Drugs can be consumed for a temporary effect, but have the drawback of causing a crash once their effects end. Consuming another drug during the crash period will remove the crash effects. All drugs can be crafted, with the exception of Whiteleaf.
All drugs share the following stats:
- Cast Time: 1.5 sec
- Recovery Time: 3.0 sec
- Noise: Silent (Use) / Quiet (Impact)
- Duration: 180.0 sec
- Crash Duration: Until rest
Description[]
Drugs can be used in or out of combat to provide long-lasting bonuses, but when the effects wear off, the user suffers a penalty until they rest.
List of drugs[]
Detailed table[]
Name | Value | Effects | Recipe |
---|---|---|---|
28 | Self:
Self (after duration, until rest): |
| |
42 | Self:
Self (after duration, until rest):
|
| |
16 | Self:
Self (after duration, until rest)
|
||
36 | Self:
Self (after duration, until rest): |
| |
50 | Self:
Self (after duration, until rest): |
||
31 | Self:
Self (after duration, until rest):
|
| |
50 | Self:
Self (after duration, until rest):
|