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− | {{DEFAULTSORT:Black Hound, The}} |
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{{Infobox location |
{{Infobox location |
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| game = poe1 |
| game = poe1 |
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| map = ar_0713_the_black_hound_inn_01.jpg |
| map = ar_0713_the_black_hound_inn_01.jpg |
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+ | | caption_map = Lower floor |
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| image = ar_0714_the_black_hound_inn_02.jpg |
| image = ar_0714_the_black_hound_inn_02.jpg |
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− | | |
+ | | caption = Upper floor |
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| type = Inn |
| type = Inn |
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| description = |
| description = |
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| sub_locations = |
| sub_locations = |
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+ | | exits = Gilded Vale |
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| related = |
| related = |
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| merchant = Pasca |
| merchant = Pasca |
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− | | inhabitants = Tenfrith; Sweynur |
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| innkeeper = Pasca |
| innkeeper = Pasca |
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+ | | inhabitants = Brethan; Carouser; Drunkard; Gafwen; Inn Guest; Orlan Server; Sweynur; Tenfrith; Villager |
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| lsc = |
| lsc = |
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}} |
}} |
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− | |||
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==Background== |
==Background== |
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− | The inn is owned by Pasca, who took over once the previous owner left without a word. It is named after the previous owner's black dog, which can still be found in the second level of the building. |
+ | The inn is owned by [[Pasca]], who took over once the previous owner left without a word. It is named after the previous owner's [[Black Hound|black dog]], which can still be found in the second level of the building. |
+ | |||
+ | ==Characters== |
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+ | |||
+ | '''Backer characters''' |
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+ | * [[Strom Brightblade]], [[Selyna Vertivo]]: Near the stairs on the lower floor |
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+ | * [[Desslock Najetep]], [[Shane "Shakes" Mulrian]], and [[Sila Ammin]]: In the hall on the upper floor. |
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+ | |||
+ | ==Rooms== |
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+ | {| class="wikitable" |
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+ | |- |
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+ | ! colspan="2" | Room |
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+ | ! Resting Bonus |
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+ | ! Duration |
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+ | ! Price |
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+ | |- |
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+ | | style="border-right:none" | [[File:Room blackhoundinn commonroom icon.png|68px]] |
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+ | | style="border-left:none" | '''The Common Room''' |
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+ | | |
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+ | * None |
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+ | | N/A |
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+ | | |
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+ | * {{cp|0}} regular |
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+ | * {{cp|0}} if [[Late for Dinner]] is completed |
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+ | |- |
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+ | | style="border-right:none" | [[File:Room blackhoundinn laborer'srest icon.png|68px]] |
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+ | | style="border-left:none" | '''Laborer's Rest''' |
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+ | | |
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+ | * {{nowrap|+ 1 [[Perception]]}} |
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+ | * {{nowrap|+ 1 [[Mechanics]]}} |
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+ | | 2 rests |
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+ | | |
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+ | * {{cp|110}} regular |
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+ | * {{cp|83}} if [[Late for Dinner]] is completed |
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+ | |- |
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+ | | style="border-right:none" | [[File:Room blackhoundinn dyrwood'spride icon.png|68px]] |
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+ | | style="border-left:none" | '''Dyrwood's Pride''' |
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+ | | |
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+ | * + 2 [[Resolve]] |
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+ | | 2 rests |
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+ | | |
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+ | * {{cp|150}} regular |
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+ | * {{cp|113}} if [[Late for Dinner]] is completed |
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+ | |- |
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+ | |} |
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+ | |||
+ | ==Related quests== |
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+ | ===Tasks=== |
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+ | * [[Against the Grain]] |
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+ | * [[Late for Dinner]] |
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+ | |||
+ | ==Loot== |
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+ | |||
+ | ===Containers=== |
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+ | {{Note|For a complete list of fixed and [[random loot]] found in {{PAGENAME}}, see [[/Loot|here]].}} |
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+ | {{collist|column-width=300px|column-count=2| |
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+ | {{colsection|Lower floor| |
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+ | {{colitem|Barrel|[[Grain]];Random food ([[Loot lists#Loot_Food|Loot_Food]])}} |
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+ | {{colitem|Table|Random book;Random potion/scroll;Random currency;([[Loot lists#Dyr_Shelf_1_2|Dyr_Shelf_1_2]])}} |
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+ | {{colitem|Sack|3x [[Goldrot Chew]];Random potion ([[Loot lists#Potion_1|Potion_1]])}} |
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+ | {{colitem|Shelf|2x [[Beer]];2x [[Ale]]}} |
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+ | }} |
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+ | {{colsection|Upper floor| |
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+ | {{colitem|Closet (Locked, [[Mechanics|Difficulty]] 2)|[[Rapier]];[[Padded Armor]];[[Duelist's Hat]]}} |
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+ | {{colitem|Table|[[The Dyrwood, Part 1: Early Colonial History]];3x [[Lockpick]]}} |
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+ | {{colitem|Chest|[[Scroll of Tanglefoot]];Random accessory;Random potion/scroll;Random gem;([[Loot lists#Dyr_Accessory_1_2|Dyr_Accessory_1_2]])}} |
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+ | {{colitem|Bookcase|[[10 Years of Dawn]]}} |
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+ | }} |
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+ | }} |
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− | == |
+ | ==Behind the scenes== |
+ | * The name of the inn is a reference to the cancelled ''[[wikipedia:Baldur's Gate III: The Black Hound|Baldur's Gate III: The Black Hound]]''. The stained glass window near the door is a close crop of the original box art for the game by artist Vance Kovacs. |
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+ | * This area contains developer commentary. |
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+ | {{Quote|There's a couple of jokes in here about the inns previous owner having disappeared you might note, and that grew out of our never hearing back from the inn backer - it's all meant in good fun of course. |
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+ | I had a little poster in my office of the old promo art for Baldur's Gate III, and while we were thinking of names for this place, I started using "The Black Hound" as a placeholder, thinking that it wouldn't stick. It ended up getting thumbs up, and Josh Sawyer asked art to implement the poster image as a stained glass window on the lower floor. The dog upstairs actually came later. Once we started assigning locations to the various pets, the placement for the black dog seemed fairly obvious.|Olivia Veras, Junior Designer}} |
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+ | [[File:olivia_veras_the_black_hound_inn_01.ogg|thumb|center|Developer commentary by Olivia Veras]] |
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− | * There is a hidden stash in the northeast corner of the inn's kitchen. |
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− | * The table in the dining room can be looted for a scroll of [[Tanglefoot]], a copy of [[The Dyrwood, Part 2: The Broken Stone War]], and some change. |
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− | * On the top floor, you can steal from a chest (lock difficulty 3), which contains a [[Minor Ring of Deflection]]. |
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− | == |
+ | ==Gallery== |
+ | <gallery mode="packed" heights="250px"> |
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− | * The name of the inn is a reference to the cancelled ''Baldur's Gate III: The Black Hound''. |
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+ | The_Black_Hound_window.jpg | The stained glass window |
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+ | Vance-kovacs-the-black-hound19.jpg | ''Baldur's Gate III: The Black Hound'' box art |
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+ | </gallery> |
Revision as of 07:17, 4 September 2021
This article is about the inn situated in Gilded Vale. For the pet found in this inn, see Black Hound.
The Black Hound is Gilded Vale's only inn.
Background
The inn is owned by Pasca, who took over once the previous owner left without a word. It is named after the previous owner's black dog, which can still be found in the second level of the building.
Characters
- Pasca: The owner and inkeeper. Provides rooms as well food and offers adventurers hiring. She will also ask you for help finding her cook.
- Tenfrith: The inn's talented dwarven chef. According to Pasca he is the inn's real draw. Only appears here after finishing Late for Dinner.
- Sweynur, Gafwen and Brethan: Show up during Against the Grain.
Backer characters
- Strom Brightblade, Selyna Vertivo: Near the stairs on the lower floor
- Desslock Najetep, Shane "Shakes" Mulrian, and Sila Ammin: In the hall on the upper floor.
Rooms
Room | Resting Bonus | Duration | Price | |
---|---|---|---|---|
File:Room blackhoundinn commonroom icon.png | The Common Room |
|
N/A |
|
File:Room blackhoundinn laborer'srest icon.png | Laborer's Rest |
|
2 rests |
|
File:Room blackhoundinn dyrwood'spride icon.png | Dyrwood's Pride |
|
2 rests |
|
Related quests
Tasks
Loot
Notable loot
- If you ask Pasca about the inn's name, you can talk to the dog on the second floor to get the Black Hound pet.
Containers
Note: For a complete list of fixed and random loot found in The Black Hound, see here.
Lower floor:
Table:
- Random book
- Random potion/scroll
- Random currency
- (Dyr_Shelf_1_2)
Sack:
- 3x Goldrot Chew
- Random potion (Potion_1)
Upper floor:
Closet (Locked, Difficulty 2):
Chest:
- Scroll of Tanglefoot
- Random accessory
- Random potion/scroll
- Random gem
- (Dyr_Accessory_1_2)
Bookcase:
Behind the scenes
- The name of the inn is a reference to the cancelled Baldur's Gate III: The Black Hound. The stained glass window near the door is a close crop of the original box art for the game by artist Vance Kovacs.
- This area contains developer commentary.
“
There's a couple of jokes in here about the inns previous owner having disappeared you might note, and that grew out of our never hearing back from the inn backer - it's all meant in good fun of course.
I had a little poster in my office of the old promo art for Baldur's Gate III, and while we were thinking of names for this place, I started using "The Black Hound" as a placeholder, thinking that it wouldn't stick. It ended up getting thumbs up, and Josh Sawyer asked art to implement the poster image as a stained glass window on the lower floor. The dog upstairs actually came later. Once we started assigning locations to the various pets, the placement for the black dog seemed fairly obvious.”