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{{Infobox ability
{{Ability infobox
 
|name = Wall of Force
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| name = Wall of Force
|icon = wall_of_force.png
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| icon = Wall of force icon.png
 
| description = Creates a semi-permeable barrier that inflicts Crush damage and Hobbles enemies when they pass through it, but leaves allies unscathed.
|race =
 
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| added_in = poe1
|subrace =
 
|class = wizard
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| class = Wizard
|activation= active
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| activation = Active
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| activation_req = Combat only
|type = spell
 
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| ability_type = Spell
|defense =
 
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| ability_level = 5
|damage type= [[Crush]]
 
|range = 12m
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| learn_type = Optional
|area = 20m Wall
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| learn_level = 9
|speed =
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| inventor =
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| speed = Average
|restoration=
 
|uses =
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| range = 12m
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| area = 20m Wall
|spell level=5
 
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| interrupt = 0.5 sec (Average)
|costs=5000cp
 
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| duration = 30.0 seconds
|damage=
 
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| accuracy_mod = +0
|effect=
 
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| defense = Fortitude
|duration=
 
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| damage = 4-6
|accuracy=
 
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| damage_type = Crush
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| effects = Hazard AoE: 4-6 [[Crush]] Damage, [[Hobbled]] for 20.0 sec
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| uses =
 
| restoration = Rest
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| learn_buycost = 500
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| abilities =
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| talents =
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| items =
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| internalname = wall_of_force
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| guid = b9f029a1-4c22-48f4-9d4d-f57f0b77f73a
 
}}
 
}}
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{{DisambigMsg|the ability in {{game|poe1}}|the ability in {{game|poe2}}|Wall of Force (Deadfire)}}
"Creates a semi-permeable barrier that inflicts Crush damage and Hobbles enemies when they pass through it, but leaves allies unscathed."
 
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'''Wall of Force''' is a [[wizard]] ability in {{poe1}}.
   
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==Description==
The description is deceptive, it does damage and hobbles you if you walk through it. Possibly a bug.
 
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{{Description|{{#var:description}}}}
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==Effects==
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{{#var:effects_formatted}}

Latest revision as of 08:30, 4 November 2021

Disambig
This article is about the ability in Pillars of Eternity. For the ability in Pillars of Eternity II: Deadfire, see Wall of Force (Deadfire).

Wall of Force is a wizard ability in Pillars of Eternity.

Description[ | ]

Items in italics are quoted directly from the game.

Creates a semi-permeable barrier that inflicts Crush damage and Hobbles enemies when they pass through it, but leaves allies unscathed.

Effects[ | ]