Resistance is a measure of a character's ability to defend themselves against the application of a status effect via Accumulation. Having a higher resistance increases the character's survivability, and is important when facing enemies that deal damage of a particular type.
Overview[]
Resistance is measured as a percentage, which reduces the accumulation of a damage type by that amount per hit, which in turn increases the threshold at which the accumulated damage results in a status. For example, a character with 20% Resistance to Frost Accumulation will require 20% more Frost damage to be dealt to them before being affected by the Accumulation.
Building up a resistance to a particular status can provide a strategic advantage in combat against frequently encountered effects. You can do so by equipping certain armor, accessories, clothing, and shields, using consumables, or casting abilities. Additionally, the character's Constitution attribute provides Poison and Bleed Resistance per point, while Intellect provides Elemental Resistance (Fire, Frost, Shock) per point.
Characters may have negative resistance, which increases the amount of Accumulation they receive, although this is generally expressed in-game as "take +X% more Accumulation".
Sources[]
Constitution[]
Each point in Constitution grants additional Poison and Bleed Resistance.
Constitution | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Poison and Bleed Resistance |
+0% | +6% | +12% | +18% | +24% | +30% | +34% | +38% | +42% | +46% | +50% | +52% | +54% | +56% | +58% | +60% |
+6% (per point) | +4% (per point) | +2% (per point) |
Intellect[]
Each point in Intellect grants additional Elemental Resistance.
Intellect | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Elemental Resistance | +0% | +6% | +12% | +18% | +24% | +30% | +34% | +38% | +42% | +46% | +50% | +52% | +54% | +56% | +58% | +60% |
+6% (per point) | +4% (per point) | +2% (per point) |
Buffs[]
Sources that modify the amount of resistance against specific types of Accumulation.
Fire Accumulation[]
Type | Source | Modifier | Notes | |
---|---|---|---|---|
Consumables | Drink (Alcoholic) | Grog | +70% | For 300 sec |
Accessories | Ring | Celestial Loop (Ward of Sun and Moon) | +15% | |
Armor | Heavy Armor | Lava-Forged Plate (Greater Burn-Proofed) | +45% | |
Weapons | Shield | Beetle's Bulwark (Lesser Burn-Proofed) | +20% | |
Shield | The Desert's Bounty (Desert Walker) | +20% | During the day | |
Great Sword | Unmaker (Left for the Elements) | -50% | For 15 sec to attacking enemy on parry |
Frost Accumulation[]
Type | Source | Modifier | Notes | |
---|---|---|---|---|
Consumables | Drink (Alcoholic) | Grog | +70% | For 300 sec |
Accessories | Ring | Celestial Loop (Ward of Sun and Moon) | +15% | |
Armor | Heavy Armor | Death Knight Armor (Freeze-Proofed) | +30% | |
Light Armor | Wavebinder Robes (Freeze-Proofed) | +30% | ||
Weapons | Dagger | Survivor's Guilt (Bitter Shame) | -30% | For 10 seconds to enemies hit by Power Attacks |
Shield | The Desert's Bounty (Desert Walker) | +20% | At night | |
Great Sword | Unmaker (Left for the Elements) | -50% | For 15 sec to attacking enemy on parry | |
Shield | Wind and Wave (Lesser Freeze-Proofed) | +20% |
Shock Accumulation[]
Type | Source | Modifier | Notes | |
---|---|---|---|---|
Consumables | Drink (Alcoholic) | Grog | +70% | For 300 sec |
Armor | Heavy Armor | Pauper's Plate (Lesser Shock-Proofed) | +20% | |
Medium Armor | Stormdancer's Scale (Shock-Proofed) | +30% | ||
Weapons | Great Sword | Unmaker (Left for the Elements) | -50% | For 15 sec to attacking enemy on parry |
Poison Accumulation[]
Type | Source | Modifier | Notes | |
---|---|---|---|---|
Consumables | Drink (Alcoholic) | Grog | +70% | For 300 sec |
Accessories | Amulet | Garland of the Wildgroves (Poison-Proofed) | +30% | |
Clothing | Boots | Death Knight Sabatons | +10% | |
Boots | Durable Greaves | +10% | ||
Boots | Engwithan Greaves | +10% | ||
Boots | Greaves of Exalted Stride | +10% | ||
Boots | Obsidian Order Sabatons | +10% | ||
Boots | Wayfarer's Boots | +10% | ||
Armor | Medium Armor | Necropants (Poison-Proofed) | +30% |
Bleed Accumulation[]
Type | Source | Modifier | Notes | |
---|---|---|---|---|
Consumables | Drink (Alcoholic) | Grog | +70% | For 300 sec |
Clothing | Boots | Death Knight Sabatons | +10% | |
Boots | Durable Greaves | +10% | ||
Boots | Engwithan Greaves | +10% | ||
Boots | Greaves of Exalted Stride | +10% | ||
Boots | Obsidian Order Sabatons | +10% | ||
Boots | Wayfarer's Boots | +10% |