Interview with Josh Sawyer on PCGamesN
- Pillars of Eternity - The RPG Files - Pillars of Eternity II: Welcome to the Deadfire - MMORPG.com – Interview with Josh Sawyer on MMORPG
- Obsidian announces Pillars of Eternity 2: Deadfire | PC Gamer – Article on PC Gamer
References
- ↑ Launch Date For Pillars of Eternity II: Deadfire Announced, Pre-Orders Now Live!
- ↑ 2.0 2.1 Update #42 - The Backer Beta is Live!
- ↑ Obsidian Entertainment and Versus Evil Announce Pillars of Eternity II: Deadfire Publishing Partnership
- ↑ 4.0 4.1 4.2 4.3 4.4 4.5 Crowdfunding campaign on Fig
- ↑ Welcome to the Deadfire: Backer Beta!
- ↑ Crowdfunding campaign – Game info
- ↑ 7.0 7.1 Update 15: $3 Million! A Mini-Update While We're Out
- ↑ 8.0 8.1 8.2 Update 14: Just One Week Left! Our Big City: Neketaka, and a New Stretch Goal
- ↑ 9.0 9.1 Update 13: All About Companions!
- ↑ 10.0 10.1 Update 12: Berath's Blessing and Fulvano's Voyage Continues!
- ↑ 11.0 11.1 Update 11: New Rendering Technology and a New Stretch Goal!
- ↑ 12.0 12.1 Update 10: $2.4 M Hit! Double V.O., Korean, and... Pillars of Eternity Pen and Paper RPG!
- ↑ 13.0 13.1 13.2 Update 9: Fulvano's Voyage, Deadfire Lore, and Berath's Blessings!
- ↑ 14.0 14.1 Update 8: Grazie! NPC Portraits Added to the Game and More!
- ↑ 15.0 15.1 15.2 Update 6: Custom AI Scripting is in the Game!
- ↑ 16.0 16.1 Update 4: Xoti Joins the Party!
- ↑ 17.0 17.1 17.2 17.3 17.4 Update 3: Level Up!
- ↑ 18.0 18.1 18.2 Update 2: Stretch Goal 1 Reached
- ↑ We're Funded!, on Fig – Posted: 01/27/2017
"We. Are. Funded! Thanks to the support of all of our backers, investors, and our wonderful community, Pillars of Eternity II: Deadfire has achieved and then exceeded its funding goal in less than 24 hours, exceeding all of our expectations. […]" - ↑ We're Funded!, on Fig – "[…] But we're not done yet! Since we funded so quickly, there's still a long way to go,and we've got some awesome stretch goals available to help make Pillars II even better. First among these is sub-classes, which we'll reach at $1.4 M in funding. […]"
- ↑ Return to Eora. Welcome to Deadfire.
- ↑ Pillars of Eternity II is in development, acknowledges Obsidian’s CEO Feargus Urquhart
- ↑ 23.0 23.1 Update 1: We're Funded!
- ↑ Josh Sawyer on Fig – "[…] At the start of Deadfire, you will have the option to import a special end of game save from Pillars of Eternity. This will import your Watcher and the choices that you made in the Dyrwood, including quest states, conversation choices, and how you personally dealt with your companions, friends, foes, and orlan babies. The save game is cross platform compatible […]"
- ↑ Josh Sawyer on Fig – "[…] During the introduction to the Deadfire, you will be able to establish choices from Pillars of Eternity as though you had played through the game. Importing the save directly is not a requirement for establishing story states."
- ↑ Update 7: Multiclassing Details with Josh Sawyer!
- ↑ Josh Sawyer on Fig – "[…] Subclasses are similar to kits in 2nd Edition AD&D (featured in Baldur's Gate 2). Our focus has been to give a different flavor to a class through specialization. We want each subclass to do something cool and distinctive that also has a built-in trade-off compared to the base class and other subclasses. […]"
- ↑ Frog Helms Fan Club – Any chance in PoE2 grimores could be made a little more interesting?
- ↑ Frog Helms Fan Club – I like the restricted inventory during combat and…
- ↑ Frog Helms Fan Club – In the first Pillars the character progression was…