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Rust
Biography and appearance
Game Pillars of Eternity II: Deadfire
Race Ocean human
Gender Male
Culture Old Vailia
Statistics
Class Rogue
Level 20
Attributes
  • Health: 253
Mig17Con12Dex16
Per14Int14Res11
Accuracy 96 / 89
Penetration 13 / 9
Defenses Def: 78 Fort: 90 Ref: 107 Will: 87
DR 8
Elemental DR Slash: 8
Pierce: 8
Crush: 8
Shock: 8
Freeze: 8
Burn: 8
Corrode: 8
Abilities Fighting Spirit, Sneak Attack, Backstab, Crippling Strike, Escape, Dirty Fighting, Gouging Strike, Shadowing Beyond, Break the Bell, Deep Wounds, Eliminating Blow, Pierce the Bell, Ring the Bell, Perishing Strike, Deathblows, Enduring Shadows, Gambit, Perplexing Sap, Wall of Flashing Steel
Gameplay
Location Delver's Row
Quests Harsh Medicine
The Cornett's Call
Equipment
Body Superb Leather Armor
Weapon Set Rust's Poignard
Exceptional Sabre
Technical
Internal Name
NPC_SD_Legendary_Assassin
GUID 979e8759-b98a-4dba-abcc-1aaf5fc92ae8

Rust is a character in Pillars of Eternity II: Deadfire.

Background[]

Items in italics are quoted directly from the game.

He lightly traces a finger across the hilt of an emerald-encrusted stiletto hidden within the folds of a dark, leather tunic. His narrowed eyes seem to dance in the magical light as the gemstone pulses with a caustic glow.

Rust is an assassin for hire plying his craft in the shadier corners of the Row.

Interactions[]

This character is involved in quests.

Harsh Medicine
The Cornett's Call

Quests[]

  • Harsh Medicine: He can point you towards Ernezzo. You can also hire his services to take out either The Spindle Man for Copper pires (cp)600 or Ernezzo for Copper pires (cp)300 (only if you have spoken to The Spindle Man about beforehand).
  • The Cornett's Call: For Copper pires (cp)800, Rust can be asked to acquire the Cornett of Waves from Takano. For Copper pires (cp)1,000, he will do so without killing Takano. Either way, you'll have to wait a day for him to complete the task.

Trivia[]

  • Rust is an especially high level character for his location, considering the "expected" level of the area is level 6. Other NPC's in this area are around levels 4-6.
  • If attacked, and (Presumably) not killed in time, he'll say "Enough!" while teleporting away with a smoke bomb, and, leave the Delver's Row with an injured walking animation.
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