Shields are off-hand devices used to protect the user from harm in combat. Due to the way the game's mechanics are structured, shields are categorized together with weapons in inventory. They increase the wielder's Deflection against ranged and melee attacks, but slow down his attack rate. Heavier more cumbersome shields offer greater Deflection bonuses at the cost of Accuracy penalties. Small shields have no Accuracy penalty.[1][2]
In Pillars of Eternity II: Deadfire, all shields have the enchantment Shield Engagement which allows then to Engage one more enemy than usual.
Shield types[ | ]
Type | Name | Deflection | Accuracy | Description | Modal ability | |
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Small shield | 8 | 0 | Though they don't offer much protection, small shields do not interfere with a warrior's accuracy at all. Unlike larger shields, which are worn on the forearm, small shields are held in the hand. |
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4 | 0 | |||||
Medium shield | 12 | -4 | Medium shields offer a moderate improvement in protection with a small reduction to accuracy. They are the most commonly-used shields in the Dyrwood and come in a variety of shapes. |
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8 | -4 |
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Large shield | 16 | -8 | Large shields are used when a warrior needs the best protection possible, even if that means sacrificing some accuracy in exchange. Though they typically taper like an inverted "teardrop", large shields come in a variety of shapes, often emblazoned with heraldry. |
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12 | -8 |
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See also[ | ]
References