Do we really need to list whether we think it's arbitrary or not? I feel just saying if categories stack or not should be sufficient.
Mechalibur (talk) 14:36, 9 September 2015 (UTC)
We need to distinguish the two unlimited-stacking categories, from the two single-bonus categories.
Sure, we could do that using a table column called "multiple bonuses/penalties within this category stack" and put or in each cell of that column.
But I think the current way provides better flow of reading, not to mention that it helps readers to recognize the 'one' vs 'arbitrarily many' distinction when they come here from Might#Buffs which also uses that wording.
(PS: And I intend to use that Might#Buffs layout in many other places too; basically on all attribute/skill/stat pages.)
Oh, and in case you're misunderstanding the word 'arbitrarily' in this context (no idea whether you're a native speaker): "Arbitrarily many bonuses" just means "Unlimited number of bonuses" here, it's not an opinion statement. --Ineth2 (talk) 14:52, 9 September 2015 (UTC)
I see what you mean now. I thought you meant "It's arbitrary that they decided these stack." Makes sense; I think I'd prefer "Any number of bonuses" to "Arbitrarily many," but you're right, there's no opinion stated. Mechalibur (talk) 17:25, 9 September 2015 (UTC)
You're right, that does sound better. Updated the page. --Ineth2 (talk) 18:32, 9 September 2015 (UTC)
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