Pillars of Eternity Wiki

In response to patch v1.3.7.0.1377 to Pillars of Eternity (June 6, 2024), the random loot tables shown on the wiki have been updated. These changes may take time to propegate.

As a result, random loot data is no longer accurate to old versions of the game, including all console ports. We'll be working to provide a mechanism to switch between pre-patch and post-patch loot for console players.

READ MORE

Pillars of Eternity Wiki
Advertisement

Resolve (RES, Attribute Resolve) is one of the primary attributes in Pillars of Eternity and Pillars of Eternity II: Deadfire. The in-game description reads:

Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.

Effects[ | ]

Bonuses
Will Deflection Hostile Effects Duration
(Pillars of Eternity II: Deadfire)
Concentration
(Pillars of Eternity)
2 -16 -8 +24% -24
3 -14 -7 +21% -21
4 -12 -6 +18% -18
5 -10 -5 +15% -15
6 -8 -4 +12% -12
7 -6 -3 +9% -9
8 -4 -2 +6% -6
9 -2 -1 +3% -3
10 no change
11 +2 +1 -3% +3
12 +4 +2 -6% +6
13 +6 +3 -9% +9
14 +8 +4 -12% +12
15 +10 +5 -15% +15
16 +12 +6 -18% +18
17 +14 +7 -21% +21
18 +16 +8 -24% +24
19 +18 +9 -27% +27
20 +20 +10 -30% +30
21 +22 +11 -33% +33
22 +24 +12 -36% +36
23 +26 +13 -39% +39
24 +28 +14 -42% +42
... ... ... ... ...

Combat[ | ]

Per point of Resolve above/below 10, a character gains:

See Combat for more explanation on how bonuses are calculated and applied.

Dialog and scripted interactions[ | ]

In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance.

In scripted interactions, depending on the script, party member Resolve may be checked to determine success or the player can select a party member to tackle the challenge.

See Uses of Resolve in interactions for a detailed list.

Allocation[ | ]

A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20:

Racial bonuses:
Human +1
Orlan +1
Cultural bonuses:
Aedyr +1
Ixamitl Plains +1

Buffs in Pillars of Eternity[ | ]

There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.

Passive abilities/talents[ | ]

unlimited – permanently active once learned

Type Ability RES modifier
Quest reward talent Berath's Boon +1
Rewarded talent Effigy's Resentment +1

Equipment[ | ]

one – bonus while equipped

Slot Item RES modifier
HeadUltimate Hat of Alluring Perfection [WM1]-2
HandsBracers of Enduring +1
NeckCloak of the Theocrat +1
HeadCompany Captain's Cap [DP]+1
NeckGlanfathan Adraswen +1
FingersSnerf's Folly +1
HeadThe Pilgrim's Lasting Vigil +1
FingersThe Ring of Wonder +1
NeckUnwavering Resolve +1
HeadWaage's Hat of Leadership +1
ArmorCoat of Ill Payment +2
NeckAmulet of Joka'te +2
WaistBroad Belt of Power +2
HeadDandy Hat of the Diseased Yak +2
NeckLost Periapt of the Winding Path [WM2]+2
FingersSerel's Ring +2
ArmorKerdhed Pames +3
HeadArgwes Adra's Helm [WM2]+3
FingersRing of Changing Heart [WM1]+3
NeckShroud of Mourning +3
HandsSiegebreaker Gauntlets [WM2]+4
Head Company Captain's Cap [DP] +3
Armor Of Resolve 1 Enchantment +1
Armor Of Resolve 2 Enchantment +2

Resting bonuses[ | ]

one

Location Inn Room RES modifier Lasts for
Gilded Vale Blackhound Inn Dyrwood's Pride +2 2 rests
Copperlane Fox and Goose Merchant's Stay +1 2 rests
Hearthsong Celestial Sapling Celestial Suite +2 1 rest
Hearthsong Celestial Sapling Wanderer's Reprieve +1 2 rest
Caed Nua Brighthollow Chapel +3 3 rests

Prostitute boons[ | ]

one – for the protagonist only

Location Brothel Prostitute RES modifier Lasts for
Ondra's Gift Salty Mast Big Durmsey +2 1 rest
Ondra's Gift Salty Mast Iqali +1 1 rest

Modal or active buffs[ | ]

onewhich includes:

Active abilities/spells

– temporary bonus when used

Type Ability RES modifier Duration Affected characters
Item Lord's Authority +5 30 sec user
Type Class Ability Effects Duration Area
Invocation Chanter The Brideman Slew Thirty 'Fore They Crossed Half the Hall Friendly AoE: +5 Constitution, Might, Resolve for 30.0 sec Caster: Applies the same effect as Friendly AoE 30.0 seconds Length: 3.0m 90° Cone
Item Depression User: -1 Resolve for 20.0 sec 20.0 seconds
Item Lord's Authority User: +5 Might, +5 Resolve, Immunity to Charmed, Dominated for 30.0 sec 30 seconds
Power Cipher Psychovampiric Shield Target: Drains -10 Resolve for +25 Deflection for 20.0 sec 20.0 seconds
Spell Priest Crowns for the Faithful Friendly AoE: +6 Perception, +6 Intellect, +25 Resolve for 30.0 sec 30.0 seconds 1.25m Radius
Spell Priest Holy Power Friendly Aura: +3 Might, +7 Resolve for 30.0 sec 30.0 seconds Aura Range: 1.3m
Spell Priest Minor Avatar Caster: +20% Melee Damage, +20% Ranged Damage, +8 Might, +8 Dexterity, +8 Constitution, +8 Perception, +8 Resolve, +8 Intellect, +40 Max Endurance for 30.0 sec 30.0 seconds
Spell Wizard Arkemyr's Wondrous Torment Foe Target: -10 Resolve, Intellect, Perception for 10.0 sec 10.0 seconds
Spell Wizard Miasma of Dull-Mindedness AoE: -6 Perception, -6 Intellect, -6 Resolve for 12.0 sec 12.0 seconds 1.25m Radius

Consumable items

– temporary bonus when used

Type Item RES modifier Duration Affected characters
food Dragon Egg +3 300 sec user
food Dragon Egg Dish +3 300 sec user
food Dragon Meat +3 150 sec user
food Dragon Meat Dish +3 150 sec user

Buffs in Pillars of Eternity II: Deadfire[ | ]

Most resolve buffs are applied via one of the three Resolve Inspirations; Steadfast, Resolute, and Courageous. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest bonus. In the case of inspirations, a Tier 1 inspiration will always be superseded by a Tier 2 one of the same type, and so on.

Passive effects[ | ]

unlimited – obtained during gameplay

Name RES modifier Duration
Alchemic Wits +2 Until rest
Berath's Blessing - Champion Stats +2 Permanent
Cauldron Brew +1 Permanent
Effigy's Resentment: Grieving Mother +1 Permanent
Effigy's Resentment: Pallegina +1 Permanent
Fortune: Determination +1 Until rest
Nature's Resolve +2 Until rest
Rikuhu's Blessing +2 Until rest

Abilities/spells[ | ]

one – temporary bonus when used, mostly combat only

Type Ability RES modifier Duration Affected characters
4th Level Chanter Invocation
6th Level Chanter Invocation
The Brideman Slew Thirty 'Fore They Crossed Half the Hall
..Each Kill Fed His Fury
+5 (Steadfast) 30.0 sec Allied AoE + Self
2nd Level Cipher Spell Psychovampiric Shield +5 (Steadfast) 20.0 sec Self
4th Level Cipher Spell Wild Leech +5 (Steadfast)* 45.0 sec Self (Random Effect)
5th Level Cipher Spell Echoing Shield +5 (Resolute) 30.0 sec Allied AoE
7th Level Fighter Ability Unbending Shield +5 (Resolute) 15.0 sec Allied AoE
8th Level Fighter Ability Inspired Discipline +5 (Steadfast) 30.0 sec Self
3rd Level Paladin Ability Hands of Light +5 (Courageous) 8.0 sec Allied Target
4th Level Paladin Ability
6th Level Paladin Ability
Liberating Exhortation
Liberating Command
+5 (Steadfast) 20.0 sec Target
6th Level Paladin Ability Remanding Exhortation +5 (Resolute) 20.0 sec Target
7th Level Paladin Ability Reinforcing Command +5 (Resolve) 12.0 sec Allied Target'
2nd Level Priest Spell Holy Meditation +5 (Resolute) 15.0 sec Friendly AoE
5th Level Priest Spell Champion's Boon +5 (Resolute) 30.0 sec Friendly Target
7th Level Priest Spell Minor Avatar +5 (Steadfast) 30.0 sec Self
8th Level Priest Spell Crowns for the Faithful +5 (Steadfast) 30.0 sec Friendly AoE
8th Level Ranger Ability Bonded Fury +5 (Resolve) 30.0 sec Animal Companion
1st Level Wizard Spell Conjure Familiar: Beetle +3 60.0 sec Self
7th Level Wizard Spell Bekarna's Midnight Daydream [FS] +5 (Resolute)* 12.0 sec Allied Target (Random Effect)
Watcher-only Ability No Pity for the Lost +5 (Steadfast) 20.0 sec Self

Weapons[ | ]

unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability

Weapon type Name Enchantment RES modifier Condition Duration
Crossbow Scourge of Bezzello Soothing Bolts +5 (Steadfast) On scoring a Crit to allies near the target 4.0 sec
Great sword Effort Inspiring Demise +5 (Courageous) While under 25% health -
Great sword Effort Valiant Demise +5 (Steadfast) To nearby allies when the wielder is knocked out 20.0 sec
Hunting bow Aamiina's Legacy Warning of Blue Water +5 (Resolute) Freely castable 25.0 sec
Mace Magistrate's Cudgel Fair Trial +5 (Steadfast)* 1-in-6 chance upon being afflicted 15.0 sec
Sword Griffin's Blade Loyal Companion +5 (Steadfast) To nearby allies when the wielder is Bloodied (25-50% Health) 12.0 sec
Wand The Weyc's Wand [FS] Wael's Inspiration +5 (Courageous) After empowering a spell 8.0 sec
War hammer Last Word Silence in Death +5 (Steadfast) Per kill 6.0 sec

Equipment[ | ]

unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability

Type Item Enchantment RES modifier Condition Duration
Belt Least Unstable Coil [SSS] Empowered Being +5 (Courageous) 1-in-6 chance after using an Empowered Spell or ability 10.0 sec
Cloak Hakori's Refuge [SSS] Bold In Danger +5 (Steadfast) 20% chance when crit 8.0 sec
Padded armor Gipon Prudensco Bravado +5 (Steadfast) On combat start 15.0 sec
Plate armor Blackened Plate Armor Contentment in Pain +5 (Steadfast)* When the wearer first becomes Bloodied (25-50% Health) 30.0 sec
Ring Harmony Commitment +1 While within 2.5m of a bonded ally. -
Ring Ring of Clenched Muscle [FS] Test Subject +5 (Steadfast)* 10% chance to trigger random tier 1 Inspiration on being hit. 1-in-6 chance for it to be Steadfast. 10.0 sec
Small shield Outworn Buckler Symbol of Inspiration +5 (Steadfast) 1% Chance when receiving damage to nearby allies 10.0 sec
Small shield Outworn Buckler Beacon of Inspiration +5 (Steadfast) 3% Chance when receiving damage to nearby allies 10.0 sec
Small shield Outworn Buckler Symbol of Courage +5 (Steadfast/Resolute/Courageous) 1% Chance when receiving damage to nearby allies (1 in 3 chance to be Steadfast) 10.0 sec
Necklace Chain of Rightful Authority [SSS] Rightful Vengeance +1 Per party members KO'd Until end of combat
Necklace Neriscyrlas' Hope [BW]
Necklace Tooth of Toamowhai [SSS]
Amulet Crown of the Exiled Queen [FS]
Amulet Weight of Revelation [FS]

unlimited – bonus while equipped

Type Item Enchantment RES modifier
Amulet Token of Faith Of Resolve 2 +2
Boots Boots of the Stone Firm Foundation +1
Boots Boots of the White Shod for Winter +1
Boots Shorewalker Sandals Certain Stride +1
Cloak Badrwn's Cover Steeled in Darkness +1
Cloak Cloak of Poverty [DMT] Impoverished +0 to 5 (increases when the party has little currency)
Cloak Cloak of the Theocrat Of Resolve +1
Cloak Ragged Cloak Vestment of Skaen +1
Ring Chameleon's Touch Versatile +1 (as Druid/Priest)
Ring Harmony Commitment +1
Ring Ring of the Solitary Wanderer Self-Motivated +1

Pets[ | ]

unlimited – bonus while equipped to either self or party

Pet Target RES modifier
Chilli Self +1
Eliel Self +1
Eviee Self +2
Grog Self +1
Nalvi Self +1
Nebula Party (in AoE) +5 (Steadfast) 1-in-6 chance for 10.0 sec every 12 seconds
Roxy Self +1
Stinky Pete Self +1
Zorro Self +1

Resting bonuses[ | ]

one - until next rest

Location Room Cost RES modifier
Tikawara, Himuihi Gentle Breeze Copper pires (cp)400 +2
? [BW] Fireside Bed Copper pires (cp)200 +2

Prostitute boons[ | ]

one – for the protagonist only, lasts until next rest.

Location Prostitute RES modifier
Queen's Berth, The Wild Mare Rabyuna +2

Consumable items[ | ]

one – for the user until next rest

Type Item RES modifier
Food Fried Ugly +1
Food Hagfish +1
Food Seafood Stew +1
Drink Rice Wine +2

unlimited – for the user for a duration (sometimes only in combat)

Type Item RES modifier Duration Combat only
Drug Ripple Sponge +3 180.0 sec
Potion Potion of Mental Prowess +2 45.0 sec Yes
Potion Vial of Starlight [DMT] +5 10.0 sec Yes
Scroll Deck of Endless Possibilities [DMT] +5 (Steadfast)* 30 sec Yes

Class[ | ]

unlimited – permanently to the character, sometimes under a condition

Type Name RES modifier Condition
Subclass Wild Mind +5 (Courageous) Small chance on casting ability

Debuffs in Pillars of Eternity II: Deadfire[ | ]

Most resolve debuffs are applied via one of the three Resolve afflictions; Frightened, Shaken, and Terrified. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest penalty . In the case of afflictions, a Tier 1 affliction will always be superseded by a Tier 2 one of the same type, and so on.

Abilities/Spells[ | ]

one – temporary penalty when used, mostly combat only

Type Ability RES modifier Duration Affected characters
Core Druid Spell Druid Bear Terrifying Roar -5 (Frightened) 10.0 sec Foe AoE
Core Priest Spell Holy Radiance -5 (Shaken) 15.0 sec Foe Vessel AoE
1st Level Cipher Ability Tenuous Grasp -5 (Shaken) 20.0 sec Foe Target
1st Level Barbarian Ability

4th Level Barbarian Ability

9th Level Barbarian Ability

Barbaric Yell

Barbaric Shout

Dazing Shout

-5 (Shaken) 20.0 sec Foe AoE
2nd Level Cipher Spell Psychovampiric Shield -10 20.0 sec Target
2nd Level Wizard Spell Miasma of Dull-Mindedness -10 20.0 sec AoE
3rd Level Cipher Ability Secret Horrors -5 (Frightened) 15.0 sec Foe AoE
3rd Level Rogue(Trickster) Ability

3rd Level Wizard Spell

Ryngrim's Repulsive Visage -5 (Terrified) 4.0 sec Foe AoE
3rd Level Chanter Invocation

5th Level Chanter Invocation

Reny Daret's Ghost Spake,

"I'll Catch You, Ben Fidel"

Ben Fidel's Neck Was Exposed

-5 (Frightened) 15.0 sec Foe AoE
4th Level Cipher Spell Wild Leech -5 (Shaken) - Target (Random Effect)
4th Level Chanter Invocation ...And Their Fear Followed

Them into the Foothills

-5 (Frightened) 6.0 sec AoE (after 4.0 sec to Paralyzed targets)
4th Level Priest Spell Divine Terror -5 (Frightened) 20.0 sec Foe AoE
4th Level Barbarian Ability

9th Level Barbarian Ability

Barbaric Roar

Driving Roar

-5 (Shaken) 20.0 sec Foe Target
5th Level Rogue Ability Eliminating Blow -5 (Shaken) 12.0 sec Foe AoE
5th Level Priest(Woedica) Spell Writ of War -5 (Shaken) 15.0 sec AoE
5th Level Druid Spell Nature's Terror -5 (Frightened) 4.0 sec AoE
5th Level Wizard Spell Ryngrim's Enervating Terror -5 (Terrified) 15.0 sec Foe AoE
6th Level Druid Spell Venombloom -5 (Frightened) 8.0 sec Target
7th Level Cipher Passive Ability Echoing Horror -5 (Frightened) 12.0 sec Foe AoE per kill
7th Level Barbarian Ability Spirit Tornado -5 (Terrified) 4.0 sec Foe AoE
8th Level Priest(Rymrgand) Spell Symbol of Rymrgand -5 (Frightened) 6.0 sec Foe AoE
9th Level Cipher Ability Haunting Chains -5 (Terrified) 20.0 sec Target

Class[ | ]

unlimited – permanently to the character, sometimes under a condition

Type Name RES modifier Condition
Subclass Wild Mind -5 (Terrified) Small chance on casting ability
Subclass Tactician -5 (Shaken) While Flanked
Advertisement