Pillars of Eternity Wiki
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'''Resolve''' (RES) is one of the primary [[attribute]]s in ''[[Pillars of Eternity]]''. The in-game description reads:
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'''Resolve''' (RES, [[File:Attribute Resolve.png|20px|text-top]]) is one of the primary [[attribute]]s in {{poe2}} and {{poe2}}. The in-game description reads:
   
 
{{quote|Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.}}
 
{{quote|Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.}}

Revision as of 14:34, 11 October 2018

Resolve (RES, Attribute Resolve) is one of the primary attributes in Pillars of Eternity II: Deadfire and Pillars of Eternity II: Deadfire. The in-game description reads:

Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.

Effects

Bonuses Interaction
checks passed
Will Deflection Concentr.
2 -16 -8 -24 ?
3 -14 -7 -21 ?
4 -12 -6 -18 ?
5 -10 -5 -15 ?
6 -8 -4 -12 ?
7 -6 -3 -9 ?
8 -4 -2 -6 ?
9 -2 -1 -3 ?
10 no change ?
11 +2 +1 +3 ?
12 +4 +2 +6 ?
13 +6 +3 +9 ?
14 +8 +4 +12 ?
15 +10 +5 +15 ?
16 +12 +6 +18 ?
17 +14 +7 +21 ?
18 +16 +8 +24 ?
19 +18 +9 +27 ?
20 +20 +10 +30 ?
21 +22 +11 +33 ?
22 +24 +12 +36 ?
23 +26 +13 +39 ?
24 +28 +14 +42 100%
... ... ... ... ...

Combat

Per point of Resolve above/below 10, a character gains:

See Attribute#Combat for more explanation on how bonuses are calculated and applied.

Dialog and scripted interactions

In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance.

In scripted interactions, depending on the script, party member Resolve may be checked to determine success or the player can select a party member to tackle the challenge.

See Uses of Resolve in interactions for a detailed list.

Allocation

A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20:

Racial bonuses:
Human +1
Orlan +1
Cultural bonuses:
Aedyr +1
Ixamitl Plains +1

Buffs

There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.

Passive abilities/talents

unlimited – permanently active once learned

Type Ability RES modifier
Quest reward talent Berath's Boon +1
Rewarded talent Effigy's Resentment +1

Equipment

one – bonus while equipped

Slot Item RES modifier
HeadUltimate Hat of Alluring Perfection The White March - Part I-2
HandsBracers of Enduring Pillars of Eternity+1
NeckCloak of the Theocrat Pillars of Eternity+1
HeadCompany Captain's Cap Deadfire Pack+1
NeckGlanfathan Adraswen Pillars of Eternity+1
FingersSnerf's Folly Pillars of Eternity+1
HeadThe Pilgrim's Lasting Vigil Pillars of Eternity+1
FingersThe Ring of Wonder Pillars of Eternity+1
NeckUnwavering Resolve Pillars of Eternity+1
HeadWaage's Hat of Leadership Pillars of Eternity+1
ArmorCoat of Ill Payment Pillars of Eternity+2
NeckAmulet of Joka'te Pillars of Eternity+2
WaistBroad Belt of Power Pillars of Eternity+2
HeadDandy Hat of the Diseased Yak Pillars of Eternity+2
NeckLost Periapt of the Winding Path The White March - Part II+2
FingersSerel's Ring Pillars of Eternity+2
ArmorKerdhed Pames Pillars of Eternity+3
HeadArgwes Adra's Helm The White March - Part II+3
FingersRing of Changing Heart The White March - Part I+3
NeckShroud of Mourning Pillars of Eternity+3
HandsSiegebreaker Gauntlets The White March - Part II+4
Head Company Captain's Cap [DP] +3
Armor Of Resolve 1 Enchantment +1
Armor Of Resolve 2 Enchantment +2

Resting bonuses

one

Location Inn Room RES modifier Lasts for
Gilded Vale Blackhound Inn Dyrwood's Pride +2 2 rests
Copperlane Fox and Goose Merchant's Stay +1 2 rests
Hearthsong Celestial Sapling Celestial Suite +2 1 rest
Hearthsong Celestial Sapling Wanderer's Reprieve +1 2 rest
Caed Nua Brighthollow Chapel +3 3 rests

Prostitute boons

one – for the protagonist only

Location Brothel Prostitute RES modifier Lasts for
Ondra's Gift Salty Mast Big Durmsey +2 1 rest
Ondra's Gift Salty Mast Iqali +1 1 rest

Modal or active buffs

onewhich includes:

Active abilities/spells

– temporary bonus when used

Type Ability RES modifier Duration Affected characters
Item Lord's Authority +5 30 sec user

Consumable items

– temporary bonus when used

Type Item RES modifier Duration Affected characters
food Dragon Egg +3 300 sec user
food Dragon Egg Dish +3 300 sec user
food Dragon Meat +3 150 sec user
food Dragon Meat Dish +3 150 sec user