Tangaloa's Maw

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Tangaloa's Maw
Icon Bog.png
PE2 Tangaloa's Maw.png
PE2 Tangaloa's Maw Swamp.png
Pillars of Eternity II: Deadfire
Scripted interaction
Part of

Tangaloa's Maw is a scripted interaction an uncharted island, southeast of Neketaka. It is located at the coordinates 21° 2' S, 51° 34' E.

To the west lies the Forgotten catacomb, and a Ruined tower to the east.

Background[edit | edit source]

Tangaloa's Maw is a large span of swampland, making up a good portion of the island.

Items in italics are quoted directly from the game.

The fetid, vegetal smell of decay alerts you to the swamp before you stumble upon it. It extends far into the distance, overgrown with ancient trees and vines. Solid patches of ground are few and far between. Crossing the morass will likely demand many miles of arduous travel.

Interaction[edit | edit source]

  • As you come across the swamp, it is immediately apparent that crossing it will take some effort. Use Athletics 4 to forge ahead, keeping yourself on dry ground, otherwise you can turn back and retreat. Beyond this, you come across a particularly boggy stretch of swamp, enclosed by dense trees, and with no way around it seems to be the only way through the area.
  • 5 hours will pass, when you suddenly are startled by a group of moaning voices. You spot a narrow trail that seems to exit the bog, but there's no telling where it leads. Use Survival 10 to head for the path, or stand your ground.
    • If you stand your ground, you will be attacked by a group of Skeletons and Rotghasts, and will be thrown into combat, taking place in the Swamp staging area. While initially it seems like an easy fight, more enemies will spawn to attack you as you kill them - making for a fairly interesting fight. Remember that while in the water, you'll have the debuff Slog Zone, slowing your movement and making you unable to run.
    • If you instead head for the path, 4 hours will pass and you'll still be attacked. However, this time you'll start out of the water, making the fight a little easier. Additionally, some of the enemies will not be spawned - including the Skeleton archer, brigand and sorcerer.
  • Once you've killed all the enemies, you'll be left with the usual collection of loot. Sadly there's nothing of note here at all.

Enemies[edit | edit source]


Gallery[edit | edit source]