m (→Buffs: added Effigy's Resentment rewarded talent) |
mNo edit summary |
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− | '''Resolve''' (RES) is one of the primary [[attribute]]s in |
+ | '''Resolve''' (RES, [[File:Attribute Resolve.png|20px|text-top]]) is one of the primary [[attribute]]s in {{poe1}} and {{poe2}}. The in-game description reads: |
{{quote|Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.}} |
{{quote|Resolve reflects a character's internal drive, determination, fearlessness, and the emotional intensity they can project to others. It can be useful for mental intimidation, leadership, and convincing performances. In combat, it helps characters maintain Concentration and contributes to the Will and Deflection defenses.}} |
||
==Effects== |
==Effects== |
||
− | |||
{| class="wikitable" style="float:left; margin-right:1.3em; margin-bottom:0; border:none; text-align:right" |
{| class="wikitable" style="float:left; margin-right:1.3em; margin-bottom:0; border:none; text-align:right" |
||
|- |
|- |
||
| rowspan="2" style="border:none" | |
| rowspan="2" style="border:none" | |
||
! colspan="3" | Bonuses |
! colspan="3" | Bonuses |
||
− | ! rowspan="2" | Interaction<br>checks passed |
||
|- |
|- |
||
! Will |
! Will |
||
! Deflection |
! Deflection |
||
+ | ! Concentration |
||
− | ! Concentr. |
||
|- |
|- |
||
! 2 |
! 2 |
||
− | | -16 || -8 || -24 |
+ | | -16 || -8 || -24 |
|- |
|- |
||
! 3 |
! 3 |
||
− | | -14 || -7 || -21 |
+ | | -14 || -7 || -21 |
|- |
|- |
||
! 4 |
! 4 |
||
− | | -12 || -6 || -18 |
+ | | -12 || -6 || -18 |
|- |
|- |
||
! 5 |
! 5 |
||
− | | -10 || -5 || -15 |
+ | | -10 || -5 || -15 |
|- |
|- |
||
! 6 |
! 6 |
||
− | | -8 || -4 || -12 |
+ | | -8 || -4 || -12 |
|- |
|- |
||
! 7 |
! 7 |
||
− | | -6 || -3 || -9 |
+ | | -6 || -3 || -9 |
|- |
|- |
||
! 8 |
! 8 |
||
− | | -4 || -2 || -6 |
+ | | -4 || -2 || -6 |
|- |
|- |
||
! 9 |
! 9 |
||
− | | -2 || -1 || -3 |
+ | | -2 || -1 || -3 |
|- |
|- |
||
! 10 |
! 10 |
||
− | | colspan="3" style="text-align:center" | no change |
+ | | colspan="3" style="text-align:center" | no change |
|- |
|- |
||
! 11 |
! 11 |
||
− | | +2 || +1 || +3 |
+ | | +2 || +1 || +3 |
|- |
|- |
||
! 12 |
! 12 |
||
− | | +4 || +2 || +6 |
+ | | +4 || +2 || +6 |
|- |
|- |
||
! 13 |
! 13 |
||
− | | +6 || +3 || +9 |
+ | | +6 || +3 || +9 |
|- |
|- |
||
! 14 |
! 14 |
||
− | | +8 || +4 || +12 |
+ | | +8 || +4 || +12 |
|- |
|- |
||
! 15 |
! 15 |
||
− | | +10 || +5 || +15 |
+ | | +10 || +5 || +15 |
|- |
|- |
||
! 16 |
! 16 |
||
− | | +12 || +6 || +18 |
+ | | +12 || +6 || +18 |
|- |
|- |
||
! 17 |
! 17 |
||
− | | +14 || +7 || +21 |
+ | | +14 || +7 || +21 |
|- |
|- |
||
! 18 |
! 18 |
||
− | | +16 || +8 || +24 |
+ | | +16 || +8 || +24 |
|- |
|- |
||
! 19 |
! 19 |
||
− | | +18 || +9 || +27 |
+ | | +18 || +9 || +27 |
|- |
|- |
||
! 20 |
! 20 |
||
− | | +20 || +10 || +30 |
+ | | +20 || +10 || +30 |
|- |
|- |
||
! 21 |
! 21 |
||
− | | +22 || +11 || +33 |
+ | | +22 || +11 || +33 |
|- |
|- |
||
! 22 |
! 22 |
||
− | | +24 || +12 || +36 |
+ | | +24 || +12 || +36 |
|- |
|- |
||
! 23 |
! 23 |
||
− | | +26 || +13 || +39 |
+ | | +26 || +13 || +39 |
|- |
|- |
||
! 24 |
! 24 |
||
− | | +28 || +14 || +42 |
+ | | +28 || +14 || +42 |
|- |
|- |
||
! ... |
! ... |
||
− | + | | ... || ... || ... |
|
|} |
|} |
||
===Combat=== |
===Combat=== |
||
− | |||
Per point of Resolve above/below 10, a character gains: |
Per point of Resolve above/below 10, a character gains: |
||
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* ±'''2''' to their '''[[Will]]''' defense. |
* ±'''2''' to their '''[[Will]]''' defense. |
||
* ±'''1''' to their '''[[Deflection]]''' defense. |
* ±'''1''' to their '''[[Deflection]]''' defense. |
||
− | * ±'''3''' to their '''[[Concentration]]''' |
+ | * ±'''3''' to their '''[[Concentration]]''' ({{poe1}} only). |
</div> |
</div> |
||
− | See [[Attribute#Combat]] for more explanation on how bonuses are calculated and applied. |
+ | See [[Attribute#Combat|Combat]] for more explanation on how bonuses are calculated and applied. |
===Dialog and scripted interactions=== |
===Dialog and scripted interactions=== |
||
− | |||
In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance. |
In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance. |
||
− | In scripted interactions, |
+ | In scripted interactions, depending on the script, party member Resolve may be checked to determine success or the player can select a party member to tackle the challenge. |
See [[Uses of Resolve in interactions]] for a detailed list. |
See [[Uses of Resolve in interactions]] for a detailed list. |
||
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==Allocation== |
==Allocation== |
||
− | |||
A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20: |
A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20: |
||
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<div style="clear:both"></div> |
<div style="clear:both"></div> |
||
− | ==Buffs== |
+ | ==Buffs in ''{{game|poe1}}''== |
− | |||
There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are ''not'' restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible. |
There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are ''not'' restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible. |
||
+ | ===Passive abilities/talents=== |
||
− | <ul> |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – permanently active once learned |
||
− | <li> |
||
− | <h3 style="display:inline;">passive abilities/talents</h3> <small>– [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – permanently active once learned</small> |
||
− | |||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
! Type !! Ability !! RES modifier |
! Type !! Ability !! RES modifier |
||
Line 147: | Line 139: | ||
| Rewarded talent || [[Effigy's Resentment]] || +1 |
| Rewarded talent || [[Effigy's Resentment]] || +1 |
||
|} |
|} |
||
− | </li> |
||
− | |||
− | <li> |
||
− | <h3 style="display:inline;">equipment</h3> <small>– [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – bonus while equipped</small> |
||
+ | ===Equipment=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – bonus while equipped |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
|- |
|- |
||
! Slot !! Item !! RES modifier |
! Slot !! Item !! RES modifier |
||
|- |
|- |
||
+ | {{Cargo stat equipment|Simpleton|-2}} |
||
− | | head || [[Dandy Hat of the Diseased Yak]] || +2 |
||
+ | {{Cargo stat equipment|Of Resolve 1|+1}} |
||
+ | {{Cargo stat equipment|Of Resolve 2|+2}} |
||
+ | {{Cargo stat equipment|Of Resolve 3|+3}} |
||
+ | {{Cargo stat equipment|Of Resolve 4|+4}} |
||
|- |
|- |
||
− | | |
+ | | Head || [[Company Captain's Cap]] {{dp}} || +3 |
|- |
|- |
||
− | | |
+ | | Armor || [[Of Resolve 1]] [[Enchantment]] || +1 |
|- |
|- |
||
− | | |
+ | | Armor || [[Of Resolve 2]] [[Enchantment]] || +2 |
+ | |} |
||
+ | |||
+ | ===Resting bonuses=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] |
||
+ | {| class="wikitable sortable" |
||
+ | ! Location !! Inn !! Room !! RES modifier !! Lasts for |
||
|- |
|- |
||
+ | | [[Gilded Vale]] || [[Blackhound Inn]] || Dyrwood's Pride || +2 || 2 rests |
||
− | | neck || [[Cloak of the Theocrat]] || +1 |
||
|- |
|- |
||
− | | |
+ | | [[Copperlane]] || [[Fox and Goose]] || Merchant's Stay || +1 || 2 rests |
|- |
|- |
||
+ | | [[Hearthsong]] || [[Celestial Sapling]] || Celestial Suite || +2 || 1 rest |
||
− | | neck || [[Shroud of Mourning]] || +3 |
||
|- |
|- |
||
− | | |
+ | | [[Hearthsong]] || [[Celestial Sapling]] || Wanderer's Reprieve || +1 || 2 rest |
|- |
|- |
||
− | | |
+ | | [[Caed Nua]] || [[Brighthollow]] || [[Chapel]] || +3 || 3 rests |
+ | |} |
||
+ | |||
+ | ===Prostitute boons=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – for the protagonist only |
||
+ | {| class="wikitable sortable" |
||
+ | ! Location !! Brothel !! Prostitute !! RES modifier !! Lasts for |
||
|- |
|- |
||
− | | |
+ | | [[Ondra's Gift]] || [[Salty Mast]] || [[Big Durmsey]] || +2 || 1 rest |
|- |
|- |
||
− | | |
+ | | [[Ondra's Gift]] || [[Salty Mast]] || [[Iqali]] || +1 || 1 rest |
+ | |} |
||
+ | |||
+ | ===Modal or active buffs=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – ''which includes:'' |
||
+ | |||
+ | <h3 style="display:inline;">Active abilities/spells</h3> – temporary bonus when used |
||
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Ability !! RES modifier !! Duration !! Affected characters |
||
|- |
|- |
||
+ | | Item |
||
− | | hands || [[Bracers of Enduring]] || +1 |
||
+ | | [[Lord's Authority (ability)|Lord's Authority]] |
||
+ | |<nowiki>+5</nowiki>||30 sec||user |
||
|- |
|- |
||
+ | |} |
||
− | | hands || [[Siegebreaker Gauntlets]] || +4 |
||
+ | |||
+ | <h3 style="display:inline;">Consumable items</h3> – temporary bonus when used |
||
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Item !! RES modifier !! Duration !! Affected characters |
||
|- |
|- |
||
− | | |
+ | | food || [[Dragon Egg]] || +3 || 300 sec || user |
|- |
|- |
||
− | | |
+ | | food || [[Dragon Egg Dish]] || +3 || 300 sec || user |
|- |
|- |
||
− | | |
+ | | food || [[Dragon Meat]] || +3 || 150 sec || user |
|- |
|- |
||
− | | |
+ | | food || [[Dragon Meat Dish]] || +3 || 150 sec || user |
− | |- |
||
− | | armor || +2 Resolve [[Enchantment]] || +2 |
||
|} |
|} |
||
− | </li> |
||
+ | ==Buffs in ''{{game|poe2}}''== |
||
− | <li> |
||
+ | Most resolve buffs are applied via one of the three [[Inspirations|Resolve Inspirations]]; Steadfast, Resolute, and Courageous. [[Stacking]] rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest bonus. In the case of inspirations, a Tier 1 inspiration will always be superseded by a Tier 2 one of the same type, and so on. |
||
− | <h3 style="display:inline;">resting bonuses</h3> <small>– [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]]</small> |
||
+ | ===Passive effects=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – obtained during gameplay |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
− | ! |
+ | ! Name !! RES modifier !! Duration |
|- |
|- |
||
+ | | [[Status effects (Deadfire)#Misc bonuses|Alchemic Wits]] || +2 || Until rest |
||
− | | [[Gilded Vale]] || [[Blackhound Inn]] || Dyrwood's Pride || +2 || 2 rests |
||
|- |
|- |
||
+ | | [[Status effects (Deadfire)#Permanent effects|Berath's Blessing - Champion Stats]] || +2 || Permanent |
||
− | | [[Copperlane]] || [[Fox and Goose]] || Merchant's Stay || +1 || 2 rests |
||
|- |
|- |
||
+ | | [[Status effects (Deadfire)#Permanent effects|Cauldron Brew]] || +1 || Permanent |
||
− | | [[Hearthsong]] || [[Celestial Sapling]] || Celestial Suite || +2 || 1 rest |
||
|- |
|- |
||
+ | | [[Status effects (Deadfire)#Permanent effects|Effigy's Resentment: Grieving Mother]] || +1 || Permanent |
||
− | | [[Hearthsong]] || [[Celestial Sapling]] || Wanderer's Reprieve || +1 || 2 rest |
||
|- |
|- |
||
+ | | [[Status effects (Deadfire)#Permanent effects|Effigy's Resentment: Pallegina]] || +1 || Permanent |
||
− | | [[Caed Nua]] || [[Brighthollow]] || Chapel || +3 || 3 rests |
||
+ | |- |
||
+ | | [[Status effects (Deadfire)#Misc bonuses|Fortune: Determination]] || +1 || Until rest |
||
+ | |- |
||
+ | | [[Status effects (Deadfire)#Misc bonuses|Nature's Resolve]] || +2 || Until rest |
||
+ | |- |
||
+ | | [[Status effects (Deadfire)#Misc bonuses|Rikuhu's Blessing]] || +2 || Until rest |
||
|} |
|} |
||
− | </li> |
||
+ | ===Abilities/spells=== |
||
− | <li> |
||
− | + | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – temporary bonus when used, mostly combat only |
|
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Ability !! RES modifier !! Duration !! Affected characters |
||
+ | |- |
||
+ | | 4th Level Chanter Invocation<br/>6th Level Chanter Invocation || [[The Brideman Slew Thirty 'Fore They Crossed Half the Hall (Deadfire)|The Brideman Slew Thirty 'Fore They Crossed Half the Hall]]<br/>[[..Each Kill Fed His Fury]] || +5 (Steadfast) || 30.0 sec || Allied AoE + Self |
||
+ | |- |
||
+ | | 2nd Level Cipher Spell || [[Psychovampiric Shield (Deadfire)|Psychovampiric Shield]] || +5 (Steadfast) || 20.0 sec || Self |
||
+ | |- |
||
+ | | 4th Level Cipher Spell || [[Wild Leech (Deadfire)|Wild Leech]] || +5 (Steadfast)* || 45.0 sec || Self (Random Effect) |
||
+ | |- |
||
+ | | 5th Level Cipher Spell || [[Echoing Shield]] || +5 (Resolute) || 30.0 sec || Allied AoE |
||
+ | |- |
||
+ | | 7th Level Fighter Ability || [[Unbending Shield]] || +5 (Resolute) || 15.0 sec || Allied AoE |
||
+ | |- |
||
+ | | 8th Level Fighter Ability || [[Inspired Discipline]] || +5 (Steadfast) || 30.0 sec || Self |
||
+ | |- |
||
+ | | 3rd Level Paladin Ability || [[Hands of Light]] || +5 (Courageous) || 8.0 sec || Allied Target |
||
+ | |- |
||
+ | | 4th Level Paladin Ability<br/>6th Level Paladin Ability || [[Liberating Exhortation (Deadfire)|Liberating Exhortation]]<br/>[[Liberating Command]] || +5 (Steadfast) || 20.0 sec || Target |
||
+ | |- |
||
+ | | 6th Level Paladin Ability || [[Remanding Exhortation]] || +5 (Resolute) || 20.0 sec || Target |
||
+ | |- |
||
+ | | 7th Level Paladin Ability || [[Reinforcing Command]] || +5 (Resolve) || 12.0 sec || Allied Target' |
||
+ | |- |
||
+ | | 2nd Level Priest Spell || [[Holy Meditation (Deadfire)|Holy Meditation]] || +5 (Resolute) || 15.0 sec || Friendly AoE |
||
+ | |- |
||
+ | | 5th Level Priest Spell || [[Champion's Boon (Deadfire)|Champion's Boon]] || +5 (Resolute) || 30.0 sec || Friendly Target |
||
+ | |- |
||
+ | | 7th Level Priest Spell || [[Minor Avatar (Deadfire)|Minor Avatar]] || +5 (Steadfast) || 30.0 sec || Self |
||
+ | |- |
||
+ | | 8th Level Priest Spell || [[Crowns for the Faithful (Deadfire)|Crowns for the Faithful]] || +5 (Steadfast) || 30.0 sec || Friendly AoE |
||
+ | |- |
||
+ | | 8th Level Ranger Ability || [[Bonded Fury]] || +5 (Resolve) || 30.0 sec || Animal Companion |
||
+ | |- |
||
+ | | 1st Level Wizard Spell || [[Conjure Familiar]]: Beetle || +3 || 60.0 sec || Self |
||
+ | |- |
||
+ | | 7th Level Wizard Spell || [[Bekarna's Midnight Daydream]] {{fs}} || +5 (Resolute)* || 12.0 sec || Allied Target (Random Effect) |
||
+ | |- |
||
+ | | Watcher-only Ability || [[No Pity for the Lost]] || +5 (Steadfast) || 20.0 sec || Self |
||
+ | |} |
||
+ | ===Weapons=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – bonus only in combat, and either triggers under certain conditions or granted as a castable ability |
||
+ | {|class="wikitable sortable" |
||
+ | ! Weapon type !! Name !! Enchantment !! RES modifier !! Condition !! Duration |
||
+ | |- |
||
+ | | Crossbow || [[Scourge of Bezzello]] || [[Soothing Bolts]] || +5 (Steadfast) || On scoring a Crit to allies near the target || 4.0 sec |
||
+ | |- |
||
+ | | Great sword || [[Effort]] || [[Inspiring Demise]] || +5 (Courageous) || While under 25% health || - |
||
+ | |- |
||
+ | | Great sword || [[Effort]] || [[Valiant Demise]] || +5 (Steadfast) || To nearby allies when the wielder is knocked out || 20.0 sec |
||
+ | |- |
||
+ | | Hunting bow || [[Aamiina's Legacy]] || [[Warning of Blue Water]] || +5 (Resolute) || Freely castable || 25.0 sec |
||
+ | |- |
||
+ | | Mace || [[Magistrate's Cudgel]] || [[Fair Trial]] || +5 (Steadfast)* || 1-in-6 chance upon being afflicted || 15.0 sec |
||
+ | |- |
||
+ | | Sword || [[Griffin's Blade]] || [[Loyal Companion]] || +5 (Steadfast) || To nearby allies when the wielder is Bloodied (25-50% Health) || 12.0 sec |
||
+ | |- |
||
+ | | Wand || [[The Weyc's Wand]] {{fs}} || [[Wael's Inspiration]] || +5 (Courageous) || After empowering a spell || 8.0 sec |
||
+ | |- |
||
+ | | War hammer || [[Last Word]] || [[Silence in Death]] || +5 (Steadfast) || Per kill || 6.0 sec |
||
+ | |} |
||
+ | |||
+ | ===Equipment=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – bonus only in combat, and either triggers under certain conditions or granted as a castable ability |
||
+ | {|class="wikitable sortable" |
||
+ | ! Type !! Item !! Enchantment !! RES modifier !! Condition !! Duration |
||
+ | |- |
||
+ | | Belt || [[Least Unstable Coil]] {{s3}} || [[Empowered Being]] || +5 (Courageous) || 1-in-6 chance after using an Empowered Spell or ability || 10.0 sec |
||
+ | |- |
||
+ | | Cloak || [[Hakori's Refuge]] {{s3}} || [[Bold In Danger]] || +5 (Steadfast) || 20% chance when [[crit]] || 8.0 sec |
||
+ | |- |
||
+ | | Padded armor || [[Gipon Prudensco]] || [[Bravado (Deadfire)|Bravado]] || +5 (Steadfast) || On combat start || 15.0 sec |
||
+ | |- |
||
+ | | Plate armor || [[Blackened Plate Armor]] || [[Contentment in Pain]] || +5 (Steadfast)* || When the wearer first becomes Bloodied (25-50% Health) || 30.0 sec |
||
+ | |- |
||
+ | | Ring || [[Harmony]] || [[Commitment]] || +1 || While within 2.5m of a [[Lover's Bond (enchantment)|bonded]] ally. || - |
||
+ | |- |
||
+ | | Ring || [[Ring of Clenched Muscle]] {{fs}} || [[Test Subject]] || +5 (Steadfast)* || 10% chance to trigger random tier 1 [[Inspiration]] on being hit. 1-in-6 chance for it to be [[Inspiration|Steadfast]]. || 10.0 sec |
||
+ | |- |
||
+ | | Small shield || [[Outworn Buckler]] || [[Symbol of Inspiration]] || +5 (Steadfast) || 1% Chance when receiving damage to nearby allies || 10.0 sec |
||
+ | |- |
||
+ | | Small shield || [[Outworn Buckler]] || [[Beacon of Inspiration]] || +5 (Steadfast) || 3% Chance when receiving damage to nearby allies || 10.0 sec |
||
+ | |- |
||
+ | | Small shield || [[Outworn Buckler]] || [[Symbol of Courage]] || +5 (Steadfast/Resolute/Courageous) || 1% Chance when receiving damage to nearby allies (1 in 3 chance to be Steadfast) || 10.0 sec |
||
+ | |- |
||
+ | | Necklace || [[Chain of Rightful Authority]] {{s3}} |
||
+ | | rowspan="5" | [[Rightful Vengeance]] |
||
+ | | rowspan="5" | +1 |
||
+ | | rowspan="5" | Per party members KO'd |
||
+ | | rowspan="5" | Until end of combat |
||
+ | |- |
||
+ | | Necklace || [[Neriscyrlas' Hope]] {{bw}} |
||
+ | |- |
||
+ | | Necklace || [[Tooth of Toamowhai]] {{s3}} |
||
+ | |- |
||
+ | | Amulet || [[Crown of the Exiled Queen]] {{fs}} |
||
+ | |- |
||
+ | | Amulet || [[Weight of Revelation]] {{fs}} |
||
+ | |} |
||
+ | |||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – bonus while equipped |
||
+ | {|class="wikitable sortable" |
||
+ | ! Type !! Item !! Enchantment !! RES modifier |
||
+ | |- |
||
+ | | Amulet || [[Token of Faith]] || [[Of Resolve 2 (Deadfire)|Of Resolve 2]] || +2 |
||
+ | |- |
||
+ | | Boots || [[Boots of the Stone]] || [[Firm Foundation]] || +1 |
||
+ | |- |
||
+ | | Boots || [[Boots of the White]] || [[Shod for Winter]] || +1 |
||
+ | |- |
||
+ | | Boots || [[Shorewalker Sandals]] || [[Certain Stride]] || +1 |
||
+ | |- |
||
+ | | Cloak || [[Badrwn's Cover]] || [[Steeled in Darkness]] || +1 |
||
+ | |- |
||
+ | | Cloak || [[Cloak of Poverty]] {{dmt}} || [[Impoverished]] || +0 to 5 (increases when the party has little currency) |
||
+ | |- |
||
+ | | Cloak || [[Cloak of the Theocrat]] || [[Of Resolve (Deadfire)|Of Resolve]] || +1 |
||
+ | |- |
||
+ | | Cloak || [[Ragged Cloak]] || [[Vestment of Skaen]] || +1 |
||
+ | |- |
||
+ | | Ring || [[Chameleon's Touch]] || [[Versatile]] || +1 (as Druid/Priest) |
||
+ | |- |
||
+ | | Ring || [[Harmony]] || [[Commitment]] || +1 |
||
+ | |- |
||
+ | | Ring || [[Ring of the Solitary Wanderer]] || [[Self-Motivated]] || +1 |
||
+ | |} |
||
+ | |||
+ | ===Pets=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – bonus while equipped to either self or party |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
− | ! |
+ | ! Pet !! Target !! RES modifier |
|- |
|- |
||
− | | [[ |
+ | | [[Chilli]] || Self || +1 |
|- |
|- |
||
− | | [[ |
+ | | [[Eliel]] || Self || +1 |
+ | |- |
||
+ | | [[Eviee]] || Self || +2 |
||
+ | |- |
||
+ | | [[Grog]] || Self || +1 |
||
+ | |- |
||
+ | | [[Nalvi]] || Self || +1 |
||
+ | |- |
||
+ | | [[Nebula]] || Party (in AoE) || +5 (Steadfast) 1-in-6 chance for 10.0 sec every 12 seconds |
||
+ | |- |
||
+ | | [[Roxy]] || Self || +1 |
||
+ | |- |
||
+ | | [[Stinky Pete]] || Self || +1 |
||
+ | |- |
||
+ | | [[Zorro]] || Self || +1 |
||
|} |
|} |
||
− | </li> |
||
+ | ===Resting bonuses=== |
||
− | <li> |
||
− | + | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] - until next rest |
|
+ | {| class="wikitable sortable" |
||
+ | ! Location !! Room !! Cost !! RES modifier |
||
+ | |- |
||
+ | | [[Tikawara]], [[Himuihi]] || Gentle Breeze || {{cp2|400}} || +2 |
||
+ | |- |
||
+ | | ? {{bw}} || Fireside Bed || {{cp2|200}} || +2 |
||
+ | |} |
||
+ | ===Prostitute boons=== |
||
− | <h3 style="display:inline;">active abilities/spells</h3> – <small>temporary bonus when used</small> |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – for the protagonist only, lasts until next rest. |
||
+ | {| class="wikitable sortable" |
||
+ | ! Location !! Prostitute !! RES modifier |
||
+ | |- |
||
+ | | [[Queen's Berth]], [[The Wild Mare]] || [[Rabyuna]] || +2 |
||
+ | |} |
||
+ | ===Consumable items=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – for the user until next rest |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
− | ! Type !! |
+ | ! Type !! Item !! RES modifier |
|- |
|- |
||
− | | |
+ | | Food || [[Fried Ugly]] || +1 |
|- |
|- |
||
+ | | Food || [[Hagfish]] || +1 |
||
+ | |- |
||
+ | | Food || [[Seafood Stew]] || +1 |
||
+ | |- |
||
+ | | Drink || [[Rice Wine]] || +2 |
||
|} |
|} |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – for the user for a duration (sometimes only in combat) |
||
− | <h3 style="display:inline;">consumable items</h3> – <small>temporary bonus when used</small> |
||
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Item !! RES modifier !! Duration !! Combat only |
||
+ | |- |
||
+ | | Drug || [[Ripple Sponge (Deadfire)|Ripple Sponge]] || +3 || 180.0 sec || |
||
+ | |- |
||
+ | | Potion || [[Potion of Mental Prowess]] || +2 || 45.0 sec || {{check}} |
||
+ | |- |
||
+ | | Potion || [[Vial of Starlight]] {{dmt}} || +5 || 10.0 sec || {{check}} |
||
+ | |- |
||
+ | | Scroll || [[Deck of Endless Possibilities]] {{dmt}} || +5 (Steadfast)* || 30 sec || {{check}} |
||
+ | |} |
||
+ | ===Class=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – permanently to the character, sometimes under a condition |
||
{| class="wikitable sortable" |
{| class="wikitable sortable" |
||
− | ! Type !! |
+ | ! Type !! Name !! RES modifier !! Condition |
|- |
|- |
||
− | | |
+ | | Subclass || [[Wild Mind]] || +5 (Courageous) || Small chance on casting ability |
+ | |} |
||
+ | |||
+ | ==Debuffs in ''{{game|poe2}}''== |
||
+ | Most resolve debuffs are applied via one of the three Resolve afflictions; Frightened, Shaken, and Terrified. [[Stacking]] rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest penalty . In the case of afflictions, a Tier 1 affliction will always be superseded by a Tier 2 one of the same type, and so on. |
||
+ | |||
+ | ===Abilities/Spells=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">one</span>]] – temporary penalty when used, mostly combat only |
||
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Ability !! RES modifier !! Duration !! Affected characters |
||
|- |
|- |
||
+ | | Core Druid Spell ||[[Druid Bear Terrifying Roar (Deadfire)|Druid Bear Terrifying Roar]] |
||
− | | food || [[Dragon Egg Dish]] || +3 || 300 sec || user |
||
+ | | -5 (Frightened) || 10.0 sec || Foe AoE |
||
|- |
|- |
||
− | | |
+ | | Core Priest Spell ||[[Holy Radiance (Deadfire)|Holy Radiance]]|| -5 (Shaken) || 15.0 sec || Foe Vessel AoE |
|- |
|- |
||
− | | |
+ | | 1st Level Cipher Ability ||[[Tenuous Grasp (Deadfire)|Tenuous Grasp]]|| -5 (Shaken) || 20.0 sec || Foe Target |
+ | |- |
||
+ | | 1st Level Barbarian Ability |
||
+ | 4th Level Barbarian Ability |
||
+ | |||
+ | 9th Level Barbarian Ability |
||
+ | |[[Barbaric Yell (Deadfire)|Barbaric Yell]] |
||
+ | [[Barbaric Shout (Deadfire)|Barbaric Shout]] |
||
+ | |||
+ | [[Dazing Shout]] |
||
+ | | -5 (Shaken) || 20.0 sec || Foe AoE |
||
+ | |- |
||
+ | |2nd Level Cipher Spell |
||
+ | |[[Psychovampiric Shield (Deadfire)|Psychovampiric Shield]] |
||
+ | | -10 |
||
+ | |20.0 sec |
||
+ | |Target |
||
+ | |- |
||
+ | |2nd Level Wizard Spell |
||
+ | |[[Miasma of Dull-Mindedness (Deadfire)|Miasma of Dull-Mindedness]] |
||
+ | | -10 |
||
+ | |20.0 sec |
||
+ | |AoE |
||
+ | |- |
||
+ | | 3rd Level Cipher Ability ||[[Secret Horrors (Deadfire)|Secret Horrors]]|| -5 (Frightened) || 15.0 sec || Foe AoE |
||
+ | |- |
||
+ | |3rd Level Rogue<small>([[Trickster]])</small> Ability |
||
+ | 3rd Level Wizard Spell |
||
+ | |[[Ryngrim's Repulsive Visage (Deadfire)|Ryngrim's Repulsive Visage]] |
||
+ | | -5 (Terrified) |
||
+ | |4.0 sec |
||
+ | |Foe AoE |
||
+ | |- |
||
+ | | 3rd Level Chanter Invocation |
||
+ | 5th Level Chanter Invocation |
||
+ | |[[Reny Daret's Ghost Spake, "I'll Catch You, Ben Fidel" (Deadfire)|Reny Daret's Ghost Spake,]] |
||
+ | [[Reny Daret's Ghost Spake, "I'll Catch You, Ben Fidel" (Deadfire)|"I'll Catch You, Ben Fidel"]] |
||
+ | |||
+ | [[Ben Fidel's Neck Was Exposed]] |
||
+ | | -5 (Frightened) || 15.0 sec || Foe AoE |
||
+ | |- |
||
+ | |4th Level Cipher Spell |
||
+ | |[[Wild Leech (Deadfire)|Wild Leech]] |
||
+ | | -5 (Shaken) |
||
+ | | - |
||
+ | |Target (Random Effect) |
||
+ | |- |
||
+ | | 4th Level Chanter Invocation ||[[...And Their Fear Followed Them into the Foothills|...And Their Fear Followed]] |
||
+ | [[...And Their Fear Followed Them into the Foothills|Them into the Foothills]] |
||
+ | | -5 (Frightened) || 6.0 sec || AoE (after 4.0 sec to Paralyzed targets) |
||
+ | |- |
||
+ | | 4th Level Priest Spell ||[[Divine Terror (Deadfire)|Divine Terror]] |
||
+ | | -5 (Frightened) || 20.0 sec || Foe AoE |
||
+ | |- |
||
+ | | 4th Level Barbarian Ability |
||
+ | 9th Level Barbarian Ability |
||
+ | |[[Barbaric Roar]] |
||
+ | [[Driving Roar]] |
||
+ | | -5 (Shaken) || 20.0 sec || Foe Target |
||
+ | |- |
||
+ | |5th Level Rogue Ability |
||
+ | |[[Eliminating Blow]] |
||
+ | | -5 (Shaken) |
||
+ | |12.0 sec |
||
+ | |Foe AoE |
||
+ | |- |
||
+ | | 5th Level Priest<small>([[Woedica]])</small> Spell ||[[Writ of War]]|| -5 (Shaken) || 15.0 sec || AoE |
||
+ | |- |
||
+ | | 5th Level Druid Spell ||[[Nature's Terror (Deadfire)|Nature's Terror]] |
||
+ | | -5 (Frightened) || 4.0 sec || AoE |
||
+ | |- |
||
+ | | 5th Level Wizard Spell |
||
+ | |[[Ryngrim's Enervating Terror (Deadfire)|Ryngrim's Enervating Terror]]|| -5 (Terrified) |
||
+ | | 15.0 sec || Foe AoE |
||
+ | |- |
||
+ | | 6th Level Druid Spell ||[[Venombloom (Deadfire)|Venombloom]] |
||
+ | | -5 (Frightened) || 8.0 sec || Target |
||
+ | |- |
||
+ | | 7th Level Cipher '''Passive''' Ability ||[[Echoing Horror]]|| -5 (Frightened) || 12.0 sec || Foe AoE per kill |
||
+ | |- |
||
+ | | 7th Level Barbarian Ability ||[[Spirit Tornado]]|| -5 (Terrified) || 4.0 sec || Foe AoE |
||
+ | |- |
||
+ | | 8th Level Priest<small>([[Rymrgand]])</small> Spell ||[[Symbol of Rymrgand]]|| -5 (Frightened) || 6.0 sec || Foe AoE |
||
+ | |- |
||
+ | | 9th Level Cipher Ability ||[[Haunting Chains]] |
||
+ | | -5 (Terrified) || 20.0 sec || Target |
||
|} |
|} |
||
− | </li> |
||
− | </ul> |
||
+ | ===Class=== |
||
+ | [[Stacking|<span style="color:#188; border:solid 1px #188; border-radius:1em; padding:0 0.3em">unlimited</span>]] – permanently to the character, sometimes under a condition |
||
+ | {| class="wikitable sortable" |
||
+ | ! Type !! Name !! RES modifier !! Condition |
||
+ | |- |
||
+ | | Subclass ||[[Wild Mind]]|| -5 (Terrified) || Small chance on casting ability |
||
+ | |- |
||
+ | |Subclass |
||
+ | |[[Tactician]] |
||
+ | | -5 (Shaken) |
||
+ | |While Flanked |
||
+ | |} |
||
{{Attribute navbar}} |
{{Attribute navbar}} |
||
− | [[Category: |
+ | [[Category:Pillars of Eternity attributes]] |
Revision as of 05:58, 7 June 2021
Resolve (RES, ) is one of the primary attributes in Pillars of Eternity and Pillars of Eternity II: Deadfire. The in-game description reads:
Effects
Bonuses | |||
---|---|---|---|
Will | Deflection | Concentration | |
2 | -16 | -8 | -24 |
3 | -14 | -7 | -21 |
4 | -12 | -6 | -18 |
5 | -10 | -5 | -15 |
6 | -8 | -4 | -12 |
7 | -6 | -3 | -9 |
8 | -4 | -2 | -6 |
9 | -2 | -1 | -3 |
10 | no change | ||
11 | +2 | +1 | +3 |
12 | +4 | +2 | +6 |
13 | +6 | +3 | +9 |
14 | +8 | +4 | +12 |
15 | +10 | +5 | +15 |
16 | +12 | +6 | +18 |
17 | +14 | +7 | +21 |
18 | +16 | +8 | +24 |
19 | +18 | +9 | +27 |
20 | +20 | +10 | +30 |
21 | +22 | +11 | +33 |
22 | +24 | +12 | +36 |
23 | +26 | +13 | +39 |
24 | +28 | +14 | +42 |
... | ... | ... | ... |
Combat
Per point of Resolve above/below 10, a character gains:
- ±2 to their Will defense.
- ±1 to their Deflection defense.
- ±3 to their Concentration (Pillars of Eternity only).
See Combat for more explanation on how bonuses are calculated and applied.
Dialog and scripted interactions
In conversations, the protagonist's resolve is frequently checked for persuading people to do what you want, or for delivering a convincing lie or performance.
In scripted interactions, depending on the script, party member Resolve may be checked to determine success or the player can select a party member to tackle the challenge.
See Uses of Resolve in interactions for a detailed list.
Allocation
A player character's Resolve score is allocated during character creation, and does not progress with levels. By default you may put between 3 and 18 points in it, but the character's race and culture can modify those limits - for example for a Human from Aedyr, it would be between 5 and 20:
Human | +1 |
Orlan | +1 |
Aedyr | +1 |
Ixamitl Plains | +1 |
Buffs in Pillars of Eternity
There are various ways to (temporarily) increase a character's Resolve beyond their base score. These buffs are not restricted to the upper limit that is imposed during character creation - so a temporary score of 30 or more is not impossible.
Passive abilities/talents
unlimited – permanently active once learned
Type | Ability | RES modifier |
---|---|---|
Quest reward talent | Berath's Boon | +1 |
Rewarded talent | Effigy's Resentment | +1 |
Equipment
one – bonus while equipped
Slot | Item | RES modifier |
---|---|---|
Head | Ultimate Hat of Alluring Perfection The White March - Part I | -2 |
Hands | Bracers of Enduring Pillars of Eternity | +1 |
Neck | Cloak of the Theocrat Pillars of Eternity | +1 |
Head | Company Captain's Cap Deadfire Pack | +1 |
Neck | Glanfathan Adraswen Pillars of Eternity | +1 |
Fingers | Snerf's Folly Pillars of Eternity | +1 |
Head | The Pilgrim's Lasting Vigil Pillars of Eternity | +1 |
Fingers | The Ring of Wonder Pillars of Eternity | +1 |
Neck | Unwavering Resolve Pillars of Eternity | +1 |
Head | Waage's Hat of Leadership Pillars of Eternity | +1 |
Armor | Coat of Ill Payment Pillars of Eternity | +2 |
Neck | Amulet of Joka'te Pillars of Eternity | +2 |
Waist | Broad Belt of Power Pillars of Eternity | +2 |
Head | Dandy Hat of the Diseased Yak Pillars of Eternity | +2 |
Neck | Lost Periapt of the Winding Path The White March - Part II | +2 |
Fingers | Serel's Ring Pillars of Eternity | +2 |
Armor | Kerdhed Pames Pillars of Eternity | +3 |
Head | Argwes Adra's Helm The White March - Part II | +3 |
Fingers | Ring of Changing Heart The White March - Part I | +3 |
Neck | Shroud of Mourning Pillars of Eternity | +3 |
Hands | Siegebreaker Gauntlets The White March - Part II | +4 |
Head | Company Captain's Cap [DP] | +3 |
Armor | Of Resolve 1 Enchantment | +1 |
Armor | Of Resolve 2 Enchantment | +2 |
Resting bonuses
Location | Inn | Room | RES modifier | Lasts for |
---|---|---|---|---|
Gilded Vale | Blackhound Inn | Dyrwood's Pride | +2 | 2 rests |
Copperlane | Fox and Goose | Merchant's Stay | +1 | 2 rests |
Hearthsong | Celestial Sapling | Celestial Suite | +2 | 1 rest |
Hearthsong | Celestial Sapling | Wanderer's Reprieve | +1 | 2 rest |
Caed Nua | Brighthollow | Chapel | +3 | 3 rests |
Prostitute boons
one – for the protagonist only
Location | Brothel | Prostitute | RES modifier | Lasts for |
---|---|---|---|---|
Ondra's Gift | Salty Mast | Big Durmsey | +2 | 1 rest |
Ondra's Gift | Salty Mast | Iqali | +1 | 1 rest |
Modal or active buffs
one – which includes:
Active abilities/spells
– temporary bonus when used
Type | Ability | RES modifier | Duration | Affected characters |
---|---|---|---|---|
Item | Lord's Authority | +5 | 30 sec | user |
Consumable items
– temporary bonus when used
Type | Item | RES modifier | Duration | Affected characters |
---|---|---|---|---|
food | Dragon Egg | +3 | 300 sec | user |
food | Dragon Egg Dish | +3 | 300 sec | user |
food | Dragon Meat | +3 | 150 sec | user |
food | Dragon Meat Dish | +3 | 150 sec | user |
Buffs in Pillars of Eternity II: Deadfire
Most resolve buffs are applied via one of the three Resolve Inspirations; Steadfast, Resolute, and Courageous. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest bonus. In the case of inspirations, a Tier 1 inspiration will always be superseded by a Tier 2 one of the same type, and so on.
Passive effects
unlimited – obtained during gameplay
Name | RES modifier | Duration |
---|---|---|
Alchemic Wits | +2 | Until rest |
Berath's Blessing - Champion Stats | +2 | Permanent |
Cauldron Brew | +1 | Permanent |
Effigy's Resentment: Grieving Mother | +1 | Permanent |
Effigy's Resentment: Pallegina | +1 | Permanent |
Fortune: Determination | +1 | Until rest |
Nature's Resolve | +2 | Until rest |
Rikuhu's Blessing | +2 | Until rest |
Abilities/spells
one – temporary bonus when used, mostly combat only
Type | Ability | RES modifier | Duration | Affected characters |
---|---|---|---|---|
4th Level Chanter Invocation 6th Level Chanter Invocation |
The Brideman Slew Thirty 'Fore They Crossed Half the Hall ..Each Kill Fed His Fury |
+5 (Steadfast) | 30.0 sec | Allied AoE + Self |
2nd Level Cipher Spell | Psychovampiric Shield | +5 (Steadfast) | 20.0 sec | Self |
4th Level Cipher Spell | Wild Leech | +5 (Steadfast)* | 45.0 sec | Self (Random Effect) |
5th Level Cipher Spell | Echoing Shield | +5 (Resolute) | 30.0 sec | Allied AoE |
7th Level Fighter Ability | Unbending Shield | +5 (Resolute) | 15.0 sec | Allied AoE |
8th Level Fighter Ability | Inspired Discipline | +5 (Steadfast) | 30.0 sec | Self |
3rd Level Paladin Ability | Hands of Light | +5 (Courageous) | 8.0 sec | Allied Target |
4th Level Paladin Ability 6th Level Paladin Ability |
Liberating Exhortation Liberating Command |
+5 (Steadfast) | 20.0 sec | Target |
6th Level Paladin Ability | Remanding Exhortation | +5 (Resolute) | 20.0 sec | Target |
7th Level Paladin Ability | Reinforcing Command | +5 (Resolve) | 12.0 sec | Allied Target' |
2nd Level Priest Spell | Holy Meditation | +5 (Resolute) | 15.0 sec | Friendly AoE |
5th Level Priest Spell | Champion's Boon | +5 (Resolute) | 30.0 sec | Friendly Target |
7th Level Priest Spell | Minor Avatar | +5 (Steadfast) | 30.0 sec | Self |
8th Level Priest Spell | Crowns for the Faithful | +5 (Steadfast) | 30.0 sec | Friendly AoE |
8th Level Ranger Ability | Bonded Fury | +5 (Resolve) | 30.0 sec | Animal Companion |
1st Level Wizard Spell | Conjure Familiar: Beetle | +3 | 60.0 sec | Self |
7th Level Wizard Spell | Bekarna's Midnight Daydream [FS] | +5 (Resolute)* | 12.0 sec | Allied Target (Random Effect) |
Watcher-only Ability | No Pity for the Lost | +5 (Steadfast) | 20.0 sec | Self |
Weapons
unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability
Weapon type | Name | Enchantment | RES modifier | Condition | Duration |
---|---|---|---|---|---|
Crossbow | Scourge of Bezzello | Soothing Bolts | +5 (Steadfast) | On scoring a Crit to allies near the target | 4.0 sec |
Great sword | Effort | Inspiring Demise | +5 (Courageous) | While under 25% health | - |
Great sword | Effort | Valiant Demise | +5 (Steadfast) | To nearby allies when the wielder is knocked out | 20.0 sec |
Hunting bow | Aamiina's Legacy | Warning of Blue Water | +5 (Resolute) | Freely castable | 25.0 sec |
Mace | Magistrate's Cudgel | Fair Trial | +5 (Steadfast)* | 1-in-6 chance upon being afflicted | 15.0 sec |
Sword | Griffin's Blade | Loyal Companion | +5 (Steadfast) | To nearby allies when the wielder is Bloodied (25-50% Health) | 12.0 sec |
Wand | The Weyc's Wand [FS] | Wael's Inspiration | +5 (Courageous) | After empowering a spell | 8.0 sec |
War hammer | Last Word | Silence in Death | +5 (Steadfast) | Per kill | 6.0 sec |
Equipment
unlimited – bonus only in combat, and either triggers under certain conditions or granted as a castable ability
Type | Item | Enchantment | RES modifier | Condition | Duration |
---|---|---|---|---|---|
Belt | Least Unstable Coil [SSS] | Empowered Being | +5 (Courageous) | 1-in-6 chance after using an Empowered Spell or ability | 10.0 sec |
Cloak | Hakori's Refuge [SSS] | Bold In Danger | +5 (Steadfast) | 20% chance when crit | 8.0 sec |
Padded armor | Gipon Prudensco | Bravado | +5 (Steadfast) | On combat start | 15.0 sec |
Plate armor | Blackened Plate Armor | Contentment in Pain | +5 (Steadfast)* | When the wearer first becomes Bloodied (25-50% Health) | 30.0 sec |
Ring | Harmony | Commitment | +1 | While within 2.5m of a bonded ally. | - |
Ring | Ring of Clenched Muscle [FS] | Test Subject | +5 (Steadfast)* | 10% chance to trigger random tier 1 Inspiration on being hit. 1-in-6 chance for it to be Steadfast. | 10.0 sec |
Small shield | Outworn Buckler | Symbol of Inspiration | +5 (Steadfast) | 1% Chance when receiving damage to nearby allies | 10.0 sec |
Small shield | Outworn Buckler | Beacon of Inspiration | +5 (Steadfast) | 3% Chance when receiving damage to nearby allies | 10.0 sec |
Small shield | Outworn Buckler | Symbol of Courage | +5 (Steadfast/Resolute/Courageous) | 1% Chance when receiving damage to nearby allies (1 in 3 chance to be Steadfast) | 10.0 sec |
Necklace | Chain of Rightful Authority [SSS] | Rightful Vengeance | +1 | Per party members KO'd | Until end of combat |
Necklace | Neriscyrlas' Hope [BW] | ||||
Necklace | Tooth of Toamowhai [SSS] | ||||
Amulet | Crown of the Exiled Queen [FS] | ||||
Amulet | Weight of Revelation [FS] |
unlimited – bonus while equipped
Type | Item | Enchantment | RES modifier |
---|---|---|---|
Amulet | Token of Faith | Of Resolve 2 | +2 |
Boots | Boots of the Stone | Firm Foundation | +1 |
Boots | Boots of the White | Shod for Winter | +1 |
Boots | Shorewalker Sandals | Certain Stride | +1 |
Cloak | Badrwn's Cover | Steeled in Darkness | +1 |
Cloak | Cloak of Poverty [DMT] | Impoverished | +0 to 5 (increases when the party has little currency) |
Cloak | Cloak of the Theocrat | Of Resolve | +1 |
Cloak | Ragged Cloak | Vestment of Skaen | +1 |
Ring | Chameleon's Touch | Versatile | +1 (as Druid/Priest) |
Ring | Harmony | Commitment | +1 |
Ring | Ring of the Solitary Wanderer | Self-Motivated | +1 |
Pets
unlimited – bonus while equipped to either self or party
Pet | Target | RES modifier |
---|---|---|
Chilli | Self | +1 |
Eliel | Self | +1 |
Eviee | Self | +2 |
Grog | Self | +1 |
Nalvi | Self | +1 |
Nebula | Party (in AoE) | +5 (Steadfast) 1-in-6 chance for 10.0 sec every 12 seconds |
Roxy | Self | +1 |
Stinky Pete | Self | +1 |
Zorro | Self | +1 |
Resting bonuses
one - until next rest
Location | Room | Cost | RES modifier |
---|---|---|---|
Tikawara, Himuihi | Gentle Breeze | 400 | +2 |
? [BW] | Fireside Bed | 200 | +2 |
Prostitute boons
one – for the protagonist only, lasts until next rest.
Location | Prostitute | RES modifier |
---|---|---|
Queen's Berth, The Wild Mare | Rabyuna | +2 |
Consumable items
one – for the user until next rest
Type | Item | RES modifier |
---|---|---|
Food | Fried Ugly | +1 |
Food | Hagfish | +1 |
Food | Seafood Stew | +1 |
Drink | Rice Wine | +2 |
unlimited – for the user for a duration (sometimes only in combat)
Type | Item | RES modifier | Duration | Combat only |
---|---|---|---|---|
Drug | Ripple Sponge | +3 | 180.0 sec | |
Potion | Potion of Mental Prowess | +2 | 45.0 sec | |
Potion | Vial of Starlight [DMT] | +5 | 10.0 sec | |
Scroll | Deck of Endless Possibilities [DMT] | +5 (Steadfast)* | 30 sec |
Class
unlimited – permanently to the character, sometimes under a condition
Type | Name | RES modifier | Condition |
---|---|---|---|
Subclass | Wild Mind | +5 (Courageous) | Small chance on casting ability |
Debuffs in Pillars of Eternity II: Deadfire
Most resolve debuffs are applied via one of the three Resolve afflictions; Frightened, Shaken, and Terrified. Stacking rules apply depending on whether the effect is passive or active. Generally, all passives stack - but actives do not and will instead use the highest penalty . In the case of afflictions, a Tier 1 affliction will always be superseded by a Tier 2 one of the same type, and so on.
Abilities/Spells
one – temporary penalty when used, mostly combat only
Type | Ability | RES modifier | Duration | Affected characters |
---|---|---|---|---|
Core Druid Spell | Druid Bear Terrifying Roar | -5 (Frightened) | 10.0 sec | Foe AoE |
Core Priest Spell | Holy Radiance | -5 (Shaken) | 15.0 sec | Foe Vessel AoE |
1st Level Cipher Ability | Tenuous Grasp | -5 (Shaken) | 20.0 sec | Foe Target |
1st Level Barbarian Ability
4th Level Barbarian Ability 9th Level Barbarian Ability |
Barbaric Yell | -5 (Shaken) | 20.0 sec | Foe AoE |
2nd Level Cipher Spell | Psychovampiric Shield | -10 | 20.0 sec | Target |
2nd Level Wizard Spell | Miasma of Dull-Mindedness | -10 | 20.0 sec | AoE |
3rd Level Cipher Ability | Secret Horrors | -5 (Frightened) | 15.0 sec | Foe AoE |
3rd Level Rogue(Trickster) Ability
3rd Level Wizard Spell |
Ryngrim's Repulsive Visage | -5 (Terrified) | 4.0 sec | Foe AoE |
3rd Level Chanter Invocation
5th Level Chanter Invocation |
Reny Daret's Ghost Spake, | -5 (Frightened) | 15.0 sec | Foe AoE |
4th Level Cipher Spell | Wild Leech | -5 (Shaken) | - | Target (Random Effect) |
4th Level Chanter Invocation | ...And Their Fear Followed | -5 (Frightened) | 6.0 sec | AoE (after 4.0 sec to Paralyzed targets) |
4th Level Priest Spell | Divine Terror | -5 (Frightened) | 20.0 sec | Foe AoE |
4th Level Barbarian Ability
9th Level Barbarian Ability |
Barbaric Roar | -5 (Shaken) | 20.0 sec | Foe Target |
5th Level Rogue Ability | Eliminating Blow | -5 (Shaken) | 12.0 sec | Foe AoE |
5th Level Priest(Woedica) Spell | Writ of War | -5 (Shaken) | 15.0 sec | AoE |
5th Level Druid Spell | Nature's Terror | -5 (Frightened) | 4.0 sec | AoE |
5th Level Wizard Spell | Ryngrim's Enervating Terror | -5 (Terrified) | 15.0 sec | Foe AoE |
6th Level Druid Spell | Venombloom | -5 (Frightened) | 8.0 sec | Target |
7th Level Cipher Passive Ability | Echoing Horror | -5 (Frightened) | 12.0 sec | Foe AoE per kill |
7th Level Barbarian Ability | Spirit Tornado | -5 (Terrified) | 4.0 sec | Foe AoE |
8th Level Priest(Rymrgand) Spell | Symbol of Rymrgand | -5 (Frightened) | 6.0 sec | Foe AoE |
9th Level Cipher Ability | Haunting Chains | -5 (Terrified) | 20.0 sec | Target |
Class
unlimited – permanently to the character, sometimes under a condition
Type | Name | RES modifier | Condition |
---|---|---|---|
Subclass | Wild Mind | -5 (Terrified) | Small chance on casting ability |
Subclass | Tactician | -5 (Shaken) | While Flanked |
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