Pillars of Eternity Wiki

In response to patch v1.3.7.0.1377 to Pillars of Eternity (June 6, 2024), the random loot tables shown on the wiki have been updated. These changes may take time to propegate.

As a result, random loot data is no longer accurate to old versions of the game, including all console ports. We'll be working to provide a mechanism to switch between pre-patch and post-patch loot for console players.

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Pillars of Eternity Wiki
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Savia
Portrait savia convo
PE2 Savia
Biography and appearance
Game Pillars of Eternity II: Deadfire
Race Ocean human
Gender Female
Statistics
Class Fighter
Level 1
Attributes
  • Health: 73
Mig14Con12Dex11
Per11Int13Res11
Accuracy 39
Penetration 9
Defenses Def: 32 Fort: 38 Ref: 30 Will: 29
DR 7
Elemental DR Slash: 7
Pierce: 7
Crush: 7
Shock: 7
Freeze: 7
Burn: 7
Corrode: 7
Abilities Fighting Spirit, Fast Runner, One-Handed Style, Two-Handed Style, Two Weapon Style, Weapon and Shield Style, Constant Recovery, Knock Down
Gameplay
Location Port Maje Jail
Quests Restoring Order
The Drunk Sailor
Drops Port Maje Jail Key
Equipment
Body Breastplate
Weapon Mace
Technical
Internal Name
NPC_PM_Constable
GUID a139d338-a332-4ce9-9f64-3ea89ec02477

Savia is a character in Pillars of Eternity II: Deadfire.

Background[ | ]

Items in italics are quoted directly from the game.

The watch commander looks up at you after her listless greeting, and you notice that she has a dark bruise around one eye.

She grimaces, but does not turn away.

Savia might be the watch commander, but the shortage of capable hands forced her to do the dirty work herself. This bruise is the result of her showing too much courtesy to Rum-Dumb Riggere, who used the opportunity to punch her in the face while being dragged off to jail.

However, her biggest concern is keeping the peace in the wake of the flooding across Port Maje. Ilari, a particularly notorious little ganger, is busy looting the flooded parts of the city with impunity while the guards are stretched thin.

Interactions[ | ]

Icon parchment
This character starts quests.

Quests[ | ]

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