Pillars of Eternity Wiki
Portrait Rust Convo.png
PE2 Rust.png
Biography and appearance
Game Pillars of Eternity II: Deadfire
Race Ocean human
Gender Male
Culture Old Vailia
Class Rogue
Level 20
  • Health: 253
Accuracy 96 / 89
Penetration 13 / 9
Defenses Def: 78 Fort: 90 Ref: 107 Will: 87
DR 8
Elemental DR Slash: 8
Pierce: 8
Crush: 8
Shock: 8
Freeze: 8
Burn: 8
Corrode: 8
Abilities Fighting Spirit, Sneak Attack, Backstab, Crippling Strike, Escape, Dirty Fighting, Gouging Strike, Shadowing Beyond, Break the Bell, Deep Wounds, Eliminating Blow, Pierce the Bell, Ring the Bell, Perishing Strike, Deathblows, Enduring Shadows, Gambit, Perplexing Sap, Wall of Flashing Steel
Location Delver's Row
Quests Harsh Medicine
The Cornett's Call
Body Superb Leather Armor
Weapon Set Rust's Poignard
Exceptional Sabre
Internal Name
GUID 979e8759-b98a-4dba-abcc-1aaf5fc92ae8

Rust is a character in Pillars of Eternity II: Deadfire.


Items in italics are quoted directly from the game.

He lightly traces a finger across the hilt of an emerald-encrusted stiletto hidden within the folds of a dark, leather tunic. His narrowed eyes seem to dance in the magical light as the gemstone pulses with a caustic glow.

Rust is an assassin for hire plying his craft in the shadier corners of the Row.


Icon dialogue.png
This character is involved in quests.

Harsh Medicine
The Cornett's Call


  • Harsh Medicine: He can point you towards Ernezzo. You can also hire his services to take out either The Spindle Man for Copper pands (cp)600 or Ernezzo for Copper pands (cp)300 (only if you have spoken to The Spindle Man about beforehand).
  • The Cornett's Call: For Copper pands (cp)800, Rust can be asked to acquire the Cornett of Waves from Takano. For Copper pands (cp)1,000, he will do so without killing Takano. Either way, you'll have to wait a day for him to complete the task.


  • Rust is an especially high level character for his location, considering the "expected" level of the area is level 6. Other NPC's in this area are around levels 4-6.
  • If attacked, and (Presumably) not killed in time, he'll say "Enough!" while teleporting away with a smoke bomb, and, leave the Delver's Row with an injured walking animation.