Yellow-Eye Three | |||||||||||||
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Biography and appearance | |||||||||||||
Game | Pillars of Eternity II: Deadfire | ||||||||||||
Race | Primordial | ||||||||||||
Creature | Imp (Primordial) | ||||||||||||
Gender | Neuter | ||||||||||||
Statistics | |||||||||||||
Level | 8 | ||||||||||||
Attributes |
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Accuracy | 66 / 66 | ||||||||||||
Penetration | 9 / 9 | ||||||||||||
Defenses | Def: 46 Fort: 41 Ref: 41 Will: 43 | ||||||||||||
DR | 0 | ||||||||||||
Elemental DR |
Slash: 0 Pierce: 0 Crush: 0 Shock: 0 Freeze: 0 Burn: 0 Corrode: 0 | ||||||||||||
Abilities | Immunity: Ground, Immunity: Mind, Devious Shift | ||||||||||||
Gameplay | |||||||||||||
Location | Periki's Overlook, Arkemyr's Manor | ||||||||||||
Quests | The Archmage's Vault | ||||||||||||
Drops | Translucent Crystal | ||||||||||||
Equipment | |||||||||||||
Neck | Torc of Intellect | ||||||||||||
Technical | |||||||||||||
Internal Name |
CRE_Imp_Butler | ||||||||||||
GUID | c3362384-4170-46e9-a298-6adbd3c32f15 |
Yellow-Eye Three is an imp found at Arkemyr's Manor.
Background[ | ]
This leathery imp cradles a gem in his claws and makes soft cooing sounds as he extends his forked tongue to lick each facet, coating it with a layer of slime.
The imp is occupied, and has not noticed your presence.
The creature obsessively pets the drool-covered gem. With a clawed finger he draws a smiling face in the drool, wipes it clean, and then draws again with a wet laugh.
As the creak of a floorboard gives you away, the imp glances up, clutching the gem protectively close. He snarls - exposing rows of sharp fangs.
The third of the Yellow-Eyes, the previous imps were killed for asking idiot questions and stealing baubles. Three wants to outsmart them by watching for kabooms.
Yellow-Eye Three protects the Translucent Crystal, a pretty crystal that the imp thought looked valuable enough to warrant protection.
Interactions[ | ]
This character is involved in quests. | ||
This character has other interactions. |
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Quests[ | ]
- The Archmage's Vault: He can locate the Vault for you, and holds the Translucent Crystal, required to open the vault.
Trivia[ | ]
- If you pickpocket the Translucent Crystal from Yellow-Eye before talking to him, you'll be unable to ask about the crystal, and he'll have unique dialogue which replaces references to it if you were not to steal it.