
This article is about the ability in Pillars of Eternity. For the ability in Pillars of Eternity II: Deadfire, see Withdraw (Deadfire).
Withdraw is a priest ability in Pillars of Eternity.[1]
Description[]
Isolates a single target within a protective sphere, shielding them from harm while their Endurance regenerates.
Effects[]
- Friendly Target: Invisible, +76.7 Endurance over 20.0 sec, Stasis Shield
Notes[]
- Invisible makes the target unable to be targeted.
- Statis Shield makes the target unable to act, and places a 999,999 point damage shield on them for the duration.
- The base amount is 10 Endurance every 3 seconds for 20.0 seconds = 76.7 Endurance (includes initial cast tick). The final tick gets the remainder.
- As with all other healing, the value 10 is scaled with the caster's Might attribute.
- Because the healing is applied per tick, the caster's Intellect (which increases durations by +5% for every point over 10) will indirectly influence the amount healed, as more ticks will occur over a longer duration. The tick duration of 3 seconds does not change.
- The total endurance granted (assuming no Might scaling) is calculated with
10 * (duration / 3 + 1)
- the 1 represents the initial 0.0 sec tick.